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diff --git a/Examples/tcl/class/index.html b/Examples/tcl/class/index.html new file mode 100644 index 0000000..fd8cfe5 --- /dev/null +++ b/Examples/tcl/class/index.html @@ -0,0 +1,274 @@ +<html> +<head> +<title>SWIG:Examples:tcl:class</title> +</head> + +<body bgcolor="#ffffff"> + + +<tt>SWIG/Examples/tcl/class/</tt> +<hr> + +<H2>Wrapping a simple C++ class</H2> + +<p> +This example illustrates the most primitive form of C++ class wrapping performed +by SWIG. In this case, C++ classes are simply transformed into a collection of +C-style functions that provide access to class members. + +<h2>The C++ Code</h2> + +Suppose you have some C++ classes described by the following (and admittedly lame) +header file: + +<blockquote> +<pre> +/* File : example.h */ + +class Shape { +public: + Shape() { + nshapes++; + } + virtual ~Shape() { + nshapes--; + }; + double x, y; + void move(double dx, double dy); + virtual double area() = 0; + virtual double perimeter() = 0; + static int nshapes; +}; + +class Circle : public Shape { +private: + double radius; +public: + Circle(double r) : radius(r) { }; + virtual double area(); + virtual double perimeter(); +}; + +class Square : public Shape { +private: + double width; +public: + Square(double w) : width(w) { }; + virtual double area(); + virtual double perimeter(); +}; +</pre> +</blockquote> + +<h2>The SWIG interface</h2> + +A simple SWIG interface for this can be built by simply grabbing the header file +like this: + +<blockquote> +<pre> +/* File : example.i */ +%module example + +%{ +#include "example.h" +%} + +/* Let's just grab the original header file here */ +%include "example.h" +</pre> +</blockquote> + +Note: when creating a C++ extension, you must run SWIG with the <tt>-c++</tt> option like this: +<blockquote> +<pre> +% swig -c++ -tcl example.i +</pre> +</blockquote> + +<h2>Some sample Tcl scripts</h2> + +SWIG performs two forms of C++ wrapping-- a low level interface and a high level widget-like interface. +<ul> +<li> +Click <a href="example1.tcl">here</a> to see a script that calls the C++ functions using the +low-level interface. +<li> +Click <a href="example2.tcl">here</a> to see a the same script written with the high-level +interface. +</ul> + +<h2>Key points</h2> + +<ul> +<li>The low-level C++ interface works like this: +<p> +<ul> +<li>To create a new object, you call a constructor like this: + +<blockquote> +<pre> +set c [new_Circle 10.0] +</pre> +</blockquote> + +<p> +<li>To access member data, a pair of accessor functions are used. +For example: + +<blockquote> +<pre> +Shape_x_set $c 15 ;# Set member data +set x [Shape_x_get $c] ;# Get member data +</pre> +</blockquote> + +Note: when accessing member data, the name of the base class must +be used such as <tt>Shape_x_get</tt> + +<p> +<li>To invoke a member function, you simply do this + +<blockquote> +<pre> +puts "The area is [Shape_area $c]" +</pre> +</blockquote> + +<p> +<li>Type checking knows about the inheritance structure of C++. For example: + +<blockquote> +<pre> +Shape_area $c # Works (c is a Shape) +Circle_area $c # Works (c is a Circle) +Square_area $c # Fails (c is definitely not a Square) +</pre> +</blockquote> + +<p> +<li>To invoke a destructor, simply do this + +<blockquote> +<pre> +delete_Shape $c # Deletes a shape +</pre> +</blockquote> + +<p> +<li>Static member variables are wrapped as C global variables. For example: + +<blockquote> +<pre> +set n $Shape_nshapes # Get a static data member +set Shapes_nshapes 13 # Set a static data member +</pre> +</blockquote> + +</ul> + +<p> +<li>The high-level interface works like a Tk widget + +<p> +<ul> +<li>To create a new object, you call a constructor like this: + +<blockquote> +<pre> +Circle c 10 # c becomes a name for the Circle object +</pre> +</blockquote> + +<p> +<li>To access member data, use cget and configure methods. +For example: + +<blockquote> +<pre> +c configure -x 15 ;# Set member data +set x [c cget -x] ;# Get member data +</pre> +</blockquote> + +<p> +<li>To invoke a member function, you simply do this + +<blockquote> +<pre> +puts "The area is [c area]" +</pre> +</blockquote> + +<p> +<li>To invoke a destructor, simply destroy the object name like this: + +<blockquote> +<pre> +rename c "" # c goes away +</pre> +</blockquote> + +<p> +<li>Static member variables are wrapped as C global variables. For example: + +<blockquote> +<pre> +set n $Shape_nshapes # Get a static data member +set Shapes_nshapes 13 # Set a static data member +</pre> +</blockquote> + +</ul> +</ul> + +<h2>General Comments</h2> + +<ul> +<li>The low-level function interface is much faster than the high-level interface. +In fact, all the higher level interface does is call functions in the low-level interface. + +<p> +<li>SWIG *does* know how to properly perform upcasting of objects in an inheritance +hierarchy (including multiple inheritance). Therefore it is perfectly safe to pass +an object of a derived class to any function involving a base class. + +<p> +<li>A wide variety of C++ features are not currently supported by SWIG. Here is the +short and incomplete list: + +<p> +<ul> +<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name +conflicts so you must give an alternative name to any overloaded method name using the +%name directive like this: + +<blockquote> +<pre> +void foo(int a); +%name(foo2) void foo(double a, double b); +</pre> +</blockquote> + +<p> +<li>Overloaded operators. Not supported at all. The only workaround for this is +to write a helper function. For example: + +<blockquote> +<pre> +%inline %{ + Vector *vector_add(Vector *a, Vector *b) { + ... whatever ... + } +%} +</pre> +</blockquote> + +<p> +<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all). + +</ul> + +<hr> +</body> +</html> |
