1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/*
* Copyright (C) 2014 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef SelectionSubtreeRoot_h
#define SelectionSubtreeRoot_h
#include "RenderObject.h"
#include "RenderSelectionInfo.h"
namespace WebCore {
class Document;
class SelectionSubtreeRoot {
public:
typedef HashMap<RenderObject*, std::unique_ptr<RenderSelectionInfo>> SelectedObjectMap;
typedef HashMap<const RenderBlock*, std::unique_ptr<RenderBlockSelectionInfo>> SelectedBlockMap;
struct OldSelectionData {
OldSelectionData()
: selectionStartPos(-1)
, selectionEndPos(-1)
{
}
int selectionStartPos;
int selectionEndPos;
SelectedObjectMap selectedObjects;
SelectedBlockMap selectedBlocks;
};
class SelectionSubtreeData {
public:
SelectionSubtreeData()
: m_selectionStart(nullptr)
, m_selectionStartPos(-1)
, m_selectionEnd(nullptr)
, m_selectionEndPos(-1)
{
}
SelectionSubtreeData(RenderObject* selectionStart, int selectionStartPos, RenderObject* selectionEnd, int selectionEndPos)
: m_selectionStart(selectionStart)
, m_selectionStartPos(selectionStartPos)
, m_selectionEnd(selectionEnd)
, m_selectionEndPos(selectionEndPos)
{
}
RenderObject* selectionStart() const { return m_selectionStart; }
int selectionStartPos() const { return m_selectionStartPos; }
RenderObject* selectionEnd() const { return m_selectionEnd; }
int selectionEndPos() const { return m_selectionEndPos; }
bool selectionClear() const
{
return !m_selectionStart
&& (m_selectionStartPos == -1)
&& !m_selectionEnd
&& (m_selectionEndPos == -1);
}
void selectionStartEndPositions(int& startPos, int& endPos) const
{
startPos = m_selectionStartPos;
endPos = m_selectionEndPos;
}
void setSelectionStart(RenderObject* selectionStart) { m_selectionStart = selectionStart; }
void setSelectionStartPos(int selectionStartPos) { m_selectionStartPos = selectionStartPos; }
void setSelectionEnd(RenderObject* selectionEnd) { m_selectionEnd = selectionEnd; }
void setSelectionEndPos(int selectionEndPos) { m_selectionEndPos = selectionEndPos; }
void clearSelection()
{
m_selectionStart = nullptr;
m_selectionStartPos = -1;
m_selectionEnd = nullptr;
m_selectionEndPos = -1;
}
private:
RenderObject* m_selectionStart;
int m_selectionStartPos;
RenderObject* m_selectionEnd;
int m_selectionEndPos;
};
typedef HashMap<SelectionSubtreeRoot*, SelectionSubtreeData> RenderSubtreesMap;
typedef HashMap<const SelectionSubtreeRoot*, std::unique_ptr<OldSelectionData>> SubtreeOldSelectionDataMap;
SelectionSubtreeRoot();
SelectionSubtreeRoot(RenderObject* selectionStart, int selectionStartPos, RenderObject* selectionEnd, int selectionEndPos);
SelectionSubtreeData& selectionData() { return m_selectionSubtreeData; }
const SelectionSubtreeData& selectionData() const { return m_selectionSubtreeData; }
void setSelectionData(const SelectionSubtreeData& selectionSubtreeData) { m_selectionSubtreeData = selectionSubtreeData; }
void adjustForVisibleSelection(Document&);
private:
SelectionSubtreeData m_selectionSubtreeData;
};
} // namespace WebCore
#endif // SelectionSubtreeRoot_h
|