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-//! Useful synchronization primitives.
-//!
-//! ## The need for synchronization
-//!
-//! Conceptually, a Rust program is a series of operations which will
-//! be executed on a computer. The timeline of events happening in the
-//! program is consistent with the order of the operations in the code.
-//!
-//! Consider the following code, operating on some global static variables:
-//!
-//! ```rust
-//! static mut A: u32 = 0;
-//! static mut B: u32 = 0;
-//! static mut C: u32 = 0;
-//!
-//! fn main() {
-//! unsafe {
-//! A = 3;
-//! B = 4;
-//! A = A + B;
-//! C = B;
-//! println!("{} {} {}", A, B, C);
-//! C = A;
-//! }
-//! }
-//! ```
-//!
-//! It appears as if some variables stored in memory are changed, an addition
-//! is performed, result is stored in `A` and the variable `C` is
-//! modified twice.
-//!
-//! When only a single thread is involved, the results are as expected:
-//! the line `7 4 4` gets printed.
-//!
-//! As for what happens behind the scenes, when optimizations are enabled the
-//! final generated machine code might look very different from the code:
-//!
-//! - The first store to `C` might be moved before the store to `A` or `B`,
-//! _as if_ we had written `C = 4; A = 3; B = 4`.
-//!
-//! - Assignment of `A + B` to `A` might be removed, since the sum can be stored
-//! in a temporary location until it gets printed, with the global variable
-//! never getting updated.
-//!
-//! - The final result could be determined just by looking at the code
-//! at compile time, so [constant folding] might turn the whole
-//! block into a simple `println!("7 4 4")`.
-//!
-//! The compiler is allowed to perform any combination of these
-//! optimizations, as long as the final optimized code, when executed,
-//! produces the same results as the one without optimizations.
-//!
-//! Due to the [concurrency] involved in modern computers, assumptions
-//! about the program's execution order are often wrong. Access to
-//! global variables can lead to nondeterministic results, **even if**
-//! compiler optimizations are disabled, and it is **still possible**
-//! to introduce synchronization bugs.
-//!
-//! Note that thanks to Rust's safety guarantees, accessing global (static)
-//! variables requires `unsafe` code, assuming we don't use any of the
-//! synchronization primitives in this module.
-//!
-//! [constant folding]: https://en.wikipedia.org/wiki/Constant_folding
-//! [concurrency]: https://en.wikipedia.org/wiki/Concurrency_(computer_science)
-//!
-//! ## Out-of-order execution
-//!
-//! Instructions can execute in a different order from the one we define, due to
-//! various reasons:
-//!
-//! - The **compiler** reordering instructions: If the compiler can issue an
-//! instruction at an earlier point, it will try to do so. For example, it
-//! might hoist memory loads at the top of a code block, so that the CPU can
-//! start [prefetching] the values from memory.
-//!
-//! In single-threaded scenarios, this can cause issues when writing
-//! signal handlers or certain kinds of low-level code.
-//! Use [compiler fences] to prevent this reordering.
-//!
-//! - A **single processor** executing instructions [out-of-order]:
-//! Modern CPUs are capable of [superscalar] execution,
-//! i.e., multiple instructions might be executing at the same time,
-//! even though the machine code describes a sequential process.
-//!
-//! This kind of reordering is handled transparently by the CPU.
-//!
-//! - A **multiprocessor** system executing multiple hardware threads
-//! at the same time: In multi-threaded scenarios, you can use two
-//! kinds of primitives to deal with synchronization:
-//! - [memory fences] to ensure memory accesses are made visible to
-//! other CPUs in the right order.
-//! - [atomic operations] to ensure simultaneous access to the same
-//! memory location doesn't lead to undefined behavior.
-//!
-//! [prefetching]: https://en.wikipedia.org/wiki/Cache_prefetching
-//! [compiler fences]: crate::sync::atomic::compiler_fence
-//! [out-of-order]: https://en.wikipedia.org/wiki/Out-of-order_execution
-//! [superscalar]: https://en.wikipedia.org/wiki/Superscalar_processor
-//! [memory fences]: crate::sync::atomic::fence
-//! [atomic operations]: crate::sync::atomic
-//!
-//! ## Higher-level synchronization objects
-//!
-//! Most of the low-level synchronization primitives are quite error-prone and
-//! inconvenient to use, which is why the standard library also exposes some
-//! higher-level synchronization objects.
-//!
-//! These abstractions can be built out of lower-level primitives.
-//! For efficiency, the sync objects in the standard library are usually
-//! implemented with help from the operating system's kernel, which is
-//! able to reschedule the threads while they are blocked on acquiring
-//! a lock.
-//!
-//! The following is an overview of the available synchronization
-//! objects:
-//!
-//! - [`Arc`]: Atomically Reference-Counted pointer, which can be used
-//! in multithreaded environments to prolong the lifetime of some
-//! data until all the threads have finished using it.
-//!
-//! - [`Barrier`]: Ensures multiple threads will wait for each other
-//! to reach a point in the program, before continuing execution all
-//! together.
-//!
-//! - [`Condvar`]: Condition Variable, providing the ability to block
-//! a thread while waiting for an event to occur.
-//!
-//! - [`mpsc`]: Multi-producer, single-consumer queues, used for
-//! message-based communication. Can provide a lightweight
-//! inter-thread synchronisation mechanism, at the cost of some
-//! extra memory.
-//!
-//! - [`Mutex`]: Mutual Exclusion mechanism, which ensures that at
-//! most one thread at a time is able to access some data.
-//!
-//! - [`Once`]: Used for thread-safe, one-time initialization of a
-//! global variable.
-//!
-//! - [`RwLock`]: Provides a mutual exclusion mechanism which allows
-//! multiple readers at the same time, while allowing only one
-//! writer at a time. In some cases, this can be more efficient than
-//! a mutex.
-//!
-//! [`Arc`]: crate::sync::Arc
-//! [`Barrier`]: crate::sync::Barrier
-//! [`Condvar`]: crate::sync::Condvar
-//! [`mpsc`]: crate::sync::mpsc
-//! [`Mutex`]: crate::sync::Mutex
-//! [`Once`]: crate::sync::Once
-//! [`RwLock`]: crate::sync::RwLock
-
-#![stable(feature = "rust1", since = "1.0.0")]
-
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use alloc_crate::sync::{Arc, Weak};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use core::sync::atomic;
-
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::barrier::{Barrier, BarrierWaitResult};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::condvar::{Condvar, WaitTimeoutResult};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::mutex::{Mutex, MutexGuard};
-#[stable(feature = "rust1", since = "1.0.0")]
-#[allow(deprecated)]
-pub use self::once::{Once, OnceState, ONCE_INIT};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::rwlock::{RwLock, RwLockReadGuard, RwLockWriteGuard};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use crate::sys_common::poison::{LockResult, PoisonError, TryLockError, TryLockResult};
-
-pub mod mpsc;
-
-mod barrier;
-mod condvar;
-mod mutex;
-mod once;
-mod rwlock;