summaryrefslogtreecommitdiff
path: root/src/libstd/sync
diff options
context:
space:
mode:
Diffstat (limited to 'src/libstd/sync')
-rw-r--r--src/libstd/sync/barrier.rs215
-rw-r--r--src/libstd/sync/condvar.rs818
-rw-r--r--src/libstd/sync/mod.rs179
-rw-r--r--src/libstd/sync/mpsc/blocking.rs79
-rw-r--r--src/libstd/sync/mpsc/cache_aligned.rs27
-rw-r--r--src/libstd/sync/mpsc/mod.rs3033
-rw-r--r--src/libstd/sync/mpsc/mpsc_queue.rs165
-rw-r--r--src/libstd/sync/mpsc/oneshot.rs307
-rw-r--r--src/libstd/sync/mpsc/shared.rs489
-rw-r--r--src/libstd/sync/mpsc/spsc_queue.rs338
-rw-r--r--src/libstd/sync/mpsc/stream.rs453
-rw-r--r--src/libstd/sync/mpsc/sync.rs495
-rw-r--r--src/libstd/sync/mutex.rs767
-rw-r--r--src/libstd/sync/once.rs690
-rw-r--r--src/libstd/sync/rwlock.rs799
15 files changed, 0 insertions, 8854 deletions
diff --git a/src/libstd/sync/barrier.rs b/src/libstd/sync/barrier.rs
deleted file mode 100644
index 01314370ce3..00000000000
--- a/src/libstd/sync/barrier.rs
+++ /dev/null
@@ -1,215 +0,0 @@
-use crate::fmt;
-use crate::sync::{Condvar, Mutex};
-
-/// A barrier enables multiple threads to synchronize the beginning
-/// of some computation.
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::{Arc, Barrier};
-/// use std::thread;
-///
-/// let mut handles = Vec::with_capacity(10);
-/// let barrier = Arc::new(Barrier::new(10));
-/// for _ in 0..10 {
-/// let c = barrier.clone();
-/// // The same messages will be printed together.
-/// // You will NOT see any interleaving.
-/// handles.push(thread::spawn(move|| {
-/// println!("before wait");
-/// c.wait();
-/// println!("after wait");
-/// }));
-/// }
-/// // Wait for other threads to finish.
-/// for handle in handles {
-/// handle.join().unwrap();
-/// }
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct Barrier {
- lock: Mutex<BarrierState>,
- cvar: Condvar,
- num_threads: usize,
-}
-
-// The inner state of a double barrier
-struct BarrierState {
- count: usize,
- generation_id: usize,
-}
-
-/// A `BarrierWaitResult` is returned by [`wait`] when all threads in the [`Barrier`]
-/// have rendezvoused.
-///
-/// [`wait`]: struct.Barrier.html#method.wait
-/// [`Barrier`]: struct.Barrier.html
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::Barrier;
-///
-/// let barrier = Barrier::new(1);
-/// let barrier_wait_result = barrier.wait();
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct BarrierWaitResult(bool);
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for Barrier {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("Barrier { .. }")
- }
-}
-
-impl Barrier {
- /// Creates a new barrier that can block a given number of threads.
- ///
- /// A barrier will block `n`-1 threads which call [`wait`] and then wake up
- /// all threads at once when the `n`th thread calls [`wait`].
- ///
- /// [`wait`]: #method.wait
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Barrier;
- ///
- /// let barrier = Barrier::new(10);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn new(n: usize) -> Barrier {
- Barrier {
- lock: Mutex::new(BarrierState { count: 0, generation_id: 0 }),
- cvar: Condvar::new(),
- num_threads: n,
- }
- }
-
- /// Blocks the current thread until all threads have rendezvoused here.
- ///
- /// Barriers are re-usable after all threads have rendezvoused once, and can
- /// be used continuously.
- ///
- /// A single (arbitrary) thread will receive a [`BarrierWaitResult`] that
- /// returns `true` from [`is_leader`] when returning from this function, and
- /// all other threads will receive a result that will return `false` from
- /// [`is_leader`].
- ///
- /// [`BarrierWaitResult`]: struct.BarrierWaitResult.html
- /// [`is_leader`]: struct.BarrierWaitResult.html#method.is_leader
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Barrier};
- /// use std::thread;
- ///
- /// let mut handles = Vec::with_capacity(10);
- /// let barrier = Arc::new(Barrier::new(10));
- /// for _ in 0..10 {
- /// let c = barrier.clone();
- /// // The same messages will be printed together.
- /// // You will NOT see any interleaving.
- /// handles.push(thread::spawn(move|| {
- /// println!("before wait");
- /// c.wait();
- /// println!("after wait");
- /// }));
- /// }
- /// // Wait for other threads to finish.
- /// for handle in handles {
- /// handle.join().unwrap();
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn wait(&self) -> BarrierWaitResult {
- let mut lock = self.lock.lock().unwrap();
- let local_gen = lock.generation_id;
- lock.count += 1;
- if lock.count < self.num_threads {
- // We need a while loop to guard against spurious wakeups.
- // http://en.wikipedia.org/wiki/Spurious_wakeup
- while local_gen == lock.generation_id && lock.count < self.num_threads {
- lock = self.cvar.wait(lock).unwrap();
- }
- BarrierWaitResult(false)
- } else {
- lock.count = 0;
- lock.generation_id = lock.generation_id.wrapping_add(1);
- self.cvar.notify_all();
- BarrierWaitResult(true)
- }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for BarrierWaitResult {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("BarrierWaitResult").field("is_leader", &self.is_leader()).finish()
- }
-}
-
-impl BarrierWaitResult {
- /// Returns `true` if this thread from [`wait`] is the "leader thread".
- ///
- /// Only one thread will have `true` returned from their result, all other
- /// threads will have `false` returned.
- ///
- /// [`wait`]: struct.Barrier.html#method.wait
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Barrier;
- ///
- /// let barrier = Barrier::new(1);
- /// let barrier_wait_result = barrier.wait();
- /// println!("{:?}", barrier_wait_result.is_leader());
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn is_leader(&self) -> bool {
- self.0
- }
-}
-
-#[cfg(test)]
-mod tests {
- use crate::sync::mpsc::{channel, TryRecvError};
- use crate::sync::{Arc, Barrier};
- use crate::thread;
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn test_barrier() {
- const N: usize = 10;
-
- let barrier = Arc::new(Barrier::new(N));
- let (tx, rx) = channel();
-
- for _ in 0..N - 1 {
- let c = barrier.clone();
- let tx = tx.clone();
- thread::spawn(move || {
- tx.send(c.wait().is_leader()).unwrap();
- });
- }
-
- // At this point, all spawned threads should be blocked,
- // so we shouldn't get anything from the port
- assert!(matches!(rx.try_recv(), Err(TryRecvError::Empty)));
-
- let mut leader_found = barrier.wait().is_leader();
-
- // Now, the barrier is cleared and we should get data.
- for _ in 0..N - 1 {
- if rx.recv().unwrap() {
- assert!(!leader_found);
- leader_found = true;
- }
- }
- assert!(leader_found);
- }
-}
diff --git a/src/libstd/sync/condvar.rs b/src/libstd/sync/condvar.rs
deleted file mode 100644
index 9b90bfd68b5..00000000000
--- a/src/libstd/sync/condvar.rs
+++ /dev/null
@@ -1,818 +0,0 @@
-use crate::fmt;
-use crate::sync::atomic::{AtomicUsize, Ordering};
-use crate::sync::{mutex, MutexGuard, PoisonError};
-use crate::sys_common::condvar as sys;
-use crate::sys_common::mutex as sys_mutex;
-use crate::sys_common::poison::{self, LockResult};
-use crate::time::{Duration, Instant};
-
-/// A type indicating whether a timed wait on a condition variable returned
-/// due to a time out or not.
-///
-/// It is returned by the [`wait_timeout`] method.
-///
-/// [`wait_timeout`]: struct.Condvar.html#method.wait_timeout
-#[derive(Debug, PartialEq, Eq, Copy, Clone)]
-#[stable(feature = "wait_timeout", since = "1.5.0")]
-pub struct WaitTimeoutResult(bool);
-
-impl WaitTimeoutResult {
- /// Returns `true` if the wait was known to have timed out.
- ///
- /// # Examples
- ///
- /// This example spawns a thread which will update the boolean value and
- /// then wait 100 milliseconds before notifying the condvar.
- ///
- /// The main thread will wait with a timeout on the condvar and then leave
- /// once the boolean has been updated and notified.
- ///
- /// ```
- /// use std::sync::{Arc, Condvar, Mutex};
- /// use std::thread;
- /// use std::time::Duration;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move || {
- /// let (lock, cvar) = &*pair2;
- ///
- /// // Let's wait 20 milliseconds before notifying the condvar.
- /// thread::sleep(Duration::from_millis(20));
- ///
- /// let mut started = lock.lock().unwrap();
- /// // We update the boolean value.
- /// *started = true;
- /// cvar.notify_one();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// loop {
- /// // Let's put a timeout on the condvar's wait.
- /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
- /// // 10 milliseconds have passed, or maybe the value changed!
- /// started = result.0;
- /// if *started == true {
- /// // We received the notification and the value has been updated, we can leave.
- /// break
- /// }
- /// }
- /// ```
- #[stable(feature = "wait_timeout", since = "1.5.0")]
- pub fn timed_out(&self) -> bool {
- self.0
- }
-}
-
-/// A Condition Variable
-///
-/// Condition variables represent the ability to block a thread such that it
-/// consumes no CPU time while waiting for an event to occur. Condition
-/// variables are typically associated with a boolean predicate (a condition)
-/// and a mutex. The predicate is always verified inside of the mutex before
-/// determining that a thread must block.
-///
-/// Functions in this module will block the current **thread** of execution and
-/// are bindings to system-provided condition variables where possible. Note
-/// that this module places one additional restriction over the system condition
-/// variables: each condvar can be used with precisely one mutex at runtime. Any
-/// attempt to use multiple mutexes on the same condition variable will result
-/// in a runtime panic. If this is not desired, then the unsafe primitives in
-/// `sys` do not have this restriction but may result in undefined behavior.
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::{Arc, Mutex, Condvar};
-/// use std::thread;
-///
-/// let pair = Arc::new((Mutex::new(false), Condvar::new()));
-/// let pair2 = pair.clone();
-///
-/// // Inside of our lock, spawn a new thread, and then wait for it to start.
-/// thread::spawn(move|| {
-/// let (lock, cvar) = &*pair2;
-/// let mut started = lock.lock().unwrap();
-/// *started = true;
-/// // We notify the condvar that the value has changed.
-/// cvar.notify_one();
-/// });
-///
-/// // Wait for the thread to start up.
-/// let (lock, cvar) = &*pair;
-/// let mut started = lock.lock().unwrap();
-/// while !*started {
-/// started = cvar.wait(started).unwrap();
-/// }
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct Condvar {
- inner: Box<sys::Condvar>,
- mutex: AtomicUsize,
-}
-
-impl Condvar {
- /// Creates a new condition variable which is ready to be waited on and
- /// notified.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Condvar;
- ///
- /// let condvar = Condvar::new();
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn new() -> Condvar {
- let mut c = Condvar { inner: box sys::Condvar::new(), mutex: AtomicUsize::new(0) };
- unsafe {
- c.inner.init();
- }
- c
- }
-
- /// Blocks the current thread until this condition variable receives a
- /// notification.
- ///
- /// This function will atomically unlock the mutex specified (represented by
- /// `guard`) and block the current thread. This means that any calls
- /// to [`notify_one`] or [`notify_all`] which happen logically after the
- /// mutex is unlocked are candidates to wake this thread up. When this
- /// function call returns, the lock specified will have been re-acquired.
- ///
- /// Note that this function is susceptible to spurious wakeups. Condition
- /// variables normally have a boolean predicate associated with them, and
- /// the predicate must always be checked each time this function returns to
- /// protect against spurious wakeups.
- ///
- /// # Errors
- ///
- /// This function will return an error if the mutex being waited on is
- /// poisoned when this thread re-acquires the lock. For more information,
- /// see information about [poisoning] on the [`Mutex`] type.
- ///
- /// # Panics
- ///
- /// This function will [`panic!`] if it is used with more than one mutex
- /// over time. Each condition variable is dynamically bound to exactly one
- /// mutex to ensure defined behavior across platforms. If this functionality
- /// is not desired, then unsafe primitives in `sys` are provided.
- ///
- /// [`notify_one`]: #method.notify_one
- /// [`notify_all`]: #method.notify_all
- /// [poisoning]: ../sync/struct.Mutex.html#poisoning
- /// [`Mutex`]: ../sync/struct.Mutex.html
- /// [`panic!`]: ../../std/macro.panic.html
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut started = lock.lock().unwrap();
- /// *started = true;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
- /// while !*started {
- /// started = cvar.wait(started).unwrap();
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn wait<'a, T>(&self, guard: MutexGuard<'a, T>) -> LockResult<MutexGuard<'a, T>> {
- let poisoned = unsafe {
- let lock = mutex::guard_lock(&guard);
- self.verify(lock);
- self.inner.wait(lock);
- mutex::guard_poison(&guard).get()
- };
- if poisoned { Err(PoisonError::new(guard)) } else { Ok(guard) }
- }
-
- /// Blocks the current thread until this condition variable receives a
- /// notification and the provided condition is false.
- ///
- /// This function will atomically unlock the mutex specified (represented by
- /// `guard`) and block the current thread. This means that any calls
- /// to [`notify_one`] or [`notify_all`] which happen logically after the
- /// mutex is unlocked are candidates to wake this thread up. When this
- /// function call returns, the lock specified will have been re-acquired.
- ///
- /// # Errors
- ///
- /// This function will return an error if the mutex being waited on is
- /// poisoned when this thread re-acquires the lock. For more information,
- /// see information about [poisoning] on the [`Mutex`] type.
- ///
- /// [`notify_one`]: #method.notify_one
- /// [`notify_all`]: #method.notify_all
- /// [poisoning]: ../sync/struct.Mutex.html#poisoning
- /// [`Mutex`]: ../sync/struct.Mutex.html
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- ///
- /// let pair = Arc::new((Mutex::new(true), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut pending = lock.lock().unwrap();
- /// *pending = false;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// // As long as the value inside the `Mutex<bool>` is `true`, we wait.
- /// let _guard = cvar.wait_while(lock.lock().unwrap(), |pending| { *pending }).unwrap();
- /// ```
- #[stable(feature = "wait_until", since = "1.42.0")]
- pub fn wait_while<'a, T, F>(
- &self,
- mut guard: MutexGuard<'a, T>,
- mut condition: F,
- ) -> LockResult<MutexGuard<'a, T>>
- where
- F: FnMut(&mut T) -> bool,
- {
- while condition(&mut *guard) {
- guard = self.wait(guard)?;
- }
- Ok(guard)
- }
-
- /// Waits on this condition variable for a notification, timing out after a
- /// specified duration.
- ///
- /// The semantics of this function are equivalent to [`wait`]
- /// except that the thread will be blocked for roughly no longer
- /// than `ms` milliseconds. This method should not be used for
- /// precise timing due to anomalies such as preemption or platform
- /// differences that may not cause the maximum amount of time
- /// waited to be precisely `ms`.
- ///
- /// Note that the best effort is made to ensure that the time waited is
- /// measured with a monotonic clock, and not affected by the changes made to
- /// the system time.
- ///
- /// The returned boolean is `false` only if the timeout is known
- /// to have elapsed.
- ///
- /// Like [`wait`], the lock specified will be re-acquired when this function
- /// returns, regardless of whether the timeout elapsed or not.
- ///
- /// [`wait`]: #method.wait
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut started = lock.lock().unwrap();
- /// *started = true;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
- /// loop {
- /// let result = cvar.wait_timeout_ms(started, 10).unwrap();
- /// // 10 milliseconds have passed, or maybe the value changed!
- /// started = result.0;
- /// if *started == true {
- /// // We received the notification and the value has been updated, we can leave.
- /// break
- /// }
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::sync::Condvar::wait_timeout`")]
- pub fn wait_timeout_ms<'a, T>(
- &self,
- guard: MutexGuard<'a, T>,
- ms: u32,
- ) -> LockResult<(MutexGuard<'a, T>, bool)> {
- let res = self.wait_timeout(guard, Duration::from_millis(ms as u64));
- poison::map_result(res, |(a, b)| (a, !b.timed_out()))
- }
-
- /// Waits on this condition variable for a notification, timing out after a
- /// specified duration.
- ///
- /// The semantics of this function are equivalent to [`wait`] except that
- /// the thread will be blocked for roughly no longer than `dur`. This
- /// method should not be used for precise timing due to anomalies such as
- /// preemption or platform differences that may not cause the maximum
- /// amount of time waited to be precisely `dur`.
- ///
- /// Note that the best effort is made to ensure that the time waited is
- /// measured with a monotonic clock, and not affected by the changes made to
- /// the system time. This function is susceptible to spurious wakeups.
- /// Condition variables normally have a boolean predicate associated with
- /// them, and the predicate must always be checked each time this function
- /// returns to protect against spurious wakeups. Additionally, it is
- /// typically desirable for the timeout to not exceed some duration in
- /// spite of spurious wakes, thus the sleep-duration is decremented by the
- /// amount slept. Alternatively, use the `wait_timeout_while` method
- /// to wait with a timeout while a predicate is true.
- ///
- /// The returned [`WaitTimeoutResult`] value indicates if the timeout is
- /// known to have elapsed.
- ///
- /// Like [`wait`], the lock specified will be re-acquired when this function
- /// returns, regardless of whether the timeout elapsed or not.
- ///
- /// [`wait`]: #method.wait
- /// [`wait_timeout_while`]: #method.wait_timeout_while
- /// [`WaitTimeoutResult`]: struct.WaitTimeoutResult.html
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- /// use std::time::Duration;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut started = lock.lock().unwrap();
- /// *started = true;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // wait for the thread to start up
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// // as long as the value inside the `Mutex<bool>` is `false`, we wait
- /// loop {
- /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
- /// // 10 milliseconds have passed, or maybe the value changed!
- /// started = result.0;
- /// if *started == true {
- /// // We received the notification and the value has been updated, we can leave.
- /// break
- /// }
- /// }
- /// ```
- #[stable(feature = "wait_timeout", since = "1.5.0")]
- pub fn wait_timeout<'a, T>(
- &self,
- guard: MutexGuard<'a, T>,
- dur: Duration,
- ) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)> {
- let (poisoned, result) = unsafe {
- let lock = mutex::guard_lock(&guard);
- self.verify(lock);
- let success = self.inner.wait_timeout(lock, dur);
- (mutex::guard_poison(&guard).get(), WaitTimeoutResult(!success))
- };
- if poisoned { Err(PoisonError::new((guard, result))) } else { Ok((guard, result)) }
- }
-
- /// Waits on this condition variable for a notification, timing out after a
- /// specified duration.
- ///
- /// The semantics of this function are equivalent to [`wait_while`] except
- /// that the thread will be blocked for roughly no longer than `dur`. This
- /// method should not be used for precise timing due to anomalies such as
- /// preemption or platform differences that may not cause the maximum
- /// amount of time waited to be precisely `dur`.
- ///
- /// Note that the best effort is made to ensure that the time waited is
- /// measured with a monotonic clock, and not affected by the changes made to
- /// the system time.
- ///
- /// The returned [`WaitTimeoutResult`] value indicates if the timeout is
- /// known to have elapsed without the condition being met.
- ///
- /// Like [`wait_while`], the lock specified will be re-acquired when this
- /// function returns, regardless of whether the timeout elapsed or not.
- ///
- /// [`wait_while`]: #method.wait_while
- /// [`wait_timeout`]: #method.wait_timeout
- /// [`WaitTimeoutResult`]: struct.WaitTimeoutResult.html
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- /// use std::time::Duration;
- ///
- /// let pair = Arc::new((Mutex::new(true), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut pending = lock.lock().unwrap();
- /// *pending = false;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // wait for the thread to start up
- /// let (lock, cvar) = &*pair;
- /// let result = cvar.wait_timeout_while(
- /// lock.lock().unwrap(),
- /// Duration::from_millis(100),
- /// |&mut pending| pending,
- /// ).unwrap();
- /// if result.1.timed_out() {
- /// // timed-out without the condition ever evaluating to false.
- /// }
- /// // access the locked mutex via result.0
- /// ```
- #[stable(feature = "wait_timeout_until", since = "1.42.0")]
- pub fn wait_timeout_while<'a, T, F>(
- &self,
- mut guard: MutexGuard<'a, T>,
- dur: Duration,
- mut condition: F,
- ) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)>
- where
- F: FnMut(&mut T) -> bool,
- {
- let start = Instant::now();
- loop {
- if !condition(&mut *guard) {
- return Ok((guard, WaitTimeoutResult(false)));
- }
- let timeout = match dur.checked_sub(start.elapsed()) {
- Some(timeout) => timeout,
- None => return Ok((guard, WaitTimeoutResult(true))),
- };
- guard = self.wait_timeout(guard, timeout)?.0;
- }
- }
-
- /// Wakes up one blocked thread on this condvar.
- ///
- /// If there is a blocked thread on this condition variable, then it will
- /// be woken up from its call to [`wait`] or [`wait_timeout`]. Calls to
- /// `notify_one` are not buffered in any way.
- ///
- /// To wake up all threads, see [`notify_all`].
- ///
- /// [`wait`]: #method.wait
- /// [`wait_timeout`]: #method.wait_timeout
- /// [`notify_all`]: #method.notify_all
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut started = lock.lock().unwrap();
- /// *started = true;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_one();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
- /// while !*started {
- /// started = cvar.wait(started).unwrap();
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn notify_one(&self) {
- unsafe { self.inner.notify_one() }
- }
-
- /// Wakes up all blocked threads on this condvar.
- ///
- /// This method will ensure that any current waiters on the condition
- /// variable are awoken. Calls to `notify_all()` are not buffered in any
- /// way.
- ///
- /// To wake up only one thread, see [`notify_one`].
- ///
- /// [`notify_one`]: #method.notify_one
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex, Condvar};
- /// use std::thread;
- ///
- /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
- /// let pair2 = pair.clone();
- ///
- /// thread::spawn(move|| {
- /// let (lock, cvar) = &*pair2;
- /// let mut started = lock.lock().unwrap();
- /// *started = true;
- /// // We notify the condvar that the value has changed.
- /// cvar.notify_all();
- /// });
- ///
- /// // Wait for the thread to start up.
- /// let (lock, cvar) = &*pair;
- /// let mut started = lock.lock().unwrap();
- /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
- /// while !*started {
- /// started = cvar.wait(started).unwrap();
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn notify_all(&self) {
- unsafe { self.inner.notify_all() }
- }
-
- fn verify(&self, mutex: &sys_mutex::Mutex) {
- let addr = mutex as *const _ as usize;
- match self.mutex.compare_and_swap(0, addr, Ordering::SeqCst) {
- // If we got out 0, then we have successfully bound the mutex to
- // this cvar.
- 0 => {}
-
- // If we get out a value that's the same as `addr`, then someone
- // already beat us to the punch.
- n if n == addr => {}
-
- // Anything else and we're using more than one mutex on this cvar,
- // which is currently disallowed.
- _ => panic!(
- "attempted to use a condition variable with two \
- mutexes"
- ),
- }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for Condvar {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("Condvar { .. }")
- }
-}
-
-#[stable(feature = "condvar_default", since = "1.10.0")]
-impl Default for Condvar {
- /// Creates a `Condvar` which is ready to be waited on and notified.
- fn default() -> Condvar {
- Condvar::new()
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl Drop for Condvar {
- fn drop(&mut self) {
- unsafe { self.inner.destroy() }
- }
-}
-
-#[cfg(test)]
-mod tests {
- use crate::sync::atomic::{AtomicBool, Ordering};
- use crate::sync::mpsc::channel;
- use crate::sync::{Arc, Condvar, Mutex};
- use crate::thread;
- use crate::time::Duration;
-
- #[test]
- fn smoke() {
- let c = Condvar::new();
- c.notify_one();
- c.notify_all();
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn notify_one() {
- let m = Arc::new(Mutex::new(()));
- let m2 = m.clone();
- let c = Arc::new(Condvar::new());
- let c2 = c.clone();
-
- let g = m.lock().unwrap();
- let _t = thread::spawn(move || {
- let _g = m2.lock().unwrap();
- c2.notify_one();
- });
- let g = c.wait(g).unwrap();
- drop(g);
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn notify_all() {
- const N: usize = 10;
-
- let data = Arc::new((Mutex::new(0), Condvar::new()));
- let (tx, rx) = channel();
- for _ in 0..N {
- let data = data.clone();
- let tx = tx.clone();
- thread::spawn(move || {
- let &(ref lock, ref cond) = &*data;
- let mut cnt = lock.lock().unwrap();
- *cnt += 1;
- if *cnt == N {
- tx.send(()).unwrap();
- }
- while *cnt != 0 {
- cnt = cond.wait(cnt).unwrap();
- }
- tx.send(()).unwrap();
- });
- }
- drop(tx);
-
- let &(ref lock, ref cond) = &*data;
- rx.recv().unwrap();
- let mut cnt = lock.lock().unwrap();
- *cnt = 0;
- cond.notify_all();
- drop(cnt);
-
- for _ in 0..N {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_while() {
- let pair = Arc::new((Mutex::new(false), Condvar::new()));
- let pair2 = pair.clone();
-
- // Inside of our lock, spawn a new thread, and then wait for it to start.
- thread::spawn(move || {
- let &(ref lock, ref cvar) = &*pair2;
- let mut started = lock.lock().unwrap();
- *started = true;
- // We notify the condvar that the value has changed.
- cvar.notify_one();
- });
-
- // Wait for the thread to start up.
- let &(ref lock, ref cvar) = &*pair;
- let guard = cvar.wait_while(lock.lock().unwrap(), |started| !*started);
- assert!(*guard.unwrap());
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_timeout_wait() {
- let m = Arc::new(Mutex::new(()));
- let c = Arc::new(Condvar::new());
-
- loop {
- let g = m.lock().unwrap();
- let (_g, no_timeout) = c.wait_timeout(g, Duration::from_millis(1)).unwrap();
- // spurious wakeups mean this isn't necessarily true
- // so execute test again, if not timeout
- if !no_timeout.timed_out() {
- continue;
- }
-
- break;
- }
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_timeout_while_wait() {
- let m = Arc::new(Mutex::new(()));
- let c = Arc::new(Condvar::new());
-
- let g = m.lock().unwrap();
- let (_g, wait) = c.wait_timeout_while(g, Duration::from_millis(1), |_| true).unwrap();
- // no spurious wakeups. ensure it timed-out
- assert!(wait.timed_out());
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_timeout_while_instant_satisfy() {
- let m = Arc::new(Mutex::new(()));
- let c = Arc::new(Condvar::new());
-
- let g = m.lock().unwrap();
- let (_g, wait) = c.wait_timeout_while(g, Duration::from_millis(0), |_| false).unwrap();
- // ensure it didn't time-out even if we were not given any time.
- assert!(!wait.timed_out());
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_timeout_while_wake() {
- let pair = Arc::new((Mutex::new(false), Condvar::new()));
- let pair_copy = pair.clone();
-
- let &(ref m, ref c) = &*pair;
- let g = m.lock().unwrap();
- let _t = thread::spawn(move || {
- let &(ref lock, ref cvar) = &*pair_copy;
- let mut started = lock.lock().unwrap();
- thread::sleep(Duration::from_millis(1));
- *started = true;
- cvar.notify_one();
- });
- let (g2, wait) = c
- .wait_timeout_while(g, Duration::from_millis(u64::MAX), |&mut notified| !notified)
- .unwrap();
- // ensure it didn't time-out even if we were not given any time.
- assert!(!wait.timed_out());
- assert!(*g2);
- }
-
- #[test]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn wait_timeout_wake() {
- let m = Arc::new(Mutex::new(()));
- let c = Arc::new(Condvar::new());
-
- loop {
- let g = m.lock().unwrap();
-
- let c2 = c.clone();
- let m2 = m.clone();
-
- let notified = Arc::new(AtomicBool::new(false));
- let notified_copy = notified.clone();
-
- let t = thread::spawn(move || {
- let _g = m2.lock().unwrap();
- thread::sleep(Duration::from_millis(1));
- notified_copy.store(true, Ordering::SeqCst);
- c2.notify_one();
- });
- let (g, timeout_res) = c.wait_timeout(g, Duration::from_millis(u64::MAX)).unwrap();
- assert!(!timeout_res.timed_out());
- // spurious wakeups mean this isn't necessarily true
- // so execute test again, if not notified
- if !notified.load(Ordering::SeqCst) {
- t.join().unwrap();
- continue;
- }
- drop(g);
-
- t.join().unwrap();
-
- break;
- }
- }
-
- #[test]
- #[should_panic]
- #[cfg_attr(target_os = "emscripten", ignore)]
- fn two_mutexes() {
- let m = Arc::new(Mutex::new(()));
- let m2 = m.clone();
- let c = Arc::new(Condvar::new());
- let c2 = c.clone();
-
- let mut g = m.lock().unwrap();
- let _t = thread::spawn(move || {
- let _g = m2.lock().unwrap();
- c2.notify_one();
- });
- g = c.wait(g).unwrap();
- drop(g);
-
- let m = Mutex::new(());
- let _ = c.wait(m.lock().unwrap()).unwrap();
- }
-}
diff --git a/src/libstd/sync/mod.rs b/src/libstd/sync/mod.rs
deleted file mode 100644
index b6699910b07..00000000000
--- a/src/libstd/sync/mod.rs
+++ /dev/null
@@ -1,179 +0,0 @@
-//! Useful synchronization primitives.
-//!
-//! ## The need for synchronization
-//!
-//! Conceptually, a Rust program is a series of operations which will
-//! be executed on a computer. The timeline of events happening in the
-//! program is consistent with the order of the operations in the code.
-//!
-//! Consider the following code, operating on some global static variables:
-//!
-//! ```rust
-//! static mut A: u32 = 0;
-//! static mut B: u32 = 0;
-//! static mut C: u32 = 0;
-//!
-//! fn main() {
-//! unsafe {
-//! A = 3;
-//! B = 4;
-//! A = A + B;
-//! C = B;
-//! println!("{} {} {}", A, B, C);
-//! C = A;
-//! }
-//! }
-//! ```
-//!
-//! It appears as if some variables stored in memory are changed, an addition
-//! is performed, result is stored in `A` and the variable `C` is
-//! modified twice.
-//!
-//! When only a single thread is involved, the results are as expected:
-//! the line `7 4 4` gets printed.
-//!
-//! As for what happens behind the scenes, when optimizations are enabled the
-//! final generated machine code might look very different from the code:
-//!
-//! - The first store to `C` might be moved before the store to `A` or `B`,
-//! _as if_ we had written `C = 4; A = 3; B = 4`.
-//!
-//! - Assignment of `A + B` to `A` might be removed, since the sum can be stored
-//! in a temporary location until it gets printed, with the global variable
-//! never getting updated.
-//!
-//! - The final result could be determined just by looking at the code
-//! at compile time, so [constant folding] might turn the whole
-//! block into a simple `println!("7 4 4")`.
-//!
-//! The compiler is allowed to perform any combination of these
-//! optimizations, as long as the final optimized code, when executed,
-//! produces the same results as the one without optimizations.
-//!
-//! Due to the [concurrency] involved in modern computers, assumptions
-//! about the program's execution order are often wrong. Access to
-//! global variables can lead to nondeterministic results, **even if**
-//! compiler optimizations are disabled, and it is **still possible**
-//! to introduce synchronization bugs.
-//!
-//! Note that thanks to Rust's safety guarantees, accessing global (static)
-//! variables requires `unsafe` code, assuming we don't use any of the
-//! synchronization primitives in this module.
-//!
-//! [constant folding]: https://en.wikipedia.org/wiki/Constant_folding
-//! [concurrency]: https://en.wikipedia.org/wiki/Concurrency_(computer_science)
-//!
-//! ## Out-of-order execution
-//!
-//! Instructions can execute in a different order from the one we define, due to
-//! various reasons:
-//!
