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Diffstat (limited to 'src/libstd/sync/mod.rs')
| -rw-r--r-- | src/libstd/sync/mod.rs | 179 |
1 files changed, 0 insertions, 179 deletions
diff --git a/src/libstd/sync/mod.rs b/src/libstd/sync/mod.rs deleted file mode 100644 index b6699910b07..00000000000 --- a/src/libstd/sync/mod.rs +++ /dev/null @@ -1,179 +0,0 @@ -//! Useful synchronization primitives. -//! -//! ## The need for synchronization -//! -//! Conceptually, a Rust program is a series of operations which will -//! be executed on a computer. The timeline of events happening in the -//! program is consistent with the order of the operations in the code. -//! -//! Consider the following code, operating on some global static variables: -//! -//! ```rust -//! static mut A: u32 = 0; -//! static mut B: u32 = 0; -//! static mut C: u32 = 0; -//! -//! fn main() { -//! unsafe { -//! A = 3; -//! B = 4; -//! A = A + B; -//! C = B; -//! println!("{} {} {}", A, B, C); -//! C = A; -//! } -//! } -//! ``` -//! -//! It appears as if some variables stored in memory are changed, an addition -//! is performed, result is stored in `A` and the variable `C` is -//! modified twice. -//! -//! When only a single thread is involved, the results are as expected: -//! the line `7 4 4` gets printed. -//! -//! As for what happens behind the scenes, when optimizations are enabled the -//! final generated machine code might look very different from the code: -//! -//! - The first store to `C` might be moved before the store to `A` or `B`, -//! _as if_ we had written `C = 4; A = 3; B = 4`. -//! -//! - Assignment of `A + B` to `A` might be removed, since the sum can be stored -//! in a temporary location until it gets printed, with the global variable -//! never getting updated. -//! -//! - The final result could be determined just by looking at the code -//! at compile time, so [constant folding] might turn the whole -//! block into a simple `println!("7 4 4")`. -//! -//! The compiler is allowed to perform any combination of these -//! optimizations, as long as the final optimized code, when executed, -//! produces the same results as the one without optimizations. -//! -//! Due to the [concurrency] involved in modern computers, assumptions -//! about the program's execution order are often wrong. Access to -//! global variables can lead to nondeterministic results, **even if** -//! compiler optimizations are disabled, and it is **still possible** -//! to introduce synchronization bugs. -//! -//! Note that thanks to Rust's safety guarantees, accessing global (static) -//! variables requires `unsafe` code, assuming we don't use any of the -//! synchronization primitives in this module. -//! -//! [constant folding]: https://en.wikipedia.org/wiki/Constant_folding -//! [concurrency]: https://en.wikipedia.org/wiki/Concurrency_(computer_science) -//! -//! ## Out-of-order execution -//! -//! Instructions can execute in a different order from the one we define, due to -//! various reasons: -//! -//! - The **compiler** reordering instructions: If the compiler can issue an -//! instruction at an earlier point, it will try to do so. For example, it -//! might hoist memory loads at the top of a code block, so that the CPU can -//! start [prefetching] the values from memory. -//! -//! In single-threaded scenarios, this can cause issues when writing -//! signal handlers or certain kinds of low-level code. -//! Use [compiler fences] to prevent this reordering. -//! -//! - A **single processor** executing instructions [out-of-order]: -//! Modern CPUs are capable of [superscalar] execution, -//! i.e., multiple instructions might be executing at the same time, -//! even though the machine code describes a sequential process. -//! -//! This kind of reordering is handled transparently by the CPU. -//! -//! - A **multiprocessor** system executing multiple hardware threads -//! at the same time: In multi-threaded scenarios, you can use two -//! kinds of primitives to deal with synchronization: -//! - [memory fences] to ensure memory accesses are made visible to -//! other CPUs in the right order. -//! - [atomic operations] to ensure simultaneous access to the same -//! memory location doesn't lead to undefined behavior. -//! -//! [prefetching]: https://en.wikipedia.org/wiki/Cache_prefetching -//! [compiler fences]: crate::sync::atomic::compiler_fence -//! [out-of-order]: https://en.wikipedia.org/wiki/Out-of-order_execution -//! [superscalar]: https://en.wikipedia.org/wiki/Superscalar_processor -//! [memory fences]: crate::sync::atomic::fence -//! [atomic operations]: crate::sync::atomic -//! -//! ## Higher-level synchronization objects -//! -//! Most of the low-level synchronization primitives are quite error-prone and -//! inconvenient to use, which is why the standard library also exposes some -//! higher-level synchronization objects. -//! -//! These abstractions can be built out of lower-level primitives. -//! For efficiency, the sync objects in the standard library are usually -//! implemented with help from the operating system's kernel, which is -//! able to reschedule the threads while they are blocked on acquiring -//! a lock. -//! -//! The following is an overview of the available synchronization -//! objects: -//! -//! - [`Arc`]: Atomically Reference-Counted pointer, which can be used -//! in multithreaded environments to prolong the lifetime of some -//! data until all the threads have finished using it. -//! -//! - [`Barrier`]: Ensures multiple threads will wait for each other -//! to reach a point in the program, before continuing execution all -//! together. -//! -//! - [`Condvar`]: Condition Variable, providing the ability to block -//! a thread while waiting for an event to occur. -//! -//! - [`mpsc`]: Multi-producer, single-consumer queues, used for -//! message-based communication. Can provide a lightweight -//! inter-thread synchronisation mechanism, at the cost of some -//! extra memory. -//! -//! - [`Mutex`]: Mutual Exclusion mechanism, which ensures that at -//! most one thread at a time is able to access some data. -//! -//! - [`Once`]: Used for thread-safe, one-time initialization of a -//! global variable. -//! -//! - [`RwLock`]: Provides a mutual exclusion mechanism which allows -//! multiple readers at the same time, while allowing only one -//! writer at a time. In some cases, this can be more efficient than -//! a mutex. -//! -//! [`Arc`]: crate::sync::Arc -//! [`Barrier`]: crate::sync::Barrier -//! [`Condvar`]: crate::sync::Condvar -//! [`mpsc`]: crate::sync::mpsc -//! [`Mutex`]: crate::sync::Mutex -//! [`Once`]: crate::sync::Once -//! [`RwLock`]: crate::sync::RwLock - -#![stable(feature = "rust1", since = "1.0.0")] - -#[stable(feature = "rust1", since = "1.0.0")] -pub use alloc_crate::sync::{Arc, Weak}; -#[stable(feature = "rust1", since = "1.0.0")] -pub use core::sync::atomic; - -#[stable(feature = "rust1", since = "1.0.0")] -pub use self::barrier::{Barrier, BarrierWaitResult}; -#[stable(feature = "rust1", since = "1.0.0")] -pub use self::condvar::{Condvar, WaitTimeoutResult}; -#[stable(feature = "rust1", since = "1.0.0")] -pub use self::mutex::{Mutex, MutexGuard}; -#[stable(feature = "rust1", since = "1.0.0")] -#[allow(deprecated)] -pub use self::once::{Once, OnceState, ONCE_INIT}; -#[stable(feature = "rust1", since = "1.0.0")] -pub use self::rwlock::{RwLock, RwLockReadGuard, RwLockWriteGuard}; -#[stable(feature = "rust1", since = "1.0.0")] -pub use crate::sys_common::poison::{LockResult, PoisonError, TryLockError, TryLockResult}; - -pub mod mpsc; - -mod barrier; -mod condvar; -mod mutex; -mod once; -mod rwlock; |
