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-//! A module for working with processes.
-//!
-//! This module is mostly concerned with spawning and interacting with child
-//! processes, but it also provides [`abort`] and [`exit`] for terminating the
-//! current process.
-//!
-//! # Spawning a process
-//!
-//! The [`Command`] struct is used to configure and spawn processes:
-//!
-//! ```no_run
-//! use std::process::Command;
-//!
-//! let output = Command::new("echo")
-//! .arg("Hello world")
-//! .output()
-//! .expect("Failed to execute command");
-//!
-//! assert_eq!(b"Hello world\n", output.stdout.as_slice());
-//! ```
-//!
-//! Several methods on [`Command`], such as [`spawn`] or [`output`], can be used
-//! to spawn a process. In particular, [`output`] spawns the child process and
-//! waits until the process terminates, while [`spawn`] will return a [`Child`]
-//! that represents the spawned child process.
-//!
-//! # Handling I/O
-//!
-//! The [`stdout`], [`stdin`], and [`stderr`] of a child process can be
-//! configured by passing an [`Stdio`] to the corresponding method on
-//! [`Command`]. Once spawned, they can be accessed from the [`Child`]. For
-//! example, piping output from one command into another command can be done
-//! like so:
-//!
-//! ```no_run
-//! use std::process::{Command, Stdio};
-//!
-//! // stdout must be configured with `Stdio::piped` in order to use
-//! // `echo_child.stdout`
-//! let echo_child = Command::new("echo")
-//! .arg("Oh no, a tpyo!")
-//! .stdout(Stdio::piped())
-//! .spawn()
-//! .expect("Failed to start echo process");
-//!
-//! // Note that `echo_child` is moved here, but we won't be needing
-//! // `echo_child` anymore
-//! let echo_out = echo_child.stdout.expect("Failed to open echo stdout");
-//!
-//! let mut sed_child = Command::new("sed")
-//! .arg("s/tpyo/typo/")
-//! .stdin(Stdio::from(echo_out))
-//! .stdout(Stdio::piped())
-//! .spawn()
-//! .expect("Failed to start sed process");
-//!
-//! let output = sed_child.wait_with_output().expect("Failed to wait on sed");
-//! assert_eq!(b"Oh no, a typo!\n", output.stdout.as_slice());
-//! ```
-//!
-//! Note that [`ChildStderr`] and [`ChildStdout`] implement [`Read`] and
-//! [`ChildStdin`] implements [`Write`]:
-//!
-//! ```no_run
-//! use std::process::{Command, Stdio};
-//! use std::io::Write;
-//!
-//! let mut child = Command::new("/bin/cat")
-//! .stdin(Stdio::piped())
-//! .stdout(Stdio::piped())
-//! .spawn()
-//! .expect("failed to execute child");
-//!
-//! {
-//! // limited borrow of stdin
-//! let stdin = child.stdin.as_mut().expect("failed to get stdin");
-//! stdin.write_all(b"test").expect("failed to write to stdin");
-//! }
-//!
-//! let output = child
-//! .wait_with_output()
-//! .expect("failed to wait on child");
-//!
-//! assert_eq!(b"test", output.stdout.as_slice());
-//! ```
-//!
-//! [`abort`]: fn.abort.html
-//! [`exit`]: fn.exit.html
-//!
-//! [`Command`]: struct.Command.html
-//! [`spawn`]: struct.Command.html#method.spawn
-//! [`output`]: struct.Command.html#method.output
-//!
-//! [`Child`]: struct.Child.html
-//! [`ChildStdin`]: struct.ChildStdin.html
-//! [`ChildStdout`]: struct.ChildStdout.html
-//! [`ChildStderr`]: struct.ChildStderr.html
-//! [`Stdio`]: struct.Stdio.html
-//!
-//! [`stdout`]: struct.Command.html#method.stdout
-//! [`stdin`]: struct.Command.html#method.stdin
-//! [`stderr`]: struct.Command.html#method.stderr
-//!
-//! [`Write`]: ../io/trait.Write.html
-//! [`Read`]: ../io/trait.Read.html
-
-#![stable(feature = "process", since = "1.0.0")]
-
-use crate::io::prelude::*;
-
-use crate::ffi::OsStr;
-use crate::fmt;
-use crate::fs;
-use crate::io::{self, Initializer, IoSlice, IoSliceMut};
-use crate::path::Path;
-use crate::str;
-use crate::sys::pipe::{read2, AnonPipe};
-use crate::sys::process as imp;
-use crate::sys_common::{AsInner, AsInnerMut, FromInner, IntoInner};
-
-/// Representation of a running or exited child process.
-///
-/// This structure is used to represent and manage child processes. A child
-/// process is created via the [`Command`] struct, which configures the
-/// spawning process and can itself be constructed using a builder-style
-/// interface.
-///
-/// There is no implementation of [`Drop`] for child processes,
-/// so if you do not ensure the `Child` has exited then it will continue to
-/// run, even after the `Child` handle to the child process has gone out of
-/// scope.
-///
-/// Calling [`wait`](#method.wait) (or other functions that wrap around it) will make
-/// the parent process wait until the child has actually exited before
-/// continuing.
-///
-/// # Warning
-///
-/// On some system, calling [`wait`] or similar is necessary for the OS to
-/// release resources. A process that terminated but has not been waited on is
-/// still around as a "zombie". Leaving too many zombies around may exhaust
-/// global resources (for example process IDs).
-///
-/// The standard library does *not* automatically wait on child processes (not
-/// even if the `Child` is dropped), it is up to the application developer to do
-/// so. As a consequence, dropping `Child` handles without waiting on them first
-/// is not recommended in long-running applications.
-///
-/// # Examples
-///
-/// ```should_panic
-/// use std::process::Command;
-///
-/// let mut child = Command::new("/bin/cat")
-/// .arg("file.txt")
-/// .spawn()
-/// .expect("failed to execute child");
-///
-/// let ecode = child.wait()
-/// .expect("failed to wait on child");
-///
-/// assert!(ecode.success());
-/// ```
-///
-/// [`Command`]: struct.Command.html
-/// [`Drop`]: ../../core/ops/trait.Drop.html
-/// [`wait`]: #method.wait
-#[stable(feature = "process", since = "1.0.0")]
-pub struct Child {
- handle: imp::Process,
-
- /// The handle for writing to the child's standard input (stdin), if it has
- /// been captured.
- #[stable(feature = "process", since = "1.0.0")]
- pub stdin: Option<ChildStdin>,
-
- /// The handle for reading from the child's standard output (stdout), if it
- /// has been captured.
- #[stable(feature = "process", since = "1.0.0")]
- pub stdout: Option<ChildStdout>,
-
- /// The handle for reading from the child's standard error (stderr), if it
- /// has been captured.
- #[stable(feature = "process", since = "1.0.0")]
- pub stderr: Option<ChildStderr>,
-}
-
-impl AsInner<imp::Process> for Child {
- fn as_inner(&self) -> &imp::Process {
- &self.handle
- }
-}
-
-impl FromInner<(imp::Process, imp::StdioPipes)> for Child {
- fn from_inner((handle, io): (imp::Process, imp::StdioPipes)) -> Child {
- Child {
- handle,
- stdin: io.stdin.map(ChildStdin::from_inner),
- stdout: io.stdout.map(ChildStdout::from_inner),
- stderr: io.stderr.map(ChildStderr::from_inner),
- }
- }
-}
-
-impl IntoInner<imp::Process> for Child {
- fn into_inner(self) -> imp::Process {
- self.handle
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for Child {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("Child")
- .field("stdin", &self.stdin)
- .field("stdout", &self.stdout)
- .field("stderr", &self.stderr)
- .finish()
- }
-}
-
-/// A handle to a child process's standard input (stdin).
