summaryrefslogtreecommitdiff
path: root/Source/WebCore/rendering/RenderView.h
diff options
context:
space:
mode:
Diffstat (limited to 'Source/WebCore/rendering/RenderView.h')
-rw-r--r--Source/WebCore/rendering/RenderView.h406
1 files changed, 406 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderView.h b/Source/WebCore/rendering/RenderView.h
new file mode 100644
index 000000000..f4c2c8a25
--- /dev/null
+++ b/Source/WebCore/rendering/RenderView.h
@@ -0,0 +1,406 @@
+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * Copyright (C) 2006 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderView_h
+#define RenderView_h
+
+#include "FrameView.h"
+#include "LayoutState.h"
+#include "PODFreeListArena.h"
+#include "RenderBlock.h"
+#include <wtf/ListHashSet.h>
+#include <wtf/OwnPtr.h>
+
+namespace WebCore {
+
+class RenderFlowThread;
+class RenderWidget;
+
+#if USE(ACCELERATED_COMPOSITING)
+class RenderLayerCompositor;
+#endif
+
+typedef ListHashSet<RenderFlowThread*> RenderFlowThreadList;
+
+class RenderView : public RenderBlock {
+public:
+ RenderView(Node*, FrameView*);
+ virtual ~RenderView();
+
+ virtual const char* renderName() const { return "RenderView"; }
+
+ virtual bool isRenderView() const { return true; }
+
+ virtual bool requiresLayer() const { return true; }
+
+ virtual bool isChildAllowed(RenderObject*, RenderStyle*) const;
+
+ virtual void layout();
+ virtual void computeLogicalWidth();
+ virtual void computeLogicalHeight();
+ virtual void computePreferredLogicalWidths();
+
+ // The same as the FrameView's layoutHeight/layoutWidth but with null check guards.
+ int viewHeight() const;
+ int viewWidth() const;
+ int viewLogicalWidth() const { return style()->isHorizontalWritingMode() ? viewWidth() : viewHeight(); }
+ int viewLogicalHeight() const;
+
+ float zoomFactor() const;
+
+ FrameView* frameView() const { return m_frameView; }
+
+ virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false) const;
+ virtual void repaintViewRectangle(const IntRect&, bool immediate = false);
+ // Repaint the view, and all composited layers that intersect the given absolute rectangle.
+ // FIXME: ideally we'd never have to do this, if all repaints are container-relative.
+ virtual void repaintRectangleInViewAndCompositedLayers(const IntRect&, bool immediate = false);
+
+ virtual void paint(PaintInfo&, const LayoutPoint&);
+ virtual void paintBoxDecorations(PaintInfo&, const IntPoint&);
+
+ enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing };
+ void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld);
+ void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const;
+ void clearSelection();
+ RenderObject* selectionStart() const { return m_selectionStart; }
+ RenderObject* selectionEnd() const { return m_selectionEnd; }
+ IntRect selectionBounds(bool clipToVisibleContent = true) const;
+ void selectionStartEnd(int& startPos, int& endPos) const;
+
+ bool printing() const;
+
+ virtual void absoluteRects(Vector<LayoutRect>&, const LayoutPoint& accumulatedOffset) const;
+ virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
+
+#if USE(ACCELERATED_COMPOSITING)
+ void setMaximalOutlineSize(int o);
+#else
+ void setMaximalOutlineSize(int o) { m_maximalOutlineSize = o; }
+#endif
+ int maximalOutlineSize() const { return m_maximalOutlineSize; }
+
+ virtual IntRect viewRect() const;
+
+ void updateWidgetPositions();
+ void addWidget(RenderWidget*);
+ void removeWidget(RenderWidget*);
+
+ void notifyWidgets(WidgetNotification);
+
+ // layoutDelta is used transiently during layout to store how far an object has moved from its
+ // last layout location, in order to repaint correctly.
+ // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter.
+ LayoutSize layoutDelta() const
+ {
+ return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize();
+ }
+ void addLayoutDelta(const LayoutSize& delta)
+ {
+ if (m_layoutState)
+ m_layoutState->m_layoutDelta += delta;
+ }
+
+ bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); }
+
+ // Subtree push/pop
+ void pushLayoutState(RenderObject*);
+ void popLayoutState(RenderObject*) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical.
+
+ bool shouldDisableLayoutStateForSubtree(RenderObject*) const;
+
+ // Returns true if layoutState should be used for its cached offset and clip.
+ bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; }
+ LayoutState* layoutState() const { return m_layoutState; }
+
+ virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
+
+ unsigned pageLogicalHeight() const { return m_pageLogicalHeight; }
+ void setPageLogicalHeight(unsigned height)
+ {
+ if (m_pageLogicalHeight != height) {
+ m_pageLogicalHeight = height;
+ m_pageLogicalHeightChanged = true;
+ }
+ }
+
+ // FIXME: These functions are deprecated. No code should be added that uses these.
+ int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; }
+ void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false);
+ int truncatedAt() const { return m_legacyPrinting.m_truncatedAt; }
+ void setTruncatedAt(int y)
+ {
+ m_legacyPrinting.m_truncatedAt = y;
+ m_legacyPrinting.m_bestTruncatedAt = 0;
+ m_legacyPrinting.m_truncatorWidth = 0;
+ m_legacyPrinting.m_forcedPageBreak = false;
+ }
+ const IntRect& printRect() const { return m_legacyPrinting.m_printRect; }
+ void setPrintRect(const IntRect& r) { m_legacyPrinting.m_printRect = r; }
+ // End deprecated functions.
+
+ // Notifications that this view became visible in a window, or will be
+ // removed from the window.
+ void didMoveOnscreen();
+ void willMoveOffscreen();
+
+#if USE(ACCELERATED_COMPOSITING)
+ RenderLayerCompositor* compositor();
+ bool usesCompositing() const;
+#endif
+
+ IntRect unscaledDocumentRect() const;
+ LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
+
+ IntRect documentRect() const;
+
+ RenderFlowThread* ensureRenderFlowThreadWithName(const AtomicString& flowThread);
+ bool hasRenderFlowThreads() const { return m_renderFlowThreadList && !m_renderFlowThreadList->isEmpty(); }
+ void layoutRenderFlowThreads();
+ bool isRenderFlowThreadOrderDirty() const { return m_isRenderFlowThreadOrderDirty; }
+ void setIsRenderFlowThreadOrderDirty(bool dirty)
+ {
+ m_isRenderFlowThreadOrderDirty = dirty;
+ if (dirty)
+ setNeedsLayout(true);
+ }
+ const RenderFlowThreadList* renderFlowThreadList() const { return m_renderFlowThreadList.get(); }
+
+ RenderFlowThread* currentRenderFlowThread() const { return m_currentRenderFlowThread; }
+ void setCurrentRenderFlowThread(RenderFlowThread* flowThread) { m_currentRenderFlowThread = flowThread; }
+
+ void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+ IntervalArena* intervalArena();
+
+protected:
+ virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&, bool* wasFixed = 0) const;
+ virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
+ virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE;
+
+private:
+ virtual void calcColumnWidth() OVERRIDE;
+
+ bool shouldRepaint(const IntRect& r) const;
+
+ // These functions may only be accessed by LayoutStateMaintainer.
+ void pushLayoutState(RenderFlowThread*, bool regionsChanged);
+ bool pushLayoutState(RenderBox* renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ {
+ // We push LayoutState even if layoutState is disabled because it stores layoutDelta too.
+ if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer->hasColumns() || renderer->inRenderFlowThread()) {
+ m_layoutState = new (renderArena()) LayoutState(m_layoutState, renderer, offset, pageHeight, pageHeightChanged, colInfo);
+ return true;
+ }
+ return false;
+ }
+
+ void popLayoutState()
+ {
+ LayoutState* state = m_layoutState;
+ m_layoutState = state->m_next;
+ state->destroy(renderArena());
+ }
+
+ // Suspends the LayoutState optimization. Used under transforms that cannot be represented by
+ // LayoutState (common in SVG) and when manipulating the render tree during layout in ways
+ // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around).
+ // Note that even when disabled, LayoutState is still used to store layoutDelta.
+ // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler.
+ void disableLayoutState() { m_layoutStateDisableCount++; }
+ void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; }
+
+ size_t getRetainedWidgets(Vector<RenderWidget*>&);
+ void releaseWidgets(Vector<RenderWidget*>&);
+
+ friend class LayoutStateMaintainer;
+ friend class LayoutStateDisabler;
+
+protected:
+ FrameView* m_frameView;
+
+ RenderObject* m_selectionStart;
+ RenderObject* m_selectionEnd;
+ int m_selectionStartPos;
+ int m_selectionEndPos;
+
+ // FIXME: Only used by embedded WebViews inside AppKit NSViews. Find a way to remove.
+ struct LegacyPrinting {
+ LegacyPrinting()
+ : m_bestTruncatedAt(0)
+ , m_truncatedAt(0)
+ , m_truncatorWidth(0)
+ , m_forcedPageBreak(false)
+ { }
+
+ int m_bestTruncatedAt;
+ int m_truncatedAt;
+ int m_truncatorWidth;
+ IntRect m_printRect;
+ bool m_forcedPageBreak;
+ };
+ LegacyPrinting m_legacyPrinting;
+ // End deprecated members.
