diff options
| author | Lorry Tar Creator <lorry-tar-importer@baserock.org> | 2009-08-18 20:56:02 +0000 |
|---|---|---|
| committer | Lorry <lorry@roadtrain.codethink.co.uk> | 2012-09-25 16:59:08 +0000 |
| commit | 9f8a09ed743cedd9547bf0661d518647966ab114 (patch) | |
| tree | 9c7803d3b27a8ec22e91792ac7f7932efa128b20 /Examples/GIFPlot/Lib/font.c | |
| download | swig-tarball-master.tar.gz | |
Imported from /srv/lorry/lorry-area/swig-tarball/swig-1.3.40.tar.gz.HEADswig-1.3.40master
Diffstat (limited to 'Examples/GIFPlot/Lib/font.c')
| -rw-r--r-- | Examples/GIFPlot/Lib/font.c | 705 |
1 files changed, 705 insertions, 0 deletions
diff --git a/Examples/GIFPlot/Lib/font.c b/Examples/GIFPlot/Lib/font.c new file mode 100644 index 0000000..b30ee9b --- /dev/null +++ b/Examples/GIFPlot/Lib/font.c @@ -0,0 +1,705 @@ +/* ----------------------------------------------------------------------------- + * font.c + * + * Some basic fonts. + * + * Author(s) : David Beazley (beazley@cs.uchicago.edu) + * Copyright (C) 1995-1996 + * + * See the file LICENSE for information on usage and redistribution. + * ----------------------------------------------------------------------------- */ + +#define FONT +#include "gifplot.h" + +static char Char_A[80] = "\ +...x....\ +...x....\ +..x.x...\ +..x.x...\ +.x...x..\ +.xxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +........"; + +static char Char_B[80] = "\ +xxxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +xxxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +xxxxxx..\ +........"; + +static char Char_C[80] = "\ +..xxxx..\ +.x....x.\ +x.......\ +x.......\ +x.......\ +x.......\ +x.......\ +.x....x.\ +..xxxx..\ +........"; + +static char Char_D[80] = "\ +xxxxx...\ +x....x..\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x....x..\ +xxxxx...\ +........"; +static char Char_E[80] = "\ +xxxxxxx.\ +x.......\ +x.......\ +x.......\ +xxxxx...\ +x.......\ +x.......\ +x.......\ +xxxxxxx.\ +........"; +static char Char_F[80] = "\ +xxxxxxx.\ +x.......\ +x.......\ +x.......\ +xxxxx...\ +x.......\ +x.......\ +x.......\ +x.......\ +........"; +static char Char_G[80] = "\ +.xxxxx..\ +x.....x.\ +x.......\ +x.......\ +x...xxx.\ +x.....x.\ +x.....x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_H[80] = "\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +xxxxxxx.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +........"; +static char Char_I[80] = "\ +xxxxxxx.\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +xxxxxxx.\ +........"; +static char Char_J[80] = "\ +......x.\ +......x.\ +......x.\ +......x.\ +......x.\ +......x.\ +x.....x.\ +.x...x..\ +..xxx...\ +........"; +static char Char_K[80] = "\ +x.....x.\ +x....x..\ +x...x...\ +x..x....\ +xxx.....\ +x..x....\ +x...x...\ +x....x..\ +x.....x.\ +........"; +static char Char_L[80] = "\ +x.......\ +x.......\ +x.......\ +x.......\ +x.......\ +x.......\ +x.......\ +x.......\ +xxxxxxx.\ +........"; +static char Char_M[80] = "\ +x.....x.\ +xx...xx.\ +xx...xx.\ +x.x.x.x.\ +x.x.x.x.