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-rw-r--r--Examples/csharp/reference/Makefile20
-rw-r--r--Examples/csharp/reference/example-cs.csproj99
-rw-r--r--Examples/csharp/reference/example-vc.vcproj158
-rw-r--r--Examples/csharp/reference/example.cxx46
-rw-r--r--Examples/csharp/reference/example.h26
-rw-r--r--Examples/csharp/reference/example.i46
-rw-r--r--Examples/csharp/reference/example.sln30
-rw-r--r--Examples/csharp/reference/runme.cs73
8 files changed, 498 insertions, 0 deletions
diff --git a/Examples/csharp/reference/Makefile b/Examples/csharp/reference/Makefile
new file mode 100644
index 0000000..20f0dd5
--- /dev/null
+++ b/Examples/csharp/reference/Makefile
@@ -0,0 +1,20 @@
+TOP = ../..
+SWIG = $(TOP)/../preinst-swig
+CXXSRCS = example.cxx
+TARGET = example
+INTERFACE = example.i
+SWIGOPT =
+CSHARPSRCS = *.cs
+CSHARPFLAGS= -nologo -out:runme.exe
+
+all:: csharp
+
+csharp::
+ $(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
+ SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' csharp_cpp
+ $(MAKE) -f $(TOP)/Makefile CSHARPSRCS='$(CSHARPSRCS)' CSHARPFLAGS='$(CSHARPFLAGS)' csharp_compile
+
+clean::
+ $(MAKE) -f $(TOP)/Makefile csharp_clean
+
+check: all
diff --git a/Examples/csharp/reference/example-cs.csproj b/Examples/csharp/reference/example-cs.csproj
new file mode 100644
index 0000000..e55912b
--- /dev/null
+++ b/Examples/csharp/reference/example-cs.csproj
@@ -0,0 +1,99 @@
+<VisualStudioProject>
+ <CSHARP
+ ProjectType = "Local"
+ ProductVersion = "7.10.3077"
+ SchemaVersion = "2.0"
+ ProjectGuid = "{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}"
+ >
+ <Build>
+ <Settings
+ ApplicationIcon = ""
+ AssemblyKeyContainerName = ""
+ AssemblyName = "runme"
+ AssemblyOriginatorKeyFile = ""
+ DefaultClientScript = "JScript"
+ DefaultHTMLPageLayout = "Grid"
+ DefaultTargetSchema = "IE50"
+ DelaySign = "false"
+ OutputType = "Exe"
+ PreBuildEvent = ""
+ PostBuildEvent = ""
+ RootNamespace = "runme"
+ RunPostBuildEvent = "OnBuildSuccess"
+ StartupObject = ""
+ >
+ <Config
+ Name = "Debug"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "DEBUG;TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "true"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = ""
+ Optimize = "false"
+ OutputPath = ".\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ <Config
+ Name = "Release"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "false"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = ""
+ Optimize = "true"
+ OutputPath = ".\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ </Settings>
+ <References/>
+ </Build>
+ <Files>
+ <Include>
+ <File
+ RelPath = "example.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "examplePINVOKE.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "runme.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "Vector.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "VectorArray.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ </Include>
+ </Files>
+ </CSHARP>
+</VisualStudioProject>
+
diff --git a/Examples/csharp/reference/example-vc.vcproj b/Examples/csharp/reference/example-vc.vcproj
new file mode 100644
index 0000000..7c0b8ef
--- /dev/null
+++ b/Examples/csharp/reference/example-vc.vcproj
@@ -0,0 +1,158 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="example-vc"
+ ProjectGUID="{C2302635-D489-4678-96B4-70F5309DCBE6}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="2"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="example.dll"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/example-vc.pdb"
+ SubSystem="2"
+ ImportLibrary="$(OutDir)/example-vc.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="2"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
+ RuntimeLibrary="0"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="example.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ ImportLibrary="$(OutDir)/example-vc.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="example.cxx">
+ </File>
+ <File
+ RelativePath="example_wrap.cxx">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ <File
+ RelativePath="example.h">
+ </File>
+ </Filter>
+ <File
+ RelativePath=".\example.i">
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="echo Invoking SWIG...
+echo on
+..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;
+@echo off"
+ Outputs="$(InputName)_wrap.cxx"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="echo Invoking SWIG...
