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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// A cached (non-streamed), memory-resident audio source
[
Conditional=WEB_AUDIO,
JSGenerateToJSObject,
] interface AudioBufferSourceNode : AudioNode {
[CustomSetter, SetterRaisesException] attribute AudioBuffer buffer;
const unsigned short UNSCHEDULED_STATE = 0;
const unsigned short SCHEDULED_STATE = 1;
const unsigned short PLAYING_STATE = 2;
const unsigned short FINISHED_STATE = 3;
readonly attribute unsigned short playbackState;
readonly attribute AudioParam gain;
readonly attribute AudioParam playbackRate;
attribute boolean loop; // This is the proper attribute name from the specification.
attribute unrestricted double loopStart;
attribute unrestricted double loopEnd;
[RaisesException] void start(optional unrestricted double when, optional unrestricted double grainOffset, optional unrestricted double grainDuration);
[RaisesException] void stop(optional unrestricted double when);
[Conditional=LEGACY_WEB_AUDIO] attribute boolean looping; // This is an alias for the .loop attribute for backwards compatibility.
[Conditional=LEGACY_WEB_AUDIO, RaisesException] void noteOn(unrestricted double when);
[Conditional=LEGACY_WEB_AUDIO, RaisesException] void noteGrainOn(unrestricted double when, unrestricted double grainOffset, unrestricted double grainDuration);
[Conditional=LEGACY_WEB_AUDIO, RaisesException] void noteOff(unrestricted double when);
attribute EventHandler onended;
};
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