-//! - The **compiler** reordering instructions: If the compiler can issue an
-//! instruction at an earlier point, it will try to do so. For example, it
-//! might hoist memory loads at the top of a code block, so that the CPU can
-//! start [prefetching] the values from memory.
-//!
-//! In single-threaded scenarios, this can cause issues when writing
-//! signal handlers or certain kinds of low-level code.
-//! Use [compiler fences] to prevent this reordering.
-//!
-//! - A **single processor** executing instructions [out-of-order]:
-//! Modern CPUs are capable of [superscalar] execution,
-//! i.e., multiple instructions might be executing at the same time,
-//! even though the machine code describes a sequential process.
-//!
-//! This kind of reordering is handled transparently by the CPU.
-//!
-//! - A **multiprocessor** system executing multiple hardware threads
-//! at the same time: In multi-threaded scenarios, you can use two
-//! kinds of primitives to deal with synchronization:
-//! - [memory fences] to ensure memory accesses are made visible to
-//! other CPUs in the right order.
-//! - [atomic operations] to ensure simultaneous access to the same
-//! memory location doesn't lead to undefined behavior.
-//!
-//! [prefetching]: https://en.wikipedia.org/wiki/Cache_prefetching
-//! [compiler fences]: crate::sync::atomic::compiler_fence
-//! [out-of-order]: https://en.wikipedia.org/wiki/Out-of-order_execution
-//! [superscalar]: https://en.wikipedia.org/wiki/Superscalar_processor
-//! [memory fences]: crate::sync::atomic::fence
-//! [atomic operations]: crate::sync::atomic
-//!
-//! ## Higher-level synchronization objects
-//!
-//! Most of the low-level synchronization primitives are quite error-prone and
-//! inconvenient to use, which is why the standard library also exposes some
-//! higher-level synchronization objects.
-//!
-//! These abstractions can be built out of lower-level primitives.
-//! For efficiency, the sync objects in the standard library are usually
-//! implemented with help from the operating system's kernel, which is
-//! able to reschedule the threads while they are blocked on acquiring
-//! a lock.
-//!
-//! The following is an overview of the available synchronization
-//! objects:
-//!
-//! - [`Arc`]: Atomically Reference-Counted pointer, which can be used
-//! in multithreaded environments to prolong the lifetime of some
-//! data until all the threads have finished using it.
-//!
-//! - [`Barrier`]: Ensures multiple threads will wait for each other
-//! to reach a point in the program, before continuing execution all
-//! together.
-//!
-//! - [`Condvar`]: Condition Variable, providing the ability to block
-//! a thread while waiting for an event to occur.
-//!
-//! - [`mpsc`]: Multi-producer, single-consumer queues, used for
-//! message-based communication. Can provide a lightweight
-//! inter-thread synchronisation mechanism, at the cost of some
-//! extra memory.
-//!
-//! - [`Mutex`]: Mutual Exclusion mechanism, which ensures that at
-//! most one thread at a time is able to access some data.
-//!
-//! - [`Once`]: Used for thread-safe, one-time initialization of a
-//! global variable.
-//!
-//! - [`RwLock`]: Provides a mutual exclusion mechanism which allows
-//! multiple readers at the same time, while allowing only one
-//! writer at a time. In some cases, this can be more efficient than
-//! a mutex.
-//!
-//! [`Arc`]: crate::sync::Arc
-//! [`Barrier`]: crate::sync::Barrier
-//! [`Condvar`]: crate::sync::Condvar
-//! [`mpsc`]: crate::sync::mpsc
-//! [`Mutex`]: crate::sync::Mutex
-//! [`Once`]: crate::sync::Once
-//! [`RwLock`]: crate::sync::RwLock
-
-#![stable(feature = "rust1", since = "1.0.0")]
-
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use alloc_crate::sync::{Arc, Weak};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use core::sync::atomic;
-
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::barrier::{Barrier, BarrierWaitResult};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::condvar::{Condvar, WaitTimeoutResult};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::mutex::{Mutex, MutexGuard};
-#[stable(feature = "rust1", since = "1.0.0")]
-#[allow(deprecated)]
-pub use self::once::{Once, OnceState, ONCE_INIT};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use self::rwlock::{RwLock, RwLockReadGuard, RwLockWriteGuard};
-#[stable(feature = "rust1", since = "1.0.0")]
-pub use crate::sys_common::poison::{LockResult, PoisonError, TryLockError, TryLockResult};
-
-pub mod mpsc;
-
-mod barrier;
-mod condvar;
-mod mutex;
-mod once;
-mod rwlock;
diff --git a/src/libstd/sync/mpsc/blocking.rs b/src/libstd/sync/mpsc/blocking.rs
deleted file mode 100644
index d34de6a4fac..00000000000
--- a/src/libstd/sync/mpsc/blocking.rs
+++ /dev/null
@@ -1,79 +0,0 @@
-//! Generic support for building blocking abstractions.
-
-use crate::mem;
-use crate::sync::atomic::{AtomicBool, Ordering};
-use crate::sync::Arc;
-use crate::thread::{self, Thread};
-use crate::time::Instant;
-
-struct Inner {
- thread: Thread,
- woken: AtomicBool,
-}
-
-unsafe impl Send for Inner {}
-unsafe impl Sync for Inner {}
-
-#[derive(Clone)]
-pub struct SignalToken {
- inner: Arc<Inner>,
-}
-
-pub struct WaitToken {
- inner: Arc<Inner>,
-}
-
-impl !Send for WaitToken {}
-
-impl !Sync for WaitToken {}
-
-pub fn tokens() -> (WaitToken, SignalToken) {
- let inner = Arc::new(Inner { thread: thread::current(), woken: AtomicBool::new(false) });
- let wait_token = WaitToken { inner: inner.clone() };
- let signal_token = SignalToken { inner };
- (wait_token, signal_token)
-}
-
-impl SignalToken {
- pub fn signal(&self) -> bool {
- let wake = !self.inner.woken.compare_and_swap(false, true, Ordering::SeqCst);
- if wake {
- self.inner.thread.unpark();
- }
- wake
- }
-
- /// Converts to an unsafe usize value. Useful for storing in a pipe's state
- /// flag.
- #[inline]
- pub unsafe fn cast_to_usize(self) -> usize {
- mem::transmute(self.inner)
- }
-
- /// Converts from an unsafe usize value. Useful for retrieving a pipe's state
- /// flag.
- #[inline]
- pub unsafe fn cast_from_usize(signal_ptr: usize) -> SignalToken {
- SignalToken { inner: mem::transmute(signal_ptr) }
- }
-}
-
-impl WaitToken {
- pub fn wait(self) {
- while !self.inner.woken.load(Ordering::SeqCst) {
- thread::park()
- }
- }
-
- /// Returns `true` if we wake up normally.
- pub fn wait_max_until(self, end: Instant) -> bool {
- while !self.inner.woken.load(Ordering::SeqCst) {
- let now = Instant::now();
- if now >= end {
- return false;
- }
- thread::park_timeout(end - now)
- }
- true
- }
-}
diff --git a/src/libstd/sync/mpsc/cache_aligned.rs b/src/libstd/sync/mpsc/cache_aligned.rs
deleted file mode 100644
index b0842144328..00000000000
--- a/src/libstd/sync/mpsc/cache_aligned.rs
+++ /dev/null
@@ -1,27 +0,0 @@
-use crate::ops::{Deref, DerefMut};
-
-#[derive(Copy, Clone, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[repr(align(64))]
-pub(super) struct Aligner;
-
-#[derive(Copy, Clone, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
-pub(super) struct CacheAligned<T>(pub T, pub Aligner);
-
-impl<T> Deref for CacheAligned<T> {
- type Target = T;
- fn deref(&self) -> &Self::Target {
- &self.0
- }
-}
-
-impl<T> DerefMut for CacheAligned<T> {
- fn deref_mut(&mut self) -> &mut Self::Target {
- &mut self.0
- }
-}
-
-impl<T> CacheAligned<T> {
- pub(super) fn new(t: T) -> Self {
- CacheAligned(t, Aligner)
- }
-}
diff --git a/src/libstd/sync/mpsc/mod.rs b/src/libstd/sync/mpsc/mod.rs
deleted file mode 100644
index 3ff50e9f213..00000000000
--- a/src/libstd/sync/mpsc/mod.rs
+++ /dev/null
@@ -1,3033 +0,0 @@
-// ignore-tidy-filelength
-
-//! Multi-producer, single-consumer FIFO queue communication primitives.
-//!
-//! This module provides message-based communication over channels, concretely
-//! defined among three types:
-//!
-//! * [`Sender`]
-//! * [`SyncSender`]
-//! * [`Receiver`]
-//!
-//! A [`Sender`] or [`SyncSender`] is used to send data to a [`Receiver`]. Both
-//! senders are clone-able (multi-producer) such that many threads can send
-//! simultaneously to one receiver (single-consumer).
-//!
-//! These channels come in two flavors:
-//!
-//! 1. An asynchronous, infinitely buffered channel. The [`channel`] function
-//! will return a `(Sender, Receiver)` tuple where all sends will be
-//! **asynchronous** (they never block). The channel conceptually has an
-//! infinite buffer.
-//!
-//! 2. A synchronous, bounded channel. The [`sync_channel`] function will
-//! return a `(SyncSender, Receiver)` tuple where the storage for pending
-//! messages is a pre-allocated buffer of a fixed size. All sends will be
-//! **synchronous** by blocking until there is buffer space available. Note
-//! that a bound of 0 is allowed, causing the channel to become a "rendezvous"
-//! channel where each sender atomically hands off a message to a receiver.
-//!
-//! [`Sender`]: ../../../std/sync/mpsc/struct.Sender.html
-//! [`SyncSender`]: ../../../std/sync/mpsc/struct.SyncSender.html
-//! [`Receiver`]: ../../../std/sync/mpsc/struct.Receiver.html
-//! [`send`]: ../../../std/sync/mpsc/struct.Sender.html#method.send
-//! [`channel`]: ../../../std/sync/mpsc/fn.channel.html
-//! [`sync_channel`]: ../../../std/sync/mpsc/fn.sync_channel.html
-//!
-//! ## Disconnection
-//!
-//! The send and receive operations on channels will all return a [`Result`]
-//! indicating whether the operation succeeded or not. An unsuccessful operation
-//! is normally indicative of the other half of a channel having "hung up" by
-//! being dropped in its corresponding thread.
-//!
-//! Once half of a channel has been deallocated, most operations can no longer
-//! continue to make progress, so [`Err`] will be returned. Many applications
-//! will continue to [`unwrap`] the results returned from this module,
-//! instigating a propagation of failure among threads if one unexpectedly dies.
-//!
-//! [`Result`]: ../../../std/result/enum.Result.html
-//! [`Err`]: ../../../std/result/enum.Result.html#variant.Err
-//! [`unwrap`]: ../../../std/result/enum.Result.html#method.unwrap
-//!
-//! # Examples
-//!
-//! Simple usage:
-//!
-//! ```
-//! use std::thread;
-//! use std::sync::mpsc::channel;
-//!
-//! // Create a simple streaming channel
-//! let (tx, rx) = channel();
-//! thread::spawn(move|| {
-//! tx.send(10).unwrap();
-//! });
-//! assert_eq!(rx.recv().unwrap(), 10);
-//! ```
-//!
-//! Shared usage:
-//!
-//! ```
-//! use std::thread;
-//! use std::sync::mpsc::channel;
-//!
-//! // Create a shared channel that can be sent along from many threads
-//! // where tx is the sending half (tx for transmission), and rx is the receiving
-//! // half (rx for receiving).
-//! let (tx, rx) = channel();
-//! for i in 0..10 {
-//! let tx = tx.clone();
-//! thread::spawn(move|| {
-//! tx.send(i).unwrap();
-//! });
-//! }
-//!
-//! for _ in 0..10 {
-//! let j = rx.recv().unwrap();
-//! assert!(0 <= j && j < 10);
-//! }
-//! ```
-//!
-//! Propagating panics:
-//!
-//! ```
-//! use std::sync::mpsc::channel;
-//!
-//! // The call to recv() will return an error because the channel has already
-//! // hung up (or been deallocated)
-//! let (tx, rx) = channel::<i32>();
-//! drop(tx);
-//! assert!(rx.recv().is_err());
-//! ```
-//!
-//! Synchronous channels:
-//!
-//! ```
-//! use std::thread;
-//! use std::sync::mpsc::sync_channel;
-//!
-//! let (tx, rx) = sync_channel::<i32>(0);
-//! thread::spawn(move|| {
-//! // This will wait for the parent thread to start receiving
-//! tx.send(53).unwrap();
-//! });
-//! rx.recv().unwrap();
-//! ```
-
-#![stable(feature = "rust1", since = "1.0.0")]
-
-// A description of how Rust's channel implementation works
-//
-// Channels are supposed to be the basic building block for all other
-// concurrent primitives that are used in Rust. As a result, the channel type
-// needs to be highly optimized, flexible, and broad enough for use everywhere.
-//
-// The choice of implementation of all channels is to be built on lock-free data
-// structures. The channels themselves are then consequently also lock-free data
-// structures. As always with lock-free code, this is a very "here be dragons"
-// territory, especially because I'm unaware of any academic papers that have
-// gone into great length about channels of these flavors.
-//
-// ## Flavors of channels
-//
-// From the perspective of a consumer of this library, there is only one flavor
-// of channel. This channel can be used as a stream and cloned to allow multiple
-// senders. Under the hood, however, there are actually three flavors of
-// channels in play.
-//
-// * Flavor::Oneshots - these channels are highly optimized for the one-send use
-// case. They contain as few atomics as possible and
-// involve one and exactly one allocation.
-// * Streams - these channels are optimized for the non-shared use case. They
-// use a different concurrent queue that is more tailored for this
-// use case. The initial allocation of this flavor of channel is not
-// optimized.
-// * Shared - this is the most general form of channel that this module offers,
-// a channel with multiple senders. This type is as optimized as it
-// can be, but the previous two types mentioned are much faster for
-// their use-cases.
-//
-// ## Concurrent queues
-//
-// The basic idea of Rust's Sender/Receiver types is that send() never blocks,
-// but recv() obviously blocks. This means that under the hood there must be
-// some shared and concurrent queue holding all of the actual data.
-//
-// With two flavors of channels, two flavors of queues are also used. We have
-// chosen to use queues from a well-known author that are abbreviated as SPSC
-// and MPSC (single producer, single consumer and multiple producer, single
-// consumer). SPSC queues are used for streams while MPSC queues are used for
-// shared channels.
-//
-// ### SPSC optimizations
-//
-// The SPSC queue found online is essentially a linked list of nodes where one
-// half of the nodes are the "queue of data" and the other half of nodes are a
-// cache of unused nodes. The unused nodes are used such that an allocation is
-// not required on every push() and a free doesn't need to happen on every
-// pop().
-//
-// As found online, however, the cache of nodes is of an infinite size. This
-// means that if a channel at one point in its life had 50k items in the queue,
-// then the queue will always have the capacity for 50k items. I believed that
-// this was an unnecessary limitation of the implementation, so I have altered
-// the queue to optionally have a bound on the cache size.
-//
-// By default, streams will have an unbounded SPSC queue with a small-ish cache
-// size. The hope is that the cache is still large enough to have very fast
-// send() operations while not too large such that millions of channels can
-// coexist at once.
-//
-// ### MPSC optimizations
-//
-// Right now the MPSC queue has not been optimized. Like the SPSC queue, it uses
-// a linked list under the hood to earn its unboundedness, but I have not put
-// forth much effort into having a cache of nodes similar to the SPSC queue.
-//
-// For now, I believe that this is "ok" because shared channels are not the most
-// common type, but soon we may wish to revisit this queue choice and determine
-// another candidate for backend storage of shared channels.
-//
-// ## Overview of the Implementation
-//
-// Now that there's a little background on the concurrent queues used, it's
-// worth going into much more detail about the channels themselves. The basic
-// pseudocode for a send/recv are:
-//
-//
-// send(t) recv()
-// queue.push(t) return if queue.pop()
-// if increment() == -1 deschedule {
-// wakeup() if decrement() > 0
-// cancel_deschedule()
-// }
-// queue.pop()
-//
-// As mentioned before, there are no locks in this implementation, only atomic
-// instructions are used.
-//
-// ### The internal atomic counter
-//
-// Every channel has a shared counter with each half to keep track of the size
-// of the queue. This counter is used to abort descheduling by the receiver and
-// to know when to wake up on the sending side.
-//
-// As seen in the pseudocode, senders will increment this count and receivers
-// will decrement the count. The theory behind this is that if a sender sees a
-// -1 count, it will wake up the receiver, and if the receiver sees a 1+ count,
-// then it doesn't need to block.
-//
-// The recv() method has a beginning call to pop(), and if successful, it needs
-// to decrement the count. It is a crucial implementation detail that this
-// decrement does *not* happen to the shared counter. If this were the case,
-// then it would be possible for the counter to be very negative when there were
-// no receivers waiting, in which case the senders would have to determine when
-// it was actually appropriate to wake up a receiver.
-//
-// Instead, the "steal count" is kept track of separately (not atomically
-// because it's only used by receivers), and then the decrement() call when
-// descheduling will lump in all of the recent steals into one large decrement.
-//
-// The implication of this is that if a sender sees a -1 count, then there's
-// guaranteed to be a waiter waiting!
-//
-// ## Native Implementation
-//
-// A major goal of these channels is to work seamlessly on and off the runtime.
-// All of the previous race conditions have been worded in terms of
-// scheduler-isms (which is obviously not available without the runtime).
-//
-// For now, native usage of channels (off the runtime) will fall back onto
-// mutexes/cond vars for descheduling/atomic decisions. The no-contention path
-// is still entirely lock-free, the "deschedule" blocks above are surrounded by
-// a mutex and the "wakeup" blocks involve grabbing a mutex and signaling on a
-// condition variable.
-//
-// ## Select
-//
-// Being able to support selection over channels has greatly influenced this
-// design, and not only does selection need to work inside the runtime, but also
-// outside the runtime.
-//
-// The implementation is fairly straightforward. The goal of select() is not to
-// return some data, but only to return which channel can receive data without
-// blocking. The implementation is essentially the entire blocking procedure
-// followed by an increment as soon as its woken up. The cancellation procedure
-// involves an increment and swapping out of to_wake to acquire ownership of the
-// thread to unblock.
-//
-// Sadly this current implementation requires multiple allocations, so I have
-// seen the throughput of select() be much worse than it should be. I do not
-// believe that there is anything fundamental that needs to change about these
-// channels, however, in order to support a more efficient select().
-//
-// FIXME: Select is now removed, so these factors are ready to be cleaned up!
-//
-// # Conclusion
-//
-// And now that you've seen all the races that I found and attempted to fix,
-// here's the code for you to find some more!
-
-use crate::cell::UnsafeCell;
-use crate::error;
-use crate::fmt;
-use crate::mem;
-use crate::sync::Arc;
-use crate::time::{Duration, Instant};
-
-mod blocking;
-mod mpsc_queue;
-mod oneshot;
-mod shared;
-mod spsc_queue;
-mod stream;
-mod sync;
-
-mod cache_aligned;
-
-/// The receiving half of Rust's [`channel`] (or [`sync_channel`]) type.
-/// This half can only be owned by one thread.
-///
-/// Messages sent to the channel can be retrieved using [`recv`].
-///
-/// [`channel`]: fn.channel.html
-/// [`sync_channel`]: fn.sync_channel.html
-/// [`recv`]: struct.Receiver.html#method.recv
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-/// use std::time::Duration;
-///
-/// let (send, recv) = channel();
-///
-/// thread::spawn(move || {
-/// send.send("Hello world!").unwrap();
-/// thread::sleep(Duration::from_secs(2)); // block for two seconds
-/// send.send("Delayed for 2 seconds").unwrap();
-/// });
-///
-/// println!("{}", recv.recv().unwrap()); // Received immediately
-/// println!("Waiting...");
-/// println!("{}", recv.recv().unwrap()); // Received after 2 seconds
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct Receiver<T> {
- inner: UnsafeCell<Flavor<T>>,
-}
-
-// The receiver port can be sent from place to place, so long as it
-// is not used to receive non-sendable things.
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: Send> Send for Receiver<T> {}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> !Sync for Receiver<T> {}
-
-/// An iterator over messages on a [`Receiver`], created by [`iter`].
-///
-/// This iterator will block whenever [`next`] is called,
-/// waiting for a new message, and [`None`] will be returned
-/// when the corresponding channel has hung up.
-///
-/// [`iter`]: struct.Receiver.html#method.iter
-/// [`Receiver`]: struct.Receiver.html
-/// [`next`]: ../../../std/iter/trait.Iterator.html#tymethod.next
-/// [`None`]: ../../../std/option/enum.Option.html#variant.None
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-///
-/// let (send, recv) = channel();
-///
-/// thread::spawn(move || {
-/// send.send(1u8).unwrap();
-/// send.send(2u8).unwrap();
-/// send.send(3u8).unwrap();
-/// });
-///
-/// for x in recv.iter() {
-/// println!("Got: {}", x);
-/// }
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-#[derive(Debug)]
-pub struct Iter<'a, T: 'a> {
- rx: &'a Receiver<T>,
-}
-
-/// An iterator that attempts to yield all pending values for a [`Receiver`],
-/// created by [`try_iter`].
-///
-/// [`None`] will be returned when there are no pending values remaining or
-/// if the corresponding channel has hung up.
-///
-/// This iterator will never block the caller in order to wait for data to
-/// become available. Instead, it will return [`None`].
-///
-/// [`Receiver`]: struct.Receiver.html
-/// [`try_iter`]: struct.Receiver.html#method.try_iter
-/// [`None`]: ../../../std/option/enum.Option.html#variant.None
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-/// use std::time::Duration;
-///
-/// let (sender, receiver) = channel();
-///
-/// // Nothing is in the buffer yet
-/// assert!(receiver.try_iter().next().is_none());
-/// println!("Nothing in the buffer...");
-///
-/// thread::spawn(move || {
-/// sender.send(1).unwrap();
-/// sender.send(2).unwrap();
-/// sender.send(3).unwrap();
-/// });
-///
-/// println!("Going to sleep...");
-/// thread::sleep(Duration::from_secs(2)); // block for two seconds
-///
-/// for x in receiver.try_iter() {
-/// println!("Got: {}", x);
-/// }
-/// ```
-#[stable(feature = "receiver_try_iter", since = "1.15.0")]
-#[derive(Debug)]
-pub struct TryIter<'a, T: 'a> {
- rx: &'a Receiver<T>,
-}
-
-/// An owning iterator over messages on a [`Receiver`],
-/// created by **Receiver::into_iter**.
-///
-/// This iterator will block whenever [`next`]
-/// is called, waiting for a new message, and [`None`] will be
-/// returned if the corresponding channel has hung up.
-///
-/// [`Receiver`]: struct.Receiver.html
-/// [`next`]: ../../../std/iter/trait.Iterator.html#tymethod.next
-/// [`None`]: ../../../std/option/enum.Option.html#variant.None
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-///
-/// let (send, recv) = channel();
-///
-/// thread::spawn(move || {
-/// send.send(1u8).unwrap();
-/// send.send(2u8).unwrap();
-/// send.send(3u8).unwrap();
-/// });
-///
-/// for x in recv.into_iter() {
-/// println!("Got: {}", x);
-/// }
-/// ```
-#[stable(feature = "receiver_into_iter", since = "1.1.0")]
-#[derive(Debug)]
-pub struct IntoIter<T> {
- rx: Receiver<T>,
-}
-
-/// The sending-half of Rust's asynchronous [`channel`] type. This half can only be
-/// owned by one thread, but it can be cloned to send to other threads.
-///
-/// Messages can be sent through this channel with [`send`].
-///
-/// [`channel`]: fn.channel.html
-/// [`send`]: struct.Sender.html#method.send
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-///
-/// let (sender, receiver) = channel();
-/// let sender2 = sender.clone();
-///
-/// // First thread owns sender
-/// thread::spawn(move || {
-/// sender.send(1).unwrap();
-/// });
-///
-/// // Second thread owns sender2
-/// thread::spawn(move || {
-/// sender2.send(2).unwrap();
-/// });
-///
-/// let msg = receiver.recv().unwrap();
-/// let msg2 = receiver.recv().unwrap();
-///
-/// assert_eq!(3, msg + msg2);
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct Sender<T> {
- inner: UnsafeCell<Flavor<T>>,
-}
-
-// The send port can be sent from place to place, so long as it
-// is not used to send non-sendable things.
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: Send> Send for Sender<T> {}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> !Sync for Sender<T> {}
-
-/// The sending-half of Rust's synchronous [`sync_channel`] type.
-///
-/// Messages can be sent through this channel with [`send`] or [`try_send`].
-///
-/// [`send`] will block if there is no space in the internal buffer.
-///
-/// [`sync_channel`]: fn.sync_channel.html
-/// [`send`]: struct.SyncSender.html#method.send
-/// [`try_send`]: struct.SyncSender.html#method.try_send
-///
-/// # Examples
-///
-/// ```rust
-/// use std::sync::mpsc::sync_channel;
-/// use std::thread;
-///
-/// // Create a sync_channel with buffer size 2
-/// let (sync_sender, receiver) = sync_channel(2);
-/// let sync_sender2 = sync_sender.clone();
-///
-/// // First thread owns sync_sender
-/// thread::spawn(move || {
-/// sync_sender.send(1).unwrap();
-/// sync_sender.send(2).unwrap();
-/// });
-///
-/// // Second thread owns sync_sender2
-/// thread::spawn(move || {
-/// sync_sender2.send(3).unwrap();
-/// // thread will now block since the buffer is full
-/// println!("Thread unblocked!");
-/// });
-///
-/// let mut msg;
-///
-/// msg = receiver.recv().unwrap();
-/// println!("message {} received", msg);
-///
-/// // "Thread unblocked!" will be printed now
-///
-/// msg = receiver.recv().unwrap();
-/// println!("message {} received", msg);
-///
-/// msg = receiver.recv().unwrap();
-///
-/// println!("message {} received", msg);
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct SyncSender<T> {
- inner: Arc<sync::Packet<T>>,
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: Send> Send for SyncSender<T> {}
-
-/// An error returned from the [`Sender::send`] or [`SyncSender::send`]
-/// function on **channel**s.
-///
-/// A **send** operation can only fail if the receiving end of a channel is
-/// disconnected, implying that the data could never be received. The error
-/// contains the data being sent as a payload so it can be recovered.
-///
-/// [`Sender::send`]: struct.Sender.html#method.send
-/// [`SyncSender::send`]: struct.SyncSender.html#method.send
-#[stable(feature = "rust1", since = "1.0.0")]
-#[derive(PartialEq, Eq, Clone, Copy)]
-pub struct SendError<T>(#[stable(feature = "rust1", since = "1.0.0")] pub T);
-
-/// An error returned from the [`recv`] function on a [`Receiver`].
-///
-/// The [`recv`] operation can only fail if the sending half of a
-/// [`channel`] (or [`sync_channel`]) is disconnected, implying that no further
-/// messages will ever be received.
-///
-/// [`recv`]: struct.Receiver.html#method.recv
-/// [`Receiver`]: struct.Receiver.html
-/// [`channel`]: fn.channel.html
-/// [`sync_channel`]: fn.sync_channel.html
-#[derive(PartialEq, Eq, Clone, Copy, Debug)]
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct RecvError;
-
-/// This enumeration is the list of the possible reasons that [`try_recv`] could
-/// not return data when called. This can occur with both a [`channel`] and
-/// a [`sync_channel`].
-///
-/// [`try_recv`]: struct.Receiver.html#method.try_recv
-/// [`channel`]: fn.channel.html
-/// [`sync_channel`]: fn.sync_channel.html
-#[derive(PartialEq, Eq, Clone, Copy, Debug)]
-#[stable(feature = "rust1", since = "1.0.0")]
-pub enum TryRecvError {
- /// This **channel** is currently empty, but the **Sender**(s) have not yet
- /// disconnected, so data may yet become available.
- #[stable(feature = "rust1", since = "1.0.0")]
- Empty,
-
- /// The **channel**'s sending half has become disconnected, and there will
- /// never be any more data received on it.
- #[stable(feature = "rust1", since = "1.0.0")]
- Disconnected,
-}
-
-/// This enumeration is the list of possible errors that made [`recv_timeout`]
-/// unable to return data when called. This can occur with both a [`channel`] and
-/// a [`sync_channel`].
-///
-/// [`recv_timeout`]: struct.Receiver.html#method.recv_timeout
-/// [`channel`]: fn.channel.html
-/// [`sync_channel`]: fn.sync_channel.html
-#[derive(PartialEq, Eq, Clone, Copy, Debug)]
-#[stable(feature = "mpsc_recv_timeout", since = "1.12.0")]
-pub enum RecvTimeoutError {
- /// This **channel** is currently empty, but the **Sender**(s) have not yet
- /// disconnected, so data may yet become available.
- #[stable(feature = "mpsc_recv_timeout", since = "1.12.0")]
- Timeout,
- /// The **channel**'s sending half has become disconnected, and there will
- /// never be any more data received on it.
- #[stable(feature = "mpsc_recv_timeout", since = "1.12.0")]
- Disconnected,
-}
-
-/// This enumeration is the list of the possible error outcomes for the
-/// [`try_send`] method.
-///
-/// [`try_send`]: struct.SyncSender.html#method.try_send
-#[stable(feature = "rust1", since = "1.0.0")]
-#[derive(PartialEq, Eq, Clone, Copy)]
-pub enum TrySendError<T> {
- /// The data could not be sent on the [`sync_channel`] because it would require that
- /// the callee block to send the data.
- ///
- /// If this is a buffered channel, then the buffer is full at this time. If
- /// this is not a buffered channel, then there is no [`Receiver`] available to
- /// acquire the data.
- ///
- /// [`sync_channel`]: fn.sync_channel.html
- /// [`Receiver`]: struct.Receiver.html
- #[stable(feature = "rust1", since = "1.0.0")]
- Full(#[stable(feature = "rust1", since = "1.0.0")] T),
-
- /// This [`sync_channel`]'s receiving half has disconnected, so the data could not be
- /// sent. The data is returned back to the callee in this case.
- ///
- /// [`sync_channel`]: fn.sync_channel.html
- #[stable(feature = "rust1", since = "1.0.0")]
- Disconnected(#[stable(feature = "rust1", since = "1.0.0")] T),
-}
-
-enum Flavor<T> {
- Oneshot(Arc<oneshot::Packet<T>>),
- Stream(Arc<stream::Packet<T>>),
- Shared(Arc<shared::Packet<T>>),
- Sync(Arc<sync::Packet<T>>),
-}
-
-#[doc(hidden)]
-trait UnsafeFlavor<T> {
- fn inner_unsafe(&self) -> &UnsafeCell<Flavor<T>>;
- unsafe fn inner_mut(&self) -> &mut Flavor<T> {
- &mut *self.inner_unsafe().get()
- }
- unsafe fn inner(&self) -> &Flavor<T> {
- &*self.inner_unsafe().get()
- }
-}
-impl<T> UnsafeFlavor<T> for Sender<T> {
- fn inner_unsafe(&self) -> &UnsafeCell<Flavor<T>> {
- &self.inner
- }
-}
-impl<T> UnsafeFlavor<T> for Receiver<T> {
- fn inner_unsafe(&self) -> &UnsafeCell<Flavor<T>> {
- &self.inner
- }
-}
-
-/// Creates a new asynchronous channel, returning the sender/receiver halves.
-/// All data sent on the [`Sender`] will become available on the [`Receiver`] in
-/// the same order as it was sent, and no [`send`] will block the calling thread
-/// (this channel has an "infinite buffer", unlike [`sync_channel`], which will
-/// block after its buffer limit is reached). [`recv`] will block until a message
-/// is available.
-///
-/// The [`Sender`] can be cloned to [`send`] to the same channel multiple times, but
-/// only one [`Receiver`] is supported.
-///
-/// If the [`Receiver`] is disconnected while trying to [`send`] with the
-/// [`Sender`], the [`send`] method will return a [`SendError`]. Similarly, if the
-/// [`Sender`] is disconnected while trying to [`recv`], the [`recv`] method will
-/// return a [`RecvError`].
