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/*
* Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(MATHML)
#include "MathMLInlineContainerElement.h"
#include "MathMLNames.h"
#include "RenderMathMLBlock.h"
#include "RenderMathMLFenced.h"
#include "RenderMathMLFraction.h"
#include "RenderMathMLMenclose.h"
#include "RenderMathMLRoot.h"
#include "RenderMathMLRow.h"
#include "RenderMathMLScripts.h"
#include "RenderMathMLSquareRoot.h"
#include "RenderMathMLUnderOver.h"
namespace WebCore {
using namespace MathMLNames;
MathMLInlineContainerElement::MathMLInlineContainerElement(const QualifiedName& tagName, Document& document)
: MathMLElement(tagName, document)
{
}
Ref<MathMLInlineContainerElement> MathMLInlineContainerElement::create(const QualifiedName& tagName, Document& document)
{
return adoptRef(*new MathMLInlineContainerElement(tagName, document));
}
void MathMLInlineContainerElement::childrenChanged(const ChildChange& change)
{
if (renderer()) {
if (is<RenderMathMLRow>(*renderer()))
downcast<RenderMathMLRow>(*renderer()).updateOperatorProperties();
else if (hasTagName(mathTag) || hasTagName(msqrtTag)) {
auto* childRenderer = renderer()->firstChild();
if (is<RenderMathMLRow>(childRenderer))
downcast<RenderMathMLRow>(*childRenderer).updateOperatorProperties();
}
}
MathMLElement::childrenChanged(change);
}
RenderPtr<RenderElement> MathMLInlineContainerElement::createElementRenderer(Ref<RenderStyle>&& style, const RenderTreePosition&)
{
if (hasTagName(annotation_xmlTag))
return createRenderer<RenderMathMLRow>(*this, WTFMove(style));
if (hasTagName(merrorTag) || hasTagName(mphantomTag) || hasTagName(mrowTag) || hasTagName(mstyleTag))
return createRenderer<RenderMathMLRow>(*this, WTFMove(style));
if (hasTagName(msubTag))
return createRenderer<RenderMathMLScripts>(*this, WTFMove(style));
if (hasTagName(msupTag))
return createRenderer<RenderMathMLScripts>(*this, WTFMove(style));
if (hasTagName(msubsupTag))
return createRenderer<RenderMathMLScripts>(*this, WTFMove(style));
if (hasTagName(mmultiscriptsTag))
return createRenderer<RenderMathMLScripts>(*this, WTFMove(style));
if (hasTagName(moverTag))
return createRenderer<RenderMathMLUnderOver>(*this, WTFMove(style));
if (hasTagName(munderTag))
return createRenderer<RenderMathMLUnderOver>(*this, WTFMove(style));
if (hasTagName(munderoverTag))
return createRenderer<RenderMathMLUnderOver>(*this, WTFMove(style));
if (hasTagName(mfracTag))
return createRenderer<RenderMathMLFraction>(*this, WTFMove(style));
if (hasTagName(msqrtTag))
return createRenderer<RenderMathMLSquareRoot>(*this, WTFMove(style));
if (hasTagName(mrootTag))
return createRenderer<RenderMathMLRoot>(*this, WTFMove(style));
if (hasTagName(mfencedTag))
return createRenderer<RenderMathMLFenced>(*this, WTFMove(style));
if (hasTagName(mtableTag))
return createRenderer<RenderMathMLTable>(*this, WTFMove(style));
return createRenderer<RenderMathMLBlock>(*this, WTFMove(style));
}
}
#endif // ENABLE(MATHML)
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