-///
-/// This struct is used in the [`stdin`] field on [`Child`].
-///
-/// When an instance of `ChildStdin` is [dropped], the `ChildStdin`'s underlying
-/// file handle will be closed. If the child process was blocked on input prior
-/// to being dropped, it will become unblocked after dropping.
-///
-/// [`Child`]: struct.Child.html
-/// [`stdin`]: struct.Child.html#structfield.stdin
-/// [dropped]: ../ops/trait.Drop.html
-#[stable(feature = "process", since = "1.0.0")]
-pub struct ChildStdin {
- inner: AnonPipe,
-}
-
-#[stable(feature = "process", since = "1.0.0")]
-impl Write for ChildStdin {
- fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
- self.inner.write(buf)
- }
-
- fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> io::Result<usize> {
- self.inner.write_vectored(bufs)
- }
-
- fn is_write_vectored(&self) -> bool {
- self.inner.is_write_vectored()
- }
-
- fn flush(&mut self) -> io::Result<()> {
- Ok(())
- }
-}
-
-impl AsInner<AnonPipe> for ChildStdin {
- fn as_inner(&self) -> &AnonPipe {
- &self.inner
- }
-}
-
-impl IntoInner<AnonPipe> for ChildStdin {
- fn into_inner(self) -> AnonPipe {
- self.inner
- }
-}
-
-impl FromInner<AnonPipe> for ChildStdin {
- fn from_inner(pipe: AnonPipe) -> ChildStdin {
- ChildStdin { inner: pipe }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for ChildStdin {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("ChildStdin { .. }")
- }
-}
-
-/// A handle to a child process's standard output (stdout).
-///
-/// This struct is used in the [`stdout`] field on [`Child`].
-///
-/// When an instance of `ChildStdout` is [dropped], the `ChildStdout`'s
-/// underlying file handle will be closed.
-///
-/// [`Child`]: struct.Child.html
-/// [`stdout`]: struct.Child.html#structfield.stdout
-/// [dropped]: ../ops/trait.Drop.html
-#[stable(feature = "process", since = "1.0.0")]
-pub struct ChildStdout {
- inner: AnonPipe,
-}
-
-#[stable(feature = "process", since = "1.0.0")]
-impl Read for ChildStdout {
- fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
- self.inner.read(buf)
- }
-
- fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result<usize> {
- self.inner.read_vectored(bufs)
- }
-
- #[inline]
- fn is_read_vectored(&self) -> bool {
- self.inner.is_read_vectored()
- }
-
- #[inline]
- unsafe fn initializer(&self) -> Initializer {
- Initializer::nop()
- }
-}
-
-impl AsInner<AnonPipe> for ChildStdout {
- fn as_inner(&self) -> &AnonPipe {
- &self.inner
- }
-}
-
-impl IntoInner<AnonPipe> for ChildStdout {
- fn into_inner(self) -> AnonPipe {
- self.inner
- }
-}
-
-impl FromInner<AnonPipe> for ChildStdout {
- fn from_inner(pipe: AnonPipe) -> ChildStdout {
- ChildStdout { inner: pipe }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for ChildStdout {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("ChildStdout { .. }")
- }
-}
-
-/// A handle to a child process's stderr.
-///
-/// This struct is used in the [`stderr`] field on [`Child`].
-///
-/// When an instance of `ChildStderr` is [dropped], the `ChildStderr`'s
-/// underlying file handle will be closed.
-///
-/// [`Child`]: struct.Child.html
-/// [`stderr`]: struct.Child.html#structfield.stderr
-/// [dropped]: ../ops/trait.Drop.html
-#[stable(feature = "process", since = "1.0.0")]
-pub struct ChildStderr {
- inner: AnonPipe,
-}
-
-#[stable(feature = "process", since = "1.0.0")]
-impl Read for ChildStderr {
- fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
- self.inner.read(buf)
- }
-
- fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result<usize> {
- self.inner.read_vectored(bufs)
- }
-
- #[inline]
- fn is_read_vectored(&self) -> bool {
- self.inner.is_read_vectored()
- }
-
- #[inline]
- unsafe fn initializer(&self) -> Initializer {
- Initializer::nop()
- }
-}
-
-impl AsInner<AnonPipe> for ChildStderr {
- fn as_inner(&self) -> &AnonPipe {
- &self.inner
- }
-}
-
-impl IntoInner<AnonPipe> for ChildStderr {
- fn into_inner(self) -> AnonPipe {
- self.inner
- }
-}
-
-impl FromInner<AnonPipe> for ChildStderr {
- fn from_inner(pipe: AnonPipe) -> ChildStderr {
- ChildStderr { inner: pipe }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for ChildStderr {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("ChildStderr { .. }")
- }
-}
-
-/// A process builder, providing fine-grained control
-/// over how a new process should be spawned.
-///
-/// A default configuration can be
-/// generated using `Command::new(program)`, where `program` gives a path to the
-/// program to be executed. Additional builder methods allow the configuration
-/// to be changed (for example, by adding arguments) prior to spawning:
-///
-/// ```
-/// use std::process::Command;
-///
-/// let output = if cfg!(target_os = "windows") {
-/// Command::new("cmd")
-/// .args(&["/C", "echo hello"])
-/// .output()
-/// .expect("failed to execute process")
-/// } else {
-/// Command::new("sh")
-/// .arg("-c")
-/// .arg("echo hello")
-/// .output()
-/// .expect("failed to execute process")
-/// };
-///
-/// let hello = output.stdout;
-/// ```
-///
-/// `Command` can be reused to spawn multiple processes. The builder methods
-/// change the command without needing to immediately spawn the process.
-///
-/// ```no_run
-/// use std::process::Command;
-///
-/// let mut echo_hello = Command::new("sh");
-/// echo_hello.arg("-c")
-/// .arg("echo hello");
-/// let hello_1 = echo_hello.output().expect("failed to execute process");
-/// let hello_2 = echo_hello.output().expect("failed to execute process");
-/// ```
-///
-/// Similarly, you can call builder methods after spawning a process and then
-/// spawn a new process with the modified settings.
-///
-/// ```no_run
-/// use std::process::Command;
-///
-/// let mut list_dir = Command::new("ls");
-///
-/// // Execute `ls` in the current directory of the program.
-/// list_dir.status().expect("process failed to execute");
-///
-/// println!();
-///
-/// // Change `ls` to execute in the root directory.
-/// list_dir.current_dir("/");
-///
-/// // And then execute `ls` again but in the root directory.
-/// list_dir.status().expect("process failed to execute");
-/// ```
-#[stable(feature = "process", since = "1.0.0")]
-pub struct Command {
- inner: imp::Command,
-}
-
-impl Command {
- /// Constructs a new `Command` for launching the program at
- /// path `program`, with the following default configuration:
- ///
- /// * No arguments to the program
- /// * Inherit the current process's environment
- /// * Inherit the current process's working directory
- /// * Inherit stdin/stdout/stderr for `spawn` or `status`, but create pipes for `output`
- ///
- /// Builder methods are provided to change these defaults and
- /// otherwise configure the process.
- ///
- /// If `program` is not an absolute path, the `PATH` will be searched in
- /// an OS-defined way.
