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/*
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NetworkCacheSpeculativeLoad_h
#define NetworkCacheSpeculativeLoad_h
#if ENABLE(NETWORK_CACHE_SPECULATIVE_REVALIDATION)
#include "NetworkCache.h"
#include "NetworkCacheEntry.h"
#include "NetworkLoadClient.h"
#include <WebCore/ResourceRequest.h>
#include <WebCore/ResourceResponse.h>
#include <WebCore/SharedBuffer.h>
namespace WebKit {
class NetworkLoad;
namespace NetworkCache {
class SpeculativeLoad final : public NetworkLoadClient {
WTF_MAKE_FAST_ALLOCATED;
public:
typedef std::function<void (std::unique_ptr<NetworkCache::Entry>)> RevalidationCompletionHandler;
SpeculativeLoad(const GlobalFrameID&, const WebCore::ResourceRequest&, std::unique_ptr<NetworkCache::Entry>, RevalidationCompletionHandler&&);
virtual ~SpeculativeLoad();
private:
// NetworkLoadClient.
virtual void didSendData(unsigned long long bytesSent, unsigned long long totalBytesToBeSent) override { }
virtual void canAuthenticateAgainstProtectionSpaceAsync(const WebCore::ProtectionSpace&) override { }
virtual bool isSynchronous() const override { return false; }
virtual void willSendRedirectedRequest(const WebCore::ResourceRequest&, const WebCore::ResourceRequest& redirectRequest, const WebCore::ResourceResponse& redirectResponse) override;
virtual ShouldContinueDidReceiveResponse didReceiveResponse(const WebCore::ResourceResponse&) override;
virtual void didReceiveBuffer(RefPtr<WebCore::SharedBuffer>&&, int reportedEncodedDataLength) override;
virtual void didFinishLoading(double finishTime) override;
virtual void didFailLoading(const WebCore::ResourceError&) override;
virtual void didConvertToDownload() override { ASSERT_NOT_REACHED(); }
#if PLATFORM(COCOA)
virtual void willCacheResponseAsync(CFCachedURLResponseRef) override { }
#endif
void didComplete();
GlobalFrameID m_frameID;
RevalidationCompletionHandler m_completionHandler;
WebCore::ResourceRequest m_originalRequest;
std::unique_ptr<NetworkLoad> m_networkLoad;
WebCore::ResourceResponse m_response;
RefPtr<WebCore::SharedBuffer> m_bufferedDataForCache;
std::unique_ptr<NetworkCache::Entry> m_cacheEntryForValidation;
WebCore::RedirectChainCacheStatus m_redirectChainCacheStatus;
};
} // namespace NetworkCache
} // namespace WebKit
#endif // ENABLE(NETWORK_CACHE_SPECULATIVE_REVALIDATION)
#endif // NetworkCacheSpeculativeLoad_h
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