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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGRect_h
#define SVGRect_h
#include "FloatRect.h"
#include "SVGPropertyTraits.h"
#include <wtf/text/StringBuilder.h>
namespace WebCore {
template<>
struct SVGPropertyTraits<FloatRect> {
static FloatRect initialValue() { return FloatRect(); }
static String toString(const FloatRect& type)
{
StringBuilder builder;
builder.appendNumber(type.x());
builder.append(' ');
builder.appendNumber(type.y());
builder.append(' ');
builder.appendNumber(type.width());
builder.append(' ');
builder.appendNumber(type.height());
return builder.toString();
}
};
} // namespace WebCore
#endif // SVGRect_h
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