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path: root/Source/WebCore/css/CSSFontFace.h
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/*
 * Copyright (C) 2007, 2008, 2016 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef CSSFontFace_h
#define CSSFontFace_h

#include "CSSFontFaceRule.h"
#include "CSSFontFaceSource.h"
#include "FontFeatureSettings.h"
#include "TextFlags.h"
#include <memory>
#include <wtf/Forward.h>
#include <wtf/HashSet.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/Vector.h>

namespace WebCore {

class CSSSegmentedFontFace;
class CSSValue;
class CSSValueList;
class FontDescription;
class Font;
class FontFace;

// FIXME: This class does not need to be reference counted.
class CSSFontFace final : public RefCounted<CSSFontFace> {
public:
    static Ref<CSSFontFace> create(CSSFontSelector& fontSelector, FontFace* wrapper = nullptr, bool isLocalFallback = false)
    {
        return adoptRef(*new CSSFontFace(fontSelector, wrapper, isLocalFallback));
    }
    virtual ~CSSFontFace();

    bool setFamilies(CSSValue&);
    bool setStyle(CSSValue&);
    bool setWeight(CSSValue&);
    bool setUnicodeRange(CSSValue&);
    bool setVariantLigatures(CSSValue&);
    bool setVariantPosition(CSSValue&);
    bool setVariantCaps(CSSValue&);
    bool setVariantNumeric(CSSValue&);
    bool setVariantAlternates(CSSValue&);
    bool setVariantEastAsian(CSSValue&);
    bool setFeatureSettings(CSSValue&);

    enum class Status;
    struct UnicodeRange;
    const CSSValueList* families() const { return m_families.get(); }
    FontTraitsMask traitsMask() const { return m_traitsMask; }
    const Vector<UnicodeRange>& ranges() const { return m_ranges; }
    const FontFeatureSettings& featureSettings() const { return m_featureSettings; }
    const FontVariantSettings& variantSettings() const { return m_variantSettings; }
    void setVariantSettings(const FontVariantSettings& variantSettings) { m_variantSettings = variantSettings; }
    void setTraitsMask(FontTraitsMask traitsMask) { m_traitsMask = traitsMask; }
    bool isLocalFallback() const { return m_isLocalFallback; }
    Status status() const { return m_status; }

    class Client;
    void addClient(Client&);
    void removeClient(Client&);

    bool allSourcesFailed() const;

    void adoptSource(std::unique_ptr<CSSFontFaceSource>&&);
    void sourcesPopulated() { m_sourcesPopulated = true; }

    void fontLoaded(CSSFontFaceSource&);

    void load();
    RefPtr<Font> font(const FontDescription&, bool syntheticBold, bool syntheticItalic);

    class Client {
    public:
        virtual ~Client() { }
        virtual void fontLoaded(CSSFontFace&) { };
        virtual void stateChanged(CSSFontFace&, Status oldState, Status newState) { UNUSED_PARAM(oldState); UNUSED_PARAM(newState); };
    };

    // Pending => Loading  => TimedOut
    //              ||  \\    //  ||
    //              ||   \\  //   ||
    //              ||    \\//    ||
    //              ||     //     ||
    //              ||    //\\    ||
    //              ||   //  \\   ||
    //              \/  \/    \/  \/
    //             Success    Failure
    enum class Status {
        Pending,
        Loading,
        TimedOut,
        Success,
        Failure
    };

    struct UnicodeRange {
        UnicodeRange(UChar32 from, UChar32 to)
            : m_from(from)
            , m_to(to)
        {
        }

        UChar32 from() const { return m_from; }
        UChar32 to() const { return m_to; }

    private:
        UChar32 m_from;
        UChar32 m_to;
    };

    FontFace* wrapper() const { return m_wrapper; }

#if ENABLE(SVG_FONTS)
    bool hasSVGFontFaceSource() const;
#endif

private:
    CSSFontFace(CSSFontSelector&, FontFace*, bool isLocalFallback);

    size_t pump();
    void setStatus(Status);

    RefPtr<CSSValueList> m_families;
    FontTraitsMask m_traitsMask { static_cast<FontTraitsMask>(FontStyleNormalMask | FontWeight400Mask) };
    Vector<UnicodeRange> m_ranges;
    HashSet<Client*> m_clients;
    Ref<CSSFontSelector> m_fontSelector;
    FontFace* m_wrapper;
    FontFeatureSettings m_featureSettings;
    FontVariantSettings m_variantSettings;
    Vector<std::unique_ptr<CSSFontFaceSource>> m_sources;
    Status m_status { Status::Pending };
    bool m_isLocalFallback { false };
    bool m_sourcesPopulated { false };
};

}

#endif