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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebGLRenderbuffer_h
#define WebGLRenderbuffer_h
#include "WebGLSharedObject.h"
#include <wtf/RefCounted.h>
namespace WebCore {
class WebGLRenderbuffer final : public WebGLSharedObject {
public:
virtual ~WebGLRenderbuffer();
static Ref<WebGLRenderbuffer> create(WebGLRenderingContextBase*);
void setInternalFormat(GC3Denum internalformat)
{
m_internalFormat = internalformat;
m_initialized = false;
}
GC3Denum getInternalFormat() const { return m_internalFormat; }
void setSize(GC3Dsizei width, GC3Dsizei height)
{
m_width = width;
m_height = height;
}
GC3Dsizei getWidth() const { return m_width; }
GC3Dsizei getHeight() const { return m_height; }
void setIsValid(bool isValid) { m_isValid = isValid; }
bool isValid() const { return m_isValid; }
bool isInitialized() const { return m_initialized; }
void setInitialized() { m_initialized = true; }
bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
void setHasEverBeenBound() { m_hasEverBeenBound = true; }
protected:
WebGLRenderbuffer(WebGLRenderingContextBase*);
virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) override;
private:
virtual bool isRenderbuffer() const override { return true; }
GC3Denum m_internalFormat;
bool m_initialized;
GC3Dsizei m_width, m_height;
bool m_isValid; // This is only false if internalFormat is DEPTH_STENCIL and packed_depth_stencil is not supported.
bool m_hasEverBeenBound;
};
} // namespace WebCore
#endif // WebGLRenderbuffer_h
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