- ///
- /// The search path to be used may be controlled by setting the
- /// `PATH` environment variable on the Command,
- /// but this has some implementation limitations on Windows
- /// (see issue #37519).
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("sh")
- /// .spawn()
- /// .expect("sh command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn new<S: AsRef<OsStr>>(program: S) -> Command {
- Command { inner: imp::Command::new(program.as_ref()) }
- }
-
- /// Adds an argument to pass to the program.
- ///
- /// Only one argument can be passed per use. So instead of:
- ///
- /// ```no_run
- /// # std::process::Command::new("sh")
- /// .arg("-C /path/to/repo")
- /// # ;
- /// ```
- ///
- /// usage would be:
- ///
- /// ```no_run
- /// # std::process::Command::new("sh")
- /// .arg("-C")
- /// .arg("/path/to/repo")
- /// # ;
- /// ```
- ///
- /// To pass multiple arguments see [`args`].
- ///
- /// [`args`]: #method.args
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .arg("-l")
- /// .arg("-a")
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Command {
- self.inner.arg(arg.as_ref());
- self
- }
-
- /// Adds multiple arguments to pass to the program.
- ///
- /// To pass a single argument see [`arg`].
- ///
- /// [`arg`]: #method.arg
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .args(&["-l", "-a"])
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn args<I, S>(&mut self, args: I) -> &mut Command
- where
- I: IntoIterator<Item = S>,
- S: AsRef<OsStr>,
- {
- for arg in args {
- self.arg(arg.as_ref());
- }
- self
- }
-
- /// Inserts or updates an environment variable mapping.
- ///
- /// Note that environment variable names are case-insensitive (but case-preserving) on Windows,
- /// and case-sensitive on all other platforms.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .env("PATH", "/bin")
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Command
- where
- K: AsRef<OsStr>,
- V: AsRef<OsStr>,
- {
- self.inner.env_mut().set(key.as_ref(), val.as_ref());
- self
- }
-
- /// Adds or updates multiple environment variable mappings.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- /// use std::env;
- /// use std::collections::HashMap;
- ///
- /// let filtered_env : HashMap<String, String> =
- /// env::vars().filter(|&(ref k, _)|
- /// k == "TERM" || k == "TZ" || k == "LANG" || k == "PATH"
- /// ).collect();
- ///
- /// Command::new("printenv")
- /// .stdin(Stdio::null())
- /// .stdout(Stdio::inherit())
- /// .env_clear()
- /// .envs(&filtered_env)
- /// .spawn()
- /// .expect("printenv failed to start");
- /// ```
- #[stable(feature = "command_envs", since = "1.19.0")]
- pub fn envs<I, K, V>(&mut self, vars: I) -> &mut Command
- where
- I: IntoIterator<Item = (K, V)>,
- K: AsRef<OsStr>,
- V: AsRef<OsStr>,
- {
- for (ref key, ref val) in vars {
- self.inner.env_mut().set(key.as_ref(), val.as_ref());
- }
- self
- }
-
- /// Removes an environment variable mapping.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .env_remove("PATH")
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn env_remove<K: AsRef<OsStr>>(&mut self, key: K) -> &mut Command {
- self.inner.env_mut().remove(key.as_ref());
- self
- }
-
- /// Clears the entire environment map for the child process.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .env_clear()
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn env_clear(&mut self) -> &mut Command {
- self.inner.env_mut().clear();
- self
- }
-
- /// Sets the working directory for the child process.
- ///
- /// # Platform-specific behavior
- ///
- /// If the program path is relative (e.g., `"./script.sh"`), it's ambiguous
- /// whether it should be interpreted relative to the parent's working
- /// directory or relative to `current_dir`. The behavior in this case is
- /// platform specific and unstable, and it's recommended to use
- /// [`canonicalize`] to get an absolute program path instead.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .current_dir("/bin")
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- ///
- /// [`canonicalize`]: ../fs/fn.canonicalize.html
- #[stable(feature = "process", since = "1.0.0")]
- pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Command {
- self.inner.cwd(dir.as_ref().as_ref());
- self
- }
-
- /// Configuration for the child process's standard input (stdin) handle.
- ///
- /// Defaults to [`inherit`] when used with `spawn` or `status`, and
- /// defaults to [`piped`] when used with `output`.
- ///
- /// [`inherit`]: struct.Stdio.html#method.inherit
- /// [`piped`]: struct.Stdio.html#method.piped
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// Command::new("ls")
- /// .stdin(Stdio::null())
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn stdin<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
- self.inner.stdin(cfg.into().0);
- self
- }
-
- /// Configuration for the child process's standard output (stdout) handle.
- ///
- /// Defaults to [`inherit`] when used with `spawn` or `status`, and
- /// defaults to [`piped`] when used with `output`.
- ///
- /// [`inherit`]: struct.Stdio.html#method.inherit
- /// [`piped`]: struct.Stdio.html#method.piped
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// Command::new("ls")
- /// .stdout(Stdio::null())
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn stdout<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
- self.inner.stdout(cfg.into().0);
- self
- }
-
- /// Configuration for the child process's standard error (stderr) handle.
- ///
- /// Defaults to [`inherit`] when used with `spawn` or `status`, and
- /// defaults to [`piped`] when used with `output`.
- ///
- /// [`inherit`]: struct.Stdio.html#method.inherit
- /// [`piped`]: struct.Stdio.html#method.piped
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// Command::new("ls")
- /// .stderr(Stdio::null())
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn stderr<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
- self.inner.stderr(cfg.into().0);
- self
- }
-
- /// Executes the command as a child process, returning a handle to it.
- ///
- /// By default, stdin, stdout and stderr are inherited from the parent.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// Command::new("ls")
- /// .spawn()
- /// .expect("ls command failed to start");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn spawn(&mut self) -> io::Result<Child> {
- self.inner.spawn(imp::Stdio::Inherit, true).map(Child::from_inner)
- }
-
- /// Executes the command as a child process, waiting for it to finish and
- /// collecting all of its output.
- ///
- /// By default, stdout and stderr are captured (and used to provide the
- /// resulting output). Stdin is not inherited from the parent and any
- /// attempt by the child process to read from the stdin stream will result
- /// in the stream immediately closing.
- ///
- /// # Examples
- ///
- /// ```should_panic
- /// use std::process::Command;
- /// use std::io::{self, Write};
- /// let output = Command::new("/bin/cat")
- /// .arg("file.txt")
- /// .output()
- /// .expect("failed to execute process");
- ///
- /// println!("status: {}", output.status);
- /// io::stdout().write_all(&output.stdout).unwrap();
- /// io::stderr().write_all(&output.stderr).unwrap();
- ///
- /// assert!(output.status.success());
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn output(&mut self) -> io::Result<Output> {
- self.inner
- .spawn(imp::Stdio::MakePipe, false)
- .map(Child::from_inner)
- .and_then(|p| p.wait_with_output())
- }
-
- /// Executes a command as a child process, waiting for it to finish and
- /// collecting its exit status.
- ///
- /// By default, stdin, stdout and stderr are inherited from the parent.
- ///
- /// # Examples
- ///
- /// ```should_panic
- /// use std::process::Command;
- ///
- /// let status = Command::new("/bin/cat")
- /// .arg("file.txt")
- /// .status()
- /// .expect("failed to execute process");
- ///
- /// println!("process exited with: {}", status);
- ///
- /// assert!(status.success());
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn status(&mut self) -> io::Result<ExitStatus> {
- self.inner
- .spawn(imp::Stdio::Inherit, true)
- .map(Child::from_inner)
- .and_then(|mut p| p.wait())
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl fmt::Debug for Command {
- /// Format the program and arguments of a Command for display. Any
- /// non-utf8 data is lossily converted using the utf8 replacement
- /// character.