\ +x..x..x.\ +x..x..x.\ +x.....x.\ +x.....x.\ +........"; +static char Char_N[80] = "\ +x.....x.\ +xx....x.\ +x.x...x.\ +x.x...x.\ +x..x..x.\ +x...x.x.\ +x...x.x.\ +x....xx.\ +x.....x.\ +........"; +static char Char_O[80] = "\ +.xxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_P[80] = "\ +xxxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +xxxxxx..\ +x.......\ +x.......\ +x.......\ +x.......\ +........"; +static char Char_Q[80] = "\ +.xxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x...x.x.\ +x....x..\ +.xxxx.x.\ +........"; +static char Char_R[80] = "\ +xxxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +xxxxxx..\ +x..x....\ +x...x...\ +x....x..\ +x.....x.\ +........"; +static char Char_S[80] = "\ +.xxxxx..\ +x.....x.\ +x.......\ +x.......\ +.xxxxx..\ +......x.\ +......x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_T[80] = "\ +xxxxxxx.\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +........"; +static char Char_U[80] = "\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_V[80] = "\ +x.....x.\ +x.....x.\ +.x...x..\ +.x...x..\ +..x.x...\ +..x.x...\ +...x....\ +...x....\ +...x....\ +........"; +static char Char_W[80] = "\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x.....x.\ +x..x..x.\ +x..x..x.\ +x.x.x.x.\ +.x...x..\ +........"; +static char Char_X[80] = "\ +x.....x.\ +x.....x.\ +.x...x..\ +..x.x...\ +...x....\ +..x.x...\ +.x...x..\ +x.....x.\ +x.....x.\ +........"; +static char Char_Y[80] = "\ +x.....x.\ +x.....x.\ +.x...x..\ +..x.x...\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +........"; +static char Char_Z[80] = "\ +xxxxxxx.\ +......x.\ +.....x..\ +....x...\ +...x....\ +..x.....\ +.x......\ +x.......\ +xxxxxxx.\ +........"; +static char Char_0[80] = "\ +.xxxxx..\ +x....xx.\ +x...x.x.\ +x..x..x.\ +x..x..x.\ +x.x...x.\ +x.x...x.\ +xx....x.\ +.xxxxx..\ +........"; +static char Char_1[80] = "\ +...x....\ +..xx....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +...x....\ +..xxx...\ +........"; +static char Char_2[80] = "\ +..xxxx..\ +.x....x.\ +x.....x.\ +.....x..\ +....x...\ +...x....\ +..x.....\ +.x......\ +xxxxxxx.\ +........"; +static char Char_3[80] = "\ +.xxxxx..\ +x.....x.\ +......x.\ +......x.\ +...xxx..\ +......x.\ +......x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_4[80] = "\ +....xx..\ +...x.x..\ +..x..x..\ +.x...x..\ +xxxxxxx.\ +.....x..\ +.....x..\ +.....x..\ +.....x..\ +........"; +static char Char_5[80] = "\ +xxxxxxx.\ +x.......\ +x.......\ +x.......\ +xxxxxx..\ +......x.\ +......x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_6[80] = "\ +....xxx.\ +..xx....\ +.x......\ +x.......\ +x.xxx...\ +xx...x..\ +x.....x.\ +.x...x..\ +..xxx...\ +........"; +static char Char_7[80] = "\ +xxxxxxx.\ +x.....x.\ +.....x..\ +....x...\ +...x....\ +..x.....\ +.x......\ +x.......\ +x.......\ +........"; +static char Char_8[80] = "\ +.xxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +.xxxxx..\ +x.....x.\ +x.....x.\ +x.....x.\ +.xxxxx..\ +........"; +static char Char_9[80] = "\ +..xxxx..