summaryrefslogtreecommitdiff
path: root/Source/JavaScriptCore/b3/B3Procedure.h
blob: 7bd7f8deaedda17ce7a3b8463b71515b4a7f7b4d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
/*
 * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef B3Procedure_h
#define B3Procedure_h

#if ENABLE(B3_JIT)

#include "B3OpaqueByproducts.h"
#include "B3Origin.h"
#include "B3PCToOriginMap.h"
#include "B3SparseCollection.h"
#include "B3Type.h"
#include "B3ValueKey.h"
#include "PureNaN.h"
#include "RegisterAtOffsetList.h"
#include <wtf/Bag.h>
#include <wtf/FastMalloc.h>
#include <wtf/HashSet.h>
#include <wtf/Noncopyable.h>
#include <wtf/PrintStream.h>
#include <wtf/SharedTask.h>
#include <wtf/TriState.h>
#include <wtf/Vector.h>

namespace JSC { namespace B3 {

class BasicBlock;
class BlockInsertionSet;
class CFG;
class Dominators;
class StackSlot;
class Value;
class Variable;

namespace Air { class Code; }

class Procedure {
    WTF_MAKE_NONCOPYABLE(Procedure);
    WTF_MAKE_FAST_ALLOCATED;
public:

    JS_EXPORT_PRIVATE Procedure();
    JS_EXPORT_PRIVATE ~Procedure();

    template<typename Callback>
    void setOriginPrinter(Callback&& callback)
    {
        m_originPrinter = createSharedTask<void(PrintStream&, Origin)>(
            std::forward<Callback>(callback));
    }

    // Usually you use this via OriginDump, though it's cool to use it directly.
    void printOrigin(PrintStream& out, Origin origin) const;

    // This is a debugging hack. Sometimes while debugging B3 you need to break the abstraction
    // and get at the DFG Graph, or whatever data structure the frontend used to describe the
    // program. The FTL passes the DFG Graph.
    void setFrontendData(const void* value) { m_frontendData = value; }
    const void* frontendData() const { return m_frontendData; }

    JS_EXPORT_PRIVATE BasicBlock* addBlock(double frequency = 1);

    // Changes the order of basic blocks to be as in the supplied vector. The vector does not
    // need to mention every block in the procedure. Blocks not mentioned will be placed after
    // these blocks in the same order as they were in originally.
    template<typename BlockIterable>
    void setBlockOrder(const BlockIterable& iterable)
    {
        Vector<BasicBlock*> blocks;
        for (BasicBlock* block : iterable)
            blocks.append(block);
        setBlockOrderImpl(blocks);
    }

    JS_EXPORT_PRIVATE StackSlot* addStackSlot(unsigned byteSize);
    JS_EXPORT_PRIVATE Variable* addVariable(Type);
    
    template<typename ValueType, typename... Arguments>
    ValueType* add(Arguments...);

    Value* clone(Value*);

    Value* addIntConstant(Origin, Type, int64_t value);
    Value* addIntConstant(Value*, int64_t value);

    Value* addBottom(Origin, Type);
    Value* addBottom(Value*);

    // Returns null for MixedTriState.
    Value* addBoolConstant(Origin, TriState);

    void resetValueOwners();
    void resetReachability();

    // This destroys CFG analyses. If we ask for them again, we will recompute them. Usually you
    // should call this anytime you call resetReachability().
    void invalidateCFG();

    JS_EXPORT_PRIVATE void dump(PrintStream&) const;

    unsigned size() const { return m_blocks.size(); }
    BasicBlock* at(unsigned index) const { return m_blocks[index].get(); }
    BasicBlock* operator[](unsigned index) const { return at(index); }

    class iterator {
    public:
        iterator()
            : m_procedure(nullptr)
            , m_index(0)
        {
        }

        iterator(const Procedure& procedure, unsigned index)
            : m_procedure(&procedure)
            , m_index(findNext(index))
        {
        }