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- self.inner.fmt(f)
- }
-}
-
-impl AsInner<imp::Command> for Command {
- fn as_inner(&self) -> &imp::Command {
- &self.inner
- }
-}
-
-impl AsInnerMut<imp::Command> for Command {
- fn as_inner_mut(&mut self) -> &mut imp::Command {
- &mut self.inner
- }
-}
-
-/// The output of a finished process.
-///
-/// This is returned in a Result by either the [`output`] method of a
-/// [`Command`], or the [`wait_with_output`] method of a [`Child`]
-/// process.
-///
-/// [`Command`]: struct.Command.html
-/// [`Child`]: struct.Child.html
-/// [`output`]: struct.Command.html#method.output
-/// [`wait_with_output`]: struct.Child.html#method.wait_with_output
-#[derive(PartialEq, Eq, Clone)]
-#[stable(feature = "process", since = "1.0.0")]
-pub struct Output {
- /// The status (exit code) of the process.
- #[stable(feature = "process", since = "1.0.0")]
- pub status: ExitStatus,
- /// The data that the process wrote to stdout.
- #[stable(feature = "process", since = "1.0.0")]
- pub stdout: Vec<u8>,
- /// The data that the process wrote to stderr.
- #[stable(feature = "process", since = "1.0.0")]
- pub stderr: Vec<u8>,
-}
-
-// If either stderr or stdout are valid utf8 strings it prints the valid
-// strings, otherwise it prints the byte sequence instead
-#[stable(feature = "process_output_debug", since = "1.7.0")]
-impl fmt::Debug for Output {
- fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
- let stdout_utf8 = str::from_utf8(&self.stdout);
- let stdout_debug: &dyn fmt::Debug = match stdout_utf8 {
- Ok(ref str) => str,
- Err(_) => &self.stdout,
- };
-
- let stderr_utf8 = str::from_utf8(&self.stderr);
- let stderr_debug: &dyn fmt::Debug = match stderr_utf8 {
- Ok(ref str) => str,
- Err(_) => &self.stderr,
- };
-
- fmt.debug_struct("Output")
- .field("status", &self.status)
- .field("stdout", stdout_debug)
- .field("stderr", stderr_debug)
- .finish()
- }
-}
-
-/// Describes what to do with a standard I/O stream for a child process when
-/// passed to the [`stdin`], [`stdout`], and [`stderr`] methods of [`Command`].
-///
-/// [`stdin`]: struct.Command.html#method.stdin
-/// [`stdout`]: struct.Command.html#method.stdout
-/// [`stderr`]: struct.Command.html#method.stderr
-/// [`Command`]: struct.Command.html
-#[stable(feature = "process", since = "1.0.0")]
-pub struct Stdio(imp::Stdio);
-
-impl Stdio {
- /// A new pipe should be arranged to connect the parent and child processes.
- ///
- /// # Examples
- ///
- /// With stdout:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let output = Command::new("echo")
- /// .arg("Hello, world!")
- /// .stdout(Stdio::piped())
- /// .output()
- /// .expect("Failed to execute command");
- ///
- /// assert_eq!(String::from_utf8_lossy(&output.stdout), "Hello, world!\n");
- /// // Nothing echoed to console
- /// ```
- ///
- /// With stdin:
- ///
- /// ```no_run
- /// use std::io::Write;
- /// use std::process::{Command, Stdio};
- ///
- /// let mut child = Command::new("rev")
- /// .stdin(Stdio::piped())
- /// .stdout(Stdio::piped())
- /// .spawn()
- /// .expect("Failed to spawn child process");
- ///
- /// {
- /// let stdin = child.stdin.as_mut().expect("Failed to open stdin");
- /// stdin.write_all("Hello, world!".as_bytes()).expect("Failed to write to stdin");
- /// }
- ///
- /// let output = child.wait_with_output().expect("Failed to read stdout");
- /// assert_eq!(String::from_utf8_lossy(&output.stdout), "!dlrow ,olleH");
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn piped() -> Stdio {
- Stdio(imp::Stdio::MakePipe)
- }
-
- /// The child inherits from the corresponding parent descriptor.
- ///
- /// # Examples
- ///
- /// With stdout:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let output = Command::new("echo")
- /// .arg("Hello, world!")
- /// .stdout(Stdio::inherit())
- /// .output()
- /// .expect("Failed to execute command");
- ///
- /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
- /// // "Hello, world!" echoed to console
- /// ```
- ///
- /// With stdin:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- /// use std::io::{self, Write};
- ///
- /// let output = Command::new("rev")
- /// .stdin(Stdio::inherit())
- /// .stdout(Stdio::piped())
- /// .output()
- /// .expect("Failed to execute command");
- ///
- /// print!("You piped in the reverse of: ");
- /// io::stdout().write_all(&output.stdout).unwrap();
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn inherit() -> Stdio {
- Stdio(imp::Stdio::Inherit)
- }
-
- /// This stream will be ignored. This is the equivalent of attaching the
- /// stream to `/dev/null`
- ///
- /// # Examples
- ///
- /// With stdout:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let output = Command::new("echo")
- /// .arg("Hello, world!")
- /// .stdout(Stdio::null())
- /// .output()
- /// .expect("Failed to execute command");
- ///
- /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
- /// // Nothing echoed to console
- /// ```
- ///
- /// With stdin:
- ///
- /// ```no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let output = Command::new("rev")
- /// .stdin(Stdio::null())
- /// .stdout(Stdio::piped())
- /// .output()
- /// .expect("Failed to execute command");
- ///
- /// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
- /// // Ignores any piped-in input
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn null() -> Stdio {
- Stdio(imp::Stdio::Null)
- }
-}
-
-impl FromInner<imp::Stdio> for Stdio {
- fn from_inner(inner: imp::Stdio) -> Stdio {
- Stdio(inner)
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for Stdio {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("Stdio { .. }")
- }
-}
-
-#[stable(feature = "stdio_from", since = "1.20.0")]
-impl From<ChildStdin> for Stdio {
- /// Converts a `ChildStdin` into a `Stdio`
- ///
- /// # Examples
- ///
- /// `ChildStdin` will be converted to `Stdio` using `Stdio::from` under the hood.
- ///
- /// ```rust,no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let reverse = Command::new("rev")
- /// .stdin(Stdio::piped())
- /// .spawn()
- /// .expect("failed reverse command");
- ///
- /// let _echo = Command::new("echo")
- /// .arg("Hello, world!")
- /// .stdout(reverse.stdin.unwrap()) // Converted into a Stdio here
- /// .output()
- /// .expect("failed echo command");
- ///
- /// // "!dlrow ,olleH" echoed to console
- /// ```
- fn from(child: ChildStdin) -> Stdio {
- Stdio::from_inner(child.into_inner().into())
- }
-}
-
-#[stable(feature = "stdio_from", since = "1.20.0")]
-impl From<ChildStdout> for Stdio {
- /// Converts a `ChildStdout` into a `Stdio`
- ///
- /// # Examples
- ///
- /// `ChildStdout` will be converted to `Stdio` using `Stdio::from` under the hood.
- ///
- /// ```rust,no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let hello = Command::new("echo")
- /// .arg("Hello, world!")
