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authorLorry Tar Creator <lorry-tar-importer@baserock.org>2009-08-18 20:56:02 +0000
committerLorry <lorry@roadtrain.codethink.co.uk>2012-09-25 16:59:08 +0000
commit9f8a09ed743cedd9547bf0661d518647966ab114 (patch)
tree9c7803d3b27a8ec22e91792ac7f7932efa128b20 /Examples/lua/funcptr3/example.i
downloadswig-tarball-master.tar.gz
Imported from /srv/lorry/lorry-area/swig-tarball/swig-1.3.40.tar.gz.HEADswig-1.3.40master
Diffstat (limited to 'Examples/lua/funcptr3/example.i')
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diff --git a/Examples/lua/funcptr3/example.i b/Examples/lua/funcptr3/example.i
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+/* File : example.i */
+/*
+This demonstrates how to pass a lua function, into some C code and then call it.
+
+There are two examples, the first is as a parameter, the second as a global variable.
+
+*/
+%module example
+%{
+#include "example.h"
+%}
+/* the extra wrappers for lua functions, see SWIG/Lib/lua/lua_fnptr.i for more details */
+%include "lua_fnptr.i"
+
+/* these are a bunch of C functions which we want to be able to call from lua */
+extern int add(int,int);
+extern int sub(int,int);
+extern int mul(int,int);
+
+/* this function takes a lua function as a parameter and calls it.
+As this is takes a lua fn it needs lua code
+*/
+%inline %{
+
+int callback(int a, int b, SWIGLUA_FN fn)
+{
+ SWIGLUA_FN_GET(fn);
+ lua_pushnumber(fn.L,a);
+ lua_pushnumber(fn.L,b);
+ lua_call(fn.L,2,1); /* 2 in, 1 out */
+ return (int)luaL_checknumber(fn.L,-1);
+}
+%}
+
+/******************
+Second code uses a stored reference.
+*******************/
+
+%inline %{
+/* note: this is not so good to just have it as a raw ref
+ people could set anything to this
+ a better solution would to be to have a fn which wants a SWIGLUA_FN, then
+ checks the type & converts to a SWIGLUA_REF.
+*/
+SWIGLUA_REF the_func={0,0};
+
+void call_the_func(int a)
+{
+ int i;
+ if (the_func.L==0){
+ printf("the_func is zero\n");
+ return;
+ }
+ swiglua_ref_get(&the_func);
+ if (!lua_isfunction(the_func.L,-1))
+ {
+ printf("the_func is not a function\n");
+ return;
+ }
+ lua_pop(the_func.L,1); /* tidy stack */
+ for(i=0;i<a;i++)
+ {
+ swiglua_ref_get(&the_func);
+ lua_pushnumber(the_func.L,i);
+ lua_call(the_func.L,1,0); /* 1 in, 0 out */
+ }
+}
+
+%}