-///
-/// [`send`]: struct.Sender.html#method.send
-/// [`recv`]: struct.Receiver.html#method.recv
-/// [`Sender`]: struct.Sender.html
-/// [`Receiver`]: struct.Receiver.html
-/// [`sync_channel`]: fn.sync_channel.html
-/// [`SendError`]: struct.SendError.html
-/// [`RecvError`]: struct.RecvError.html
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::mpsc::channel;
-/// use std::thread;
-///
-/// let (sender, receiver) = channel();
-///
-/// // Spawn off an expensive computation
-/// thread::spawn(move|| {
-/// # fn expensive_computation() {}
-/// sender.send(expensive_computation()).unwrap();
-/// });
-///
-/// // Do some useful work for awhile
-///
-/// // Let's see what that answer was
-/// println!("{:?}", receiver.recv().unwrap());
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
- let a = Arc::new(oneshot::Packet::new());
- (Sender::new(Flavor::Oneshot(a.clone())), Receiver::new(Flavor::Oneshot(a)))
-}
-
-/// Creates a new synchronous, bounded channel.
-/// All data sent on the [`SyncSender`] will become available on the [`Receiver`]
-/// in the same order as it was sent. Like asynchronous [`channel`]s, the
-/// [`Receiver`] will block until a message becomes available. `sync_channel`
-/// differs greatly in the semantics of the sender, however.
-///
-/// This channel has an internal buffer on which messages will be queued.
-/// `bound` specifies the buffer size. When the internal buffer becomes full,
-/// future sends will *block* waiting for the buffer to open up. Note that a
-/// buffer size of 0 is valid, in which case this becomes "rendezvous channel"
-/// where each [`send`] will not return until a [`recv`] is paired with it.
-///
-/// The [`SyncSender`] can be cloned to [`send`] to the same channel multiple
-/// times, but only one [`Receiver`] is supported.
-///
-/// Like asynchronous channels, if the [`Receiver`] is disconnected while trying
-/// to [`send`] with the [`SyncSender`], the [`send`] method will return a
-/// [`SendError`]. Similarly, If the [`SyncSender`] is disconnected while trying
-/// to [`recv`], the [`recv`] method will return a [`RecvError`].
-///
-/// [`channel`]: fn.channel.html
-/// [`send`]: struct.SyncSender.html#method.send
-/// [`recv`]: struct.Receiver.html#method.recv
-/// [`SyncSender`]: struct.SyncSender.html
-/// [`Receiver`]: struct.Receiver.html
-/// [`SendError`]: struct.SendError.html
-/// [`RecvError`]: struct.RecvError.html
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::mpsc::sync_channel;
-/// use std::thread;
-///
-/// let (sender, receiver) = sync_channel(1);
-///
-/// // this returns immediately
-/// sender.send(1).unwrap();
-///
-/// thread::spawn(move|| {
-/// // this will block until the previous message has been received
-/// sender.send(2).unwrap();
-/// });
-///
-/// assert_eq!(receiver.recv().unwrap(), 1);
-/// assert_eq!(receiver.recv().unwrap(), 2);
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub fn sync_channel<T>(bound: usize) -> (SyncSender<T>, Receiver<T>) {
- let a = Arc::new(sync::Packet::new(bound));
- (SyncSender::new(a.clone()), Receiver::new(Flavor::Sync(a)))
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Sender
-////////////////////////////////////////////////////////////////////////////////
-
-impl<T> Sender<T> {
- fn new(inner: Flavor<T>) -> Sender<T> {
- Sender { inner: UnsafeCell::new(inner) }
- }
-
- /// Attempts to send a value on this channel, returning it back if it could
- /// not be sent.
- ///
- /// A successful send occurs when it is determined that the other end of
- /// the channel has not hung up already. An unsuccessful send would be one
- /// where the corresponding receiver has already been deallocated. Note
- /// that a return value of [`Err`] means that the data will never be
- /// received, but a return value of [`Ok`] does *not* mean that the data
- /// will be received. It is possible for the corresponding receiver to
- /// hang up immediately after this function returns [`Ok`].
- ///
- /// [`Err`]: ../../../std/result/enum.Result.html#variant.Err
- /// [`Ok`]: ../../../std/result/enum.Result.html#variant.Ok
- ///
- /// This method will never block the current thread.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::mpsc::channel;
- ///
- /// let (tx, rx) = channel();
- ///
- /// // This send is always successful
- /// tx.send(1).unwrap();
- ///
- /// // This send will fail because the receiver is gone
- /// drop(rx);
- /// assert_eq!(tx.send(1).unwrap_err().0, 1);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn send(&self, t: T) -> Result<(), SendError<T>> {
- let (new_inner, ret) = match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => {
- if !p.sent() {
- return p.send(t).map_err(SendError);
- } else {
- let a = Arc::new(stream::Packet::new());
- let rx = Receiver::new(Flavor::Stream(a.clone()));
- match p.upgrade(rx) {
- oneshot::UpSuccess => {
- let ret = a.send(t);
- (a, ret)
- }
- oneshot::UpDisconnected => (a, Err(t)),
- oneshot::UpWoke(token) => {
- // This send cannot panic because the thread is
- // asleep (we're looking at it), so the receiver
- // can't go away.
- a.send(t).ok().unwrap();
- token.signal();
- (a, Ok(()))
- }
- }
- }
- }
- Flavor::Stream(ref p) => return p.send(t).map_err(SendError),
- Flavor::Shared(ref p) => return p.send(t).map_err(SendError),
- Flavor::Sync(..) => unreachable!(),
- };
-
- unsafe {
- let tmp = Sender::new(Flavor::Stream(new_inner));
- mem::swap(self.inner_mut(), tmp.inner_mut());
- }
- ret.map_err(SendError)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Clone for Sender<T> {
- fn clone(&self) -> Sender<T> {
- let packet = match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => {
- let a = Arc::new(shared::Packet::new());
- {
- let guard = a.postinit_lock();
- let rx = Receiver::new(Flavor::Shared(a.clone()));
- let sleeper = match p.upgrade(rx) {
- oneshot::UpSuccess | oneshot::UpDisconnected => None,
- oneshot::UpWoke(task) => Some(task),
- };
- a.inherit_blocker(sleeper, guard);
- }
- a
- }
- Flavor::Stream(ref p) => {
- let a = Arc::new(shared::Packet::new());
- {
- let guard = a.postinit_lock();
- let rx = Receiver::new(Flavor::Shared(a.clone()));
- let sleeper = match p.upgrade(rx) {
- stream::UpSuccess | stream::UpDisconnected => None,
- stream::UpWoke(task) => Some(task),
- };
- a.inherit_blocker(sleeper, guard);
- }
- a
- }
- Flavor::Shared(ref p) => {
- p.clone_chan();
- return Sender::new(Flavor::Shared(p.clone()));
- }
- Flavor::Sync(..) => unreachable!(),
- };
-
- unsafe {
- let tmp = Sender::new(Flavor::Shared(packet.clone()));
- mem::swap(self.inner_mut(), tmp.inner_mut());
- }
- Sender::new(Flavor::Shared(packet))
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Drop for Sender<T> {
- fn drop(&mut self) {
- match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => p.drop_chan(),
- Flavor::Stream(ref p) => p.drop_chan(),
- Flavor::Shared(ref p) => p.drop_chan(),
- Flavor::Sync(..) => unreachable!(),
- }
- }
-}
-
-#[stable(feature = "mpsc_debug", since = "1.8.0")]
-impl<T> fmt::Debug for Sender<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("Sender").finish()
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// SyncSender
-////////////////////////////////////////////////////////////////////////////////
-
-impl<T> SyncSender<T> {
- fn new(inner: Arc<sync::Packet<T>>) -> SyncSender<T> {
- SyncSender { inner }
- }
-
- /// Sends a value on this synchronous channel.
- ///
- /// This function will *block* until space in the internal buffer becomes
- /// available or a receiver is available to hand off the message to.
- ///
- /// Note that a successful send does *not* guarantee that the receiver will
- /// ever see the data if there is a buffer on this channel. Items may be
- /// enqueued in the internal buffer for the receiver to receive at a later
- /// time. If the buffer size is 0, however, the channel becomes a rendezvous
- /// channel and it guarantees that the receiver has indeed received
- /// the data if this function returns success.
- ///
- /// This function will never panic, but it may return [`Err`] if the
- /// [`Receiver`] has disconnected and is no longer able to receive
- /// information.
- ///
- /// [`Err`]: ../../../std/result/enum.Result.html#variant.Err
- /// [`Receiver`]: ../../../std/sync/mpsc/struct.Receiver.html
- ///
- /// # Examples
- ///
- /// ```rust
- /// use std::sync::mpsc::sync_channel;
- /// use std::thread;
- ///
- /// // Create a rendezvous sync_channel with buffer size 0
- /// let (sync_sender, receiver) = sync_channel(0);
- ///
- /// thread::spawn(move || {
- /// println!("sending message...");
- /// sync_sender.send(1).unwrap();
- /// // Thread is now blocked until the message is received
- ///
- /// println!("...message received!");
- /// });
- ///
- /// let msg = receiver.recv().unwrap();
- /// assert_eq!(1, msg);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn send(&self, t: T) -> Result<(), SendError<T>> {
- self.inner.send(t).map_err(SendError)
- }
-
- /// Attempts to send a value on this channel without blocking.
- ///
- /// This method differs from [`send`] by returning immediately if the
- /// channel's buffer is full or no receiver is waiting to acquire some
- /// data. Compared with [`send`], this function has two failure cases
- /// instead of one (one for disconnection, one for a full buffer).
- ///
- /// See [`send`] for notes about guarantees of whether the
- /// receiver has received the data or not if this function is successful.
- ///
- /// [`send`]: ../../../std/sync/mpsc/struct.SyncSender.html#method.send
- ///
- /// # Examples
- ///
- /// ```rust
- /// use std::sync::mpsc::sync_channel;
- /// use std::thread;
- ///
- /// // Create a sync_channel with buffer size 1
- /// let (sync_sender, receiver) = sync_channel(1);
- /// let sync_sender2 = sync_sender.clone();
- ///
- /// // First thread owns sync_sender
- /// thread::spawn(move || {
- /// sync_sender.send(1).unwrap();
- /// sync_sender.send(2).unwrap();
- /// // Thread blocked
- /// });
- ///
- /// // Second thread owns sync_sender2
- /// thread::spawn(move || {
- /// // This will return an error and send
- /// // no message if the buffer is full
- /// let _ = sync_sender2.try_send(3);
- /// });
- ///
- /// let mut msg;
- /// msg = receiver.recv().unwrap();
- /// println!("message {} received", msg);
- ///
- /// msg = receiver.recv().unwrap();
- /// println!("message {} received", msg);
- ///
- /// // Third message may have never been sent
- /// match receiver.try_recv() {
- /// Ok(msg) => println!("message {} received", msg),
- /// Err(_) => println!("the third message was never sent"),
- /// }
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn try_send(&self, t: T) -> Result<(), TrySendError<T>> {
- self.inner.try_send(t)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Clone for SyncSender<T> {
- fn clone(&self) -> SyncSender<T> {
- self.inner.clone_chan();
- SyncSender::new(self.inner.clone())
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Drop for SyncSender<T> {
- fn drop(&mut self) {
- self.inner.drop_chan();
- }
-}
-
-#[stable(feature = "mpsc_debug", since = "1.8.0")]
-impl<T> fmt::Debug for SyncSender<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("SyncSender").finish()
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Receiver
-////////////////////////////////////////////////////////////////////////////////
-
-impl<T> Receiver<T> {
- fn new(inner: Flavor<T>) -> Receiver<T> {
- Receiver { inner: UnsafeCell::new(inner) }
- }
-
- /// Attempts to return a pending value on this receiver without blocking.
- ///
- /// This method will never block the caller in order to wait for data to
- /// become available. Instead, this will always return immediately with a
- /// possible option of pending data on the channel.
- ///
- /// This is useful for a flavor of "optimistic check" before deciding to
- /// block on a receiver.
- ///
- /// Compared with [`recv`], this function has two failure cases instead of one
- /// (one for disconnection, one for an empty buffer).
- ///
- /// [`recv`]: struct.Receiver.html#method.recv
- ///
- /// # Examples
- ///
- /// ```rust
- /// use std::sync::mpsc::{Receiver, channel};
- ///
- /// let (_, receiver): (_, Receiver<i32>) = channel();
- ///
- /// assert!(receiver.try_recv().is_err());
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn try_recv(&self) -> Result<T, TryRecvError> {
- loop {
- let new_port = match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => match p.try_recv() {
- Ok(t) => return Ok(t),
- Err(oneshot::Empty) => return Err(TryRecvError::Empty),
- Err(oneshot::Disconnected) => return Err(TryRecvError::Disconnected),
- Err(oneshot::Upgraded(rx)) => rx,
- },
- Flavor::Stream(ref p) => match p.try_recv() {
- Ok(t) => return Ok(t),
- Err(stream::Empty) => return Err(TryRecvError::Empty),
- Err(stream::Disconnected) => return Err(TryRecvError::Disconnected),
- Err(stream::Upgraded(rx)) => rx,
- },
- Flavor::Shared(ref p) => match p.try_recv() {
- Ok(t) => return Ok(t),
- Err(shared::Empty) => return Err(TryRecvError::Empty),
- Err(shared::Disconnected) => return Err(TryRecvError::Disconnected),
- },
- Flavor::Sync(ref p) => match p.try_recv() {
- Ok(t) => return Ok(t),
- Err(sync::Empty) => return Err(TryRecvError::Empty),
- Err(sync::Disconnected) => return Err(TryRecvError::Disconnected),
- },
- };
- unsafe {
- mem::swap(self.inner_mut(), new_port.inner_mut());
- }
- }
- }
-
- /// Attempts to wait for a value on this receiver, returning an error if the
- /// corresponding channel has hung up.
- ///
- /// This function will always block the current thread if there is no data
- /// available and it's possible for more data to be sent. Once a message is
- /// sent to the corresponding [`Sender`] (or [`SyncSender`]), then this
- /// receiver will wake up and return that message.
- ///
- /// If the corresponding [`Sender`] has disconnected, or it disconnects while
- /// this call is blocking, this call will wake up and return [`Err`] to
- /// indicate that no more messages can ever be received on this channel.
- /// However, since channels are buffered, messages sent before the disconnect
- /// will still be properly received.
- ///
- /// [`Sender`]: struct.Sender.html
- /// [`SyncSender`]: struct.SyncSender.html
- /// [`Err`]: ../../../std/result/enum.Result.html#variant.Err
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::mpsc;
- /// use std::thread;
- ///
- /// let (send, recv) = mpsc::channel();
- /// let handle = thread::spawn(move || {
- /// send.send(1u8).unwrap();
- /// });
- ///
- /// handle.join().unwrap();
- ///
- /// assert_eq!(Ok(1), recv.recv());
- /// ```
- ///
- /// Buffering behavior:
- ///
- /// ```
- /// use std::sync::mpsc;
- /// use std::thread;
- /// use std::sync::mpsc::RecvError;
- ///
- /// let (send, recv) = mpsc::channel();
- /// let handle = thread::spawn(move || {
- /// send.send(1u8).unwrap();
- /// send.send(2).unwrap();
- /// send.send(3).unwrap();
- /// drop(send);
- /// });
- ///
- /// // wait for the thread to join so we ensure the sender is dropped
- /// handle.join().unwrap();
- ///
- /// assert_eq!(Ok(1), recv.recv());
- /// assert_eq!(Ok(2), recv.recv());
- /// assert_eq!(Ok(3), recv.recv());
- /// assert_eq!(Err(RecvError), recv.recv());
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn recv(&self) -> Result<T, RecvError> {
- loop {
- let new_port = match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => match p.recv(None) {
- Ok(t) => return Ok(t),
- Err(oneshot::Disconnected) => return Err(RecvError),
- Err(oneshot::Upgraded(rx)) => rx,
- Err(oneshot::Empty) => unreachable!(),
- },
- Flavor::Stream(ref p) => match p.recv(None) {
- Ok(t) => return Ok(t),
- Err(stream::Disconnected) => return Err(RecvError),
- Err(stream::Upgraded(rx)) => rx,
- Err(stream::Empty) => unreachable!(),
- },
- Flavor::Shared(ref p) => match p.recv(None) {
- Ok(t) => return Ok(t),
- Err(shared::Disconnected) => return Err(RecvError),
- Err(shared::Empty) => unreachable!(),
- },
- Flavor::Sync(ref p) => return p.recv(None).map_err(|_| RecvError),
- };
- unsafe {
- mem::swap(self.inner_mut(), new_port.inner_mut());
- }
- }
- }
-
- /// Attempts to wait for a value on this receiver, returning an error if the
- /// corresponding channel has hung up, or if it waits more than `timeout`.
- ///
- /// This function will always block the current thread if there is no data
- /// available and it's possible for more data to be sent. Once a message is
- /// sent to the corresponding [`Sender`] (or [`SyncSender`]), then this
- /// receiver will wake up and return that message.
- ///
- /// If the corresponding [`Sender`] has disconnected, or it disconnects while
- /// this call is blocking, this call will wake up and return [`Err`] to
- /// indicate that no more messages can ever be received on this channel.
- /// However, since channels are buffered, messages sent before the disconnect
- /// will still be properly received.
- ///
- /// [`Sender`]: struct.Sender.html
- /// [`SyncSender`]: struct.SyncSender.html
- /// [`Err`]: ../../../std/result/enum.Result.html#variant.Err
- ///
- /// # Known Issues
- ///
- /// There is currently a known issue (see [`#39364`]) that causes `recv_timeout`
- /// to panic unexpectedly with the following example:
- ///
- /// ```no_run
- /// use std::sync::mpsc::channel;
- /// use std::thread;
- /// use std::time::Duration;
- ///
- /// let (tx, rx) = channel::<String>();
- ///
- /// thread::spawn(move || {
- /// let d = Duration::from_millis(10);
- /// loop {
- /// println!("recv");
- /// let _r = rx.recv_timeout(d);
- /// }
- /// });
- ///
- /// thread::sleep(Duration::from_millis(100));
- /// let _c1 = tx.clone();
- ///
- /// thread::sleep(Duration::from_secs(1));
- /// ```
- ///
- /// [`#39364`]: https://github.com/rust-lang/rust/issues/39364
- ///
- /// # Examples
- ///
- /// Successfully receiving value before encountering timeout:
- ///
- /// ```no_run
- /// use std::thread;
- /// use std::time::Duration;
- /// use std::sync::mpsc;
- ///
- /// let (send, recv) = mpsc::channel();
- ///
- /// thread::spawn(move || {
- /// send.send('a').unwrap();
- /// });
- ///
- /// assert_eq!(
- /// recv.recv_timeout(Duration::from_millis(400)),
- /// Ok('a')
- /// );
- /// ```
- ///
- /// Receiving an error upon reaching timeout:
- ///
- /// ```no_run
- /// use std::thread;
- /// use std::time::Duration;
- /// use std::sync::mpsc;
- ///
- /// let (send, recv) = mpsc::channel();
- ///
- /// thread::spawn(move || {
- /// thread::sleep(Duration::from_millis(800));
- /// send.send('a').unwrap();
- /// });
- ///
- /// assert_eq!(
- /// recv.recv_timeout(Duration::from_millis(400)),
- /// Err(mpsc::RecvTimeoutError::Timeout)
- /// );
- /// ```
- #[stable(feature = "mpsc_recv_timeout", since = "1.12.0")]
- pub fn recv_timeout(&self, timeout: Duration) -> Result<T, RecvTimeoutError> {
- // Do an optimistic try_recv to avoid the performance impact of
- // Instant::now() in the full-channel case.
- match self.try_recv() {
- Ok(result) => Ok(result),
- Err(TryRecvError::Disconnected) => Err(RecvTimeoutError::Disconnected),
- Err(TryRecvError::Empty) => match Instant::now().checked_add(timeout) {
- Some(deadline) => self.recv_deadline(deadline),
- // So far in the future that it's practically the same as waiting indefinitely.
- None => self.recv().map_err(RecvTimeoutError::from),
- },
- }
- }
-
- /// Attempts to wait for a value on this receiver, returning an error if the
- /// corresponding channel has hung up, or if `deadline` is reached.
- ///
- /// This function will always block the current thread if there is no data
- /// available and it's possible for more data to be sent. Once a message is
- /// sent to the corresponding [`Sender`] (or [`SyncSender`]), then this
- /// receiver will wake up and return that message.
- ///
- /// If the corresponding [`Sender`] has disconnected, or it disconnects while
- /// this call is blocking, this call will wake up and return [`Err`] to
- /// indicate that no more messages can ever be received on this channel.
- /// However, since channels are buffered, messages sent before the disconnect
- /// will still be properly received.
- ///
- /// [`Sender`]: struct.Sender.html
- /// [`SyncSender`]: struct.SyncSender.html
- /// [`Err`]: ../../../std/result/enum.Result.html#variant.Err
- ///
- /// # Examples
- ///
- /// Successfully receiving value before reaching deadline:
- ///
- /// ```no_run
- /// #![feature(deadline_api)]
- /// use std::thread;
- /// use std::time::{Duration, Instant};
- /// use std::sync::mpsc;
- ///
- /// let (send, recv) = mpsc::channel();
- ///
- /// thread::spawn(move || {
- /// send.send('a').unwrap();
- /// });
- ///
- /// assert_eq!(
- /// recv.recv_deadline(Instant::now() + Duration::from_millis(400)),
- /// Ok('a')
- /// );
- /// ```
- ///
- /// Receiving an error upon reaching deadline:
- ///
- /// ```no_run
- /// #![feature(deadline_api)]
- /// use std::thread;
- /// use std::time::{Duration, Instant};
- /// use std::sync::mpsc;
- ///
- /// let (send, recv) = mpsc::channel();
- ///
- /// thread::spawn(move || {
- /// thread::sleep(Duration::from_millis(800));
- /// send.send('a').unwrap();
- /// });
- ///
- /// assert_eq!(
- /// recv.recv_deadline(Instant::now() + Duration::from_millis(400)),
- /// Err(mpsc::RecvTimeoutError::Timeout)
- /// );
- /// ```
- #[unstable(feature = "deadline_api", issue = "46316")]
- pub fn recv_deadline(&self, deadline: Instant) -> Result<T, RecvTimeoutError> {
- use self::RecvTimeoutError::*;
-
- loop {
- let port_or_empty = match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => match p.recv(Some(deadline)) {
- Ok(t) => return Ok(t),
- Err(oneshot::Disconnected) => return Err(Disconnected),
- Err(oneshot::Upgraded(rx)) => Some(rx),
- Err(oneshot::Empty) => None,
- },
- Flavor::Stream(ref p) => match p.recv(Some(deadline)) {
- Ok(t) => return Ok(t),
- Err(stream::Disconnected) => return Err(Disconnected),
- Err(stream::Upgraded(rx)) => Some(rx),
- Err(stream::Empty) => None,
- },
- Flavor::Shared(ref p) => match p.recv(Some(deadline)) {
- Ok(t) => return Ok(t),
- Err(shared::Disconnected) => return Err(Disconnected),
- Err(shared::Empty) => None,
- },
- Flavor::Sync(ref p) => match p.recv(Some(deadline)) {
- Ok(t) => return Ok(t),
- Err(sync::Disconnected) => return Err(Disconnected),
- Err(sync::Empty) => None,
- },
- };
-
- if let Some(new_port) = port_or_empty {
- unsafe {
- mem::swap(self.inner_mut(), new_port.inner_mut());
- }
- }
-
- // If we're already passed the deadline, and we're here without
- // data, return a timeout, else try again.
- if Instant::now() >= deadline {
- return Err(Timeout);
- }
- }
- }
-
- /// Returns an iterator that will block waiting for messages, but never
- /// [`panic!`]. It will return [`None`] when the channel has hung up.
- ///
- /// [`panic!`]: ../../../std/macro.panic.html
- /// [`None`]: ../../../std/option/enum.Option.html#variant.None
- ///
- /// # Examples
- ///
- /// ```rust
- /// use std::sync::mpsc::channel;
- /// use std::thread;
- ///
- /// let (send, recv) = channel();
- ///
- /// thread::spawn(move || {
- /// send.send(1).unwrap();
- /// send.send(2).unwrap();
- /// send.send(3).unwrap();
- /// });
- ///
- /// let mut iter = recv.iter();
- /// assert_eq!(iter.next(), Some(1));
- /// assert_eq!(iter.next(), Some(2));
- /// assert_eq!(iter.next(), Some(3));
- /// assert_eq!(iter.next(), None);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn iter(&self) -> Iter<'_, T> {
- Iter { rx: self }
- }
-
- /// Returns an iterator that will attempt to yield all pending values.
- /// It will return `None` if there are no more pending values or if the
- /// channel has hung up. The iterator will never [`panic!`] or block the
- /// user by waiting for values.
- ///
- /// [`panic!`]: ../../../std/macro.panic.html
- ///
- /// # Examples
- ///
- /// ```no_run
- /// use std::sync::mpsc::channel;
- /// use std::thread;
- /// use std::time::Duration;
- ///
- /// let (sender, receiver) = channel();
- ///
- /// // nothing is in the buffer yet
- /// assert!(receiver.try_iter().next().is_none());
- ///
- /// thread::spawn(move || {
- /// thread::sleep(Duration::from_secs(1));
- /// sender.send(1).unwrap();
- /// sender.send(2).unwrap();
- /// sender.send(3).unwrap();
- /// });
- ///
- /// // nothing is in the buffer yet
- /// assert!(receiver.try_iter().next().is_none());
- ///
- /// // block for two seconds
- /// thread::sleep(Duration::from_secs(2));
- ///
- /// let mut iter = receiver.try_iter();
- /// assert_eq!(iter.next(), Some(1));
- /// assert_eq!(iter.next(), Some(2));
- /// assert_eq!(iter.next(), Some(3));
- /// assert_eq!(iter.next(), None);
- /// ```
- #[stable(feature = "receiver_try_iter", since = "1.15.0")]
- pub fn try_iter(&self) -> TryIter<'_, T> {
- TryIter { rx: self }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<'a, T> Iterator for Iter<'a, T> {
- type Item = T;
-
- fn next(&mut self) -> Option<T> {
- self.rx.recv().ok()
- }
-}
-
-#[stable(feature = "receiver_try_iter", since = "1.15.0")]
-impl<'a, T> Iterator for TryIter<'a, T> {
- type Item = T;
-
- fn next(&mut self) -> Option<T> {
- self.rx.try_recv().ok()
- }
-}
-
-#[stable(feature = "receiver_into_iter", since = "1.1.0")]
-impl<'a, T> IntoIterator for &'a Receiver<T> {
- type Item = T;
- type IntoIter = Iter<'a, T>;
-
- fn into_iter(self) -> Iter<'a, T> {
- self.iter()
- }
-}
-
-#[stable(feature = "receiver_into_iter", since = "1.1.0")]
-impl<T> Iterator for IntoIter<T> {
- type Item = T;
- fn next(&mut self) -> Option<T> {
- self.rx.recv().ok()
- }
-}
-
-#[stable(feature = "receiver_into_iter", since = "1.1.0")]
-impl<T> IntoIterator for Receiver<T> {
- type Item = T;
- type IntoIter = IntoIter<T>;
-
- fn into_iter(self) -> IntoIter<T> {
- IntoIter { rx: self }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> Drop for Receiver<T> {
- fn drop(&mut self) {
- match *unsafe { self.inner() } {
- Flavor::Oneshot(ref p) => p.drop_port(),
- Flavor::Stream(ref p) => p.drop_port(),
- Flavor::Shared(ref p) => p.drop_port(),
- Flavor::Sync(ref p) => p.drop_port(),
- }
- }
-}
-
-#[stable(feature = "mpsc_debug", since = "1.8.0")]
-impl<T> fmt::Debug for Receiver<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("Receiver").finish()
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> fmt::Debug for SendError<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- "SendError(..)".fmt(f)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> fmt::Display for SendError<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- "sending on a closed channel".fmt(f)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: Send> error::Error for SendError<T> {
- #[allow(deprecated)]
- fn description(&self) -> &str {
- "sending on a closed channel"
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> fmt::Debug for TrySendError<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match *self {
- TrySendError::Full(..) => "Full(..)".fmt(f),
- TrySendError::Disconnected(..) => "Disconnected(..)".fmt(f),
- }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T> fmt::Display for TrySendError<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match *self {
- TrySendError::Full(..) => "sending on a full channel".fmt(f),
- TrySendError::Disconnected(..) => "sending on a closed channel".fmt(f),
- }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: Send> error::Error for TrySendError<T> {
- #[allow(deprecated)]
- fn description(&self) -> &str {
- match *self {
- TrySendError::Full(..) => "sending on a full channel",
- TrySendError::Disconnected(..) => "sending on a closed channel",
- }
- }
-}
-
-#[stable(feature = "mpsc_error_conversions", since = "1.24.0")]
-impl<T> From<SendError<T>> for TrySendError<T> {
- fn from(err: SendError<T>) -> TrySendError<T> {
- match err {
- SendError(t) => TrySendError::Disconnected(t),
- }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl fmt::Display for RecvError {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- "receiving on a closed channel".fmt(f)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl error::Error for RecvError {
- #[allow(deprecated)]
- fn description(&self) -> &str {
- "receiving on a closed channel"
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl fmt::Display for TryRecvError {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match *self {
- TryRecvError::Empty => "receiving on an empty channel".fmt(f),
- TryRecvError::Disconnected => "receiving on a closed channel".fmt(f),
- }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl error::Error for TryRecvError {
- #[allow(deprecated)]
- fn description(&self) -> &str {
- match *self {
- TryRecvError::Empty => "receiving on an empty channel",
- TryRecvError::Disconnected => "receiving on a closed channel",
- }
- }
-}
-
-#[stable(feature = "mpsc_error_conversions", since = "1.24.0")]
-impl From<RecvError> for TryRecvError {
- fn from(err: RecvError) -> TryRecvError {
- match err {
- RecvError => TryRecvError::Disconnected,
- }
- }
-}
-
-#[stable(feature = "mpsc_recv_timeout_error", since = "1.15.0")]
-impl fmt::Display for RecvTimeoutError {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match *self {
- RecvTimeoutError::Timeout => "timed out waiting on channel".fmt(f),
- RecvTimeoutError::Disconnected => "channel is empty and sending half is closed".fmt(f),
- }
- }
-}
-
-#[stable(feature = "mpsc_recv_timeout_error", since = "1.15.0")]
-impl error::Error for RecvTimeoutError {
- #[allow(deprecated)]
- fn description(&self) -> &str {
- match *self {
- RecvTimeoutError::Timeout => "timed out waiting on channel",
- RecvTimeoutError::Disconnected => "channel is empty and sending half is closed",
- }
- }
-}
-
-#[stable(feature = "mpsc_error_conversions", since = "1.24.0")]
-impl From<RecvError> for RecvTimeoutError {
- fn from(err: RecvError) -> RecvTimeoutError {
- match err {
- RecvError => RecvTimeoutError::Disconnected,
- }
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use super::*;
- use crate::env;
- use crate::thread;
- use crate::time::{Duration, Instant};
-
- pub fn stress_factor() -> usize {
- match env::var("RUST_TEST_STRESS") {
- Ok(val) => val.parse().unwrap(),
- Err(..) => 1,
- }
- }
-
- #[test]
- fn smoke() {
- let (tx, rx) = channel::<i32>();
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn drop_full() {
- let (tx, _rx) = channel::<Box<isize>>();
- tx.send(box 1).unwrap();
- }
-
- #[test]
- fn drop_full_shared() {
- let (tx, _rx) = channel::<Box<isize>>();
- drop(tx.clone());
- drop(tx.clone());
- tx.send(box 1).unwrap();
- }
-
- #[test]
- fn smoke_shared() {
- let (tx, rx) = channel::<i32>();
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- let tx = tx.clone();
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn smoke_threads() {
- let (tx, rx) = channel::<i32>();
- let _t = thread::spawn(move || {
- tx.send(1).unwrap();
- });
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn smoke_port_gone() {
- let (tx, rx) = channel::<i32>();
- drop(rx);
- assert!(tx.send(1).is_err());
- }
-
- #[test]
- fn smoke_shared_port_gone() {
- let (tx, rx) = channel::<i32>();
- drop(rx);
- assert!(tx.send(1).is_err())
- }
-
- #[test]
- fn smoke_shared_port_gone2() {
- let (tx, rx) = channel::<i32>();
- drop(rx);
- let tx2 = tx.clone();
- drop(tx);
- assert!(tx2.send(1).is_err());
- }
-
- #[test]
- fn port_gone_concurrent() {
- let (tx, rx) = channel::<i32>();
- let _t = thread::spawn(move || {
- rx.recv().unwrap();
- });
- while tx.send(1).is_ok() {}
- }
-
- #[test]
- fn port_gone_concurrent_shared() {
- let (tx, rx) = channel::<i32>();
- let tx2 = tx.clone();
- let _t = thread::spawn(move || {
- rx.recv().unwrap();
- });
- while tx.send(1).is_ok() && tx2.send(1).is_ok() {}
- }
-
- #[test]
- fn smoke_chan_gone() {
- let (tx, rx) = channel::<i32>();
- drop(tx);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn smoke_chan_gone_shared() {
- let (tx, rx) = channel::<()>();
- let tx2 = tx.clone();
- drop(tx);
- drop(tx2);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn chan_gone_concurrent() {
- let (tx, rx) = channel::<i32>();
- let _t = thread::spawn(move || {
- tx.send(1).unwrap();
- tx.send(1).unwrap();
- });
- while rx.recv().is_ok() {}
- }
-
- #[test]
- fn stress() {
- let (tx, rx) = channel::<i32>();
- let t = thread::spawn(move || {
- for _ in 0..10000 {
- tx.send(1).unwrap();
- }
- });
- for _ in 0..10000 {
- assert_eq!(rx.recv().unwrap(), 1);
- }
- t.join().ok().expect("thread panicked");
- }
-
- #[test]
- fn stress_shared() {
- const AMT: u32 = 10000;
- const NTHREADS: u32 = 8;
- let (tx, rx) = channel::<i32>();
-
- let t = thread::spawn(move || {
- for _ in 0..AMT * NTHREADS {
- assert_eq!(rx.recv().unwrap(), 1);
- }
- match rx.try_recv() {
- Ok(..) => panic!(),
- _ => {}
- }
- });
-
- for _ in 0..NTHREADS {
- let tx = tx.clone();
- thread::spawn(move || {
- for _ in 0..AMT {
- tx.send(1).unwrap();
- }
- });
- }
- drop(tx);
- t.join().ok().expect("thread panicked");
- }
-
- #[test]
- fn send_from_outside_runtime() {
- let (tx1, rx1) = channel::<()>();
- let (tx2, rx2) = channel::<i32>();
- let t1 = thread::spawn(move || {
- tx1.send(()).unwrap();
- for _ in 0..40 {
- assert_eq!(rx2.recv().unwrap(), 1);
- }
- });
- rx1.recv().unwrap();
- let t2 = thread::spawn(move || {
- for _ in 0..40 {
- tx2.send(1).unwrap();
- }
- });
- t1.join().ok().expect("thread panicked");
- t2.join().ok().expect("thread panicked");
- }
-
- #[test]
- fn recv_from_outside_runtime() {
- let (tx, rx) = channel::<i32>();
- let t = thread::spawn(move || {
- for _ in 0..40 {
- assert_eq!(rx.recv().unwrap(), 1);
- }
- });
- for _ in 0..40 {
- tx.send(1).unwrap();
- }
- t.join().ok().expect("thread panicked");
- }
-
- #[test]
- fn no_runtime() {
- let (tx1, rx1) = channel::<i32>();
- let (tx2, rx2) = channel::<i32>();
- let t1 = thread::spawn(move || {
- assert_eq!(rx1.recv().unwrap(), 1);
- tx2.send(2).unwrap();
- });
- let t2 = thread::spawn(move || {
- tx1.send(1).unwrap();
- assert_eq!(rx2.recv().unwrap(), 2);
- });
- t1.join().ok().expect("thread panicked");
- t2.join().ok().expect("thread panicked");
- }
-
- #[test]
- fn oneshot_single_thread_close_port_first() {
- // Simple test of closing without sending
- let (_tx, rx) = channel::<i32>();
- drop(rx);
- }
-
- #[test]
- fn oneshot_single_thread_close_chan_first() {
- // Simple test of closing without sending
- let (tx, _rx) = channel::<i32>();
- drop(tx);
- }
-
- #[test]
- fn oneshot_single_thread_send_port_close() {
- // Testing that the sender cleans up the payload if receiver is closed
- let (tx, rx) = channel::<Box<i32>>();
- drop(rx);
- assert!(tx.send(box 0).is_err());
- }
-
- #[test]
- fn oneshot_single_thread_recv_chan_close() {
- // Receiving on a closed chan will panic
- let res = thread::spawn(move || {
- let (tx, rx) = channel::<i32>();
- drop(tx);
- rx.recv().unwrap();
- })
- .join();
- // What is our res?