- /// .stdout(Stdio::piped())
- /// .spawn()
- /// .expect("failed echo command");
- ///
- /// let reverse = Command::new("rev")
- /// .stdin(hello.stdout.unwrap()) // Converted into a Stdio here
- /// .output()
- /// .expect("failed reverse command");
- ///
- /// assert_eq!(reverse.stdout, b"!dlrow ,olleH\n");
- /// ```
- fn from(child: ChildStdout) -> Stdio {
- Stdio::from_inner(child.into_inner().into())
- }
-}
-
-#[stable(feature = "stdio_from", since = "1.20.0")]
-impl From<ChildStderr> for Stdio {
- /// Converts a `ChildStderr` into a `Stdio`
- ///
- /// # Examples
- ///
- /// ```rust,no_run
- /// use std::process::{Command, Stdio};
- ///
- /// let reverse = Command::new("rev")
- /// .arg("non_existing_file.txt")
- /// .stderr(Stdio::piped())
- /// .spawn()
- /// .expect("failed reverse command");
- ///
- /// let cat = Command::new("cat")
- /// .arg("-")
- /// .stdin(reverse.stderr.unwrap()) // Converted into a Stdio here
- /// .output()
- /// .expect("failed echo command");
- ///
- /// assert_eq!(
- /// String::from_utf8_lossy(&cat.stdout),
- /// "rev: cannot open non_existing_file.txt: No such file or directory\n"
- /// );
- /// ```
- fn from(child: ChildStderr) -> Stdio {
- Stdio::from_inner(child.into_inner().into())
- }
-}
-
-#[stable(feature = "stdio_from", since = "1.20.0")]
-impl From<fs::File> for Stdio {
- /// Converts a `File` into a `Stdio`
- ///
- /// # Examples
- ///
- /// `File` will be converted to `Stdio` using `Stdio::from` under the hood.
- ///
- /// ```rust,no_run
- /// use std::fs::File;
- /// use std::process::Command;
- ///
- /// // With the `foo.txt` file containing `Hello, world!"
- /// let file = File::open("foo.txt").unwrap();
- ///
- /// let reverse = Command::new("rev")
- /// .stdin(file) // Implicit File conversion into a Stdio
- /// .output()
- /// .expect("failed reverse command");
- ///
- /// assert_eq!(reverse.stdout, b"!dlrow ,olleH");
- /// ```
- fn from(file: fs::File) -> Stdio {
- Stdio::from_inner(file.into_inner().into())
- }
-}
-
-/// Describes the result of a process after it has terminated.
-///
-/// This `struct` is used to represent the exit status of a child process.
-/// Child processes are created via the [`Command`] struct and their exit
-/// status is exposed through the [`status`] method, or the [`wait`] method
-/// of a [`Child`] process.
-///
-/// [`Command`]: struct.Command.html
-/// [`Child`]: struct.Child.html
-/// [`status`]: struct.Command.html#method.status
-/// [`wait`]: struct.Child.html#method.wait
-#[derive(PartialEq, Eq, Clone, Copy, Debug)]
-#[stable(feature = "process", since = "1.0.0")]
-pub struct ExitStatus(imp::ExitStatus);
-
-impl ExitStatus {
- /// Was termination successful? Signal termination is not considered a
- /// success, and success is defined as a zero exit status.
- ///
- /// # Examples
- ///
- /// ```rust,no_run
- /// use std::process::Command;
- ///
- /// let status = Command::new("mkdir")
- /// .arg("projects")
- /// .status()
- /// .expect("failed to execute mkdir");
- ///
- /// if status.success() {
- /// println!("'projects/' directory created");
- /// } else {
- /// println!("failed to create 'projects/' directory");
- /// }
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn success(&self) -> bool {
- self.0.success()
- }
-
- /// Returns the exit code of the process, if any.
- ///
- /// On Unix, this will return `None` if the process was terminated
- /// by a signal; `std::os::unix` provides an extension trait for
- /// extracting the signal and other details from the `ExitStatus`.
- ///
- /// # Examples
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// let status = Command::new("mkdir")
- /// .arg("projects")
- /// .status()
- /// .expect("failed to execute mkdir");
- ///
- /// match status.code() {
- /// Some(code) => println!("Exited with status code: {}", code),
- /// None => println!("Process terminated by signal")
- /// }
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn code(&self) -> Option<i32> {
- self.0.code()
- }
-}
-
-impl AsInner<imp::ExitStatus> for ExitStatus {
- fn as_inner(&self) -> &imp::ExitStatus {
- &self.0
- }
-}
-
-impl FromInner<imp::ExitStatus> for ExitStatus {
- fn from_inner(s: imp::ExitStatus) -> ExitStatus {
- ExitStatus(s)
- }
-}
-
-#[stable(feature = "process", since = "1.0.0")]
-impl fmt::Display for ExitStatus {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- self.0.fmt(f)
- }
-}
-
-/// This type represents the status code a process can return to its
-/// parent under normal termination.
-///
-/// Numeric values used in this type don't have portable meanings, and
-/// different platforms may mask different amounts of them.
-///
-/// For the platform's canonical successful and unsuccessful codes, see
-/// the [`SUCCESS`] and [`FAILURE`] associated items.
-///
-/// [`SUCCESS`]: #associatedconstant.SUCCESS
-/// [`FAILURE`]: #associatedconstant.FAILURE
-///
-/// **Warning**: While various forms of this were discussed in [RFC #1937],
-/// it was ultimately cut from that RFC, and thus this type is more subject
-/// to change even than the usual unstable item churn.
-///
-/// [RFC #1937]: https://github.com/rust-lang/rfcs/pull/1937
-#[derive(Clone, Copy, Debug)]
-#[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
-pub struct ExitCode(imp::ExitCode);
-
-#[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
-impl ExitCode {
- /// The canonical ExitCode for successful termination on this platform.
- ///
- /// Note that a `()`-returning `main` implicitly results in a successful
- /// termination, so there's no need to return this from `main` unless
- /// you're also returning other possible codes.
- #[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
- pub const SUCCESS: ExitCode = ExitCode(imp::ExitCode::SUCCESS);
-
- /// The canonical ExitCode for unsuccessful termination on this platform.
- ///
- /// If you're only returning this and `SUCCESS` from `main`, consider
- /// instead returning `Err(_)` and `Ok(())` respectively, which will
- /// return the same codes (but will also `eprintln!` the error).
- #[unstable(feature = "process_exitcode_placeholder", issue = "48711")]
- pub const FAILURE: ExitCode = ExitCode(imp::ExitCode::FAILURE);
-}
-
-impl Child {
- /// Forces the child process to exit. If the child has already exited, an [`InvalidInput`]
- /// error is returned.
- ///
- /// The mapping to [`ErrorKind`]s is not part of the compatibility contract of the function,
- /// especially the [`Other`] kind might change to more specific kinds in the future.
- ///
- /// This is equivalent to sending a SIGKILL on Unix platforms.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// let mut command = Command::new("yes");
- /// if let Ok(mut child) = command.spawn() {
- /// child.kill().expect("command wasn't running");
- /// } else {
- /// println!("yes command didn't start");
- /// }
- /// ```
- ///
- /// [`ErrorKind`]: ../io/enum.ErrorKind.html
- /// [`InvalidInput`]: ../io/enum.ErrorKind.html#variant.InvalidInput
- /// [`Other`]: ../io/enum.ErrorKind.html#variant.Other
- #[stable(feature = "process", since = "1.0.0")]
- pub fn kill(&mut self) -> io::Result<()> {
- self.handle.kill()
- }
-
- /// Returns the OS-assigned process identifier associated with this child.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// let mut command = Command::new("ls");
- /// if let Ok(child) = command.spawn() {
- /// println!("Child's ID is {}", child.id());
- /// } else {
- /// println!("ls command didn't start");
- /// }
- /// ```
- #[stable(feature = "process_id", since = "1.3.0")]
- pub fn id(&self) -> u32 {
- self.handle.id()
- }
-
- /// Waits for the child to exit completely, returning the status that it
- /// exited with. This function will continue to have the same return value
- /// after it has been called at least once.
