summaryrefslogtreecommitdiff
path: root/Source/WebCore/svg/SVGFEBlendElement.cpp
blob: f29ea33746a202013531dadaab707f12692138b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/*
 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"
#include "SVGFEBlendElement.h"

#include "FilterEffect.h"
#include "SVGFilterBuilder.h"
#include "SVGNames.h"

namespace WebCore {

// Animated property definitions
DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::inAttr, In1, in1)
DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::in2Attr, In2, in2)
DEFINE_ANIMATED_ENUMERATION(SVGFEBlendElement, SVGNames::modeAttr, Mode, mode, BlendMode)

BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGFEBlendElement)
    REGISTER_LOCAL_ANIMATED_PROPERTY(in1)
    REGISTER_LOCAL_ANIMATED_PROPERTY(in2)
    REGISTER_LOCAL_ANIMATED_PROPERTY(mode)
    REGISTER_PARENT_ANIMATED_PROPERTIES(SVGFilterPrimitiveStandardAttributes)
END_REGISTER_ANIMATED_PROPERTIES

inline SVGFEBlendElement::SVGFEBlendElement(const QualifiedName& tagName, Document& document)
    : SVGFilterPrimitiveStandardAttributes(tagName, document)
    , m_mode(BlendModeNormal)
{
    ASSERT(hasTagName(SVGNames::feBlendTag));
    registerAnimatedPropertiesForSVGFEBlendElement();
}

Ref<SVGFEBlendElement> SVGFEBlendElement::create(const QualifiedName& tagName, Document& document)
{
    return adoptRef(*new SVGFEBlendElement(tagName, document));
}

void SVGFEBlendElement::parseAttribute(const QualifiedName& name, const AtomicString& value)
{
    if (name == SVGNames::modeAttr) {
        BlendMode mode = BlendModeNormal;
        if (parseBlendMode(value, mode))
            setModeBaseValue(mode);
        return;
    }

    if (name == SVGNames::inAttr) {
        setIn1BaseValue(value);
        return;
    }

    if (name == SVGNames::in2Attr) {
        setIn2BaseValue(value);
        return;
    }

    SVGFilterPrimitiveStandardAttributes::parseAttribute(name, value);
}

bool SVGFEBlendElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName)
{
    FEBlend* blend = static_cast<FEBlend*>(effect);
    if (attrName == SVGNames::modeAttr)
        return blend->setBlendMode(mode());

    ASSERT_NOT_REACHED();
    return false;
}

void SVGFEBlendElement::svgAttributeChanged(const QualifiedName& attrName)
{
    if (attrName == SVGNames::modeAttr) {
        InstanceInvalidationGuard guard(*this);
        primitiveAttributeChanged(attrName);
        return;
    }

    if (attrName == SVGNames::inAttr || attrName == SVGNames::in2Attr) {
        InstanceInvalidationGuard guard(*this);
        invalidate();
        return;
    }

    SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName);
}

RefPtr<FilterEffect> SVGFEBlendElement::build(SVGFilterBuilder* filterBuilder, Filter& filter)
{
    FilterEffect* input1 = filterBuilder->getEffectById(in1());
    FilterEffect* input2 = filterBuilder->getEffectById(in2());

    if (!input1 || !input2)
        return nullptr;

    RefPtr<FilterEffect> effect = FEBlend::create(filter, mode());
    FilterEffectVector& inputEffects = effect->inputEffects();
    inputEffects.reserveCapacity(2);
    inputEffects.append(input1);
    inputEffects.append(input2);    
    return effect;
}

}