- assert!(res.is_err());
- }
-
- #[test]
- fn oneshot_single_thread_send_then_recv() {
- let (tx, rx) = channel::<Box<i32>>();
- tx.send(box 10).unwrap();
- assert!(*rx.recv().unwrap() == 10);
- }
-
- #[test]
- fn oneshot_single_thread_try_send_open() {
- let (tx, rx) = channel::<i32>();
- assert!(tx.send(10).is_ok());
- assert!(rx.recv().unwrap() == 10);
- }
-
- #[test]
- fn oneshot_single_thread_try_send_closed() {
- let (tx, rx) = channel::<i32>();
- drop(rx);
- assert!(tx.send(10).is_err());
- }
-
- #[test]
- fn oneshot_single_thread_try_recv_open() {
- let (tx, rx) = channel::<i32>();
- tx.send(10).unwrap();
- assert!(rx.recv() == Ok(10));
- }
-
- #[test]
- fn oneshot_single_thread_try_recv_closed() {
- let (tx, rx) = channel::<i32>();
- drop(tx);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn oneshot_single_thread_peek_data() {
- let (tx, rx) = channel::<i32>();
- assert_eq!(rx.try_recv(), Err(TryRecvError::Empty));
- tx.send(10).unwrap();
- assert_eq!(rx.try_recv(), Ok(10));
- }
-
- #[test]
- fn oneshot_single_thread_peek_close() {
- let (tx, rx) = channel::<i32>();
- drop(tx);
- assert_eq!(rx.try_recv(), Err(TryRecvError::Disconnected));
- assert_eq!(rx.try_recv(), Err(TryRecvError::Disconnected));
- }
-
- #[test]
- fn oneshot_single_thread_peek_open() {
- let (_tx, rx) = channel::<i32>();
- assert_eq!(rx.try_recv(), Err(TryRecvError::Empty));
- }
-
- #[test]
- fn oneshot_multi_task_recv_then_send() {
- let (tx, rx) = channel::<Box<i32>>();
- let _t = thread::spawn(move || {
- assert!(*rx.recv().unwrap() == 10);
- });
-
- tx.send(box 10).unwrap();
- }
-
- #[test]
- fn oneshot_multi_task_recv_then_close() {
- let (tx, rx) = channel::<Box<i32>>();
- let _t = thread::spawn(move || {
- drop(tx);
- });
- let res = thread::spawn(move || {
- assert!(*rx.recv().unwrap() == 10);
- })
- .join();
- assert!(res.is_err());
- }
-
- #[test]
- fn oneshot_multi_thread_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = channel::<i32>();
- let _t = thread::spawn(move || {
- drop(rx);
- });
- drop(tx);
- }
- }
-
- #[test]
- fn oneshot_multi_thread_send_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = channel::<i32>();
- let _t = thread::spawn(move || {
- drop(rx);
- });
- let _ = thread::spawn(move || {
- tx.send(1).unwrap();
- })
- .join();
- }
- }
-
- #[test]
- fn oneshot_multi_thread_recv_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = channel::<i32>();
- thread::spawn(move || {
- let res = thread::spawn(move || {
- rx.recv().unwrap();
- })
- .join();
- assert!(res.is_err());
- });
- let _t = thread::spawn(move || {
- thread::spawn(move || {
- drop(tx);
- });
- });
- }
- }
-
- #[test]
- fn oneshot_multi_thread_send_recv_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = channel::<Box<isize>>();
- let _t = thread::spawn(move || {
- tx.send(box 10).unwrap();
- });
- assert!(*rx.recv().unwrap() == 10);
- }
- }
-
- #[test]
- fn stream_send_recv_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = channel();
-
- send(tx, 0);
- recv(rx, 0);
-
- fn send(tx: Sender<Box<i32>>, i: i32) {
- if i == 10 {
- return;
- }
-
- thread::spawn(move || {
- tx.send(box i).unwrap();
- send(tx, i + 1);
- });
- }
-
- fn recv(rx: Receiver<Box<i32>>, i: i32) {
- if i == 10 {
- return;
- }
-
- thread::spawn(move || {
- assert!(*rx.recv().unwrap() == i);
- recv(rx, i + 1);
- });
- }
- }
- }
-
- #[test]
- fn oneshot_single_thread_recv_timeout() {
- let (tx, rx) = channel();
- tx.send(()).unwrap();
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Ok(()));
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Err(RecvTimeoutError::Timeout));
- tx.send(()).unwrap();
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Ok(()));
- }
-
- #[test]
- fn stress_recv_timeout_two_threads() {
- let (tx, rx) = channel();
- let stress = stress_factor() + 100;
- let timeout = Duration::from_millis(100);
-
- thread::spawn(move || {
- for i in 0..stress {
- if i % 2 == 0 {
- thread::sleep(timeout * 2);
- }
- tx.send(1usize).unwrap();
- }
- });
-
- let mut recv_count = 0;
- loop {
- match rx.recv_timeout(timeout) {
- Ok(n) => {
- assert_eq!(n, 1usize);
- recv_count += 1;
- }
- Err(RecvTimeoutError::Timeout) => continue,
- Err(RecvTimeoutError::Disconnected) => break,
- }
- }
-
- assert_eq!(recv_count, stress);
- }
-
- #[test]
- fn recv_timeout_upgrade() {
- let (tx, rx) = channel::<()>();
- let timeout = Duration::from_millis(1);
- let _tx_clone = tx.clone();
-
- let start = Instant::now();
- assert_eq!(rx.recv_timeout(timeout), Err(RecvTimeoutError::Timeout));
- assert!(Instant::now() >= start + timeout);
- }
-
- #[test]
- fn stress_recv_timeout_shared() {
- let (tx, rx) = channel();
- let stress = stress_factor() + 100;
-
- for i in 0..stress {
- let tx = tx.clone();
- thread::spawn(move || {
- thread::sleep(Duration::from_millis(i as u64 * 10));
- tx.send(1usize).unwrap();
- });
- }
-
- drop(tx);
-
- let mut recv_count = 0;
- loop {
- match rx.recv_timeout(Duration::from_millis(10)) {
- Ok(n) => {
- assert_eq!(n, 1usize);
- recv_count += 1;
- }
- Err(RecvTimeoutError::Timeout) => continue,
- Err(RecvTimeoutError::Disconnected) => break,
- }
- }
-
- assert_eq!(recv_count, stress);
- }
-
- #[test]
- fn very_long_recv_timeout_wont_panic() {
- let (tx, rx) = channel::<()>();
- let join_handle = thread::spawn(move || rx.recv_timeout(Duration::from_secs(u64::MAX)));
- thread::sleep(Duration::from_secs(1));
- assert!(tx.send(()).is_ok());
- assert_eq!(join_handle.join().unwrap(), Ok(()));
- }
-
- #[test]
- fn recv_a_lot() {
- // Regression test that we don't run out of stack in scheduler context
- let (tx, rx) = channel();
- for _ in 0..10000 {
- tx.send(()).unwrap();
- }
- for _ in 0..10000 {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- fn shared_recv_timeout() {
- let (tx, rx) = channel();
- let total = 5;
- for _ in 0..total {
- let tx = tx.clone();
- thread::spawn(move || {
- tx.send(()).unwrap();
- });
- }
-
- for _ in 0..total {
- rx.recv().unwrap();
- }
-
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Err(RecvTimeoutError::Timeout));
- tx.send(()).unwrap();
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Ok(()));
- }
-
- #[test]
- fn shared_chan_stress() {
- let (tx, rx) = channel();
- let total = stress_factor() + 100;
- for _ in 0..total {
- let tx = tx.clone();
- thread::spawn(move || {
- tx.send(()).unwrap();
- });
- }
-
- for _ in 0..total {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- fn test_nested_recv_iter() {
- let (tx, rx) = channel::<i32>();
- let (total_tx, total_rx) = channel::<i32>();
-
- let _t = thread::spawn(move || {
- let mut acc = 0;
- for x in rx.iter() {
- acc += x;
- }
- total_tx.send(acc).unwrap();
- });
-
- tx.send(3).unwrap();
- tx.send(1).unwrap();
- tx.send(2).unwrap();
- drop(tx);
- assert_eq!(total_rx.recv().unwrap(), 6);
- }
-
- #[test]
- fn test_recv_iter_break() {
- let (tx, rx) = channel::<i32>();
- let (count_tx, count_rx) = channel();
-
- let _t = thread::spawn(move || {
- let mut count = 0;
- for x in rx.iter() {
- if count >= 3 {
- break;
- } else {
- count += x;
- }
- }
- count_tx.send(count).unwrap();
- });
-
- tx.send(2).unwrap();
- tx.send(2).unwrap();
- tx.send(2).unwrap();
- let _ = tx.send(2);
- drop(tx);
- assert_eq!(count_rx.recv().unwrap(), 4);
- }
-
- #[test]
- fn test_recv_try_iter() {
- let (request_tx, request_rx) = channel();
- let (response_tx, response_rx) = channel();
-
- // Request `x`s until we have `6`.
- let t = thread::spawn(move || {
- let mut count = 0;
- loop {
- for x in response_rx.try_iter() {
- count += x;
- if count == 6 {
- return count;
- }
- }
- request_tx.send(()).unwrap();
- }
- });
-
- for _ in request_rx.iter() {
- if response_tx.send(2).is_err() {
- break;
- }
- }
-
- assert_eq!(t.join().unwrap(), 6);
- }
-
- #[test]
- fn test_recv_into_iter_owned() {
- let mut iter = {
- let (tx, rx) = channel::<i32>();
- tx.send(1).unwrap();
- tx.send(2).unwrap();
-
- rx.into_iter()
- };
- assert_eq!(iter.next().unwrap(), 1);
- assert_eq!(iter.next().unwrap(), 2);
- assert_eq!(iter.next().is_none(), true);
- }
-
- #[test]
- fn test_recv_into_iter_borrowed() {
- let (tx, rx) = channel::<i32>();
- tx.send(1).unwrap();
- tx.send(2).unwrap();
- drop(tx);
- let mut iter = (&rx).into_iter();
- assert_eq!(iter.next().unwrap(), 1);
- assert_eq!(iter.next().unwrap(), 2);
- assert_eq!(iter.next().is_none(), true);
- }
-
- #[test]
- fn try_recv_states() {
- let (tx1, rx1) = channel::<i32>();
- let (tx2, rx2) = channel::<()>();
- let (tx3, rx3) = channel::<()>();
- let _t = thread::spawn(move || {
- rx2.recv().unwrap();
- tx1.send(1).unwrap();
- tx3.send(()).unwrap();
- rx2.recv().unwrap();
- drop(tx1);
- tx3.send(()).unwrap();
- });
-
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Empty));
- tx2.send(()).unwrap();
- rx3.recv().unwrap();
- assert_eq!(rx1.try_recv(), Ok(1));
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Empty));
- tx2.send(()).unwrap();
- rx3.recv().unwrap();
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Disconnected));
- }
-
- // This bug used to end up in a livelock inside of the Receiver destructor
- // because the internal state of the Shared packet was corrupted
- #[test]
- fn destroy_upgraded_shared_port_when_sender_still_active() {
- let (tx, rx) = channel();
- let (tx2, rx2) = channel();
- let _t = thread::spawn(move || {
- rx.recv().unwrap(); // wait on a oneshot
- drop(rx); // destroy a shared
- tx2.send(()).unwrap();
- });
- // make sure the other thread has gone to sleep
- for _ in 0..5000 {
- thread::yield_now();
- }
-
- // upgrade to a shared chan and send a message
- let t = tx.clone();
- drop(tx);
- t.send(()).unwrap();
-
- // wait for the child thread to exit before we exit
- rx2.recv().unwrap();
- }
-
- #[test]
- fn issue_32114() {
- let (tx, _) = channel();
- let _ = tx.send(123);
- assert_eq!(tx.send(123), Err(SendError(123)));
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod sync_tests {
- use super::*;
- use crate::env;
- use crate::thread;
- use crate::time::Duration;
-
- pub fn stress_factor() -> usize {
- match env::var("RUST_TEST_STRESS") {
- Ok(val) => val.parse().unwrap(),
- Err(..) => 1,
- }
- }
-
- #[test]
- fn smoke() {
- let (tx, rx) = sync_channel::<i32>(1);
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn drop_full() {
- let (tx, _rx) = sync_channel::<Box<isize>>(1);
- tx.send(box 1).unwrap();
- }
-
- #[test]
- fn smoke_shared() {
- let (tx, rx) = sync_channel::<i32>(1);
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- let tx = tx.clone();
- tx.send(1).unwrap();
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn recv_timeout() {
- let (tx, rx) = sync_channel::<i32>(1);
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Err(RecvTimeoutError::Timeout));
- tx.send(1).unwrap();
- assert_eq!(rx.recv_timeout(Duration::from_millis(1)), Ok(1));
- }
-
- #[test]
- fn smoke_threads() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- tx.send(1).unwrap();
- });
- assert_eq!(rx.recv().unwrap(), 1);
- }
-
- #[test]
- fn smoke_port_gone() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(rx);
- assert!(tx.send(1).is_err());
- }
-
- #[test]
- fn smoke_shared_port_gone2() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(rx);
- let tx2 = tx.clone();
- drop(tx);
- assert!(tx2.send(1).is_err());
- }
-
- #[test]
- fn port_gone_concurrent() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- rx.recv().unwrap();
- });
- while tx.send(1).is_ok() {}
- }
-
- #[test]
- fn port_gone_concurrent_shared() {
- let (tx, rx) = sync_channel::<i32>(0);
- let tx2 = tx.clone();
- let _t = thread::spawn(move || {
- rx.recv().unwrap();
- });
- while tx.send(1).is_ok() && tx2.send(1).is_ok() {}
- }
-
- #[test]
- fn smoke_chan_gone() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(tx);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn smoke_chan_gone_shared() {
- let (tx, rx) = sync_channel::<()>(0);
- let tx2 = tx.clone();
- drop(tx);
- drop(tx2);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn chan_gone_concurrent() {
- let (tx, rx) = sync_channel::<i32>(0);
- thread::spawn(move || {
- tx.send(1).unwrap();
- tx.send(1).unwrap();
- });
- while rx.recv().is_ok() {}
- }
-
- #[test]
- fn stress() {
- let (tx, rx) = sync_channel::<i32>(0);
- thread::spawn(move || {
- for _ in 0..10000 {
- tx.send(1).unwrap();
- }
- });
- for _ in 0..10000 {
- assert_eq!(rx.recv().unwrap(), 1);
- }
- }
-
- #[test]
- fn stress_recv_timeout_two_threads() {
- let (tx, rx) = sync_channel::<i32>(0);
-
- thread::spawn(move || {
- for _ in 0..10000 {
- tx.send(1).unwrap();
- }
- });
-
- let mut recv_count = 0;
- loop {
- match rx.recv_timeout(Duration::from_millis(1)) {
- Ok(v) => {
- assert_eq!(v, 1);
- recv_count += 1;
- }
- Err(RecvTimeoutError::Timeout) => continue,
- Err(RecvTimeoutError::Disconnected) => break,
- }
- }
-
- assert_eq!(recv_count, 10000);
- }
-
- #[test]
- fn stress_recv_timeout_shared() {
- const AMT: u32 = 1000;
- const NTHREADS: u32 = 8;
- let (tx, rx) = sync_channel::<i32>(0);
- let (dtx, drx) = sync_channel::<()>(0);
-
- thread::spawn(move || {
- let mut recv_count = 0;
- loop {
- match rx.recv_timeout(Duration::from_millis(10)) {
- Ok(v) => {
- assert_eq!(v, 1);
- recv_count += 1;
- }
- Err(RecvTimeoutError::Timeout) => continue,
- Err(RecvTimeoutError::Disconnected) => break,
- }
- }
-
- assert_eq!(recv_count, AMT * NTHREADS);
- assert!(rx.try_recv().is_err());
-
- dtx.send(()).unwrap();
- });
-
- for _ in 0..NTHREADS {
- let tx = tx.clone();
- thread::spawn(move || {
- for _ in 0..AMT {
- tx.send(1).unwrap();
- }
- });
- }
-
- drop(tx);
-
- drx.recv().unwrap();
- }
-
- #[test]
- fn stress_shared() {
- const AMT: u32 = 1000;
- const NTHREADS: u32 = 8;
- let (tx, rx) = sync_channel::<i32>(0);
- let (dtx, drx) = sync_channel::<()>(0);
-
- thread::spawn(move || {
- for _ in 0..AMT * NTHREADS {
- assert_eq!(rx.recv().unwrap(), 1);
- }
- match rx.try_recv() {
- Ok(..) => panic!(),
- _ => {}
- }
- dtx.send(()).unwrap();
- });
-
- for _ in 0..NTHREADS {
- let tx = tx.clone();
- thread::spawn(move || {
- for _ in 0..AMT {
- tx.send(1).unwrap();
- }
- });
- }
- drop(tx);
- drx.recv().unwrap();
- }
-
- #[test]
- fn oneshot_single_thread_close_port_first() {
- // Simple test of closing without sending
- let (_tx, rx) = sync_channel::<i32>(0);
- drop(rx);
- }
-
- #[test]
- fn oneshot_single_thread_close_chan_first() {
- // Simple test of closing without sending
- let (tx, _rx) = sync_channel::<i32>(0);
- drop(tx);
- }
-
- #[test]
- fn oneshot_single_thread_send_port_close() {
- // Testing that the sender cleans up the payload if receiver is closed
- let (tx, rx) = sync_channel::<Box<i32>>(0);
- drop(rx);
- assert!(tx.send(box 0).is_err());
- }
-
- #[test]
- fn oneshot_single_thread_recv_chan_close() {
- // Receiving on a closed chan will panic
- let res = thread::spawn(move || {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(tx);
- rx.recv().unwrap();
- })
- .join();
- // What is our res?
- assert!(res.is_err());
- }
-
- #[test]
- fn oneshot_single_thread_send_then_recv() {
- let (tx, rx) = sync_channel::<Box<i32>>(1);
- tx.send(box 10).unwrap();
- assert!(*rx.recv().unwrap() == 10);
- }
-
- #[test]
- fn oneshot_single_thread_try_send_open() {
- let (tx, rx) = sync_channel::<i32>(1);
- assert_eq!(tx.try_send(10), Ok(()));
- assert!(rx.recv().unwrap() == 10);
- }
-
- #[test]
- fn oneshot_single_thread_try_send_closed() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(rx);
- assert_eq!(tx.try_send(10), Err(TrySendError::Disconnected(10)));
- }
-
- #[test]
- fn oneshot_single_thread_try_send_closed2() {
- let (tx, _rx) = sync_channel::<i32>(0);
- assert_eq!(tx.try_send(10), Err(TrySendError::Full(10)));
- }
-
- #[test]
- fn oneshot_single_thread_try_recv_open() {
- let (tx, rx) = sync_channel::<i32>(1);
- tx.send(10).unwrap();
- assert!(rx.recv() == Ok(10));
- }
-
- #[test]
- fn oneshot_single_thread_try_recv_closed() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(tx);
- assert!(rx.recv().is_err());
- }
-
- #[test]
- fn oneshot_single_thread_try_recv_closed_with_data() {
- let (tx, rx) = sync_channel::<i32>(1);
- tx.send(10).unwrap();
- drop(tx);
- assert_eq!(rx.try_recv(), Ok(10));
- assert_eq!(rx.try_recv(), Err(TryRecvError::Disconnected));
- }
-
- #[test]
- fn oneshot_single_thread_peek_data() {
- let (tx, rx) = sync_channel::<i32>(1);
- assert_eq!(rx.try_recv(), Err(TryRecvError::Empty));
- tx.send(10).unwrap();
- assert_eq!(rx.try_recv(), Ok(10));
- }
-
- #[test]
- fn oneshot_single_thread_peek_close() {
- let (tx, rx) = sync_channel::<i32>(0);
- drop(tx);
- assert_eq!(rx.try_recv(), Err(TryRecvError::Disconnected));
- assert_eq!(rx.try_recv(), Err(TryRecvError::Disconnected));
- }
-
- #[test]
- fn oneshot_single_thread_peek_open() {
- let (_tx, rx) = sync_channel::<i32>(0);
- assert_eq!(rx.try_recv(), Err(TryRecvError::Empty));
- }
-
- #[test]
- fn oneshot_multi_task_recv_then_send() {
- let (tx, rx) = sync_channel::<Box<i32>>(0);
- let _t = thread::spawn(move || {
- assert!(*rx.recv().unwrap() == 10);
- });
-
- tx.send(box 10).unwrap();
- }
-
- #[test]
- fn oneshot_multi_task_recv_then_close() {
- let (tx, rx) = sync_channel::<Box<i32>>(0);
- let _t = thread::spawn(move || {
- drop(tx);
- });
- let res = thread::spawn(move || {
- assert!(*rx.recv().unwrap() == 10);
- })
- .join();
- assert!(res.is_err());
- }
-
- #[test]
- fn oneshot_multi_thread_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- drop(rx);
- });
- drop(tx);
- }
- }
-
- #[test]
- fn oneshot_multi_thread_send_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- drop(rx);
- });
- let _ = thread::spawn(move || {
- tx.send(1).unwrap();
- })
- .join();
- }
- }
-
- #[test]
- fn oneshot_multi_thread_recv_close_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- let res = thread::spawn(move || {
- rx.recv().unwrap();
- })
- .join();
- assert!(res.is_err());
- });
- let _t = thread::spawn(move || {
- thread::spawn(move || {
- drop(tx);
- });
- });
- }
- }
-
- #[test]
- fn oneshot_multi_thread_send_recv_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = sync_channel::<Box<i32>>(0);
- let _t = thread::spawn(move || {
- tx.send(box 10).unwrap();
- });
- assert!(*rx.recv().unwrap() == 10);
- }
- }
-
- #[test]
- fn stream_send_recv_stress() {
- for _ in 0..stress_factor() {
- let (tx, rx) = sync_channel::<Box<i32>>(0);
-
- send(tx, 0);
- recv(rx, 0);
-
- fn send(tx: SyncSender<Box<i32>>, i: i32) {
- if i == 10 {
- return;
- }
-
- thread::spawn(move || {
- tx.send(box i).unwrap();
- send(tx, i + 1);
- });
- }
-
- fn recv(rx: Receiver<Box<i32>>, i: i32) {
- if i == 10 {
- return;
- }
-
- thread::spawn(move || {
- assert!(*rx.recv().unwrap() == i);
- recv(rx, i + 1);
- });
- }
- }
- }
-
- #[test]
- fn recv_a_lot() {
- // Regression test that we don't run out of stack in scheduler context
- let (tx, rx) = sync_channel(10000);
- for _ in 0..10000 {
- tx.send(()).unwrap();
- }
- for _ in 0..10000 {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- fn shared_chan_stress() {
- let (tx, rx) = sync_channel(0);
- let total = stress_factor() + 100;
- for _ in 0..total {
- let tx = tx.clone();
- thread::spawn(move || {
- tx.send(()).unwrap();
- });
- }
-
- for _ in 0..total {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- fn test_nested_recv_iter() {
- let (tx, rx) = sync_channel::<i32>(0);
- let (total_tx, total_rx) = sync_channel::<i32>(0);
-
- let _t = thread::spawn(move || {
- let mut acc = 0;
- for x in rx.iter() {
- acc += x;
- }
- total_tx.send(acc).unwrap();
- });
-
- tx.send(3).unwrap();
- tx.send(1).unwrap();
- tx.send(2).unwrap();
- drop(tx);
- assert_eq!(total_rx.recv().unwrap(), 6);
- }
-
- #[test]
- fn test_recv_iter_break() {
- let (tx, rx) = sync_channel::<i32>(0);
- let (count_tx, count_rx) = sync_channel(0);
-
- let _t = thread::spawn(move || {
- let mut count = 0;
- for x in rx.iter() {
- if count >= 3 {
- break;
- } else {
- count += x;
- }
- }
- count_tx.send(count).unwrap();
- });
-
- tx.send(2).unwrap();
- tx.send(2).unwrap();
- tx.send(2).unwrap();
- let _ = tx.try_send(2);
- drop(tx);
- assert_eq!(count_rx.recv().unwrap(), 4);
- }
-
- #[test]
- fn try_recv_states() {
- let (tx1, rx1) = sync_channel::<i32>(1);
- let (tx2, rx2) = sync_channel::<()>(1);
- let (tx3, rx3) = sync_channel::<()>(1);
- let _t = thread::spawn(move || {
- rx2.recv().unwrap();
- tx1.send(1).unwrap();
- tx3.send(()).unwrap();
- rx2.recv().unwrap();
- drop(tx1);
- tx3.send(()).unwrap();
- });
-
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Empty));
- tx2.send(()).unwrap();
- rx3.recv().unwrap();
- assert_eq!(rx1.try_recv(), Ok(1));
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Empty));
- tx2.send(()).unwrap();
- rx3.recv().unwrap();
- assert_eq!(rx1.try_recv(), Err(TryRecvError::Disconnected));
- }
-
- // This bug used to end up in a livelock inside of the Receiver destructor
- // because the internal state of the Shared packet was corrupted
- #[test]
- fn destroy_upgraded_shared_port_when_sender_still_active() {
- let (tx, rx) = sync_channel::<()>(0);
- let (tx2, rx2) = sync_channel::<()>(0);
- let _t = thread::spawn(move || {
- rx.recv().unwrap(); // wait on a oneshot
- drop(rx); // destroy a shared
- tx2.send(()).unwrap();
- });
- // make sure the other thread has gone to sleep
- for _ in 0..5000 {
- thread::yield_now();
- }
-
- // upgrade to a shared chan and send a message
- let t = tx.clone();
- drop(tx);
- t.send(()).unwrap();
-
- // wait for the child thread to exit before we exit
- rx2.recv().unwrap();
- }
-
- #[test]
- fn send1() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- rx.recv().unwrap();
- });
- assert_eq!(tx.send(1), Ok(()));
- }
-
- #[test]
- fn send2() {
- let (tx, rx) = sync_channel::<i32>(0);
- let _t = thread::spawn(move || {
- drop(rx);
- });
- assert!(tx.send(1).is_err());
- }
-
- #[test]
- fn send3() {
- let (tx, rx) = sync_channel::<i32>(1);
- assert_eq!(tx.send(1), Ok(()));
- let _t = thread::spawn(move || {
- drop(rx);
- });
- assert!(tx.send(1).is_err());
- }
-
- #[test]
- fn send4() {
- let (tx, rx) = sync_channel::<i32>(0);
- let tx2 = tx.clone();
- let (done, donerx) = channel();
- let done2 = done.clone();
- let _t = thread::spawn(move || {
- assert!(tx.send(1).is_err());
- done.send(()).unwrap();
- });
- let _t = thread::spawn(move || {
- assert!(tx2.send(2).is_err());
- done2.send(()).unwrap();
- });
- drop(rx);
- donerx.recv().unwrap();
- donerx.recv().unwrap();
- }
-
- #[test]
- fn try_send1() {
- let (tx, _rx) = sync_channel::<i32>(0);
- assert_eq!(tx.try_send(1), Err(TrySendError::Full(1)));
- }
-
- #[test]
- fn try_send2() {
- let (tx, _rx) = sync_channel::<i32>(1);
- assert_eq!(tx.try_send(1), Ok(()));
- assert_eq!(tx.try_send(1), Err(TrySendError::Full(1)));
- }
-
- #[test]
- fn try_send3() {
- let (tx, rx) = sync_channel::<i32>(1);
- assert_eq!(tx.try_send(1), Ok(()));
- drop(rx);
- assert_eq!(tx.try_send(1), Err(TrySendError::Disconnected(1)));
- }
-
- #[test]
- fn issue_15761() {
- fn repro() {
- let (tx1, rx1) = sync_channel::<()>(3);
- let (tx2, rx2) = sync_channel::<()>(3);
-
- let _t = thread::spawn(move || {
- rx1.recv().unwrap();
- tx2.try_send(()).unwrap();
- });
-
- tx1.try_send(()).unwrap();
- rx2.recv().unwrap();
- }
-
- for _ in 0..100 {
- repro()
- }
- }
-}
diff --git a/src/libstd/sync/mpsc/mpsc_queue.rs b/src/libstd/sync/mpsc/mpsc_queue.rs
deleted file mode 100644
index 6e7a7be4430..00000000000
--- a/src/libstd/sync/mpsc/mpsc_queue.rs
+++ /dev/null
@@ -1,165 +0,0 @@
-//! A mostly lock-free multi-producer, single consumer queue.