- ///
- /// The stdin handle to the child process, if any, will be closed
- /// before waiting. This helps avoid deadlock: it ensures that the
- /// child does not block waiting for input from the parent, while
- /// the parent waits for the child to exit.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// let mut command = Command::new("ls");
- /// if let Ok(mut child) = command.spawn() {
- /// child.wait().expect("command wasn't running");
- /// println!("Child has finished its execution!");
- /// } else {
- /// println!("ls command didn't start");
- /// }
- /// ```
- #[stable(feature = "process", since = "1.0.0")]
- pub fn wait(&mut self) -> io::Result<ExitStatus> {
- drop(self.stdin.take());
- self.handle.wait().map(ExitStatus)
- }
-
- /// Attempts to collect the exit status of the child if it has already
- /// exited.
- ///
- /// This function will not block the calling thread and will only
- /// check to see if the child process has exited or not. If the child has
- /// exited then on Unix the process ID is reaped. This function is
- /// guaranteed to repeatedly return a successful exit status so long as the
- /// child has already exited.
- ///
- /// If the child has exited, then `Ok(Some(status))` is returned. If the
- /// exit status is not available at this time then `Ok(None)` is returned.
- /// If an error occurs, then that error is returned.
- ///
- /// Note that unlike `wait`, this function will not attempt to drop stdin.
- ///
- /// # Examples
- ///
- /// Basic usage:
- ///
- /// ```no_run
- /// use std::process::Command;
- ///
- /// let mut child = Command::new("ls").spawn().unwrap();
- ///
- /// match child.try_wait() {
- /// Ok(Some(status)) => println!("exited with: {}", status),
- /// Ok(None) => {
- /// println!("status not ready yet, let's really wait");
- /// let res = child.wait();
- /// println!("result: {:?}", res);
- /// }
- /// Err(e) => println!("error attempting to wait: {}", e),
- /// }
- /// ```
- #[stable(feature = "process_try_wait", since = "1.18.0")]
- pub fn try_wait(&mut self) -> io::Result<Option<ExitStatus>> {
- Ok(self.handle.try_wait()?.map(ExitStatus))
- }
-
- /// Simultaneously waits for the child to exit and collect all remaining
- /// output on the stdout/stderr handles, returning an `Output`
- /// instance.
- ///
- /// The stdin handle to the child process, if any, will be closed
- /// before waiting. This helps avoid deadlock: it ensures that the
- /// child does not block waiting for input from the parent, while
- /// the parent waits for the child to exit.
- ///
- /// By default, stdin, stdout and stderr are inherited from the parent.
- /// In order to capture the output into this `Result<Output>` it is
- /// necessary to create new pipes between parent and child. Use
- /// `stdout(Stdio::piped())` or `stderr(Stdio::piped())`, respectively.
- ///
- /// # Examples
- ///
- /// ```should_panic
- /// use std::process::{Command, Stdio};
- ///
- /// let child = Command::new("/bin/cat")
- /// .arg("file.txt")
- /// .stdout(Stdio::piped())
- /// .spawn()
- /// .expect("failed to execute child");
- ///
- /// let output = child
- /// .wait_with_output()
- /// .expect("failed to wait on child");
- ///
- /// assert!(output.status.success());
- /// ```
- ///
- #[stable(feature = "process", since = "1.0.0")]
- pub fn wait_with_output(mut self) -> io::Result<Output> {
- drop(self.stdin.take());
-
- let (mut stdout, mut stderr) = (Vec::new(), Vec::new());
- match (self.stdout.take(), self.stderr.take()) {
- (None, None) => {}
- (Some(mut out), None) => {
- let res = out.read_to_end(&mut stdout);
- res.unwrap();
- }
- (None, Some(mut err)) => {
- let res = err.read_to_end(&mut stderr);
- res.unwrap();
- }
- (Some(out), Some(err)) => {
- let res = read2(out.inner, &mut stdout, err.inner, &mut stderr);
- res.unwrap();
- }
- }
-
- let status = self.wait()?;
- Ok(Output { status, stdout, stderr })
- }
-}
-
-/// Terminates the current process with the specified exit code.
-///
-/// This function will never return and will immediately terminate the current
-/// process. The exit code is passed through to the underlying OS and will be
-/// available for consumption by another process.
-///
-/// Note that because this function never returns, and that it terminates the
-/// process, no destructors on the current stack or any other thread's stack
-/// will be run. If a clean shutdown is needed it is recommended to only call
-/// this function at a known point where there are no more destructors left
-/// to run.
-///
-/// ## Platform-specific behavior
-///
-/// **Unix**: On Unix-like platforms, it is unlikely that all 32 bits of `exit`
-/// will be visible to a parent process inspecting the exit code. On most
-/// Unix-like platforms, only the eight least-significant bits are considered.
-///
-/// # Examples
-///
-/// Due to this function’s behavior regarding destructors, a conventional way
-/// to use the function is to extract the actual computation to another
-/// function and compute the exit code from its return value:
-///
-/// ```
-/// fn run_app() -> Result<(), ()> {
-/// // Application logic here
-/// Ok(())
-/// }
-///
-/// fn main() {
-/// std::process::exit(match run_app() {
-/// Ok(_) => 0,
-/// Err(err) => {
-/// eprintln!("error: {:?}", err);
-/// 1
-/// }
-/// });
-/// }
-/// ```
-///
-/// Due to [platform-specific behavior], the exit code for this example will be
-/// `0` on Linux, but `256` on Windows:
-///
-/// ```no_run
-/// use std::process;
-///
-/// process::exit(0x0100);
-/// ```
-///
-/// [platform-specific behavior]: #platform-specific-behavior
-#[stable(feature = "rust1", since = "1.0.0")]
-pub fn exit(code: i32) -> ! {
- crate::sys_common::cleanup();
- crate::sys::os::exit(code)
-}
-
-/// Terminates the process in an abnormal fashion.
-///
-/// The function will never return and will immediately terminate the current
-/// process in a platform specific "abnormal" manner.
-///
-/// Note that because this function never returns, and that it terminates the
-/// process, no destructors on the current stack or any other thread's stack
-/// will be run.
-///
-/// This is in contrast to the default behaviour of [`panic!`] which unwinds
-/// the current thread's stack and calls all destructors.
-/// When `panic="abort"` is set, either as an argument to `rustc` or in a
-/// crate's Cargo.toml, [`panic!`] and `abort` are similar. However,
-/// [`panic!`] will still call the [panic hook] while `abort` will not.
-///
-/// If a clean shutdown is needed it is recommended to only call
-/// this function at a known point where there are no more destructors left
-/// to run.