+
+ int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables.
+
+ typedef HashSet<RenderWidget*> RenderWidgetSet;
+ RenderWidgetSet m_widgets;
+
+private:
+ unsigned m_pageLogicalHeight;
+ bool m_pageLogicalHeightChanged;
+ bool m_isRenderFlowThreadOrderDirty;
+ LayoutState* m_layoutState;
+ unsigned m_layoutStateDisableCount;
+#if USE(ACCELERATED_COMPOSITING)
+ OwnPtr<RenderLayerCompositor> m_compositor;
+#endif
+ OwnPtr<RenderFlowThreadList> m_renderFlowThreadList;
+ RenderFlowThread* m_currentRenderFlowThread;
+ RefPtr<IntervalArena> m_intervalArena;
+};
+
+inline RenderView* toRenderView(RenderObject* object)
+{
+ ASSERT(!object || object->isRenderView());
+ return static_cast<RenderView*>(object);
+}
+
+inline const RenderView* toRenderView(const RenderObject* object)
+{
+ ASSERT(!object || object->isRenderView());
+ return static_cast<const RenderView*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderView(const RenderView*);
+
+
+ALWAYS_INLINE RenderView* RenderObject::view() const
+{
+ return toRenderView(document()->renderer());
+}
+
+// Stack-based class to assist with LayoutState push/pop
+class LayoutStateMaintainer {
+ WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer);
+public:
+ // ctor to push now
+ LayoutStateMaintainer(RenderView* view, RenderBox* root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ : m_view(view)
+ , m_disabled(disableState)
+ , m_didStart(false)
+ , m_didEnd(false)
+ , m_didCreateLayoutState(false)
+ {
+ push(root, offset, pageHeight, pageHeightChanged, colInfo);
+ }
+
+ // ctor to maybe push later
+ LayoutStateMaintainer(RenderView* view)
+ : m_view(view)
+ , m_disabled(false)
+ , m_didStart(false)
+ , m_didEnd(false)
+ , m_didCreateLayoutState(false)
+ {
+ }
+
+ LayoutStateMaintainer(RenderView* view, RenderFlowThread* flowThread, bool regionsChanged)
+ : m_view(view)
+ , m_disabled(false)
+ , m_didStart(false)
+ , m_didEnd(false)
+ , m_didCreateLayoutState(false)
+ {
+ push(flowThread, regionsChanged);
+ }
+
+ ~LayoutStateMaintainer()
+ {
+ ASSERT(m_didStart == m_didEnd); // if this fires, it means that someone did a push(), but forgot to pop().
+ }
+
+ void push(RenderBox* root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ {
+ ASSERT(!m_didStart);
+ // We push state even if disabled, because we still need to store layoutDelta
+ m_didCreateLayoutState = m_view->pushLayoutState(root, offset, pageHeight, pageHeightChanged, colInfo);
+ if (m_disabled && m_didCreateLayoutState)
+ m_view->disableLayoutState();
+ m_didStart = true;
+ }
+
+ void push(RenderFlowThread* flowThread, bool regionsChanged)
+ {
+ ASSERT(!m_didStart);
+ m_view->pushLayoutState(flowThread, regionsChanged);
+ m_didCreateLayoutState = true;
+ m_didStart = true;
+ }
+
+ void pop()
+ {
+ if (m_didStart) {
+ ASSERT(!m_didEnd);
+ if (m_didCreateLayoutState) {
+ m_view->popLayoutState();
+ if (m_disabled)
+ m_view->enableLayoutState();
+ }
+
+ m_didEnd = true;
+ }
+ }
+
+ bool didPush() const { return m_didStart; }
+
+private:
+ RenderView* m_view;
+ bool m_disabled : 1; // true if the offset and clip part of layoutState is disabled
+ bool m_didStart : 1; // true if we did a push or disable
+ bool m_didEnd : 1; // true if we popped or re-enabled
+ bool m_didCreateLayoutState : 1; // true if we actually made a layout state.
+};
+
+class LayoutStateDisabler {
+ WTF_MAKE_NONCOPYABLE(LayoutStateDisabler);
+public:
+ LayoutStateDisabler(RenderView* view)
+ : m_view(view)
+ {
+ if (m_view)
+ m_view->disableLayoutState();
+ }
+
+ ~LayoutStateDisabler()
+ {
+ if (m_view)
+ m_view->enableLayoutState();
+ }
+private:
+ RenderView* m_view;
+};
+
+} // namespace WebCore
+
+#endif // RenderView_h