-//!
-//! This module contains an implementation of a concurrent MPSC queue. This
-//! queue can be used to share data between threads, and is also used as the
-//! building block of channels in rust.
-//!
-//! Note that the current implementation of this queue has a caveat of the `pop`
-//! method, and see the method for more information about it. Due to this
-//! caveat, this queue may not be appropriate for all use-cases.
-
-// http://www.1024cores.net/home/lock-free-algorithms
-// /queues/non-intrusive-mpsc-node-based-queue
-
-pub use self::PopResult::*;
-
-use core::cell::UnsafeCell;
-use core::ptr;
-
-use crate::boxed::Box;
-use crate::sync::atomic::{AtomicPtr, Ordering};
-
-/// A result of the `pop` function.
-pub enum PopResult<T> {
- /// Some data has been popped
- Data(T),
- /// The queue is empty
- Empty,
- /// The queue is in an inconsistent state. Popping data should succeed, but
- /// some pushers have yet to make enough progress in order allow a pop to
- /// succeed. It is recommended that a pop() occur "in the near future" in
- /// order to see if the sender has made progress or not
- Inconsistent,
-}
-
-struct Node<T> {
- next: AtomicPtr<Node<T>>,
- value: Option<T>,
-}
-
-/// The multi-producer single-consumer structure. This is not cloneable, but it
-/// may be safely shared so long as it is guaranteed that there is only one
-/// popper at a time (many pushers are allowed).
-pub struct Queue<T> {
- head: AtomicPtr<Node<T>>,
- tail: UnsafeCell<*mut Node<T>>,
-}
-
-unsafe impl<T: Send> Send for Queue<T> {}
-unsafe impl<T: Send> Sync for Queue<T> {}
-
-impl<T> Node<T> {
- unsafe fn new(v: Option<T>) -> *mut Node<T> {
- Box::into_raw(box Node { next: AtomicPtr::new(ptr::null_mut()), value: v })
- }
-}
-
-impl<T> Queue<T> {
- /// Creates a new queue that is safe to share among multiple producers and
- /// one consumer.
- pub fn new() -> Queue<T> {
- let stub = unsafe { Node::new(None) };
- Queue { head: AtomicPtr::new(stub), tail: UnsafeCell::new(stub) }
- }
-
- /// Pushes a new value onto this queue.
- pub fn push(&self, t: T) {
- unsafe {
- let n = Node::new(Some(t));
- let prev = self.head.swap(n, Ordering::AcqRel);
- (*prev).next.store(n, Ordering::Release);
- }
- }
-
- /// Pops some data from this queue.
- ///
- /// Note that the current implementation means that this function cannot
- /// return `Option<T>`. It is possible for this queue to be in an
- /// inconsistent state where many pushes have succeeded and completely
- /// finished, but pops cannot return `Some(t)`. This inconsistent state
- /// happens when a pusher is pre-empted at an inopportune moment.
- ///
- /// This inconsistent state means that this queue does indeed have data, but
- /// it does not currently have access to it at this time.
- pub fn pop(&self) -> PopResult<T> {
- unsafe {
- let tail = *self.tail.get();
- let next = (*tail).next.load(Ordering::Acquire);
-
- if !next.is_null() {
- *self.tail.get() = next;
- assert!((*tail).value.is_none());
- assert!((*next).value.is_some());
- let ret = (*next).value.take().unwrap();
- let _: Box<Node<T>> = Box::from_raw(tail);
- return Data(ret);
- }
-
- if self.head.load(Ordering::Acquire) == tail { Empty } else { Inconsistent }
- }
- }
-}
-
-impl<T> Drop for Queue<T> {
- fn drop(&mut self) {
- unsafe {
- let mut cur = *self.tail.get();
- while !cur.is_null() {
- let next = (*cur).next.load(Ordering::Relaxed);
- let _: Box<Node<T>> = Box::from_raw(cur);
- cur = next;
- }
- }
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use super::{Data, Empty, Inconsistent, Queue};
- use crate::sync::mpsc::channel;
- use crate::sync::Arc;
- use crate::thread;
-
- #[test]
- fn test_full() {
- let q: Queue<Box<_>> = Queue::new();
- q.push(box 1);
- q.push(box 2);
- }
-
- #[test]
- fn test() {
- let nthreads = 8;
- let nmsgs = 1000;
- let q = Queue::new();
- match q.pop() {
- Empty => {}
- Inconsistent | Data(..) => panic!(),
- }
- let (tx, rx) = channel();
- let q = Arc::new(q);
-
- for _ in 0..nthreads {
- let tx = tx.clone();
- let q = q.clone();
- thread::spawn(move || {
- for i in 0..nmsgs {
- q.push(i);
- }
- tx.send(()).unwrap();
- });
- }
-
- let mut i = 0;
- while i < nthreads * nmsgs {
- match q.pop() {
- Empty | Inconsistent => {}
- Data(_) => i += 1,
- }
- }
- drop(tx);
- for _ in 0..nthreads {
- rx.recv().unwrap();
- }
- }
-}
diff --git a/src/libstd/sync/mpsc/oneshot.rs b/src/libstd/sync/mpsc/oneshot.rs
deleted file mode 100644
index 75f5621fa12..00000000000
--- a/src/libstd/sync/mpsc/oneshot.rs
+++ /dev/null
@@ -1,307 +0,0 @@
-/// Oneshot channels/ports
-///
-/// This is the initial flavor of channels/ports used for comm module. This is
-/// an optimization for the one-use case of a channel. The major optimization of
-/// this type is to have one and exactly one allocation when the chan/port pair
-/// is created.
-///
-/// Another possible optimization would be to not use an Arc box because
-/// in theory we know when the shared packet can be deallocated (no real need
-/// for the atomic reference counting), but I was having trouble how to destroy
-/// the data early in a drop of a Port.
-///
-/// # Implementation
-///
-/// Oneshots are implemented around one atomic usize variable. This variable
-/// indicates both the state of the port/chan but also contains any threads
-/// blocked on the port. All atomic operations happen on this one word.
-///
-/// In order to upgrade a oneshot channel, an upgrade is considered a disconnect
-/// on behalf of the channel side of things (it can be mentally thought of as
-/// consuming the port). This upgrade is then also stored in the shared packet.
-/// The one caveat to consider is that when a port sees a disconnected channel
-/// it must check for data because there is no "data plus upgrade" state.
-pub use self::Failure::*;
-use self::MyUpgrade::*;
-pub use self::UpgradeResult::*;
-
-use crate::cell::UnsafeCell;
-use crate::ptr;
-use crate::sync::atomic::{AtomicUsize, Ordering};
-use crate::sync::mpsc::blocking::{self, SignalToken};
-use crate::sync::mpsc::Receiver;
-use crate::time::Instant;
-
-// Various states you can find a port in.
-const EMPTY: usize = 0; // initial state: no data, no blocked receiver
-const DATA: usize = 1; // data ready for receiver to take
-const DISCONNECTED: usize = 2; // channel is disconnected OR upgraded
-// Any other value represents a pointer to a SignalToken value. The
-// protocol ensures that when the state moves *to* a pointer,
-// ownership of the token is given to the packet, and when the state
-// moves *from* a pointer, ownership of the token is transferred to
-// whoever changed the state.
-
-pub struct Packet<T> {
- // Internal state of the chan/port pair (stores the blocked thread as well)
- state: AtomicUsize,
- // One-shot data slot location
- data: UnsafeCell<Option<T>>,
- // when used for the second time, a oneshot channel must be upgraded, and
- // this contains the slot for the upgrade
- upgrade: UnsafeCell<MyUpgrade<T>>,
-}
-
-pub enum Failure<T> {
- Empty,
- Disconnected,
- Upgraded(Receiver<T>),
-}
-
-pub enum UpgradeResult {
- UpSuccess,
- UpDisconnected,
- UpWoke(SignalToken),
-}
-
-enum MyUpgrade<T> {
- NothingSent,
- SendUsed,
- GoUp(Receiver<T>),
-}
-
-impl<T> Packet<T> {
- pub fn new() -> Packet<T> {
- Packet {
- data: UnsafeCell::new(None),
- upgrade: UnsafeCell::new(NothingSent),
- state: AtomicUsize::new(EMPTY),
- }
- }
-
- pub fn send(&self, t: T) -> Result<(), T> {
- unsafe {
- // Sanity check
- match *self.upgrade.get() {
- NothingSent => {}
- _ => panic!("sending on a oneshot that's already sent on "),
- }
- assert!((*self.data.get()).is_none());
- ptr::write(self.data.get(), Some(t));
- ptr::write(self.upgrade.get(), SendUsed);
-
- match self.state.swap(DATA, Ordering::SeqCst) {
- // Sent the data, no one was waiting
- EMPTY => Ok(()),
-
- // Couldn't send the data, the port hung up first. Return the data
- // back up the stack.
- DISCONNECTED => {
- self.state.swap(DISCONNECTED, Ordering::SeqCst);
- ptr::write(self.upgrade.get(), NothingSent);
- Err((&mut *self.data.get()).take().unwrap())
- }
-
- // Not possible, these are one-use channels
- DATA => unreachable!(),
-
- // There is a thread waiting on the other end. We leave the 'DATA'
- // state inside so it'll pick it up on the other end.
- ptr => {
- SignalToken::cast_from_usize(ptr).signal();
- Ok(())
- }
- }
- }
- }
-
- // Just tests whether this channel has been sent on or not, this is only
- // safe to use from the sender.
- pub fn sent(&self) -> bool {
- unsafe { !matches!(*self.upgrade.get(), NothingSent) }
- }
-
- pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure<T>> {
- // Attempt to not block the thread (it's a little expensive). If it looks
- // like we're not empty, then immediately go through to `try_recv`.
- if self.state.load(Ordering::SeqCst) == EMPTY {
- let (wait_token, signal_token) = blocking::tokens();
- let ptr = unsafe { signal_token.cast_to_usize() };
-
- // race with senders to enter the blocking state
- if self.state.compare_and_swap(EMPTY, ptr, Ordering::SeqCst) == EMPTY {
- if let Some(deadline) = deadline {
- let timed_out = !wait_token.wait_max_until(deadline);
- // Try to reset the state
- if timed_out {
- self.abort_selection().map_err(Upgraded)?;
- }
- } else {
- wait_token.wait();
- debug_assert!(self.state.load(Ordering::SeqCst) != EMPTY);
- }
- } else {
- // drop the signal token, since we never blocked
- drop(unsafe { SignalToken::cast_from_usize(ptr) });
- }
- }
-
- self.try_recv()
- }
-
- pub fn try_recv(&self) -> Result<T, Failure<T>> {
- unsafe {
- match self.state.load(Ordering::SeqCst) {
- EMPTY => Err(Empty),
-
- // We saw some data on the channel, but the channel can be used
- // again to send us an upgrade. As a result, we need to re-insert
- // into the channel that there's no data available (otherwise we'll
- // just see DATA next time). This is done as a cmpxchg because if
- // the state changes under our feet we'd rather just see that state
- // change.
- DATA => {
- self.state.compare_and_swap(DATA, EMPTY, Ordering::SeqCst);
- match (&mut *self.data.get()).take() {
- Some(data) => Ok(data),
- None => unreachable!(),
- }
- }
-
- // There's no guarantee that we receive before an upgrade happens,
- // and an upgrade flags the channel as disconnected, so when we see
- // this we first need to check if there's data available and *then*
- // we go through and process the upgrade.
- DISCONNECTED => match (&mut *self.data.get()).take() {
- Some(data) => Ok(data),
- None => match ptr::replace(self.upgrade.get(), SendUsed) {
- SendUsed | NothingSent => Err(Disconnected),
- GoUp(upgrade) => Err(Upgraded(upgrade)),
- },
- },
-
- // We are the sole receiver; there cannot be a blocking
- // receiver already.
- _ => unreachable!(),
- }
- }
- }
-
- // Returns whether the upgrade was completed. If the upgrade wasn't
- // completed, then the port couldn't get sent to the other half (it will
- // never receive it).
- pub fn upgrade(&self, up: Receiver<T>) -> UpgradeResult {
- unsafe {
- let prev = match *self.upgrade.get() {
- NothingSent => NothingSent,
- SendUsed => SendUsed,
- _ => panic!("upgrading again"),
- };
- ptr::write(self.upgrade.get(), GoUp(up));
-
- match self.state.swap(DISCONNECTED, Ordering::SeqCst) {
- // If the channel is empty or has data on it, then we're good to go.
- // Senders will check the data before the upgrade (in case we
- // plastered over the DATA state).
- DATA | EMPTY => UpSuccess,
-
- // If the other end is already disconnected, then we failed the
- // upgrade. Be sure to trash the port we were given.
- DISCONNECTED => {
- ptr::replace(self.upgrade.get(), prev);
- UpDisconnected
- }
-
- // If someone's waiting, we gotta wake them up
- ptr => UpWoke(SignalToken::cast_from_usize(ptr)),
- }
- }
- }
-
- pub fn drop_chan(&self) {
- match self.state.swap(DISCONNECTED, Ordering::SeqCst) {
- DATA | DISCONNECTED | EMPTY => {}
-
- // If someone's waiting, we gotta wake them up
- ptr => unsafe {
- SignalToken::cast_from_usize(ptr).signal();
- },
- }
- }
-
- pub fn drop_port(&self) {
- match self.state.swap(DISCONNECTED, Ordering::SeqCst) {
- // An empty channel has nothing to do, and a remotely disconnected
- // channel also has nothing to do b/c we're about to run the drop
- // glue
- DISCONNECTED | EMPTY => {}
-
- // There's data on the channel, so make sure we destroy it promptly.
- // This is why not using an arc is a little difficult (need the box
- // to stay valid while we take the data).
- DATA => unsafe {
- (&mut *self.data.get()).take().unwrap();
- },
-
- // We're the only ones that can block on this port
- _ => unreachable!(),
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////
- // select implementation
- ////////////////////////////////////////////////////////////////////////////
-
- // Remove a previous selecting thread from this port. This ensures that the
- // blocked thread will no longer be visible to any other threads.
- //
- // The return value indicates whether there's data on this port.
- pub fn abort_selection(&self) -> Result<bool, Receiver<T>> {
- let state = match self.state.load(Ordering::SeqCst) {
- // Each of these states means that no further activity will happen
- // with regard to abortion selection
- s @ (EMPTY | DATA | DISCONNECTED) => s,
-
- // If we've got a blocked thread, then use an atomic to gain ownership
- // of it (may fail)
- ptr => self.state.compare_and_swap(ptr, EMPTY, Ordering::SeqCst),
- };
-
- // Now that we've got ownership of our state, figure out what to do
- // about it.
- match state {
- EMPTY => unreachable!(),
- // our thread used for select was stolen
- DATA => Ok(true),
-
- // If the other end has hung up, then we have complete ownership
- // of the port. First, check if there was data waiting for us. This
- // is possible if the other end sent something and then hung up.
- //
- // We then need to check to see if there was an upgrade requested,
- // and if so, the upgraded port needs to have its selection aborted.
- DISCONNECTED => unsafe {
- if (*self.data.get()).is_some() {
- Ok(true)
- } else {
- match ptr::replace(self.upgrade.get(), SendUsed) {
- GoUp(port) => Err(port),
- _ => Ok(true),
- }
- }
- },
-
- // We woke ourselves up from select.
- ptr => unsafe {
- drop(SignalToken::cast_from_usize(ptr));
- Ok(false)
- },
- }
- }
-}
-
-impl<T> Drop for Packet<T> {
- fn drop(&mut self) {
- assert_eq!(self.state.load(Ordering::SeqCst), DISCONNECTED);
- }
-}
diff --git a/src/libstd/sync/mpsc/shared.rs b/src/libstd/sync/mpsc/shared.rs
deleted file mode 100644
index 898654f21f2..00000000000
--- a/src/libstd/sync/mpsc/shared.rs
+++ /dev/null
@@ -1,489 +0,0 @@
-/// Shared channels.
-///
-/// This is the flavor of channels which are not necessarily optimized for any
-/// particular use case, but are the most general in how they are used. Shared
-/// channels are cloneable allowing for multiple senders.
-///
-/// High level implementation details can be found in the comment of the parent
-/// module. You'll also note that the implementation of the shared and stream
-/// channels are quite similar, and this is no coincidence!
-pub use self::Failure::*;
-use self::StartResult::*;
-
-use core::cmp;
-use core::intrinsics::abort;
-
-use crate::cell::UnsafeCell;
-use crate::ptr;
-use crate::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize, Ordering};
-use crate::sync::mpsc::blocking::{self, SignalToken};
-use crate::sync::mpsc::mpsc_queue as mpsc;
-use crate::sync::{Mutex, MutexGuard};
-use crate::thread;
-use crate::time::Instant;
-
-const DISCONNECTED: isize = isize::MIN;
-const FUDGE: isize = 1024;
-const MAX_REFCOUNT: usize = (isize::MAX) as usize;
-#[cfg(test)]
-const MAX_STEALS: isize = 5;
-#[cfg(not(test))]
-const MAX_STEALS: isize = 1 << 20;
-
-pub struct Packet<T> {
- queue: mpsc::Queue<T>,
- cnt: AtomicIsize, // How many items are on this channel
- steals: UnsafeCell<isize>, // How many times has a port received without blocking?
- to_wake: AtomicUsize, // SignalToken for wake up
-
- // The number of channels which are currently using this packet.
- channels: AtomicUsize,
-
- // See the discussion in Port::drop and the channel send methods for what
- // these are used for
- port_dropped: AtomicBool,
- sender_drain: AtomicIsize,
-
- // this lock protects various portions of this implementation during
- // select()
- select_lock: Mutex<()>,
-}
-
-pub enum Failure {
- Empty,
- Disconnected,
-}
-
-#[derive(PartialEq, Eq)]
-enum StartResult {
- Installed,
- Abort,
-}
-
-impl<T> Packet<T> {
- // Creation of a packet *must* be followed by a call to postinit_lock
- // and later by inherit_blocker
- pub fn new() -> Packet<T> {
- Packet {
- queue: mpsc::Queue::new(),
- cnt: AtomicIsize::new(0),
- steals: UnsafeCell::new(0),
- to_wake: AtomicUsize::new(0),
- channels: AtomicUsize::new(2),
- port_dropped: AtomicBool::new(false),
- sender_drain: AtomicIsize::new(0),
- select_lock: Mutex::new(()),
- }
- }
-
- // This function should be used after newly created Packet
- // was wrapped with an Arc
- // In other case mutex data will be duplicated while cloning
- // and that could cause problems on platforms where it is
- // represented by opaque data structure
- pub fn postinit_lock(&self) -> MutexGuard<'_, ()> {
- self.select_lock.lock().unwrap()
- }
-
- // This function is used at the creation of a shared packet to inherit a
- // previously blocked thread. This is done to prevent spurious wakeups of
- // threads in select().
- //
- // This can only be called at channel-creation time
- pub fn inherit_blocker(&self, token: Option<SignalToken>, guard: MutexGuard<'_, ()>) {
- if let Some(token) = token {
- assert_eq!(self.cnt.load(Ordering::SeqCst), 0);
- assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
- self.to_wake.store(unsafe { token.cast_to_usize() }, Ordering::SeqCst);
- self.cnt.store(-1, Ordering::SeqCst);
-
- // This store is a little sketchy. What's happening here is that
- // we're transferring a blocker from a oneshot or stream channel to
- // this shared channel. In doing so, we never spuriously wake them
- // up and rather only wake them up at the appropriate time. This
- // implementation of shared channels assumes that any blocking
- // recv() will undo the increment of steals performed in try_recv()
- // once the recv is complete. This thread that we're inheriting,
- // however, is not in the middle of recv. Hence, the first time we
- // wake them up, they're going to wake up from their old port, move
- // on to the upgraded port, and then call the block recv() function.
- //
- // When calling this function, they'll find there's data immediately
- // available, counting it as a steal. This in fact wasn't a steal
- // because we appropriately blocked them waiting for data.
- //
- // To offset this bad increment, we initially set the steal count to
- // -1. You'll find some special code in abort_selection() as well to
- // ensure that this -1 steal count doesn't escape too far.
- unsafe {
- *self.steals.get() = -1;
- }
- }
-
- // When the shared packet is constructed, we grabbed this lock. The
- // purpose of this lock is to ensure that abort_selection() doesn't
- // interfere with this method. After we unlock this lock, we're
- // signifying that we're done modifying self.cnt and self.to_wake and
- // the port is ready for the world to continue using it.
- drop(guard);
- }
-
- pub fn send(&self, t: T) -> Result<(), T> {
- // See Port::drop for what's going on
- if self.port_dropped.load(Ordering::SeqCst) {
- return Err(t);
- }
-
- // Note that the multiple sender case is a little trickier
- // semantically than the single sender case. The logic for
- // incrementing is "add and if disconnected store disconnected".
- // This could end up leading some senders to believe that there
- // wasn't a disconnect if in fact there was a disconnect. This means
- // that while one thread is attempting to re-store the disconnected
- // states, other threads could walk through merrily incrementing
- // this very-negative disconnected count. To prevent senders from
- // spuriously attempting to send when the channels is actually
- // disconnected, the count has a ranged check here.
- //
- // This is also done for another reason. Remember that the return
- // value of this function is:
- //
- // `true` == the data *may* be received, this essentially has no
- // meaning
- // `false` == the data will *never* be received, this has a lot of
- // meaning
- //
- // In the SPSC case, we have a check of 'queue.is_empty()' to see
- // whether the data was actually received, but this same condition
- // means nothing in a multi-producer context. As a result, this
- // preflight check serves as the definitive "this will never be
- // received". Once we get beyond this check, we have permanently
- // entered the realm of "this may be received"
- if self.cnt.load(Ordering::SeqCst) < DISCONNECTED + FUDGE {
- return Err(t);
- }
-
- self.queue.push(t);
- match self.cnt.fetch_add(1, Ordering::SeqCst) {
- -1 => {
- self.take_to_wake().signal();
- }
-
- // In this case, we have possibly failed to send our data, and
- // we need to consider re-popping the data in order to fully
- // destroy it. We must arbitrate among the multiple senders,
- // however, because the queues that we're using are
- // single-consumer queues. In order to do this, all exiting
- // pushers will use an atomic count in order to count those
- // flowing through. Pushers who see 0 are required to drain as
- // much as possible, and then can only exit when they are the
- // only pusher (otherwise they must try again).
- n if n < DISCONNECTED + FUDGE => {
- // see the comment in 'try' for a shared channel for why this
- // window of "not disconnected" is ok.
- self.cnt.store(DISCONNECTED, Ordering::SeqCst);
-
- if self.sender_drain.fetch_add(1, Ordering::SeqCst) == 0 {
- loop {
- // drain the queue, for info on the thread yield see the
- // discussion in try_recv
- loop {
- match self.queue.pop() {
- mpsc::Data(..) => {}
- mpsc::Empty => break,
- mpsc::Inconsistent => thread::yield_now(),
- }
- }
- // maybe we're done, if we're not the last ones
- // here, then we need to go try again.
- if self.sender_drain.fetch_sub(1, Ordering::SeqCst) == 1 {
- break;
- }
- }
-
- // At this point, there may still be data on the queue,
- // but only if the count hasn't been incremented and
- // some other sender hasn't finished pushing data just
- // yet. That sender in question will drain its own data.
- }
- }
-
- // Can't make any assumptions about this case like in the SPSC case.
- _ => {}
- }
-
- Ok(())
- }
-
- pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure> {
- // This code is essentially the exact same as that found in the stream
- // case (see stream.rs)
- match self.try_recv() {
- Err(Empty) => {}
- data => return data,
- }
-
- let (wait_token, signal_token) = blocking::tokens();
- if self.decrement(signal_token) == Installed {
- if let Some(deadline) = deadline {
- let timed_out = !wait_token.wait_max_until(deadline);
- if timed_out {
- self.abort_selection(false);
- }
- } else {
- wait_token.wait();
- }
- }
-
- match self.try_recv() {
- data @ Ok(..) => unsafe {
- *self.steals.get() -= 1;
- data
- },
- data => data,
- }
- }
-
- // Essentially the exact same thing as the stream decrement function.
- // Returns true if blocking should proceed.
- fn decrement(&self, token: SignalToken) -> StartResult {
- unsafe {
- assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
- let ptr = token.cast_to_usize();
- self.to_wake.store(ptr, Ordering::SeqCst);
-
- let steals = ptr::replace(self.steals.get(), 0);
-
- match self.cnt.fetch_sub(1 + steals, Ordering::SeqCst) {
- DISCONNECTED => {
- self.cnt.store(DISCONNECTED, Ordering::SeqCst);
- }
- // If we factor in our steals and notice that the channel has no
- // data, we successfully sleep
- n => {
- assert!(n >= 0);
- if n - steals <= 0 {
- return Installed;
- }
- }
- }
-
- self.to_wake.store(0, Ordering::SeqCst);
- drop(SignalToken::cast_from_usize(ptr));
- Abort
- }
- }
-
- pub fn try_recv(&self) -> Result<T, Failure> {
- let ret = match self.queue.pop() {
- mpsc::Data(t) => Some(t),
- mpsc::Empty => None,
-
- // This is a bit of an interesting case. The channel is reported as
- // having data available, but our pop() has failed due to the queue
- // being in an inconsistent state. This means that there is some
- // pusher somewhere which has yet to complete, but we are guaranteed
- // that a pop will eventually succeed. In this case, we spin in a
- // yield loop because the remote sender should finish their enqueue
- // operation "very quickly".
- //
- // Avoiding this yield loop would require a different queue
- // abstraction which provides the guarantee that after M pushes have
- // succeeded, at least M pops will succeed. The current queues
- // guarantee that if there are N active pushes, you can pop N times
- // once all N have finished.
- mpsc::Inconsistent => {
- let data;
- loop {
- thread::yield_now();
- match self.queue.pop() {
- mpsc::Data(t) => {
- data = t;
- break;
- }
- mpsc::Empty => panic!("inconsistent => empty"),
- mpsc::Inconsistent => {}
- }
- }
- Some(data)
- }
- };
- match ret {
- // See the discussion in the stream implementation for why we
- // might decrement steals.
- Some(data) => unsafe {
- if *self.steals.get() > MAX_STEALS {
- match self.cnt.swap(0, Ordering::SeqCst) {
- DISCONNECTED => {
- self.cnt.store(DISCONNECTED, Ordering::SeqCst);
- }
- n => {
- let m = cmp::min(n, *self.steals.get());
- *self.steals.get() -= m;
- self.bump(n - m);
- }
- }
- assert!(*self.steals.get() >= 0);
- }
- *self.steals.get() += 1;
- Ok(data)
- },
-
- // See the discussion in the stream implementation for why we try
- // again.
- None => {
- match self.cnt.load(Ordering::SeqCst) {
- n if n != DISCONNECTED => Err(Empty),
- _ => {
- match self.queue.pop() {
- mpsc::Data(t) => Ok(t),
- mpsc::Empty => Err(Disconnected),
- // with no senders, an inconsistency is impossible.
- mpsc::Inconsistent => unreachable!(),
- }
- }
- }
- }
- }
- }
-
- // Prepares this shared packet for a channel clone, essentially just bumping
- // a refcount.
- pub fn clone_chan(&self) {
- let old_count = self.channels.fetch_add(1, Ordering::SeqCst);
-
- // See comments on Arc::clone() on why we do this (for `mem::forget`).
- if old_count > MAX_REFCOUNT {
- abort();
- }
- }
-
- // Decrement the reference count on a channel. This is called whenever a
- // Chan is dropped and may end up waking up a receiver. It's the receiver's
- // responsibility on the other end to figure out that we've disconnected.
- pub fn drop_chan(&self) {
- match self.channels.fetch_sub(1, Ordering::SeqCst) {
- 1 => {}
- n if n > 1 => return,
- n => panic!("bad number of channels left {}", n),
- }
-
- match self.cnt.swap(DISCONNECTED, Ordering::SeqCst) {
- -1 => {
- self.take_to_wake().signal();
- }
- DISCONNECTED => {}
- n => {
- assert!(n >= 0);
- }
- }
- }
-
- // See the long discussion inside of stream.rs for why the queue is drained,
- // and why it is done in this fashion.
- pub fn drop_port(&self) {
- self.port_dropped.store(true, Ordering::SeqCst);
- let mut steals = unsafe { *self.steals.get() };
- while {
- let cnt = self.cnt.compare_and_swap(steals, DISCONNECTED, Ordering::SeqCst);
- cnt != DISCONNECTED && cnt != steals
- } {
- // See the discussion in 'try_recv' for why we yield
- // control of this thread.
- loop {
- match self.queue.pop() {
- mpsc::Data(..) => {
- steals += 1;
- }
- mpsc::Empty | mpsc::Inconsistent => break,
- }
- }
- }
- }
-
- // Consumes ownership of the 'to_wake' field.
- fn take_to_wake(&self) -> SignalToken {
- let ptr = self.to_wake.load(Ordering::SeqCst);
- self.to_wake.store(0, Ordering::SeqCst);
- assert!(ptr != 0);
- unsafe { SignalToken::cast_from_usize(ptr) }
- }
-
- ////////////////////////////////////////////////////////////////////////////
- // select implementation
- ////////////////////////////////////////////////////////////////////////////
-
- // increment the count on the channel (used for selection)
- fn bump(&self, amt: isize) -> isize {
- match self.cnt.fetch_add(amt, Ordering::SeqCst) {
- DISCONNECTED => {
- self.cnt.store(DISCONNECTED, Ordering::SeqCst);
- DISCONNECTED
- }
- n => n,
- }
- }
-
- // Cancels a previous thread waiting on this port, returning whether there's
- // data on the port.
- //
- // This is similar to the stream implementation (hence fewer comments), but
- // uses a different value for the "steals" variable.
- pub fn abort_selection(&self, _was_upgrade: bool) -> bool {
- // Before we do anything else, we bounce on this lock. The reason for
- // doing this is to ensure that any upgrade-in-progress is gone and
- // done with. Without this bounce, we can race with inherit_blocker
- // about looking at and dealing with to_wake. Once we have acquired the
- // lock, we are guaranteed that inherit_blocker is done.
- {
- let _guard = self.select_lock.lock().unwrap();
- }
-
- // Like the stream implementation, we want to make sure that the count
- // on the channel goes non-negative. We don't know how negative the
- // stream currently is, so instead of using a steal value of 1, we load
- // the channel count and figure out what we should do to make it
- // positive.