-///
-/// # Examples
-///
-/// ```no_run
-/// use std::process;
-///
-/// fn main() {
-/// println!("aborting");
-///
-/// process::abort();
-///
-/// // execution never gets here
-/// }
-/// ```
-///
-/// The `abort` function terminates the process, so the destructor will not
-/// get run on the example below:
-///
-/// ```no_run
-/// use std::process;
-///
-/// struct HasDrop;
-///
-/// impl Drop for HasDrop {
-/// fn drop(&mut self) {
-/// println!("This will never be printed!");
-/// }
-/// }
-///
-/// fn main() {
-/// let _x = HasDrop;
-/// process::abort();
-/// // the destructor implemented for HasDrop will never get run
-/// }
-/// ```
-///
-/// [`panic!`]: ../../std/macro.panic.html
-/// [panic hook]: ../../std/panic/fn.set_hook.html
-#[stable(feature = "process_abort", since = "1.17.0")]
-pub fn abort() -> ! {
- crate::sys::abort_internal();
-}
-
-/// Returns the OS-assigned process identifier associated with this process.
-///
-/// # Examples
-///
-/// Basic usage:
-///
-/// ```no_run
-/// use std::process;
-///
-/// println!("My pid is {}", process::id());
-/// ```
-///
-///
-#[stable(feature = "getpid", since = "1.26.0")]
-pub fn id() -> u32 {
- crate::sys::os::getpid()
-}
-
-/// A trait for implementing arbitrary return types in the `main` function.
-///
-/// The C-main function only supports to return integers as return type.
-/// So, every type implementing the `Termination` trait has to be converted
-/// to an integer.
-///
-/// The default implementations are returning `libc::EXIT_SUCCESS` to indicate
-/// a successful execution. In case of a failure, `libc::EXIT_FAILURE` is returned.
-#[cfg_attr(not(test), lang = "termination")]
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-#[rustc_on_unimplemented(
- message = "`main` has invalid return type `{Self}`",
- label = "`main` can only return types that implement `{Termination}`"
-)]
-pub trait Termination {
- /// Is called to get the representation of the value as status code.
- /// This status code is returned to the operating system.
- fn report(self) -> i32;
-}
-
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-impl Termination for () {
- #[inline]
- fn report(self) -> i32 {
- ExitCode::SUCCESS.report()
- }
-}
-
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-impl<E: fmt::Debug> Termination for Result<(), E> {
- fn report(self) -> i32 {
- match self {
- Ok(()) => ().report(),
- Err(err) => Err::<!, _>(err).report(),
- }
- }
-}
-
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-impl Termination for ! {
- fn report(self) -> i32 {
- self
- }
-}
-
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-impl<E: fmt::Debug> Termination for Result<!, E> {
- fn report(self) -> i32 {
- let Err(err) = self;
- eprintln!("Error: {:?}", err);
- ExitCode::FAILURE.report()
- }
-}
-
-#[unstable(feature = "termination_trait_lib", issue = "43301")]
-impl Termination for ExitCode {
- #[inline]
- fn report(self) -> i32 {
- self.0.as_i32()
- }
-}
-
-#[cfg(all(test, not(any(target_os = "cloudabi", target_os = "emscripten", target_env = "sgx"))))]
-mod tests {
- use crate::io::prelude::*;
-
- use super::{Command, Output, Stdio};
- use crate::io::ErrorKind;
- use crate::str;
-
- // FIXME(#10380) these tests should not all be ignored on android.
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn smoke() {
- let p = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 0"]).spawn()
- } else {
- Command::new("true").spawn()
- };
- assert!(p.is_ok());
- let mut p = p.unwrap();
- assert!(p.wait().unwrap().success());
- }
-
- #[test]
- #[cfg_attr(target_os = "android", ignore)]
- fn smoke_failure() {
- match Command::new("if-this-is-a-binary-then-the-world-has-ended").spawn() {
- Ok(..) => panic!(),
- Err(..) => {}
- }
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn exit_reported_right() {
- let p = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 1"]).spawn()
- } else {
- Command::new("false").spawn()
- };
- assert!(p.is_ok());
- let mut p = p.unwrap();
- assert!(p.wait().unwrap().code() == Some(1));
- drop(p.wait());
- }
-
- #[test]
- #[cfg(unix)]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn signal_reported_right() {
- use crate::os::unix::process::ExitStatusExt;
-
- let mut p =
- Command::new("/bin/sh").arg("-c").arg("read a").stdin(Stdio::piped()).spawn().unwrap();
- p.kill().unwrap();
- match p.wait().unwrap().signal() {
- Some(9) => {}
- result => panic!("not terminated by signal 9 (instead, {:?})", result),
- }
- }
-
- pub fn run_output(mut cmd: Command) -> String {
- let p = cmd.spawn();
- assert!(p.is_ok());
- let mut p = p.unwrap();
- assert!(p.stdout.is_some());
- let mut ret = String::new();
- p.stdout.as_mut().unwrap().read_to_string(&mut ret).unwrap();
- assert!(p.wait().unwrap().success());
- return ret;
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn stdout_works() {
- if cfg!(target_os = "windows") {
- let mut cmd = Command::new("cmd");
- cmd.args(&["/C", "echo foobar"]).stdout(Stdio::piped());
- assert_eq!(run_output(cmd), "foobar\r\n");
- } else {
- let mut cmd = Command::new("echo");
- cmd.arg("foobar").stdout(Stdio::piped());
- assert_eq!(run_output(cmd), "foobar\n");
- }
- }
-
- #[test]
- #[cfg_attr(any(windows, target_os = "android", target_os = "vxworks"), ignore)]
- fn set_current_dir_works() {
- let mut cmd = Command::new("/bin/sh");
- cmd.arg("-c").arg("pwd").current_dir("/").stdout(Stdio::piped());
- assert_eq!(run_output(cmd), "/\n");
- }
-
- #[test]
- #[cfg_attr(any(windows, target_os = "android", target_os = "vxworks"), ignore)]
- fn stdin_works() {
- let mut p = Command::new("/bin/sh")
- .arg("-c")
- .arg("read line; echo $line")
- .stdin(Stdio::piped())
- .stdout(Stdio::piped())
- .spawn()
- .unwrap();
- p.stdin.as_mut().unwrap().write("foobar".as_bytes()).unwrap();
- drop(p.stdin.take());
- let mut out = String::new();
- p.stdout.as_mut().unwrap().read_to_string(&mut out).unwrap();
- assert!(p.wait().unwrap().success());
- assert_eq!(out, "foobar\n");
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_process_status() {
- let mut status = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 1"]).status().unwrap()
- } else {
- Command::new("false").status().unwrap()
- };
- assert!(status.code() == Some(1));
-
- status = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 0"]).status().unwrap()
- } else {
- Command::new("true").status().unwrap()
- };
- assert!(status.success());
- }
-
- #[test]
- fn test_process_output_fail_to_start() {
- match Command::new("/no-binary-by-this-name-should-exist").output() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::NotFound),
- Ok(..) => panic!(),
- }
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_process_output_output() {
- let Output { status, stdout, stderr } = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "echo hello"]).output().unwrap()
- } else {
- Command::new("echo").arg("hello").output().unwrap()
- };
- let output_str = str::from_utf8(&stdout).unwrap();
-
- assert!(status.success());
- assert_eq!(output_str.trim().to_string(), "hello");
- assert_eq!(stderr, Vec::new());
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_process_output_error() {
- let Output { status, stdout, stderr } = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "mkdir ."]).output().unwrap()
- } else {
- Command::new("mkdir").arg("./").output().unwrap()
- };
-
- assert!(status.code() == Some(1));
- assert_eq!(stdout, Vec::new());
- assert!(!stderr.is_empty());
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_finish_once() {
- let mut prog = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 1"]).spawn().unwrap()
- } else {
- Command::new("false").spawn().unwrap()
- };
- assert!(prog.wait().unwrap().code() == Some(1));
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_finish_twice() {
- let mut prog = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "exit 1"]).spawn().unwrap()
- } else {
- Command::new("false").spawn().unwrap()
- };
- assert!(prog.wait().unwrap().code() == Some(1));
- assert!(prog.wait().unwrap().code() == Some(1));
- }
-
- #[test]
- #[cfg_attr(any(target_os = "vxworks", target_os = "android"), ignore)]
- fn test_wait_with_output_once() {
- let prog = if cfg!(target_os = "windows") {
- Command::new("cmd").args(&["/C", "echo hello"]).stdout(Stdio::piped()).spawn().unwrap()
- } else {
- Command::new("echo").arg("hello").stdout(Stdio::piped()).spawn().unwrap()
- };
-
- let Output { status, stdout, stderr } = prog.wait_with_output().unwrap();
- let output_str = str::from_utf8(&stdout).unwrap();
-
- assert!(status.success());
- assert_eq!(output_str.trim().to_string(), "hello");
- assert_eq!(stderr, Vec::new());
- }
-
- #[cfg(all(unix, not(target_os = "android")))]
- pub fn env_cmd() -> Command {
- Command::new("env")
- }
- #[cfg(target_os = "android")]
- pub fn env_cmd() -> Command {
- let mut cmd = Command::new("/system/bin/sh");
- cmd.arg("-c").arg("set");
- cmd
- }
-
- #[cfg(windows)]
- pub fn env_cmd() -> Command {
- let mut cmd = Command::new("cmd");
- cmd.arg("/c").arg("set");
- cmd
- }
-
- #[test]
- #[cfg_attr(target_os = "vxworks", ignore)]
- fn test_override_env() {
- use crate::env;
-
- // In some build environments (such as chrooted Nix builds), `env` can
- // only be found in the explicitly-provided PATH env variable, not in
- // default places such as /bin or /usr/bin. So we need to pass through
- // PATH to our sub-process.
