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[](https://travis-ci.org/rpodgorny/unionfs-fuse)
[](https://liberapay.com/rpodgorny/donate)
unionfs-fuse
============
This is my effort to create a unionfs filesystem implementation which is way more
flexible than the current in-kernel unionfs solution.
I'm open to patches, suggestions, whatever...
The preferred way is the github issue tracker with the mailing list at unionfs-fuse@googlegroups.com as backup. Or see http://groups.google.com/group/unionfs-fuse.
Why choose this stuff
---------------------
* The filesystem has to be mounted after the roots are mounted when using the standard module. With unionfs-fuse, you can mount the roots later and their contents will appear seamlesly
* You get caching (provided by the underlying FUSE page cache) which speeds things up a lot for free
* Advanced features like copy-on-write and more
Why NOT choose it
-----------------
* Compared to kernel-space solution we need lots of useless context switches which makes kernel-only solution clear speed-winner (well, actually I've made some tests and the hard-drives seem to be the bottleneck so the speed is fine, too)
How to build
------------
You can either use plain make or cmake (pick one).
1. plain make
Just issue `make` - this compiles the code with some static settings (xattrs enabled, hard-coded libfuse2, ...) tuned for my linux system.
2. cmake
```
mkdir build
cd build
cmake ..
make
```
This should allow for compilation on wider variety of systems (linux, macos, ...) and allows to enable/disable some features (xattrs, libfuse2/libfuse3, ...).
To see the list of all options, run `cmake -LAH` after the `cmake ..` step.
Example of option usage:
```
cmake .. -DWITH_LIBFUSE3=FALSE -DWITH_XATTR=FALSE
```
MacOS support
-------------
unionfs-fuse has been successfully compiled and run on MacOS (with the help of macfuse - formerly osxfuse).
Since I have no access to Apple hardware+software I'm only dependent on other people's contributions.
When building for MacOS on MacOS, the "cmake option" is the recommended one.
For the linux-based development I've managed to create a limited MacOS testing environment with Vagrant (see below)
but it took me absurd amount of time and was so much pain in the ass I have no further intention to waste a single
minute more on closed-source systems. Thanks Apple for reminding me of my old days with Windows and how horrible time
it was. ;-)
To run the vagrant-based macos tests, just execute `./test_vagrant_macos.sh`.
This depends on a custom vagrant box. You can use the one I've built or you can build your own - all the required stuff should be in `macos_vagrant` directory.
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