- let steals = {
- let cnt = self.cnt.load(Ordering::SeqCst);
- if cnt < 0 && cnt != DISCONNECTED { -cnt } else { 0 }
- };
- let prev = self.bump(steals + 1);
-
- if prev == DISCONNECTED {
- assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
- true
- } else {
- let cur = prev + steals + 1;
- assert!(cur >= 0);
- if prev < 0 {
- drop(self.take_to_wake());
- } else {
- while self.to_wake.load(Ordering::SeqCst) != 0 {
- thread::yield_now();
- }
- }
- unsafe {
- // if the number of steals is -1, it was the pre-emptive -1 steal
- // count from when we inherited a blocker. This is fine because
- // we're just going to overwrite it with a real value.
- let old = self.steals.get();
- assert!(*old == 0 || *old == -1);
- *old = steals;
- prev >= 0
- }
- }
- }
-}
-
-impl<T> Drop for Packet<T> {
- fn drop(&mut self) {
- // Note that this load is not only an assert for correctness about
- // disconnection, but also a proper fence before the read of
- // `to_wake`, so this assert cannot be removed with also removing
- // the `to_wake` assert.
- assert_eq!(self.cnt.load(Ordering::SeqCst), DISCONNECTED);
- assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
- assert_eq!(self.channels.load(Ordering::SeqCst), 0);
- }
-}
diff --git a/src/libstd/sync/mpsc/spsc_queue.rs b/src/libstd/sync/mpsc/spsc_queue.rs
deleted file mode 100644
index 0274268f69f..00000000000
--- a/src/libstd/sync/mpsc/spsc_queue.rs
+++ /dev/null
@@ -1,338 +0,0 @@
-//! A single-producer single-consumer concurrent queue
-//!
-//! This module contains the implementation of an SPSC queue which can be used
-//! concurrently between two threads. This data structure is safe to use and
-//! enforces the semantics that there is one pusher and one popper.
-
-// http://www.1024cores.net/home/lock-free-algorithms/queues/unbounded-spsc-queue
-
-use core::cell::UnsafeCell;
-use core::ptr;
-
-use crate::boxed::Box;
-use crate::sync::atomic::{AtomicPtr, AtomicUsize, Ordering};
-
-use super::cache_aligned::CacheAligned;
-
-// Node within the linked list queue of messages to send
-struct Node<T> {
- // FIXME: this could be an uninitialized T if we're careful enough, and
- // that would reduce memory usage (and be a bit faster).
- // is it worth it?
- value: Option<T>, // nullable for re-use of nodes
- cached: bool, // This node goes into the node cache
- next: AtomicPtr<Node<T>>, // next node in the queue
-}
-
-/// The single-producer single-consumer queue. This structure is not cloneable,
-/// but it can be safely shared in an Arc if it is guaranteed that there
-/// is only one popper and one pusher touching the queue at any one point in
-/// time.
-pub struct Queue<T, ProducerAddition = (), ConsumerAddition = ()> {
- // consumer fields
- consumer: CacheAligned<Consumer<T, ConsumerAddition>>,
-
- // producer fields
- producer: CacheAligned<Producer<T, ProducerAddition>>,
-}
-
-struct Consumer<T, Addition> {
- tail: UnsafeCell<*mut Node<T>>, // where to pop from
- tail_prev: AtomicPtr<Node<T>>, // where to pop from
- cache_bound: usize, // maximum cache size
- cached_nodes: AtomicUsize, // number of nodes marked as cacheable
- addition: Addition,
-}
-
-struct Producer<T, Addition> {
- head: UnsafeCell<*mut Node<T>>, // where to push to
- first: UnsafeCell<*mut Node<T>>, // where to get new nodes from
- tail_copy: UnsafeCell<*mut Node<T>>, // between first/tail
- addition: Addition,
-}
-
-unsafe impl<T: Send, P: Send + Sync, C: Send + Sync> Send for Queue<T, P, C> {}
-
-unsafe impl<T: Send, P: Send + Sync, C: Send + Sync> Sync for Queue<T, P, C> {}
-
-impl<T> Node<T> {
- fn new() -> *mut Node<T> {
- Box::into_raw(box Node {
- value: None,
- cached: false,
- next: AtomicPtr::new(ptr::null_mut::<Node<T>>()),
- })
- }
-}
-
-impl<T, ProducerAddition, ConsumerAddition> Queue<T, ProducerAddition, ConsumerAddition> {
- /// Creates a new queue. With given additional elements in the producer and
- /// consumer portions of the queue.
- ///
- /// Due to the performance implications of cache-contention,
- /// we wish to keep fields used mainly by the producer on a separate cache
- /// line than those used by the consumer.
- /// Since cache lines are usually 64 bytes, it is unreasonably expensive to
- /// allocate one for small fields, so we allow users to insert additional
- /// fields into the cache lines already allocated by this for the producer
- /// and consumer.
- ///
- /// This is unsafe as the type system doesn't enforce a single
- /// consumer-producer relationship. It also allows the consumer to `pop`
- /// items while there is a `peek` active due to all methods having a
- /// non-mutable receiver.
- ///
- /// # Arguments
- ///
- /// * `bound` - This queue implementation is implemented with a linked
- /// list, and this means that a push is always a malloc. In
- /// order to amortize this cost, an internal cache of nodes is
- /// maintained to prevent a malloc from always being
- /// necessary. This bound is the limit on the size of the
- /// cache (if desired). If the value is 0, then the cache has
- /// no bound. Otherwise, the cache will never grow larger than
- /// `bound` (although the queue itself could be much larger.
- pub unsafe fn with_additions(
- bound: usize,
- producer_addition: ProducerAddition,
- consumer_addition: ConsumerAddition,
- ) -> Self {
- let n1 = Node::new();
- let n2 = Node::new();
- (*n1).next.store(n2, Ordering::Relaxed);
- Queue {
- consumer: CacheAligned::new(Consumer {
- tail: UnsafeCell::new(n2),
- tail_prev: AtomicPtr::new(n1),
- cache_bound: bound,
- cached_nodes: AtomicUsize::new(0),
- addition: consumer_addition,
- }),
- producer: CacheAligned::new(Producer {
- head: UnsafeCell::new(n2),
- first: UnsafeCell::new(n1),
- tail_copy: UnsafeCell::new(n1),
- addition: producer_addition,
- }),
- }
- }
-
- /// Pushes a new value onto this queue. Note that to use this function
- /// safely, it must be externally guaranteed that there is only one pusher.
- pub fn push(&self, t: T) {
- unsafe {
- // Acquire a node (which either uses a cached one or allocates a new
- // one), and then append this to the 'head' node.
- let n = self.alloc();
- assert!((*n).value.is_none());
- (*n).value = Some(t);
- (*n).next.store(ptr::null_mut(), Ordering::Relaxed);
- (**self.producer.head.get()).next.store(n, Ordering::Release);
- *(&self.producer.head).get() = n;
- }
- }
-
- unsafe fn alloc(&self) -> *mut Node<T> {
- // First try to see if we can consume the 'first' node for our uses.
- if *self.producer.first.get() != *self.producer.tail_copy.get() {
- let ret = *self.producer.first.get();
- *self.producer.0.first.get() = (*ret).next.load(Ordering::Relaxed);
- return ret;
- }
- // If the above fails, then update our copy of the tail and try
- // again.
- *self.producer.0.tail_copy.get() = self.consumer.tail_prev.load(Ordering::Acquire);
- if *self.producer.first.get() != *self.producer.tail_copy.get() {
- let ret = *self.producer.first.get();
- *self.producer.0.first.get() = (*ret).next.load(Ordering::Relaxed);
- return ret;
- }
- // If all of that fails, then we have to allocate a new node
- // (there's nothing in the node cache).
- Node::new()
- }
-
- /// Attempts to pop a value from this queue. Remember that to use this type
- /// safely you must ensure that there is only one popper at a time.
- pub fn pop(&self) -> Option<T> {
- unsafe {
- // The `tail` node is not actually a used node, but rather a
- // sentinel from where we should start popping from. Hence, look at
- // tail's next field and see if we can use it. If we do a pop, then
- // the current tail node is a candidate for going into the cache.
- let tail = *self.consumer.tail.get();
- let next = (*tail).next.load(Ordering::Acquire);
- if next.is_null() {
- return None;
- }
- assert!((*next).value.is_some());
- let ret = (*next).value.take();
-
- *self.consumer.0.tail.get() = next;
- if self.consumer.cache_bound == 0 {
- self.consumer.tail_prev.store(tail, Ordering::Release);
- } else {
- let cached_nodes = self.consumer.cached_nodes.load(Ordering::Relaxed);
- if cached_nodes < self.consumer.cache_bound && !(*tail).cached {
- self.consumer.cached_nodes.store(cached_nodes, Ordering::Relaxed);
- (*tail).cached = true;
- }
-
- if (*tail).cached {
- self.consumer.tail_prev.store(tail, Ordering::Release);
- } else {
- (*self.consumer.tail_prev.load(Ordering::Relaxed))
- .next
- .store(next, Ordering::Relaxed);
- // We have successfully erased all references to 'tail', so
- // now we can safely drop it.
- let _: Box<Node<T>> = Box::from_raw(tail);
- }
- }
- ret
- }
- }
-
- /// Attempts to peek at the head of the queue, returning `None` if the queue
- /// has no data currently
- ///
- /// # Warning
- /// The reference returned is invalid if it is not used before the consumer
- /// pops the value off the queue. If the producer then pushes another value
- /// onto the queue, it will overwrite the value pointed to by the reference.
- pub fn peek(&self) -> Option<&mut T> {
- // This is essentially the same as above with all the popping bits
- // stripped out.
- unsafe {
- let tail = *self.consumer.tail.get();
- let next = (*tail).next.load(Ordering::Acquire);
- if next.is_null() { None } else { (*next).value.as_mut() }
- }
- }
-
- pub fn producer_addition(&self) -> &ProducerAddition {
- &self.producer.addition
- }
-
- pub fn consumer_addition(&self) -> &ConsumerAddition {
- &self.consumer.addition
- }
-}
-
-impl<T, ProducerAddition, ConsumerAddition> Drop for Queue<T, ProducerAddition, ConsumerAddition> {
- fn drop(&mut self) {
- unsafe {
- let mut cur = *self.producer.first.get();
- while !cur.is_null() {
- let next = (*cur).next.load(Ordering::Relaxed);
- let _n: Box<Node<T>> = Box::from_raw(cur);
- cur = next;
- }
- }
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use super::Queue;
- use crate::sync::mpsc::channel;
- use crate::sync::Arc;
- use crate::thread;
-
- #[test]
- fn smoke() {
- unsafe {
- let queue = Queue::with_additions(0, (), ());
- queue.push(1);
- queue.push(2);
- assert_eq!(queue.pop(), Some(1));
- assert_eq!(queue.pop(), Some(2));
- assert_eq!(queue.pop(), None);
- queue.push(3);
- queue.push(4);
- assert_eq!(queue.pop(), Some(3));
- assert_eq!(queue.pop(), Some(4));
- assert_eq!(queue.pop(), None);
- }
- }
-
- #[test]
- fn peek() {
- unsafe {
- let queue = Queue::with_additions(0, (), ());
- queue.push(vec![1]);
-
- // Ensure the borrowchecker works
- match queue.peek() {
- Some(vec) => {
- assert_eq!(&*vec, &[1]);
- }
- None => unreachable!(),
- }
-
- match queue.pop() {
- Some(vec) => {
- assert_eq!(&*vec, &[1]);
- }
- None => unreachable!(),
- }
- }
- }
-
- #[test]
- fn drop_full() {
- unsafe {
- let q: Queue<Box<_>> = Queue::with_additions(0, (), ());
- q.push(box 1);
- q.push(box 2);
- }
- }
-
- #[test]
- fn smoke_bound() {
- unsafe {
- let q = Queue::with_additions(0, (), ());
- q.push(1);
- q.push(2);
- assert_eq!(q.pop(), Some(1));
- assert_eq!(q.pop(), Some(2));
- assert_eq!(q.pop(), None);
- q.push(3);
- q.push(4);
- assert_eq!(q.pop(), Some(3));
- assert_eq!(q.pop(), Some(4));
- assert_eq!(q.pop(), None);
- }
- }
-
- #[test]
- fn stress() {
- unsafe {
- stress_bound(0);
- stress_bound(1);
- }
-
- unsafe fn stress_bound(bound: usize) {
- let q = Arc::new(Queue::with_additions(bound, (), ()));
-
- let (tx, rx) = channel();
- let q2 = q.clone();
- let _t = thread::spawn(move || {
- for _ in 0..100000 {
- loop {
- match q2.pop() {
- Some(1) => break,
- Some(_) => panic!(),
- None => {}
- }
- }
- }
- tx.send(()).unwrap();
- });
- for _ in 0..100000 {
- q.push(1);
- }
- rx.recv().unwrap();
- }
- }
-}
diff --git a/src/libstd/sync/mpsc/stream.rs b/src/libstd/sync/mpsc/stream.rs
deleted file mode 100644
index 9f7c1af8951..00000000000
--- a/src/libstd/sync/mpsc/stream.rs
+++ /dev/null
@@ -1,453 +0,0 @@
-/// Stream channels
-///
-/// This is the flavor of channels which are optimized for one sender and one
-/// receiver. The sender will be upgraded to a shared channel if the channel is
-/// cloned.
-///
-/// High level implementation details can be found in the comment of the parent
-/// module.
-pub use self::Failure::*;
-use self::Message::*;
-pub use self::UpgradeResult::*;
-
-use core::cmp;
-
-use crate::cell::UnsafeCell;
-use crate::ptr;
-use crate::thread;
-use crate::time::Instant;
-
-use crate::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize, Ordering};
-use crate::sync::mpsc::blocking::{self, SignalToken};
-use crate::sync::mpsc::spsc_queue as spsc;
-use crate::sync::mpsc::Receiver;
-
-const DISCONNECTED: isize = isize::MIN;
-#[cfg(test)]
-const MAX_STEALS: isize = 5;
-#[cfg(not(test))]
-const MAX_STEALS: isize = 1 << 20;
-
-pub struct Packet<T> {
- // internal queue for all messages
- queue: spsc::Queue<Message<T>, ProducerAddition, ConsumerAddition>,
-}
-
-struct ProducerAddition {
- cnt: AtomicIsize, // How many items are on this channel
- to_wake: AtomicUsize, // SignalToken for the blocked thread to wake up
-
- port_dropped: AtomicBool, // flag if the channel has been destroyed.
-}
-
-struct ConsumerAddition {
- steals: UnsafeCell<isize>, // How many times has a port received without blocking?
-}
-
-pub enum Failure<T> {
- Empty,
- Disconnected,
- Upgraded(Receiver<T>),
-}
-
-pub enum UpgradeResult {
- UpSuccess,
- UpDisconnected,
- UpWoke(SignalToken),
-}
-
-// Any message could contain an "upgrade request" to a new shared port, so the
-// internal queue it's a queue of T, but rather Message<T>
-enum Message<T> {
- Data(T),
- GoUp(Receiver<T>),
-}
-
-impl<T> Packet<T> {
- pub fn new() -> Packet<T> {
- Packet {
- queue: unsafe {
- spsc::Queue::with_additions(
- 128,
- ProducerAddition {
- cnt: AtomicIsize::new(0),
- to_wake: AtomicUsize::new(0),
-
- port_dropped: AtomicBool::new(false),
- },
- ConsumerAddition { steals: UnsafeCell::new(0) },
- )
- },
- }
- }
-
- pub fn send(&self, t: T) -> Result<(), T> {
- // If the other port has deterministically gone away, then definitely
- // must return the data back up the stack. Otherwise, the data is
- // considered as being sent.
- if self.queue.producer_addition().port_dropped.load(Ordering::SeqCst) {
- return Err(t);
- }
-
- match self.do_send(Data(t)) {
- UpSuccess | UpDisconnected => {}
- UpWoke(token) => {
- token.signal();
- }
- }
- Ok(())
- }
-
- pub fn upgrade(&self, up: Receiver<T>) -> UpgradeResult {
- // If the port has gone away, then there's no need to proceed any
- // further.
- if self.queue.producer_addition().port_dropped.load(Ordering::SeqCst) {
- return UpDisconnected;
- }
-
- self.do_send(GoUp(up))
- }
-
- fn do_send(&self, t: Message<T>) -> UpgradeResult {
- self.queue.push(t);
- match self.queue.producer_addition().cnt.fetch_add(1, Ordering::SeqCst) {
- // As described in the mod's doc comment, -1 == wakeup
- -1 => UpWoke(self.take_to_wake()),
- // As as described before, SPSC queues must be >= -2
- -2 => UpSuccess,
-
- // Be sure to preserve the disconnected state, and the return value
- // in this case is going to be whether our data was received or not.
- // This manifests itself on whether we have an empty queue or not.
- //
- // Primarily, are required to drain the queue here because the port
- // will never remove this data. We can only have at most one item to
- // drain (the port drains the rest).
- DISCONNECTED => {
- self.queue.producer_addition().cnt.store(DISCONNECTED, Ordering::SeqCst);
- let first = self.queue.pop();
- let second = self.queue.pop();
- assert!(second.is_none());
-
- match first {
- Some(..) => UpSuccess, // we failed to send the data
- None => UpDisconnected, // we successfully sent data
- }
- }
-
- // Otherwise we just sent some data on a non-waiting queue, so just
- // make sure the world is sane and carry on!
- n => {
- assert!(n >= 0);
- UpSuccess
- }
- }
- }
-
- // Consumes ownership of the 'to_wake' field.
- fn take_to_wake(&self) -> SignalToken {
- let ptr = self.queue.producer_addition().to_wake.load(Ordering::SeqCst);
- self.queue.producer_addition().to_wake.store(0, Ordering::SeqCst);
- assert!(ptr != 0);
- unsafe { SignalToken::cast_from_usize(ptr) }
- }
-
- // Decrements the count on the channel for a sleeper, returning the sleeper
- // back if it shouldn't sleep. Note that this is the location where we take
- // steals into account.
- fn decrement(&self, token: SignalToken) -> Result<(), SignalToken> {
- assert_eq!(self.queue.producer_addition().to_wake.load(Ordering::SeqCst), 0);
- let ptr = unsafe { token.cast_to_usize() };
- self.queue.producer_addition().to_wake.store(ptr, Ordering::SeqCst);
-
- let steals = unsafe { ptr::replace(self.queue.consumer_addition().steals.get(), 0) };
-
- match self.queue.producer_addition().cnt.fetch_sub(1 + steals, Ordering::SeqCst) {
- DISCONNECTED => {
- self.queue.producer_addition().cnt.store(DISCONNECTED, Ordering::SeqCst);
- }
- // If we factor in our steals and notice that the channel has no
- // data, we successfully sleep
- n => {
- assert!(n >= 0);
- if n - steals <= 0 {
- return Ok(());
- }
- }
- }
-
- self.queue.producer_addition().to_wake.store(0, Ordering::SeqCst);
- Err(unsafe { SignalToken::cast_from_usize(ptr) })
- }
-
- pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure<T>> {
- // Optimistic preflight check (scheduling is expensive).
- match self.try_recv() {
- Err(Empty) => {}
- data => return data,
- }
-
- // Welp, our channel has no data. Deschedule the current thread and
- // initiate the blocking protocol.
- let (wait_token, signal_token) = blocking::tokens();
- if self.decrement(signal_token).is_ok() {
- if let Some(deadline) = deadline {
- let timed_out = !wait_token.wait_max_until(deadline);
- if timed_out {
- self.abort_selection(/* was_upgrade = */ false).map_err(Upgraded)?;
- }
- } else {
- wait_token.wait();
- }
- }
-
- match self.try_recv() {
- // Messages which actually popped from the queue shouldn't count as
- // a steal, so offset the decrement here (we already have our
- // "steal" factored into the channel count above).
- data @ (Ok(..) | Err(Upgraded(..))) => unsafe {
- *self.queue.consumer_addition().steals.get() -= 1;
- data
- },
-
- data => data,
- }
- }
-
- pub fn try_recv(&self) -> Result<T, Failure<T>> {
- match self.queue.pop() {
- // If we stole some data, record to that effect (this will be
- // factored into cnt later on).
- //
- // Note that we don't allow steals to grow without bound in order to
- // prevent eventual overflow of either steals or cnt as an overflow
- // would have catastrophic results. Sometimes, steals > cnt, but
- // other times cnt > steals, so we don't know the relation between
- // steals and cnt. This code path is executed only rarely, so we do
- // a pretty slow operation, of swapping 0 into cnt, taking steals
- // down as much as possible (without going negative), and then
- // adding back in whatever we couldn't factor into steals.
- Some(data) => unsafe {
- if *self.queue.consumer_addition().steals.get() > MAX_STEALS {
- match self.queue.producer_addition().cnt.swap(0, Ordering::SeqCst) {
- DISCONNECTED => {
- self.queue
- .producer_addition()
- .cnt
- .store(DISCONNECTED, Ordering::SeqCst);
- }
- n => {
- let m = cmp::min(n, *self.queue.consumer_addition().steals.get());
- *self.queue.consumer_addition().steals.get() -= m;
- self.bump(n - m);
- }
- }
- assert!(*self.queue.consumer_addition().steals.get() >= 0);
- }
- *self.queue.consumer_addition().steals.get() += 1;
- match data {
- Data(t) => Ok(t),
- GoUp(up) => Err(Upgraded(up)),
- }
- },
-
- None => {
- match self.queue.producer_addition().cnt.load(Ordering::SeqCst) {
- n if n != DISCONNECTED => Err(Empty),
-
- // This is a little bit of a tricky case. We failed to pop
- // data above, and then we have viewed that the channel is
- // disconnected. In this window more data could have been
- // sent on the channel. It doesn't really make sense to
- // return that the channel is disconnected when there's
- // actually data on it, so be extra sure there's no data by
- // popping one more time.
- //
- // We can ignore steals because the other end is
- // disconnected and we'll never need to really factor in our
- // steals again.
- _ => match self.queue.pop() {
- Some(Data(t)) => Ok(t),
- Some(GoUp(up)) => Err(Upgraded(up)),
- None => Err(Disconnected),
- },
- }
- }
- }
- }
-
- pub fn drop_chan(&self) {
- // Dropping a channel is pretty simple, we just flag it as disconnected
- // and then wakeup a blocker if there is one.
- match self.queue.producer_addition().cnt.swap(DISCONNECTED, Ordering::SeqCst) {
- -1 => {
- self.take_to_wake().signal();
- }
- DISCONNECTED => {}
- n => {
- assert!(n >= 0);
- }
- }
- }
-
- pub fn drop_port(&self) {
- // Dropping a port seems like a fairly trivial thing. In theory all we
- // need to do is flag that we're disconnected and then everything else
- // can take over (we don't have anyone to wake up).
- //
- // The catch for Ports is that we want to drop the entire contents of
- // the queue. There are multiple reasons for having this property, the
- // largest of which is that if another chan is waiting in this channel
- // (but not received yet), then waiting on that port will cause a
- // deadlock.
- //
- // So if we accept that we must now destroy the entire contents of the
- // queue, this code may make a bit more sense. The tricky part is that
- // we can't let any in-flight sends go un-dropped, we have to make sure
- // *everything* is dropped and nothing new will come onto the channel.
-
- // The first thing we do is set a flag saying that we're done for. All
- // sends are gated on this flag, so we're immediately guaranteed that
- // there are a bounded number of active sends that we'll have to deal
- // with.
- self.queue.producer_addition().port_dropped.store(true, Ordering::SeqCst);
-
- // Now that we're guaranteed to deal with a bounded number of senders,
- // we need to drain the queue. This draining process happens atomically
- // with respect to the "count" of the channel. If the count is nonzero
- // (with steals taken into account), then there must be data on the
- // channel. In this case we drain everything and then try again. We will
- // continue to fail while active senders send data while we're dropping
- // data, but eventually we're guaranteed to break out of this loop
- // (because there is a bounded number of senders).
- let mut steals = unsafe { *self.queue.consumer_addition().steals.get() };
- while {
- let cnt = self.queue.producer_addition().cnt.compare_and_swap(
- steals,
- DISCONNECTED,
- Ordering::SeqCst,
- );
- cnt != DISCONNECTED && cnt != steals
- } {
- while self.queue.pop().is_some() {
- steals += 1;
- }
- }
-
- // At this point in time, we have gated all future senders from sending,
- // and we have flagged the channel as being disconnected. The senders
- // still have some responsibility, however, because some sends may not
- // complete until after we flag the disconnection. There are more
- // details in the sending methods that see DISCONNECTED
- }
-
- ////////////////////////////////////////////////////////////////////////////
- // select implementation
- ////////////////////////////////////////////////////////////////////////////
-
- // increment the count on the channel (used for selection)
- fn bump(&self, amt: isize) -> isize {
- match self.queue.producer_addition().cnt.fetch_add(amt, Ordering::SeqCst) {
- DISCONNECTED => {
- self.queue.producer_addition().cnt.store(DISCONNECTED, Ordering::SeqCst);
- DISCONNECTED
- }
- n => n,
- }
- }
-
- // Removes a previous thread from being blocked in this port
- pub fn abort_selection(&self, was_upgrade: bool) -> Result<bool, Receiver<T>> {
- // If we're aborting selection after upgrading from a oneshot, then
- // we're guarantee that no one is waiting. The only way that we could
- // have seen the upgrade is if data was actually sent on the channel
- // half again. For us, this means that there is guaranteed to be data on
- // this channel. Furthermore, we're guaranteed that there was no
- // start_selection previously, so there's no need to modify `self.cnt`
- // at all.
- //
- // Hence, because of these invariants, we immediately return `Ok(true)`.
- // Note that the data may not actually be sent on the channel just yet.
- // The other end could have flagged the upgrade but not sent data to
- // this end. This is fine because we know it's a small bounded windows
- // of time until the data is actually sent.
- if was_upgrade {
- assert_eq!(unsafe { *self.queue.consumer_addition().steals.get() }, 0);
- assert_eq!(self.queue.producer_addition().to_wake.load(Ordering::SeqCst), 0);
- return Ok(true);
- }
-
- // We want to make sure that the count on the channel goes non-negative,
- // and in the stream case we can have at most one steal, so just assume
- // that we had one steal.
- let steals = 1;
- let prev = self.bump(steals + 1);
-
- // If we were previously disconnected, then we know for sure that there
- // is no thread in to_wake, so just keep going
- let has_data = if prev == DISCONNECTED {
- assert_eq!(self.queue.producer_addition().to_wake.load(Ordering::SeqCst), 0);
- true // there is data, that data is that we're disconnected
- } else {
- let cur = prev + steals + 1;
- assert!(cur >= 0);
-
- // If the previous count was negative, then we just made things go
- // positive, hence we passed the -1 boundary and we're responsible
- // for removing the to_wake() field and trashing it.
- //
- // If the previous count was positive then we're in a tougher
- // situation. A possible race is that a sender just incremented
- // through -1 (meaning it's going to try to wake a thread up), but it
- // hasn't yet read the to_wake. In order to prevent a future recv()
- // from waking up too early (this sender picking up the plastered
- // over to_wake), we spin loop here waiting for to_wake to be 0.
- // Note that this entire select() implementation needs an overhaul,
- // and this is *not* the worst part of it, so this is not done as a
- // final solution but rather out of necessity for now to get
- // something working.
- if prev < 0 {
- drop(self.take_to_wake());
- } else {
- while self.queue.producer_addition().to_wake.load(Ordering::SeqCst) != 0 {
- thread::yield_now();
- }
- }
- unsafe {
- assert_eq!(*self.queue.consumer_addition().steals.get(), 0);
- *self.queue.consumer_addition().steals.get() = steals;
- }
-
- // if we were previously positive, then there's surely data to
- // receive
- prev >= 0
- };
-
- // Now that we've determined that this queue "has data", we peek at the
- // queue to see if the data is an upgrade or not. If it's an upgrade,
- // then we need to destroy this port and abort selection on the
- // upgraded port.
- if has_data {
- match self.queue.peek() {
- Some(&mut GoUp(..)) => match self.queue.pop() {
- Some(GoUp(port)) => Err(port),
- _ => unreachable!(),
- },
- _ => Ok(true),
- }
- } else {
- Ok(false)
- }
- }
-}
-
-impl<T> Drop for Packet<T> {
- fn drop(&mut self) {
- // Note that this load is not only an assert for correctness about
- // disconnection, but also a proper fence before the read of
- // `to_wake`, so this assert cannot be removed with also removing
- // the `to_wake` assert.
- assert_eq!(self.queue.producer_addition().cnt.load(Ordering::SeqCst), DISCONNECTED);
- assert_eq!(self.queue.producer_addition().to_wake.load(Ordering::SeqCst), 0);
- }
-}
diff --git a/src/libstd/sync/mpsc/sync.rs b/src/libstd/sync/mpsc/sync.rs
deleted file mode 100644
index 733761671a0..00000000000
--- a/src/libstd/sync/mpsc/sync.rs
+++ /dev/null
@@ -1,495 +0,0 @@
-use self::Blocker::*;
-/// Synchronous channels/ports
-///
-/// This channel implementation differs significantly from the asynchronous
-/// implementations found next to it (oneshot/stream/share). This is an
-/// implementation of a synchronous, bounded buffer channel.
-///
-/// Each channel is created with some amount of backing buffer, and sends will
-/// *block* until buffer space becomes available. A buffer size of 0 is valid,
-/// which means that every successful send is paired with a successful recv.
-///
-/// This flavor of channels defines a new `send_opt` method for channels which
-/// is the method by which a message is sent but the thread does not panic if it
-/// cannot be delivered.
-///
-/// Another major difference is that send() will *always* return back the data
-/// if it couldn't be sent. This is because it is deterministically known when
-/// the data is received and when it is not received.
-///
-/// Implementation-wise, it can all be summed up with "use a mutex plus some
-/// logic". The mutex used here is an OS native mutex, meaning that no user code
-/// is run inside of the mutex (to prevent context switching). This
-/// implementation shares almost all code for the buffered and unbuffered cases
-/// of a synchronous channel. There are a few branches for the unbuffered case,
-/// but they're mostly just relevant to blocking senders.
-pub use self::Failure::*;
-
-use core::intrinsics::abort;
-use core::mem;
-use core::ptr;
-
-use crate::sync::atomic::{AtomicUsize, Ordering};
-use crate::sync::mpsc::blocking::{self, SignalToken, WaitToken};
-use crate::sync::{Mutex, MutexGuard};
-use crate::time::Instant;
-
-const MAX_REFCOUNT: usize = (isize::MAX) as usize;
-
-pub struct Packet<T> {
- /// Only field outside of the mutex. Just done for kicks, but mainly because
- /// the other shared channel already had the code implemented
- channels: AtomicUsize,
-
- lock: Mutex<State<T>>,
-}
-
-unsafe impl<T: Send> Send for Packet<T> {}
-
-unsafe impl<T: Send> Sync for Packet<T> {}
-
-struct State<T> {
- disconnected: bool, // Is the channel disconnected yet?
- queue: Queue, // queue of senders waiting to send data
- blocker: Blocker, // currently blocked thread on this channel
- buf: Buffer<T>, // storage for buffered messages
- cap: usize, // capacity of this channel
-
- /// A curious flag used to indicate whether a sender failed or succeeded in
- /// blocking. This is used to transmit information back to the thread that it
- /// must dequeue its message from the buffer because it was not received.
- /// This is only relevant in the 0-buffer case. This obviously cannot be
- /// safely constructed, but it's guaranteed to always have a valid pointer
- /// value.
- canceled: Option<&'static mut bool>,
-}
-
-unsafe impl<T: Send> Send for State<T> {}
-
-/// Possible flavors of threads who can be blocked on this channel.
-enum Blocker {
- BlockedSender(SignalToken),
- BlockedReceiver(SignalToken),
- NoneBlocked,
-}
-
-/// Simple queue for threading threads together. Nodes are stack-allocated, so
-/// this structure is not safe at all
-struct Queue {
- head: *mut Node,
- tail: *mut Node,
-}
-
-struct Node {
- token: Option<SignalToken>,
- next: *mut Node,
-}
-
-unsafe impl Send for Node {}
-
-/// A simple ring-buffer
-struct Buffer<T> {
- buf: Vec<Option<T>>,
- start: usize,
- size: usize,
-}
-
-#[derive(Debug)]
-pub enum Failure {
- Empty,
- Disconnected,
-}
-
-/// Atomically blocks the current thread, placing it into `slot`, unlocking `lock`
-/// in the meantime. This re-locks the mutex upon returning.