- let mut cmd = env_cmd();
- cmd.env_clear().env("RUN_TEST_NEW_ENV", "123");
- if let Some(p) = env::var_os("PATH") {
- cmd.env("PATH", &p);
- }
- let result = cmd.output().unwrap();
- let output = String::from_utf8_lossy(&result.stdout).to_string();
-
- assert!(
- output.contains("RUN_TEST_NEW_ENV=123"),
- "didn't find RUN_TEST_NEW_ENV inside of:\n\n{}",
- output
- );
- }
-
- #[test]
- #[cfg_attr(target_os = "vxworks", ignore)]
- fn test_add_to_env() {
- let result = env_cmd().env("RUN_TEST_NEW_ENV", "123").output().unwrap();
- let output = String::from_utf8_lossy(&result.stdout).to_string();
-
- assert!(
- output.contains("RUN_TEST_NEW_ENV=123"),
- "didn't find RUN_TEST_NEW_ENV inside of:\n\n{}",
- output
- );
- }
-
- #[test]
- #[cfg_attr(target_os = "vxworks", ignore)]
- fn test_capture_env_at_spawn() {
- use crate::env;
-
- let mut cmd = env_cmd();
- cmd.env("RUN_TEST_NEW_ENV1", "123");
-
- // This variable will not be present if the environment has already
- // been captured above.
- env::set_var("RUN_TEST_NEW_ENV2", "456");
- let result = cmd.output().unwrap();
- env::remove_var("RUN_TEST_NEW_ENV2");
-
- let output = String::from_utf8_lossy(&result.stdout).to_string();
-
- assert!(
- output.contains("RUN_TEST_NEW_ENV1=123"),
- "didn't find RUN_TEST_NEW_ENV1 inside of:\n\n{}",
- output
- );
- assert!(
- output.contains("RUN_TEST_NEW_ENV2=456"),
- "didn't find RUN_TEST_NEW_ENV2 inside of:\n\n{}",
- output
- );
- }
-
- // Regression tests for #30858.
- #[test]
- fn test_interior_nul_in_progname_is_error() {
- match Command::new("has-some-\0\0s-inside").spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- #[test]
- fn test_interior_nul_in_arg_is_error() {
- match Command::new("echo").arg("has-some-\0\0s-inside").spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- #[test]
- fn test_interior_nul_in_args_is_error() {
- match Command::new("echo").args(&["has-some-\0\0s-inside"]).spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- #[test]
- fn test_interior_nul_in_current_dir_is_error() {
- match Command::new("echo").current_dir("has-some-\0\0s-inside").spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- // Regression tests for #30862.
- #[test]
- #[cfg_attr(target_os = "vxworks", ignore)]
- fn test_interior_nul_in_env_key_is_error() {
- match env_cmd().env("has-some-\0\0s-inside", "value").spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- #[test]
- #[cfg_attr(target_os = "vxworks", ignore)]
- fn test_interior_nul_in_env_value_is_error() {
- match env_cmd().env("key", "has-some-\0\0s-inside").spawn() {
- Err(e) => assert_eq!(e.kind(), ErrorKind::InvalidInput),
- Ok(_) => panic!(),
- }
- }
-
- /// Tests that process creation flags work by debugging a process.
- /// Other creation flags make it hard or impossible to detect
- /// behavioral changes in the process.
- #[test]
- #[cfg(windows)]
- fn test_creation_flags() {
- use crate::os::windows::process::CommandExt;
- use crate::sys::c::{BOOL, DWORD, INFINITE};
- #[repr(C, packed)]
- struct DEBUG_EVENT {
- pub event_code: DWORD,
- pub process_id: DWORD,
- pub thread_id: DWORD,
- // This is a union in the real struct, but we don't
- // need this data for the purposes of this test.
- pub _junk: [u8; 164],
- }
-
- extern "system" {
- fn WaitForDebugEvent(lpDebugEvent: *mut DEBUG_EVENT, dwMilliseconds: DWORD) -> BOOL;
- fn ContinueDebugEvent(
- dwProcessId: DWORD,
- dwThreadId: DWORD,
- dwContinueStatus: DWORD,
- ) -> BOOL;
- }
-
- const DEBUG_PROCESS: DWORD = 1;
- const EXIT_PROCESS_DEBUG_EVENT: DWORD = 5;
- const DBG_EXCEPTION_NOT_HANDLED: DWORD = 0x80010001;
-
- let mut child = Command::new("cmd")
- .creation_flags(DEBUG_PROCESS)
- .stdin(Stdio::piped())
- .spawn()
- .unwrap();
- child.stdin.take().unwrap().write_all(b"exit\r\n").unwrap();
- let mut events = 0;
- let mut event = DEBUG_EVENT { event_code: 0, process_id: 0, thread_id: 0, _junk: [0; 164] };
- loop {
- if unsafe { WaitForDebugEvent(&mut event as *mut DEBUG_EVENT, INFINITE) } == 0 {
- panic!("WaitForDebugEvent failed!");
- }
- events += 1;
-
- if event.event_code == EXIT_PROCESS_DEBUG_EVENT {
- break;
- }
-
- if unsafe {
- ContinueDebugEvent(event.process_id, event.thread_id, DBG_EXCEPTION_NOT_HANDLED)
- } == 0
- {
- panic!("ContinueDebugEvent failed!");
- }
- }
- assert!(events > 0);
- }
-
- #[test]
- fn test_command_implements_send_sync() {
- fn take_send_sync_type<T: Send + Sync>(_: T) {}
- take_send_sync_type(Command::new(""))
- }
-}