        BasicBlock* operator*()
        {
            return m_procedure->at(m_index);
        }

        iterator& operator++()
        {
            m_index = findNext(m_index + 1);
            return *this;
        }

        bool operator==(const iterator& other) const
        {
            ASSERT(m_procedure == other.m_procedure);
            return m_index == other.m_index;
        }
        
        bool operator!=(const iterator& other) const
        {
            return !(*this == other);
        }

    private:
        unsigned findNext(unsigned index)
        {
            while (index < m_procedure->size() && !m_procedure->at(index))
                index++;
            return index;
        }

        const Procedure* m_procedure;
        unsigned m_index;
    };

    iterator begin() const { return iterator(*this, 0); }
    iterator end() const { return iterator(*this, size()); }

    Vector<BasicBlock*> blocksInPreOrder();
    Vector<BasicBlock*> blocksInPostOrder();

    SparseCollection<StackSlot>& stackSlots() { return m_stackSlots; }
    const SparseCollection<StackSlot>& stackSlots() const { return m_stackSlots; }

    // Short for stackSlots().remove(). It's better to call this method since it's out of line.
    void deleteStackSlot(StackSlot*);

    SparseCollection<Variable>& variables() { return m_variables; }
    const SparseCollection<Variable>& variables() const { return m_variables; }

    // Short for variables().remove(). It's better to call this method since it's out of line.
    void deleteVariable(Variable*);

    SparseCollection<Value>& values() { return m_values; }
    const SparseCollection<Value>& values() const { return m_values; }

    // Short for values().remove(). It's better to call this method since it's out of line.
    void deleteValue(Value*);

    // A valid procedure cannot contain any orphan values. An orphan is a value that is not in
    // any basic block. It is possible to create an orphan value during code generation or during
    // transformation. If you know that you may have created some, you can call this method to
    // delete them, making the procedure valid again.
    void deleteOrphans();

    CFG& cfg() const { return *m_cfg; }

    Dominators& dominators();

    void addFastConstant(const ValueKey&);
    bool isFastConstant(const ValueKey&);

    // The name has to be a string literal, since we don't do any memory management for the string.
    void setLastPhaseName(const char* name)
    {
        m_lastPhaseName = name;
    }

    const char* lastPhaseName() const { return m_lastPhaseName; }

    void* addDataSection(size_t size);

    OpaqueByproducts& byproducts() { return *m_byproducts; }

    // Below are methods that make sense to call after you have generated code for the procedure.

    // You have to call this method after calling generate(). The code generated by B3::generate()
    // will require you to keep this object alive for as long as that code is runnable. Usually, this
    // just keeps alive things like the double constant pool and switch lookup tables. If this sounds
    // confusing, you should probably be using the B3::Compilation API to compile code. If you use
    // that API, then you don't have to worry about this.
    std::unique_ptr<OpaqueByproducts> releaseByproducts() { return WTFMove(m_byproducts); }

    // This gives you direct access to Code. However, the idea is that clients of B3 shouldn't have to
    // call this. So, Procedure has some methods (below) that expose some Air::Code functionality.
    const Air::Code& code() const { return *m_code; }
    Air::Code& code() { return *m_code; }

    unsigned callArgAreaSize() const;
    void requestCallArgAreaSize(unsigned size);

    JS_EXPORT_PRIVATE unsigned frameSize() const;
    const RegisterAtOffsetList& calleeSaveRegisters() const;

    PCToOriginMap& pcToOriginMap() { return m_pcToOriginMap; }
    PCToOriginMap releasePCToOriginMap() { return WTFMove(m_pcToOriginMap); }

private:
    friend class BlockInsertionSet;

    JS_EXPORT_PRIVATE Value* addValueImpl(Value*);
    void setBlockOrderImpl(Vector<BasicBlock*>&);

    SparseCollection<StackSlot> m_stackSlots;
    SparseCollection<Variable> m_variables;
    Vector<std::unique_ptr<BasicBlock>> m_blocks;
    SparseCollection<Value> m_values;
    std::unique_ptr<CFG> m_cfg;
    std::unique_ptr<Dominators> m_dominators;
    HashSet<ValueKey> m_fastConstants;
    const char* m_lastPhaseName;
    std::unique_ptr<OpaqueByproducts> m_byproducts;
    std::unique_ptr<Air::Code> m_code;
    RefPtr<SharedTask<void(PrintStream&, Origin)>> m_originPrinter;
    const void* m_frontendData;
    PCToOriginMap m_pcToOriginMap;
};

} } // namespace JSC::B3

#endif // ENABLE(B3_JIT)

#endif // B3Procedure_h