-fn wait<'a, 'b, T>(
- lock: &'a Mutex<State<T>>,
- mut guard: MutexGuard<'b, State<T>>,
- f: fn(SignalToken) -> Blocker,
-) -> MutexGuard<'a, State<T>> {
- let (wait_token, signal_token) = blocking::tokens();
- match mem::replace(&mut guard.blocker, f(signal_token)) {
- NoneBlocked => {}
- _ => unreachable!(),
- }
- drop(guard); // unlock
- wait_token.wait(); // block
- lock.lock().unwrap() // relock
-}
-
-/// Same as wait, but waiting at most until `deadline`.
-fn wait_timeout_receiver<'a, 'b, T>(
- lock: &'a Mutex<State<T>>,
- deadline: Instant,
- mut guard: MutexGuard<'b, State<T>>,
- success: &mut bool,
-) -> MutexGuard<'a, State<T>> {
- let (wait_token, signal_token) = blocking::tokens();
- match mem::replace(&mut guard.blocker, BlockedReceiver(signal_token)) {
- NoneBlocked => {}
- _ => unreachable!(),
- }
- drop(guard); // unlock
- *success = wait_token.wait_max_until(deadline); // block
- let mut new_guard = lock.lock().unwrap(); // relock
- if !*success {
- abort_selection(&mut new_guard);
- }
- new_guard
-}
-
-fn abort_selection<T>(guard: &mut MutexGuard<'_, State<T>>) -> bool {
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- NoneBlocked => true,
- BlockedSender(token) => {
- guard.blocker = BlockedSender(token);
- true
- }
- BlockedReceiver(token) => {
- drop(token);
- false
- }
- }
-}
-
-/// Wakes up a thread, dropping the lock at the correct time
-fn wakeup<T>(token: SignalToken, guard: MutexGuard<'_, State<T>>) {
- // We need to be careful to wake up the waiting thread *outside* of the mutex
- // in case it incurs a context switch.
- drop(guard);
- token.signal();
-}
-
-impl<T> Packet<T> {
- pub fn new(capacity: usize) -> Packet<T> {
- Packet {
- channels: AtomicUsize::new(1),
- lock: Mutex::new(State {
- disconnected: false,
- blocker: NoneBlocked,
- cap: capacity,
- canceled: None,
- queue: Queue { head: ptr::null_mut(), tail: ptr::null_mut() },
- buf: Buffer {
- buf: (0..capacity + if capacity == 0 { 1 } else { 0 }).map(|_| None).collect(),
- start: 0,
- size: 0,
- },
- }),
- }
- }
-
- // wait until a send slot is available, returning locked access to
- // the channel state.
- fn acquire_send_slot(&self) -> MutexGuard<'_, State<T>> {
- let mut node = Node { token: None, next: ptr::null_mut() };
- loop {
- let mut guard = self.lock.lock().unwrap();
- // are we ready to go?
- if guard.disconnected || guard.buf.size() < guard.buf.capacity() {
- return guard;
- }
- // no room; actually block
- let wait_token = guard.queue.enqueue(&mut node);
- drop(guard);
- wait_token.wait();
- }
- }
-
- pub fn send(&self, t: T) -> Result<(), T> {
- let mut guard = self.acquire_send_slot();
- if guard.disconnected {
- return Err(t);
- }
- guard.buf.enqueue(t);
-
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- // if our capacity is 0, then we need to wait for a receiver to be
- // available to take our data. After waiting, we check again to make
- // sure the port didn't go away in the meantime. If it did, we need
- // to hand back our data.
- NoneBlocked if guard.cap == 0 => {
- let mut canceled = false;
- assert!(guard.canceled.is_none());
- guard.canceled = Some(unsafe { mem::transmute(&mut canceled) });
- let mut guard = wait(&self.lock, guard, BlockedSender);
- if canceled { Err(guard.buf.dequeue()) } else { Ok(()) }
- }
-
- // success, we buffered some data
- NoneBlocked => Ok(()),
-
- // success, someone's about to receive our buffered data.
- BlockedReceiver(token) => {
- wakeup(token, guard);
- Ok(())
- }
-
- BlockedSender(..) => panic!("lolwut"),
- }
- }
-
- pub fn try_send(&self, t: T) -> Result<(), super::TrySendError<T>> {
- let mut guard = self.lock.lock().unwrap();
- if guard.disconnected {
- Err(super::TrySendError::Disconnected(t))
- } else if guard.buf.size() == guard.buf.capacity() {
- Err(super::TrySendError::Full(t))
- } else if guard.cap == 0 {
- // With capacity 0, even though we have buffer space we can't
- // transfer the data unless there's a receiver waiting.
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- NoneBlocked => Err(super::TrySendError::Full(t)),
- BlockedSender(..) => unreachable!(),
- BlockedReceiver(token) => {
- guard.buf.enqueue(t);
- wakeup(token, guard);
- Ok(())
- }
- }
- } else {
- // If the buffer has some space and the capacity isn't 0, then we
- // just enqueue the data for later retrieval, ensuring to wake up
- // any blocked receiver if there is one.
- assert!(guard.buf.size() < guard.buf.capacity());
- guard.buf.enqueue(t);
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- BlockedReceiver(token) => wakeup(token, guard),
- NoneBlocked => {}
- BlockedSender(..) => unreachable!(),
- }
- Ok(())
- }
- }
-
- // Receives a message from this channel
- //
- // When reading this, remember that there can only ever be one receiver at
- // time.
- pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure> {
- let mut guard = self.lock.lock().unwrap();
-
- let mut woke_up_after_waiting = false;
- // Wait for the buffer to have something in it. No need for a
- // while loop because we're the only receiver.
- if !guard.disconnected && guard.buf.size() == 0 {
- if let Some(deadline) = deadline {
- guard =
- wait_timeout_receiver(&self.lock, deadline, guard, &mut woke_up_after_waiting);
- } else {
- guard = wait(&self.lock, guard, BlockedReceiver);
- woke_up_after_waiting = true;
- }
- }
-
- // N.B., channel could be disconnected while waiting, so the order of
- // these conditionals is important.
- if guard.disconnected && guard.buf.size() == 0 {
- return Err(Disconnected);
- }
-
- // Pick up the data, wake up our neighbors, and carry on
- assert!(guard.buf.size() > 0 || (deadline.is_some() && !woke_up_after_waiting));
-
- if guard.buf.size() == 0 {
- return Err(Empty);
- }
-
- let ret = guard.buf.dequeue();
- self.wakeup_senders(woke_up_after_waiting, guard);
- Ok(ret)
- }
-
- pub fn try_recv(&self) -> Result<T, Failure> {
- let mut guard = self.lock.lock().unwrap();
-
- // Easy cases first
- if guard.disconnected && guard.buf.size() == 0 {
- return Err(Disconnected);
- }
- if guard.buf.size() == 0 {
- return Err(Empty);
- }
-
- // Be sure to wake up neighbors
- let ret = Ok(guard.buf.dequeue());
- self.wakeup_senders(false, guard);
- ret
- }
-
- // Wake up pending senders after some data has been received
- //
- // * `waited` - flag if the receiver blocked to receive some data, or if it
- // just picked up some data on the way out
- // * `guard` - the lock guard that is held over this channel's lock
- fn wakeup_senders(&self, waited: bool, mut guard: MutexGuard<'_, State<T>>) {
- let pending_sender1: Option<SignalToken> = guard.queue.dequeue();
-
- // If this is a no-buffer channel (cap == 0), then if we didn't wait we
- // need to ACK the sender. If we waited, then the sender waking us up
- // was already the ACK.
- let pending_sender2 = if guard.cap == 0 && !waited {
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- NoneBlocked => None,
- BlockedReceiver(..) => unreachable!(),
- BlockedSender(token) => {
- guard.canceled.take();
- Some(token)
- }
- }
- } else {
- None
- };
- mem::drop(guard);
-
- // only outside of the lock do we wake up the pending threads
- if let Some(token) = pending_sender1 {
- token.signal();
- }
- if let Some(token) = pending_sender2 {
- token.signal();
- }
- }
-
- // Prepares this shared packet for a channel clone, essentially just bumping
- // a refcount.
- pub fn clone_chan(&self) {
- let old_count = self.channels.fetch_add(1, Ordering::SeqCst);
-
- // See comments on Arc::clone() on why we do this (for `mem::forget`).
- if old_count > MAX_REFCOUNT {
- abort();
- }
- }
-
- pub fn drop_chan(&self) {
- // Only flag the channel as disconnected if we're the last channel
- match self.channels.fetch_sub(1, Ordering::SeqCst) {
- 1 => {}
- _ => return,
- }
-
- // Not much to do other than wake up a receiver if one's there
- let mut guard = self.lock.lock().unwrap();
- if guard.disconnected {
- return;
- }
- guard.disconnected = true;
- match mem::replace(&mut guard.blocker, NoneBlocked) {
- NoneBlocked => {}
- BlockedSender(..) => unreachable!(),
- BlockedReceiver(token) => wakeup(token, guard),
- }
- }
-
- pub fn drop_port(&self) {
- let mut guard = self.lock.lock().unwrap();
-
- if guard.disconnected {
- return;
- }
- guard.disconnected = true;
-
- // If the capacity is 0, then the sender may want its data back after
- // we're disconnected. Otherwise it's now our responsibility to destroy
- // the buffered data. As with many other portions of this code, this
- // needs to be careful to destroy the data *outside* of the lock to
- // prevent deadlock.
- let _data = if guard.cap != 0 { mem::take(&mut guard.buf.buf) } else { Vec::new() };
- let mut queue =
- mem::replace(&mut guard.queue, Queue { head: ptr::null_mut(), tail: ptr::null_mut() });
-
- let waiter = match mem::replace(&mut guard.blocker, NoneBlocked) {
- NoneBlocked => None,
- BlockedSender(token) => {
- *guard.canceled.take().unwrap() = true;
- Some(token)
- }
- BlockedReceiver(..) => unreachable!(),
- };
- mem::drop(guard);
-
- while let Some(token) = queue.dequeue() {
- token.signal();
- }
- if let Some(token) = waiter {
- token.signal();
- }
- }
-}
-
-impl<T> Drop for Packet<T> {
- fn drop(&mut self) {
- assert_eq!(self.channels.load(Ordering::SeqCst), 0);
- let mut guard = self.lock.lock().unwrap();
- assert!(guard.queue.dequeue().is_none());
- assert!(guard.canceled.is_none());
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Buffer, a simple ring buffer backed by Vec<T>
-////////////////////////////////////////////////////////////////////////////////
-
-impl<T> Buffer<T> {
- fn enqueue(&mut self, t: T) {
- let pos = (self.start + self.size) % self.buf.len();
- self.size += 1;
- let prev = mem::replace(&mut self.buf[pos], Some(t));
- assert!(prev.is_none());
- }
-
- fn dequeue(&mut self) -> T {
- let start = self.start;
- self.size -= 1;
- self.start = (self.start + 1) % self.buf.len();
- let result = &mut self.buf[start];
- result.take().unwrap()
- }
-
- fn size(&self) -> usize {
- self.size
- }
- fn capacity(&self) -> usize {
- self.buf.len()
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Queue, a simple queue to enqueue threads with (stack-allocated nodes)
-////////////////////////////////////////////////////////////////////////////////
-
-impl Queue {
- fn enqueue(&mut self, node: &mut Node) -> WaitToken {
- let (wait_token, signal_token) = blocking::tokens();
- node.token = Some(signal_token);
- node.next = ptr::null_mut();
-
- if self.tail.is_null() {
- self.head = node as *mut Node;
- self.tail = node as *mut Node;
- } else {
- unsafe {
- (*self.tail).next = node as *mut Node;
- self.tail = node as *mut Node;
- }
- }
-
- wait_token
- }
-
- fn dequeue(&mut self) -> Option<SignalToken> {
- if self.head.is_null() {
- return None;
- }
- let node = self.head;
- self.head = unsafe { (*node).next };
- if self.head.is_null() {
- self.tail = ptr::null_mut();
- }
- unsafe {
- (*node).next = ptr::null_mut();
- Some((*node).token.take().unwrap())
- }
- }
-}
diff --git a/src/libstd/sync/mutex.rs b/src/libstd/sync/mutex.rs
deleted file mode 100644
index 8478457eabf..00000000000
--- a/src/libstd/sync/mutex.rs
+++ /dev/null
@@ -1,767 +0,0 @@
-use crate::cell::UnsafeCell;
-use crate::fmt;
-use crate::mem;
-use crate::ops::{Deref, DerefMut};
-use crate::ptr;
-use crate::sys_common::mutex as sys;
-use crate::sys_common::poison::{self, LockResult, TryLockError, TryLockResult};
-
-/// A mutual exclusion primitive useful for protecting shared data
-///
-/// This mutex will block threads waiting for the lock to become available. The
-/// mutex can also be statically initialized or created via a [`new`]
-/// constructor. Each mutex has a type parameter which represents the data that
-/// it is protecting. The data can only be accessed through the RAII guards
-/// returned from [`lock`] and [`try_lock`], which guarantees that the data is only
-/// ever accessed when the mutex is locked.
-///
-/// # Poisoning
-///
-/// The mutexes in this module implement a strategy called "poisoning" where a
-/// mutex is considered poisoned whenever a thread panics while holding the
-/// mutex. Once a mutex is poisoned, all other threads are unable to access the
-/// data by default as it is likely tainted (some invariant is not being
-/// upheld).
-///
-/// For a mutex, this means that the [`lock`] and [`try_lock`] methods return a
-/// [`Result`] which indicates whether a mutex has been poisoned or not. Most
-/// usage of a mutex will simply [`unwrap()`] these results, propagating panics
-/// among threads to ensure that a possibly invalid invariant is not witnessed.
-///
-/// A poisoned mutex, however, does not prevent all access to the underlying
-/// data. The [`PoisonError`] type has an [`into_inner`] method which will return
-/// the guard that would have otherwise been returned on a successful lock. This
-/// allows access to the data, despite the lock being poisoned.
-///
-/// [`new`]: #method.new
-/// [`lock`]: #method.lock
-/// [`try_lock`]: #method.try_lock
-/// [`Result`]: ../../std/result/enum.Result.html
-/// [`unwrap()`]: ../../std/result/enum.Result.html#method.unwrap
-/// [`PoisonError`]: ../../std/sync/struct.PoisonError.html
-/// [`into_inner`]: ../../std/sync/struct.PoisonError.html#method.into_inner
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::{Arc, Mutex};
-/// use std::thread;
-/// use std::sync::mpsc::channel;
-///
-/// const N: usize = 10;
-///
-/// // Spawn a few threads to increment a shared variable (non-atomically), and
-/// // let the main thread know once all increments are done.
-/// //
-/// // Here we're using an Arc to share memory among threads, and the data inside
-/// // the Arc is protected with a mutex.
-/// let data = Arc::new(Mutex::new(0));
-///
-/// let (tx, rx) = channel();
-/// for _ in 0..N {
-/// let (data, tx) = (Arc::clone(&data), tx.clone());
-/// thread::spawn(move || {
-/// // The shared state can only be accessed once the lock is held.
-/// // Our non-atomic increment is safe because we're the only thread
-/// // which can access the shared state when the lock is held.
-/// //
-/// // We unwrap() the return value to assert that we are not expecting
-/// // threads to ever fail while holding the lock.
-/// let mut data = data.lock().unwrap();
-/// *data += 1;
-/// if *data == N {
-/// tx.send(()).unwrap();
-/// }
-/// // the lock is unlocked here when `data` goes out of scope.
-/// });
-/// }
-///
-/// rx.recv().unwrap();
-/// ```
-///
-/// To recover from a poisoned mutex:
-///
-/// ```
-/// use std::sync::{Arc, Mutex};
-/// use std::thread;
-///
-/// let lock = Arc::new(Mutex::new(0_u32));
-/// let lock2 = lock.clone();
-///
-/// let _ = thread::spawn(move || -> () {
-/// // This thread will acquire the mutex first, unwrapping the result of
-/// // `lock` because the lock has not been poisoned.
-/// let _guard = lock2.lock().unwrap();
-///
-/// // This panic while holding the lock (`_guard` is in scope) will poison
-/// // the mutex.
-/// panic!();
-/// }).join();
-///
-/// // The lock is poisoned by this point, but the returned result can be
-/// // pattern matched on to return the underlying guard on both branches.
-/// let mut guard = match lock.lock() {
-/// Ok(guard) => guard,
-/// Err(poisoned) => poisoned.into_inner(),
-/// };
-///
-/// *guard += 1;
-/// ```
-///
-/// It is sometimes necessary to manually drop the mutex guard to unlock it
-/// sooner than the end of the enclosing scope.
-///
-/// ```
-/// use std::sync::{Arc, Mutex};
-/// use std::thread;
-///
-/// const N: usize = 3;
-///
-/// let data_mutex = Arc::new(Mutex::new(vec![1, 2, 3, 4]));
-/// let res_mutex = Arc::new(Mutex::new(0));
-///
-/// let mut threads = Vec::with_capacity(N);
-/// (0..N).for_each(|_| {
-/// let data_mutex_clone = Arc::clone(&data_mutex);
-/// let res_mutex_clone = Arc::clone(&res_mutex);
-///
-/// threads.push(thread::spawn(move || {
-/// let mut data = data_mutex_clone.lock().unwrap();
-/// // This is the result of some important and long-ish work.
-/// let result = data.iter().fold(0, |acc, x| acc + x * 2);
-/// data.push(result);
-/// drop(data);
-/// *res_mutex_clone.lock().unwrap() += result;
-/// }));
-/// });
-///
-/// let mut data = data_mutex.lock().unwrap();
-/// // This is the result of some important and long-ish work.
-/// let result = data.iter().fold(0, |acc, x| acc + x * 2);
-/// data.push(result);
-/// // We drop the `data` explicitly because it's not necessary anymore and the
-/// // thread still has work to do. This allow other threads to start working on
-/// // the data immediately, without waiting for the rest of the unrelated work
-/// // to be done here.
-/// //
-/// // It's even more important here than in the threads because we `.join` the
-/// // threads after that. If we had not dropped the mutex guard, a thread could
-/// // be waiting forever for it, causing a deadlock.
-/// drop(data);
-/// // Here the mutex guard is not assigned to a variable and so, even if the
-/// // scope does not end after this line, the mutex is still released: there is
-/// // no deadlock.
-/// *res_mutex.lock().unwrap() += result;
-///
-/// threads.into_iter().for_each(|thread| {
-/// thread
-/// .join()
-/// .expect("The thread creating or execution failed !")
-/// });
-///
-/// assert_eq!(*res_mutex.lock().unwrap(), 800);
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-#[cfg_attr(not(test), rustc_diagnostic_item = "mutex_type")]
-pub struct Mutex<T: ?Sized> {
- // Note that this mutex is in a *box*, not inlined into the struct itself.
- // Once a native mutex has been used once, its address can never change (it
- // can't be moved). This mutex type can be safely moved at any time, so to
- // ensure that the native mutex is used correctly we box the inner mutex to
- // give it a constant address.
- inner: Box<sys::Mutex>,
- poison: poison::Flag,
- data: UnsafeCell<T>,
-}
-
-// these are the only places where `T: Send` matters; all other
-// functionality works fine on a single thread.
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: ?Sized + Send> Send for Mutex<T> {}
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: ?Sized + Send> Sync for Mutex<T> {}
-
-/// An RAII implementation of a "scoped lock" of a mutex. When this structure is
-/// dropped (falls out of scope), the lock will be unlocked.
-///
-/// The data protected by the mutex can be accessed through this guard via its
-/// [`Deref`] and [`DerefMut`] implementations.
-///
-/// This structure is created by the [`lock`] and [`try_lock`] methods on
-/// [`Mutex`].
-///
-/// [`Deref`]: ../../std/ops/trait.Deref.html
-/// [`DerefMut`]: ../../std/ops/trait.DerefMut.html
-/// [`lock`]: struct.Mutex.html#method.lock
-/// [`try_lock`]: struct.Mutex.html#method.try_lock
-/// [`Mutex`]: struct.Mutex.html
-#[must_use = "if unused the Mutex will immediately unlock"]
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct MutexGuard<'a, T: ?Sized + 'a> {
- lock: &'a Mutex<T>,
- poison: poison::Guard,
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> !Send for MutexGuard<'_, T> {}
-#[stable(feature = "mutexguard", since = "1.19.0")]
-unsafe impl<T: ?Sized + Sync> Sync for MutexGuard<'_, T> {}
-
-impl<T> Mutex<T> {
- /// Creates a new mutex in an unlocked state ready for use.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Mutex;
- ///
- /// let mutex = Mutex::new(0);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn new(t: T) -> Mutex<T> {
- let mut m = Mutex {
- inner: box sys::Mutex::new(),
- poison: poison::Flag::new(),
- data: UnsafeCell::new(t),
- };
- unsafe {
- m.inner.init();
- }
- m
- }
-}
-
-impl<T: ?Sized> Mutex<T> {
- /// Acquires a mutex, blocking the current thread until it is able to do so.
- ///
- /// This function will block the local thread until it is available to acquire
- /// the mutex. Upon returning, the thread is the only thread with the lock
- /// held. An RAII guard is returned to allow scoped unlock of the lock. When
- /// the guard goes out of scope, the mutex will be unlocked.
- ///
- /// The exact behavior on locking a mutex in the thread which already holds
- /// the lock is left unspecified. However, this function will not return on
- /// the second call (it might panic or deadlock, for example).
- ///
- /// # Errors
- ///
- /// If another user of this mutex panicked while holding the mutex, then
- /// this call will return an error once the mutex is acquired.
- ///
- /// # Panics
- ///
- /// This function might panic when called if the lock is already held by
- /// the current thread.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex};
- /// use std::thread;
- ///
- /// let mutex = Arc::new(Mutex::new(0));
- /// let c_mutex = mutex.clone();
- ///
- /// thread::spawn(move || {
- /// *c_mutex.lock().unwrap() = 10;
- /// }).join().expect("thread::spawn failed");
- /// assert_eq!(*mutex.lock().unwrap(), 10);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn lock(&self) -> LockResult<MutexGuard<'_, T>> {
- unsafe {
- self.inner.raw_lock();
- MutexGuard::new(self)
- }
- }
-
- /// Attempts to acquire this lock.
- ///
- /// If the lock could not be acquired at this time, then [`Err`] is returned.
- /// Otherwise, an RAII guard is returned. The lock will be unlocked when the
- /// guard is dropped.
- ///
- /// This function does not block.
- ///
- /// # Errors
- ///
- /// If another user of this mutex panicked while holding the mutex, then
- /// this call will return failure if the mutex would otherwise be
- /// acquired.
- ///
- /// [`Err`]: ../../std/result/enum.Result.html#variant.Err
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex};
- /// use std::thread;
- ///
- /// let mutex = Arc::new(Mutex::new(0));
- /// let c_mutex = mutex.clone();
- ///
- /// thread::spawn(move || {
- /// let mut lock = c_mutex.try_lock();
- /// if let Ok(ref mut mutex) = lock {
- /// **mutex = 10;
- /// } else {
- /// println!("try_lock failed");
- /// }
- /// }).join().expect("thread::spawn failed");
- /// assert_eq!(*mutex.lock().unwrap(), 10);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn try_lock(&self) -> TryLockResult<MutexGuard<'_, T>> {
- unsafe {
- if self.inner.try_lock() {
- Ok(MutexGuard::new(self)?)
- } else {
- Err(TryLockError::WouldBlock)
- }
- }
- }
-
- /// Determines whether the mutex is poisoned.
- ///
- /// If another thread is active, the mutex can still become poisoned at any
- /// time. You should not trust a `false` value for program correctness
- /// without additional synchronization.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, Mutex};
- /// use std::thread;
- ///
- /// let mutex = Arc::new(Mutex::new(0));
- /// let c_mutex = mutex.clone();
- ///
- /// let _ = thread::spawn(move || {
- /// let _lock = c_mutex.lock().unwrap();
- /// panic!(); // the mutex gets poisoned
- /// }).join();
- /// assert_eq!(mutex.is_poisoned(), true);
- /// ```
- #[inline]
- #[stable(feature = "sync_poison", since = "1.2.0")]
- pub fn is_poisoned(&self) -> bool {
- self.poison.get()
- }
-
- /// Consumes this mutex, returning the underlying data.
- ///
- /// # Errors
- ///
- /// If another user of this mutex panicked while holding the mutex, then
- /// this call will return an error instead.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Mutex;
- ///
- /// let mutex = Mutex::new(0);
- /// assert_eq!(mutex.into_inner().unwrap(), 0);
- /// ```
- #[stable(feature = "mutex_into_inner", since = "1.6.0")]
- pub fn into_inner(self) -> LockResult<T>
- where
- T: Sized,
- {
- // We know statically that there are no outstanding references to
- // `self` so there's no need to lock the inner mutex.
- //
- // To get the inner value, we'd like to call `data.into_inner()`,
- // but because `Mutex` impl-s `Drop`, we can't move out of it, so
- // we'll have to destructure it manually instead.
- unsafe {
- // Like `let Mutex { inner, poison, data } = self`.
- let (inner, poison, data) = {
- let Mutex { ref inner, ref poison, ref data } = self;
- (ptr::read(inner), ptr::read(poison), ptr::read(data))
- };
- mem::forget(self);
- inner.destroy(); // Keep in sync with the `Drop` impl.
- drop(inner);
-
- poison::map_result(poison.borrow(), |_| data.into_inner())
- }
- }
-
- /// Returns a mutable reference to the underlying data.
- ///
- /// Since this call borrows the `Mutex` mutably, no actual locking needs to
- /// take place -- the mutable borrow statically guarantees no locks exist.
- ///
- /// # Errors
- ///
- /// If another user of this mutex panicked while holding the mutex, then
- /// this call will return an error instead.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Mutex;
- ///
- /// let mut mutex = Mutex::new(0);
- /// *mutex.get_mut().unwrap() = 10;
- /// assert_eq!(*mutex.lock().unwrap(), 10);
- /// ```
- #[stable(feature = "mutex_get_mut", since = "1.6.0")]
- pub fn get_mut(&mut self) -> LockResult<&mut T> {
- // We know statically that there are no other references to `self`, so
- // there's no need to lock the inner mutex.
- let data = unsafe { &mut *self.data.get() };
- poison::map_result(self.poison.borrow(), |_| data)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<#[may_dangle] T: ?Sized> Drop for Mutex<T> {
- fn drop(&mut self) {
- // This is actually safe b/c we know that there is no further usage of
- // this mutex (it's up to the user to arrange for a mutex to get
- // dropped, that's not our job)
- //
- // IMPORTANT: This code must be kept in sync with `Mutex::into_inner`.
- unsafe { self.inner.destroy() }
- }
-}
-
-#[stable(feature = "mutex_from", since = "1.24.0")]
-impl<T> From<T> for Mutex<T> {
- /// Creates a new mutex in an unlocked state ready for use.
- /// This is equivalent to [`Mutex::new`].
- ///
- /// [`Mutex::new`]: ../../std/sync/struct.Mutex.html#method.new
- fn from(t: T) -> Self {
- Mutex::new(t)
- }
-}
-
-#[stable(feature = "mutex_default", since = "1.10.0")]
-impl<T: ?Sized + Default> Default for Mutex<T> {
- /// Creates a `Mutex<T>`, with the `Default` value for T.
- fn default() -> Mutex<T> {
- Mutex::new(Default::default())
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized + fmt::Debug> fmt::Debug for Mutex<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match self.try_lock() {
- Ok(guard) => f.debug_struct("Mutex").field("data", &&*guard).finish(),
- Err(TryLockError::Poisoned(err)) => {
- f.debug_struct("Mutex").field("data", &&**err.get_ref()).finish()
- }
- Err(TryLockError::WouldBlock) => {
- struct LockedPlaceholder;
- impl fmt::Debug for LockedPlaceholder {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.write_str("<locked>")
- }
- }
-
- f.debug_struct("Mutex").field("data", &LockedPlaceholder).finish()
- }
- }
- }
-}
-
-impl<'mutex, T: ?Sized> MutexGuard<'mutex, T> {
- unsafe fn new(lock: &'mutex Mutex<T>) -> LockResult<MutexGuard<'mutex, T>> {
- poison::map_result(lock.poison.borrow(), |guard| MutexGuard { lock, poison: guard })
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Deref for MutexGuard<'_, T> {
- type Target = T;
-
- fn deref(&self) -> &T {
- unsafe { &*self.lock.data.get() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> DerefMut for MutexGuard<'_, T> {
- fn deref_mut(&mut self) -> &mut T {
- unsafe { &mut *self.lock.data.get() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Drop for MutexGuard<'_, T> {
- #[inline]
- fn drop(&mut self) {
- unsafe {
- self.lock.poison.done(&self.poison);
- self.lock.inner.raw_unlock();
- }
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl<T: ?Sized + fmt::Debug> fmt::Debug for MutexGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- fmt::Debug::fmt(&**self, f)
- }
-}
-
-#[stable(feature = "std_guard_impls", since = "1.20.0")]
-impl<T: ?Sized + fmt::Display> fmt::Display for MutexGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- (**self).fmt(f)
- }
-}
-
-pub fn guard_lock<'a, T: ?Sized>(guard: &MutexGuard<'a, T>) -> &'a sys::Mutex {
- &guard.lock.inner
-}
-
-pub fn guard_poison<'a, T: ?Sized>(guard: &MutexGuard<'a, T>) -> &'a poison::Flag {
- &guard.lock.poison
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use crate::sync::atomic::{AtomicUsize, Ordering};
- use crate::sync::mpsc::channel;
- use crate::sync::{Arc, Condvar, Mutex};
- use crate::thread;
-
- struct Packet<T>(Arc<(Mutex<T>, Condvar)>);
-
- #[derive(Eq, PartialEq, Debug)]
- struct NonCopy(i32);
-
- #[test]
- fn smoke() {
- let m = Mutex::new(());
- drop(m.lock().unwrap());
- drop(m.lock().unwrap());
- }
-
- #[test]
- fn lots_and_lots() {
- const J: u32 = 1000;
- const K: u32 = 3;
-
- let m = Arc::new(Mutex::new(0));
-
- fn inc(m: &Mutex<u32>) {
- for _ in 0..J {
- *m.lock().unwrap() += 1;
- }
- }
-
- let (tx, rx) = channel();
- for _ in 0..K {
- let tx2 = tx.clone();
- let m2 = m.clone();
- thread::spawn(move || {
- inc(&m2);
- tx2.send(()).unwrap();
- });
- let tx2 = tx.clone();
- let m2 = m.clone();
- thread::spawn(move || {
- inc(&m2);
- tx2.send(()).unwrap();
- });
- }
-
- drop(tx);
- for _ in 0..2 * K {
- rx.recv().unwrap();
- }
- assert_eq!(*m.lock().unwrap(), J * K * 2);
- }
-
- #[test]
- fn try_lock() {
- let m = Mutex::new(());
- *m.try_lock().unwrap() = ();
- }
-
- #[test]
- fn test_into_inner() {
- let m = Mutex::new(NonCopy(10));
- assert_eq!(m.into_inner().unwrap(), NonCopy(10));
- }
-
- #[test]
- fn test_into_inner_drop() {
- struct Foo(Arc<AtomicUsize>);
- impl Drop for Foo {
- fn drop(&mut self) {
- self.0.fetch_add(1, Ordering::SeqCst);
- }
- }
- let num_drops = Arc::new(AtomicUsize::new(0));
- let m = Mutex::new(Foo(num_drops.clone()));
- assert_eq!(num_drops.load(Ordering::SeqCst), 0);
- {
- let _inner = m.into_inner().unwrap();
- assert_eq!(num_drops.load(Ordering::SeqCst), 0);
- }
- assert_eq!(num_drops.load(Ordering::SeqCst), 1);
- }
-
- #[test]
- fn test_into_inner_poison() {
- let m = Arc::new(Mutex::new(NonCopy(10)));
- let m2 = m.clone();
- let _ = thread::spawn(move || {
- let _lock = m2.lock().unwrap();
- panic!("test panic in inner thread to poison mutex");
- })
- .join();
-
- assert!(m.is_poisoned());
- match Arc::try_unwrap(m).unwrap().into_inner() {
- Err(e) => assert_eq!(e.into_inner(), NonCopy(10)),
- Ok(x) => panic!("into_inner of poisoned Mutex is Ok: {:?}", x),
- }
- }
-
- #[test]
- fn test_get_mut() {
- let mut m = Mutex::new(NonCopy(10));
- *m.get_mut().unwrap() = NonCopy(20);
- assert_eq!(m.into_inner().unwrap(), NonCopy(20));
- }
-
- #[test]
- fn test_get_mut_poison() {
- let m = Arc::new(Mutex::new(NonCopy(10)));
- let m2 = m.clone();
- let _ = thread::spawn(move || {
- let _lock = m2.lock().unwrap();
- panic!("test panic in inner thread to poison mutex");
- })
- .join();
-
- assert!(m.is_poisoned());
- match Arc::try_unwrap(m).unwrap().get_mut() {
- Err(e) => assert_eq!(*e.into_inner(), NonCopy(10)),
- Ok(x) => panic!("get_mut of poisoned Mutex is Ok: {:?}", x),
- }
- }
-
- #[test]
- fn test_mutex_arc_condvar() {
- let packet = Packet(Arc::new((Mutex::new(false), Condvar::new())));
- let packet2 = Packet(packet.0.clone());
- let (tx, rx) = channel();
- let _t = thread::spawn(move || {
- // wait until parent gets in
- rx.recv().unwrap();
- let &(ref lock, ref cvar) = &*packet2.0;
- let mut lock = lock.lock().unwrap();
- *lock = true;
- cvar.notify_one();
- });
-
- let &(ref lock, ref cvar) = &*packet.0;
- let mut lock = lock.lock().unwrap();
- tx.send(()).unwrap();
- assert!(!*lock);
- while !*lock {
- lock = cvar.wait(lock).unwrap();
- }
- }
-
- #[test]
- fn test_arc_condvar_poison() {
- let packet = Packet(Arc::new((Mutex::new(1), Condvar::new())));
- let packet2 = Packet(packet.0.clone());
- let (tx, rx) = channel();
-
- let _t = thread::spawn(move || -> () {
- rx.recv().unwrap();
- let &(ref lock, ref cvar) = &*packet2.0;
- let _g = lock.lock().unwrap();
- cvar.notify_one();
- // Parent should fail when it wakes up.