\ +.x....x.\ +x.....x.\ +x....xx.\ +.xxxx.x.\ +......x.\ +......x.\ +....xx..\ +.xxx....\ +........"; +static char Char_MINUS[80] = "\ +........\ +........\ +........\ +........\ +.xxxxxx.\ +........\ +........\ +........\ +........\ +........"; +static char Char_PLUS[80] = "\ +........\ +........\ +...x....\ +...x....\ +.xxxxx..\ +...x....\ +...x....\ +........\ +........\ +........"; +static char Char_EQUAL[80] = "\ +........\ +........\ +........\ +.xxxxx..\ +........\ +.xxxxx..\ +........\ +........\ +........\ +........"; +static char Char_LPAREN[80] = "\ +....x...\ +...x....\ +..x.....\ +.x......\ +.x......\ +.x......\ +..x.....\ +...x....\ +....x...\ +........"; +static char Char_RPAREN[80] = "\ +...x....\ +....x...\ +.....x..\ +......x.\ +......x.\ +......x.\ +.....x..\ +....x...\ +...x....\ +........"; +static char Char_QUOTE[80] = "\ +..x.x...\ +..x.x...\ +........\ +........\ +........\ +........\ +........\ +........\ +........\ +........"; +static char Char_COLON[80] = "\ +........\ +........\ +...xx...\ +...xx...\ +........\ +...xx...\ +...xx...\ +........\ +........\ +........"; +static char Char_PERIOD[80] = "\ +........\ +........\ +........\ +........\ +........\ +........\ +........\ +...xx...\ +...xx...\ +........"; +static char Char_COMMA[80] = "\ +........\ +........\ +........\ +........\ +........\ +........\ +...xx...\ +...xx...\ +....x...\ +...x...."; + +static char Char_SLASH[80] = "\ +........\ +......x.\ +.....x..\ +....x...\ +...x....\ +..x.....\ +.x......\ +x.......\ +........\ +........"; + +static char Char_SPACE[80] = "\ +........\ +........\ +........\ +........\ +........\ +........\ +........\ +........\ +........\ +........"; + +static char *GP_Font[128]; +static int InitGP_Font = 0; + +static void initGP_Fonts(void) { + + int i; + for (i = 0; i < 128; i++) + GP_Font[i] = (char *) 0; + + GP_Font['A'] = GP_Font['a'] = Char_A; + GP_Font['B'] = GP_Font['b'] = Char_B; + GP_Font['C'] = GP_Font['c'] = Char_C; + GP_Font['D'] = GP_Font['d'] = Char_D; + GP_Font['E'] = GP_Font['e'] = Char_E; + GP_Font['F'] = GP_Font['f'] = Char_F; + GP_Font['G'] = GP_Font['g'] = Char_G; + GP_Font['H'] = GP_Font['h'] = Char_H; + GP_Font['I'] = GP_Font['i'] = Char_I; + GP_Font['J'] = GP_Font['j'] = Char_J; + GP_Font['K'] = GP_Font['k'] = Char_K; + GP_Font['L'] = GP_Font['l'] = Char_L; + GP_Font['M'] = GP_Font['m'] = Char_M; + GP_Font['N'] = GP_Font['n'] = Char_N; + GP_Font['O'] = GP_Font['o'] = Char_O; + GP_Font['P'] = GP_Font['p'] = Char_P; + GP_Font['Q'] = GP_Font['q'] = Char_Q; + GP_Font['R'] = GP_Font['r'] = Char_R; + GP_Font['S'] = GP_Font['s'] = Char_S; + GP_Font['T'] = GP_Font['t'] = Char_T; + GP_Font['U'] = GP_Font['u'] = Char_U; + GP_Font['V'] = GP_Font['v'] = Char_V; + GP_Font['W'] = GP_Font['w'] = Char_W; + GP_Font['X'] = GP_Font['x'] = Char_X; + GP_Font['Y'] = GP_Font['y'] = Char_Y; + GP_Font['Z'] = GP_Font['z'] = Char_Z; + GP_Font['0'] = Char_0; + GP_Font['1'] = Char_1; + GP_Font['2'] = Char_2; + GP_Font['3'] = Char_3; + GP_Font['4'] = Char