+echo on
+..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;
+@echo off"
+ Outputs="$(InputName)_wrap.cxx"/>
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/Examples/csharp/reference/example.cxx b/Examples/csharp/reference/example.cxx
new file mode 100644
index 0000000..8a513bf
--- /dev/null
+++ b/Examples/csharp/reference/example.cxx
@@ -0,0 +1,46 @@
+/* File : example.cxx */
+
+/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
+#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
+# define _CRT_SECURE_NO_DEPRECATE
+#endif
+
+#include "example.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+Vector operator+(const Vector &a, const Vector &b) {
+ Vector r;
+ r.x = a.x + b.x;
+ r.y = a.y + b.y;
+ r.z = a.z + b.z;
+ return r;
+}
+
+char *Vector::print() {
+ static char temp[512];
+ sprintf(temp,"Vector %p (%g,%g,%g)", this, x,y,z);
+ return temp;
+}
+
+VectorArray::VectorArray(int size) {
+ items = new Vector[size];
+ maxsize = size;
+}
+
+VectorArray::~VectorArray() {
+ delete [] items;
+}
+
+Vector &VectorArray::operator[](int index) {
+ if ((index < 0) || (index >= maxsize)) {
+ printf("Panic! Array index out of bounds.\n");
+ exit(1);
+ }
+ return items[index];
+}
+
+int VectorArray::size() {
+ return maxsize;
+}
+
diff --git a/Examples/csharp/reference/example.h b/Examples/csharp/reference/example.h
new file mode 100644
index 0000000..4915adb
--- /dev/null
+++ b/Examples/csharp/reference/example.h
@@ -0,0 +1,26 @@
+/* File : example.h */
+
+class Vector {
+private:
+ double x,y,z;
+public:
+ Vector() : x(0), y(0), z(0) { };
+ Vector(double x, double y, double z) : x(x), y(y), z(z) { };
+ friend Vector operator+(const Vector &a, const Vector &b);
+ char *print();
+};
+
+class VectorArray {
+private:
+ Vector *items;
+ int maxsize;
+public:
+ VectorArray(int maxsize);
+ ~VectorArray();
+ Vector &operator[](int);
+ int size();
+};
+
+
+
+
diff --git a/Examples/csharp/reference/example.i b/Examples/csharp/reference/example.i
new file mode 100644
index 0000000..6daa3b1
--- /dev/null
+++ b/Examples/csharp/reference/example.i
@@ -0,0 +1,46 @@
+/* File : example.i */
+
+/* This file has a few "typical" uses of C++ references. */
+
+%module example
+
+%{
+#include "example.h"
+%}
+
+class Vector {
+public:
+ Vector(double x, double y, double z);
+ ~Vector();
+ char *print();
+};
+
+/* This helper function calls an overloaded operator */
+%inline %{
+Vector addv(Vector &a, Vector &b) {
+ return a+b;
+}
+%}
+
+/* Wrapper around an array of vectors class */
+
+class VectorArray {
+public:
+ VectorArray(int maxsize);
+ ~VectorArray();
+ int size();
+
+ /* This wrapper provides an alternative to the [] operator */
+ %extend {
+ Vector &get(int index) {
+ return (*$self)[index];
+ }
+ void set(int index, Vector &a) {
+ (*$self)[index] = a;
+ }
+ }
+};
+
+
+
+
diff --git a/Examples/csharp/reference/example.sln b/Examples/csharp/reference/example.sln
new file mode 100644
index 0000000..28b9851
--- /dev/null
+++ b/Examples/csharp/reference/example.sln
@@ -0,0 +1,30 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "example-cs", "example-cs.csproj", "{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {C2302635-D489-4678-96B4-70F5309DCBE6} = {C2302635-D489-4678-96B4-70F5309DCBE6}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example-vc", "example-vc.vcproj", "{C2302635-D489-4678-96B4-70F5309DCBE6}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Release = Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug.ActiveCfg = Debug|.NET
+ {C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug.Build.0 = Debug|.NET
+ {C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release.ActiveCfg = Release|.NET
+ {C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release.Build.0 = Release|.NET
+ {C2302635-D489-4678-96B4-70F5309DCBE6}.Debug.ActiveCfg = Debug|Win32
+ {C2302635-D489-4678-96B4-70F5309DCBE6}.Debug.Build.0 = Debug|Win32
+ {C2302635-D489-4678-96B4-70F5309DCBE6}.Release.ActiveCfg = Release|Win32
+ {C2302635-D489-4678-96B4-70F5309DCBE6}.Release.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
diff --git a/Examples/csharp/reference/runme.cs b/Examples/csharp/reference/runme.cs
new file mode 100644
index 0000000..499ddea
--- /dev/null
+++ b/Examples/csharp/reference/runme.cs
@@ -0,0 +1,73 @@
+// This example illustrates the manipulation of C++ references in C#.
+
+using System;
+
+public class runme {
+
+ public static void Main()
+ {
+ Console.WriteLine( "Creating some objects:" );
+ Vector a = new Vector(3,4,5);
+ Vector b = new Vector(10,11,12);
+
+ Console.WriteLine( " Created " + a.print() );
+ Console.WriteLine( " Created " + b.print() );
+
+ // ----- Call an overloaded operator -----
+
+ // This calls the wrapper we placed around
+ //
+ // operator+(const Vector &a, const Vector &)
+ //
+ // It returns a new allocated object.
+
+ Console.WriteLine( "Adding a+b" );
+ Vector c = example.addv(a,b);
+ Console.WriteLine( " a+b = " + c.print() );
+
+ // Note: Unless we free the result, a memory leak will occur if the -noproxy commandline
+ // is used as the proxy classes define finalizers which call the Dispose() method. When
+ // -noproxy is not specified the memory management is controlled by the garbage collector.
+ // You can still call Dispose(). It will free the c++ memory immediately, but not the
+ // C# memory! You then must be careful not to call any member functions as it will
+ // use a NULL c pointer on the underlying c++ object. We set the C# object to null
+ // which will then throw a C# exception should we attempt to use it again.
+ c.Dispose();
+ c = null;
+
+ // ----- Create a vector array -----
+
+ Console.WriteLine( "Creating an array of vectors" );
+ VectorArray va = new VectorArray(10);
+ Console.WriteLine( " va = " + va.ToString() );
+
+ // ----- Set some values in the array -----
+
+ // These operators copy the value of Vector a and Vector b to the vector array
+ va.set(0,a);
+ va.set(1,b);
+
+ // This works, but it would cause a memory leak if -noproxy was used!
+
+ va.set(2,example.addv(a,b));
+
+
+ // Get some values from the array
+
+ Console.WriteLine( "Getting some array values" );
+ for (int i=0; i<5; i++)
+ Console.WriteLine( " va(" + i + ") = " + va.get(i).print() );
+
+ // Watch under resource meter to check on this
+ Console.WriteLine( "Making sure we don't leak memory." );
+ for (int i=0; i<1000000; i++)
+ c = va.get(i%10);
+
+ // ----- Clean up -----
+ // This could be omitted. The garbage collector would then clean up for us.
+ Console.WriteLine( "Cleaning up" );
+ va.Dispose();
+ a.Dispose();
+ b.Dispose();
+ }
+}