_4; + GP_Font['5'] = Char_5; + GP_Font['6'] = Char_6; + GP_Font['7'] = Char_7; + GP_Font['8'] = Char_8; + GP_Font['9'] = Char_9; + GP_Font['.'] = Char_PERIOD; + GP_Font[','] = Char_COMMA; + GP_Font['='] = Char_EQUAL; + GP_Font['-'] = Char_MINUS; + GP_Font['+'] = Char_PLUS; + GP_Font['\"'] = Char_QUOTE; + GP_Font['('] = Char_LPAREN; + GP_Font[')'] = Char_RPAREN; + GP_Font[':'] = Char_COLON; + GP_Font['/'] = Char_SLASH; + GP_Font[' '] = Char_SPACE; + InitGP_Font = 1; +} + +/* ----------------------------------------------------------------------- + void FrameBuffer_drawchar(FrameBuffer *f, int x, int y, Pixel fgcolor, Pixel bgcolor, char chr, int orientation) + + Draws a character at location x, y with given color and orientation parameters. + Orientation can either be HORIZONTAL or VERTICAL + ----------------------------------------------------------------------- */ +void FrameBuffer_drawchar(FrameBuffer *f, int x, int y, int fgcolor, + int bgcolor, char chr, int orientation) { + + Pixel c, bc,*p,*p1; + char *ch; + int i,j; + int xpixels,ypixels; + + if (!InitGP_Font) initGP_Fonts(); + + c = (Pixel) fgcolor; + bc = (Pixel) bgcolor; + xpixels = f->width; + ypixels = f->height; + + if (orientation == HORIZONTAL) { + if ((x < f->xmin) || (x > f->xmax-8) || + (y < f->ymin) || (y > f->ymax-10)) return; + + ch = GP_Font[(int) chr]; + if (!ch) return; + p = &f->pixels[y+9][x]; + for (i = 0; i < 10; i++) { + p1 = p; + for (j = 0; j< 8; j++) { + if (*(ch++) == 'x') *p= c; + else if (bgcolor >= 0) + *p = bc; + p++; + } + p = (p1 - xpixels); + } + } else { + if ((x < f->xmin+10) || (x >= f->xmax) || + (y < f->ymin) || (y > f->ymax-8)) return; + + ch = GP_Font[(int) chr]; + if (!ch) return; + p = &f->pixels[y][x-9]; + for (i = 0; i < 10; i++) { + p1 = p; + for (j = 0; j< 8; j++) { + if (*(ch++) == 'x') *p= c; + else if (bgcolor >= 0) + *p = bc; + p+=xpixels; + } + p = p1 + 1; + } + } +} + +/* ---------------------------------------------------------------------- + void FrameBuffer_drawstring(FrameBuffer *f, int x, int y, int fgcolor, + int bgcolor, char *text, int orientation) + + Draws an ASCII string on the framebuffer. Can be oriented either horizontally + or vertically. + ---------------------------------------------------------------------- */ + +void FrameBuffer_drawstring(FrameBuffer *f, int x, int y, int fgcolor, int bgcolor, char *text, int orientation) { + + char *c; + int x1, y1; + int xpixels, ypixels; + + x1 = x; + y1 = y; + xpixels = f->width; + ypixels = f->height; + c = text; + while (*c) { + if (*c == '\n') { + if (orientation == HORIZONTAL) { + x1 = x; y1= y1- 10*xpixels; + } else { + y1 = y; x1= x1 + 10*ypixels; + } + } else { + FrameBuffer_drawchar(f, x1,y1,fgcolor, bgcolor,*c, orientation); + if (orientation == HORIZONTAL) { + x1+=8; + if (x1 >= (xpixels-8)) { + x1 = x; y1= y1- 10;} + if (y1 < 0) return; + } else { + y1 += 8; + if (y1 >= (ypixels-8)) { + y1 = y; x1 = x1 + 10;} + if (x1 > (xpixels-10)) return; + } + } + c++; + } +} + + + + + + + + |