- panic!();
- });
-
- let &(ref lock, ref cvar) = &*packet.0;
- let mut lock = lock.lock().unwrap();
- tx.send(()).unwrap();
- while *lock == 1 {
- match cvar.wait(lock) {
- Ok(l) => {
- lock = l;
- assert_eq!(*lock, 1);
- }
- Err(..) => break,
- }
- }
- }
-
- #[test]
- fn test_mutex_arc_poison() {
- let arc = Arc::new(Mutex::new(1));
- assert!(!arc.is_poisoned());
- let arc2 = arc.clone();
- let _ = thread::spawn(move || {
- let lock = arc2.lock().unwrap();
- assert_eq!(*lock, 2);
- })
- .join();
- assert!(arc.lock().is_err());
- assert!(arc.is_poisoned());
- }
-
- #[test]
- fn test_mutex_arc_nested() {
- // Tests nested mutexes and access
- // to underlying data.
- let arc = Arc::new(Mutex::new(1));
- let arc2 = Arc::new(Mutex::new(arc));
- let (tx, rx) = channel();
- let _t = thread::spawn(move || {
- let lock = arc2.lock().unwrap();
- let lock2 = lock.lock().unwrap();
- assert_eq!(*lock2, 1);
- tx.send(()).unwrap();
- });
- rx.recv().unwrap();
- }
-
- #[test]
- fn test_mutex_arc_access_in_unwind() {
- let arc = Arc::new(Mutex::new(1));
- let arc2 = arc.clone();
- let _ = thread::spawn(move || -> () {
- struct Unwinder {
- i: Arc<Mutex<i32>>,
- }
- impl Drop for Unwinder {
- fn drop(&mut self) {
- *self.i.lock().unwrap() += 1;
- }
- }
- let _u = Unwinder { i: arc2 };
- panic!();
- })
- .join();
- let lock = arc.lock().unwrap();
- assert_eq!(*lock, 2);
- }
-
- #[test]
- fn test_mutex_unsized() {
- let mutex: &Mutex<[i32]> = &Mutex::new([1, 2, 3]);
- {
- let b = &mut *mutex.lock().unwrap();
- b[0] = 4;
- b[2] = 5;
- }
- let comp: &[i32] = &[4, 2, 5];
- assert_eq!(&*mutex.lock().unwrap(), comp);
- }
-}
diff --git a/src/libstd/sync/once.rs b/src/libstd/sync/once.rs
deleted file mode 100644
index 64260990824..00000000000
--- a/src/libstd/sync/once.rs
+++ /dev/null
@@ -1,690 +0,0 @@
-//! A "once initialization" primitive
-//!
-//! This primitive is meant to be used to run one-time initialization. An
-//! example use case would be for initializing an FFI library.
-
-// A "once" is a relatively simple primitive, and it's also typically provided
-// by the OS as well (see `pthread_once` or `InitOnceExecuteOnce`). The OS
-// primitives, however, tend to have surprising restrictions, such as the Unix
-// one doesn't allow an argument to be passed to the function.
-//
-// As a result, we end up implementing it ourselves in the standard library.
-// This also gives us the opportunity to optimize the implementation a bit which
-// should help the fast path on call sites. Consequently, let's explain how this
-// primitive works now!
-//
-// So to recap, the guarantees of a Once are that it will call the
-// initialization closure at most once, and it will never return until the one
-// that's running has finished running. This means that we need some form of
-// blocking here while the custom callback is running at the very least.
-// Additionally, we add on the restriction of **poisoning**. Whenever an
-// initialization closure panics, the Once enters a "poisoned" state which means
-// that all future calls will immediately panic as well.
-//
-// So to implement this, one might first reach for a `Mutex`, but those cannot
-// be put into a `static`. It also gets a lot harder with poisoning to figure
-// out when the mutex needs to be deallocated because it's not after the closure
-// finishes, but after the first successful closure finishes.
-//
-// All in all, this is instead implemented with atomics and lock-free
-// operations! Whee! Each `Once` has one word of atomic state, and this state is
-// CAS'd on to determine what to do. There are four possible state of a `Once`:
-//
-// * Incomplete - no initialization has run yet, and no thread is currently
-// using the Once.
-// * Poisoned - some thread has previously attempted to initialize the Once, but
-// it panicked, so the Once is now poisoned. There are no other
-// threads currently accessing this Once.
-// * Running - some thread is currently attempting to run initialization. It may
-// succeed, so all future threads need to wait for it to finish.
-// Note that this state is accompanied with a payload, described
-// below.
-// * Complete - initialization has completed and all future calls should finish
-// immediately.
-//
-// With 4 states we need 2 bits to encode this, and we use the remaining bits
-// in the word we have allocated as a queue of threads waiting for the thread
-// responsible for entering the RUNNING state. This queue is just a linked list
-// of Waiter nodes which is monotonically increasing in size. Each node is
-// allocated on the stack, and whenever the running closure finishes it will
-// consume the entire queue and notify all waiters they should try again.
-//
-// You'll find a few more details in the implementation, but that's the gist of
-// it!
-//
-// Atomic orderings:
-// When running `Once` we deal with multiple atomics:
-// `Once.state_and_queue` and an unknown number of `Waiter.signaled`.
-// * `state_and_queue` is used (1) as a state flag, (2) for synchronizing the
-// result of the `Once`, and (3) for synchronizing `Waiter` nodes.
-// - At the end of the `call_inner` function we have to make sure the result
-// of the `Once` is acquired. So every load which can be the only one to
-// load COMPLETED must have at least Acquire ordering, which means all
-// three of them.
-// - `WaiterQueue::Drop` is the only place that may store COMPLETED, and
-// must do so with Release ordering to make the result available.
-// - `wait` inserts `Waiter` nodes as a pointer in `state_and_queue`, and
-// needs to make the nodes available with Release ordering. The load in
-// its `compare_and_swap` can be Relaxed because it only has to compare
-// the atomic, not to read other data.
-// - `WaiterQueue::Drop` must see the `Waiter` nodes, so it must load
-// `state_and_queue` with Acquire ordering.
-// - There is just one store where `state_and_queue` is used only as a
-// state flag, without having to synchronize data: switching the state
-// from INCOMPLETE to RUNNING in `call_inner`. This store can be Relaxed,
-// but the read has to be Acquire because of the requirements mentioned
-// above.
-// * `Waiter.signaled` is both used as a flag, and to protect a field with
-// interior mutability in `Waiter`. `Waiter.thread` is changed in
-// `WaiterQueue::Drop` which then sets `signaled` with Release ordering.
-// After `wait` loads `signaled` with Acquire and sees it is true, it needs to
-// see the changes to drop the `Waiter` struct correctly.
-// * There is one place where the two atomics `Once.state_and_queue` and
-// `Waiter.signaled` come together, and might be reordered by the compiler or
-// processor. Because both use Aquire ordering such a reordering is not
-// allowed, so no need for SeqCst.
-
-use crate::cell::Cell;
-use crate::fmt;
-use crate::marker;
-use crate::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
-use crate::thread::{self, Thread};
-
-/// A synchronization primitive which can be used to run a one-time global
-/// initialization. Useful for one-time initialization for FFI or related
-/// functionality. This type can only be constructed with the [`Once::new`]
-/// constructor.
-///
-/// [`Once::new`]: struct.Once.html#method.new
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::Once;
-///
-/// static START: Once = Once::new();
-///
-/// START.call_once(|| {
-/// // run initialization here
-/// });
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct Once {
- // `state_and_queue` is actually an a pointer to a `Waiter` with extra state
- // bits, so we add the `PhantomData` appropriately.
- state_and_queue: AtomicUsize,
- _marker: marker::PhantomData<*const Waiter>,
-}
-
-// The `PhantomData` of a raw pointer removes these two auto traits, but we
-// enforce both below in the implementation so this should be safe to add.
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl Sync for Once {}
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl Send for Once {}
-
-/// State yielded to [`call_once_force`]’s closure parameter. The state can be
-/// used to query the poison status of the [`Once`].
-///
-/// [`call_once_force`]: struct.Once.html#method.call_once_force
-/// [`Once`]: struct.Once.html
-#[unstable(feature = "once_poison", issue = "33577")]
-#[derive(Debug)]
-pub struct OnceState {
- poisoned: bool,
- set_state_on_drop_to: Cell<usize>,
-}
-
-/// Initialization value for static [`Once`] values.
-///
-/// [`Once`]: struct.Once.html
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::{Once, ONCE_INIT};
-///
-/// static START: Once = ONCE_INIT;
-/// ```
-#[stable(feature = "rust1", since = "1.0.0")]
-#[rustc_deprecated(
- since = "1.38.0",
- reason = "the `new` function is now preferred",
- suggestion = "Once::new()"
-)]
-pub const ONCE_INIT: Once = Once::new();
-
-// Four states that a Once can be in, encoded into the lower bits of
-// `state_and_queue` in the Once structure.
-const INCOMPLETE: usize = 0x0;
-const POISONED: usize = 0x1;
-const RUNNING: usize = 0x2;
-const COMPLETE: usize = 0x3;
-
-// Mask to learn about the state. All other bits are the queue of waiters if
-// this is in the RUNNING state.
-const STATE_MASK: usize = 0x3;
-
-// Representation of a node in the linked list of waiters, used while in the
-// RUNNING state.
-// Note: `Waiter` can't hold a mutable pointer to the next thread, because then
-// `wait` would both hand out a mutable reference to its `Waiter` node, and keep
-// a shared reference to check `signaled`. Instead we hold shared references and
-// use interior mutability.
-#[repr(align(4))] // Ensure the two lower bits are free to use as state bits.
-struct Waiter {
- thread: Cell<Option<Thread>>,
- signaled: AtomicBool,
- next: *const Waiter,
-}
-
-// Head of a linked list of waiters.
-// Every node is a struct on the stack of a waiting thread.
-// Will wake up the waiters when it gets dropped, i.e. also on panic.
-struct WaiterQueue<'a> {
- state_and_queue: &'a AtomicUsize,
- set_state_on_drop_to: usize,
-}
-
-impl Once {
- /// Creates a new `Once` value.
- #[stable(feature = "once_new", since = "1.2.0")]
- #[rustc_const_stable(feature = "const_once_new", since = "1.32.0")]
- pub const fn new() -> Once {
- Once { state_and_queue: AtomicUsize::new(INCOMPLETE), _marker: marker::PhantomData }
- }
-
- /// Performs an initialization routine once and only once. The given closure
- /// will be executed if this is the first time `call_once` has been called,
- /// and otherwise the routine will *not* be invoked.
- ///
- /// This method will block the calling thread if another initialization
- /// routine is currently running.
- ///
- /// When this function returns, it is guaranteed that some initialization
- /// has run and completed (it may not be the closure specified). It is also
- /// guaranteed that any memory writes performed by the executed closure can
- /// be reliably observed by other threads at this point (there is a
- /// happens-before relation between the closure and code executing after the
- /// return).
- ///
- /// If the given closure recursively invokes `call_once` on the same `Once`
- /// instance the exact behavior is not specified, allowed outcomes are
- /// a panic or a deadlock.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Once;
- ///
- /// static mut VAL: usize = 0;
- /// static INIT: Once = Once::new();
- ///
- /// // Accessing a `static mut` is unsafe much of the time, but if we do so
- /// // in a synchronized fashion (e.g., write once or read all) then we're
- /// // good to go!
- /// //
- /// // This function will only call `expensive_computation` once, and will
- /// // otherwise always return the value returned from the first invocation.
- /// fn get_cached_val() -> usize {
- /// unsafe {
- /// INIT.call_once(|| {
- /// VAL = expensive_computation();
- /// });
- /// VAL
- /// }
- /// }
- ///
- /// fn expensive_computation() -> usize {
- /// // ...
- /// # 2
- /// }
- /// ```
- ///
- /// # Panics
- ///
- /// The closure `f` will only be executed once if this is called
- /// concurrently amongst many threads. If that closure panics, however, then
- /// it will *poison* this `Once` instance, causing all future invocations of
- /// `call_once` to also panic.
- ///
- /// This is similar to [poisoning with mutexes][poison].
- ///
- /// [poison]: struct.Mutex.html#poisoning
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn call_once<F>(&self, f: F)
- where
- F: FnOnce(),
- {
- // Fast path check
- if self.is_completed() {
- return;
- }
-
- let mut f = Some(f);
- self.call_inner(false, &mut |_| f.take().unwrap()());
- }
-
- /// Performs the same function as [`call_once`] except ignores poisoning.
- ///
- /// Unlike [`call_once`], if this `Once` has been poisoned (i.e., a previous
- /// call to `call_once` or `call_once_force` caused a panic), calling
- /// `call_once_force` will still invoke the closure `f` and will _not_
- /// result in an immediate panic. If `f` panics, the `Once` will remain
- /// in a poison state. If `f` does _not_ panic, the `Once` will no
- /// longer be in a poison state and all future calls to `call_once` or
- /// `call_once_force` will be no-ops.
- ///
- /// The closure `f` is yielded a [`OnceState`] structure which can be used
- /// to query the poison status of the `Once`.
- ///
- /// [`call_once`]: struct.Once.html#method.call_once
- /// [`OnceState`]: struct.OnceState.html
- ///
- /// # Examples
- ///
- /// ```
- /// #![feature(once_poison)]
- ///
- /// use std::sync::Once;
- /// use std::thread;
- ///
- /// static INIT: Once = Once::new();
- ///
- /// // poison the once
- /// let handle = thread::spawn(|| {
- /// INIT.call_once(|| panic!());
- /// });
- /// assert!(handle.join().is_err());
- ///
- /// // poisoning propagates
- /// let handle = thread::spawn(|| {
- /// INIT.call_once(|| {});
- /// });
- /// assert!(handle.join().is_err());
- ///
- /// // call_once_force will still run and reset the poisoned state
- /// INIT.call_once_force(|state| {
- /// assert!(state.poisoned());
- /// });
- ///
- /// // once any success happens, we stop propagating the poison
- /// INIT.call_once(|| {});
- /// ```
- #[unstable(feature = "once_poison", issue = "33577")]
- pub fn call_once_force<F>(&self, f: F)
- where
- F: FnOnce(&OnceState),
- {
- // Fast path check
- if self.is_completed() {
- return;
- }
-
- let mut f = Some(f);
- self.call_inner(true, &mut |p| f.take().unwrap()(p));
- }
-
- /// Returns `true` if some `call_once` call has completed
- /// successfully. Specifically, `is_completed` will return false in
- /// the following situations:
- /// * `call_once` was not called at all,
- /// * `call_once` was called, but has not yet completed,
- /// * the `Once` instance is poisoned
- ///
- /// This function returning `false` does not mean that `Once` has not been
- /// executed. For example, it may have been executed in the time between
- /// when `is_completed` starts executing and when it returns, in which case
- /// the `false` return value would be stale (but still permissible).
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::Once;
- ///
- /// static INIT: Once = Once::new();
- ///
- /// assert_eq!(INIT.is_completed(), false);
- /// INIT.call_once(|| {
- /// assert_eq!(INIT.is_completed(), false);
- /// });
- /// assert_eq!(INIT.is_completed(), true);
- /// ```
- ///
- /// ```
- /// use std::sync::Once;
- /// use std::thread;
- ///
- /// static INIT: Once = Once::new();
- ///
- /// assert_eq!(INIT.is_completed(), false);
- /// let handle = thread::spawn(|| {
- /// INIT.call_once(|| panic!());
- /// });
- /// assert!(handle.join().is_err());
- /// assert_eq!(INIT.is_completed(), false);
- /// ```
- #[stable(feature = "once_is_completed", since = "1.43.0")]
- #[inline]
- pub fn is_completed(&self) -> bool {
- // An `Acquire` load is enough because that makes all the initialization
- // operations visible to us, and, this being a fast path, weaker
- // ordering helps with performance. This `Acquire` synchronizes with
- // `Release` operations on the slow path.
- self.state_and_queue.load(Ordering::Acquire) == COMPLETE
- }
-
- // This is a non-generic function to reduce the monomorphization cost of
- // using `call_once` (this isn't exactly a trivial or small implementation).
- //
- // Additionally, this is tagged with `#[cold]` as it should indeed be cold
- // and it helps let LLVM know that calls to this function should be off the
- // fast path. Essentially, this should help generate more straight line code
- // in LLVM.
- //
- // Finally, this takes an `FnMut` instead of a `FnOnce` because there's
- // currently no way to take an `FnOnce` and call it via virtual dispatch
- // without some allocation overhead.
- #[cold]
- fn call_inner(&self, ignore_poisoning: bool, init: &mut dyn FnMut(&OnceState)) {
- let mut state_and_queue = self.state_and_queue.load(Ordering::Acquire);
- loop {
- match state_and_queue {
- COMPLETE => break,
- POISONED if !ignore_poisoning => {
- // Panic to propagate the poison.
- panic!("Once instance has previously been poisoned");
- }
- POISONED | INCOMPLETE => {
- // Try to register this thread as the one RUNNING.
- let old = self.state_and_queue.compare_and_swap(
- state_and_queue,
- RUNNING,
- Ordering::Acquire,
- );
- if old != state_and_queue {
- state_and_queue = old;
- continue;
- }
- // `waiter_queue` will manage other waiting threads, and
- // wake them up on drop.
- let mut waiter_queue = WaiterQueue {
- state_and_queue: &self.state_and_queue,
- set_state_on_drop_to: POISONED,
- };
- // Run the initialization function, letting it know if we're
- // poisoned or not.
- let init_state = OnceState {
- poisoned: state_and_queue == POISONED,
- set_state_on_drop_to: Cell::new(COMPLETE),
- };
- init(&init_state);
- waiter_queue.set_state_on_drop_to = init_state.set_state_on_drop_to.get();
- break;
- }
- _ => {
- // All other values must be RUNNING with possibly a
- // pointer to the waiter queue in the more significant bits.
- assert!(state_and_queue & STATE_MASK == RUNNING);
- wait(&self.state_and_queue, state_and_queue);
- state_and_queue = self.state_and_queue.load(Ordering::Acquire);
- }
- }
- }
- }
-}
-
-fn wait(state_and_queue: &AtomicUsize, mut current_state: usize) {
- // Note: the following code was carefully written to avoid creating a
- // mutable reference to `node` that gets aliased.
- loop {
- // Don't queue this thread if the status is no longer running,
- // otherwise we will not be woken up.
- if current_state & STATE_MASK != RUNNING {
- return;
- }
-
- // Create the node for our current thread.
- let node = Waiter {
- thread: Cell::new(Some(thread::current())),
- signaled: AtomicBool::new(false),
- next: (current_state & !STATE_MASK) as *const Waiter,
- };
- let me = &node as *const Waiter as usize;
-
- // Try to slide in the node at the head of the linked list, making sure
- // that another thread didn't just replace the head of the linked list.
- let old = state_and_queue.compare_and_swap(current_state, me | RUNNING, Ordering::Release);
- if old != current_state {
- current_state = old;
- continue;
- }
-
- // We have enqueued ourselves, now lets wait.
- // It is important not to return before being signaled, otherwise we
- // would drop our `Waiter` node and leave a hole in the linked list
- // (and a dangling reference). Guard against spurious wakeups by
- // reparking ourselves until we are signaled.
- while !node.signaled.load(Ordering::Acquire) {
- // If the managing thread happens to signal and unpark us before we
- // can park ourselves, the result could be this thread never gets
- // unparked. Luckily `park` comes with the guarantee that if it got
- // an `unpark` just before on an unparked thread is does not park.
- thread::park();
- }
- break;
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl fmt::Debug for Once {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.pad("Once { .. }")
- }
-}
-
-impl Drop for WaiterQueue<'_> {
- fn drop(&mut self) {
- // Swap out our state with however we finished.
- let state_and_queue =
- self.state_and_queue.swap(self.set_state_on_drop_to, Ordering::AcqRel);
-
- // We should only ever see an old state which was RUNNING.
- assert_eq!(state_and_queue & STATE_MASK, RUNNING);
-
- // Walk the entire linked list of waiters and wake them up (in lifo
- // order, last to register is first to wake up).
- unsafe {
- // Right after setting `node.signaled = true` the other thread may
- // free `node` if there happens to be has a spurious wakeup.
- // So we have to take out the `thread` field and copy the pointer to
- // `next` first.
- let mut queue = (state_and_queue & !STATE_MASK) as *const Waiter;
- while !queue.is_null() {
- let next = (*queue).next;
- let thread = (*queue).thread.take().unwrap();
- (*queue).signaled.store(true, Ordering::Release);
- // ^- FIXME (maybe): This is another case of issue #55005
- // `store()` has a potentially dangling ref to `signaled`.
- queue = next;
- thread.unpark();
- }
- }
- }
-}
-
-impl OnceState {
- /// Returns `true` if the associated [`Once`] was poisoned prior to the
- /// invocation of the closure passed to [`call_once_force`].
- ///
- /// [`call_once_force`]: struct.Once.html#method.call_once_force
- /// [`Once`]: struct.Once.html
- ///
- /// # Examples
- ///
- /// A poisoned `Once`:
- ///
- /// ```
- /// #![feature(once_poison)]
- ///
- /// use std::sync::Once;
- /// use std::thread;
- ///
- /// static INIT: Once = Once::new();
- ///
- /// // poison the once
- /// let handle = thread::spawn(|| {
- /// INIT.call_once(|| panic!());
- /// });
- /// assert!(handle.join().is_err());
- ///
- /// INIT.call_once_force(|state| {
- /// assert!(state.poisoned());
- /// });
- /// ```
- ///
- /// An unpoisoned `Once`:
- ///
- /// ```
- /// #![feature(once_poison)]
- ///
- /// use std::sync::Once;
- ///
- /// static INIT: Once = Once::new();
- ///
- /// INIT.call_once_force(|state| {
- /// assert!(!state.poisoned());
- /// });
- #[unstable(feature = "once_poison", issue = "33577")]
- pub fn poisoned(&self) -> bool {
- self.poisoned
- }
-
- /// Poison the associated [`Once`] without explicitly panicking.
- ///
- /// [`Once`]: struct.Once.html
- // NOTE: This is currently only exposed for the `lazy` module
- pub(crate) fn poison(&self) {
- self.set_state_on_drop_to.set(POISONED);
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use super::Once;
- use crate::panic;
- use crate::sync::mpsc::channel;
- use crate::thread;
-
- #[test]
- fn smoke_once() {
- static O: Once = Once::new();
- let mut a = 0;
- O.call_once(|| a += 1);
- assert_eq!(a, 1);
- O.call_once(|| a += 1);
- assert_eq!(a, 1);
- }
-
- #[test]
- fn stampede_once() {
- static O: Once = Once::new();
- static mut RUN: bool = false;
-
- let (tx, rx) = channel();
- for _ in 0..10 {
- let tx = tx.clone();
- thread::spawn(move || {
- for _ in 0..4 {
- thread::yield_now()
- }
- unsafe {
- O.call_once(|| {
- assert!(!RUN);
- RUN = true;
- });
- assert!(RUN);
- }
- tx.send(()).unwrap();
- });
- }
-
- unsafe {
- O.call_once(|| {
- assert!(!RUN);
- RUN = true;
- });
- assert!(RUN);
- }
-
- for _ in 0..10 {
- rx.recv().unwrap();
- }
- }
-
- #[test]
- fn poison_bad() {
- static O: Once = Once::new();
-
- // poison the once
- let t = panic::catch_unwind(|| {
- O.call_once(|| panic!());
- });
- assert!(t.is_err());
-
- // poisoning propagates
- let t = panic::catch_unwind(|| {
- O.call_once(|| {});
- });
- assert!(t.is_err());
-
- // we can subvert poisoning, however
- let mut called = false;
- O.call_once_force(|p| {
- called = true;
- assert!(p.poisoned())
- });
- assert!(called);
-
- // once any success happens, we stop propagating the poison
- O.call_once(|| {});
- }
-
- #[test]
- fn wait_for_force_to_finish() {
- static O: Once = Once::new();
-
- // poison the once
- let t = panic::catch_unwind(|| {
- O.call_once(|| panic!());
- });
- assert!(t.is_err());
-
- // make sure someone's waiting inside the once via a force
- let (tx1, rx1) = channel();
- let (tx2, rx2) = channel();
- let t1 = thread::spawn(move || {
- O.call_once_force(|p| {
- assert!(p.poisoned());
- tx1.send(()).unwrap();
- rx2.recv().unwrap();
- });
- });
-
- rx1.recv().unwrap();
-
- // put another waiter on the once
- let t2 = thread::spawn(|| {
- let mut called = false;
- O.call_once(|| {
- called = true;
- });
- assert!(!called);
- });
-
- tx2.send(()).unwrap();
-
- assert!(t1.join().is_ok());
- assert!(t2.join().is_ok());
- }
-}
diff --git a/src/libstd/sync/rwlock.rs b/src/libstd/sync/rwlock.rs
deleted file mode 100644
index 50f54dbf143..00000000000
--- a/src/libstd/sync/rwlock.rs
+++ /dev/null
@@ -1,799 +0,0 @@
-use crate::cell::UnsafeCell;
-use crate::fmt;
-use crate::mem;
-use crate::ops::{Deref, DerefMut};
-use crate::ptr;
-use crate::sys_common::poison::{self, LockResult, TryLockError, TryLockResult};
-use crate::sys_common::rwlock as sys;
-
-/// A reader-writer lock
-///
-/// This type of lock allows a number of readers or at most one writer at any
-/// point in time. The write portion of this lock typically allows modification
-/// of the underlying data (exclusive access) and the read portion of this lock
-/// typically allows for read-only access (shared access).
-///
-/// In comparison, a [`Mutex`] does not distinguish between readers or writers
-/// that acquire the lock, therefore blocking any threads waiting for the lock to
-/// become available. An `RwLock` will allow any number of readers to acquire the
-/// lock as long as a writer is not holding the lock.
-///
-/// The priority policy of the lock is dependent on the underlying operating
-/// system's implementation, and this type does not guarantee that any
-/// particular policy will be used.
-///
-/// The type parameter `T` represents the data that this lock protects. It is
-/// required that `T` satisfies [`Send`] to be shared across threads and
-/// [`Sync`] to allow concurrent access through readers. The RAII guards
-/// returned from the locking methods implement [`Deref`] (and [`DerefMut`]
-/// for the `write` methods) to allow access to the content of the lock.
-///
-/// # Poisoning
-///
-/// An `RwLock`, like [`Mutex`], will become poisoned on a panic. Note, however,
-/// that an `RwLock` may only be poisoned if a panic occurs while it is locked
-/// exclusively (write mode). If a panic occurs in any reader, then the lock
-/// will not be poisoned.
-///
-/// # Examples
-///
-/// ```
-/// use std::sync::RwLock;
-///
-/// let lock = RwLock::new(5);
-///
-/// // many reader locks can be held at once
-/// {
-/// let r1 = lock.read().unwrap();
-/// let r2 = lock.read().unwrap();
-/// assert_eq!(*r1, 5);
-/// assert_eq!(*r2, 5);
-/// } // read locks are dropped at this point
-///
-/// // only one write lock may be held, however
-/// {
-/// let mut w = lock.write().unwrap();
-/// *w += 1;
-/// assert_eq!(*w, 6);
-/// } // write lock is dropped here
-/// ```
-///
-/// [`Deref`]: ../../std/ops/trait.Deref.html
-/// [`DerefMut`]: ../../std/ops/trait.DerefMut.html
-/// [`Send`]: ../../std/marker/trait.Send.html
-/// [`Sync`]: ../../std/marker/trait.Sync.html
-/// [`Mutex`]: struct.Mutex.html
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct RwLock<T: ?Sized> {
- inner: Box<sys::RWLock>,
- poison: poison::Flag,
- data: UnsafeCell<T>,
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: ?Sized + Send> Send for RwLock<T> {}
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<T: ?Sized + Send + Sync> Sync for RwLock<T> {}
-
-/// RAII structure used to release the shared read access of a lock when
-/// dropped.
-///
-/// This structure is created by the [`read`] and [`try_read`] methods on
-/// [`RwLock`].
-///
-/// [`read`]: struct.RwLock.html#method.read
-/// [`try_read`]: struct.RwLock.html#method.try_read
-/// [`RwLock`]: struct.RwLock.html
-#[must_use = "if unused the RwLock will immediately unlock"]
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct RwLockReadGuard<'a, T: ?Sized + 'a> {
- lock: &'a RwLock<T>,
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> !Send for RwLockReadGuard<'_, T> {}
-
-#[stable(feature = "rwlock_guard_sync", since = "1.23.0")]
-unsafe impl<T: ?Sized + Sync> Sync for RwLockReadGuard<'_, T> {}
-
-/// RAII structure used to release the exclusive write access of a lock when
-/// dropped.
-///
-/// This structure is created by the [`write`] and [`try_write`] methods
-/// on [`RwLock`].
-///
-/// [`write`]: struct.RwLock.html#method.write
-/// [`try_write`]: struct.RwLock.html#method.try_write
-/// [`RwLock`]: struct.RwLock.html
-#[must_use = "if unused the RwLock will immediately unlock"]
-#[stable(feature = "rust1", since = "1.0.0")]
-pub struct RwLockWriteGuard<'a, T: ?Sized + 'a> {
- lock: &'a RwLock<T>,
- poison: poison::Guard,
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> !Send for RwLockWriteGuard<'_, T> {}
-
-#[stable(feature = "rwlock_guard_sync", since = "1.23.0")]
-unsafe impl<T: ?Sized + Sync> Sync for RwLockWriteGuard<'_, T> {}
-
-impl<T> RwLock<T> {
- /// Creates a new instance of an `RwLock<T>` which is unlocked.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let lock = RwLock::new(5);
- /// ```
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn new(t: T) -> RwLock<T> {
- RwLock {
- inner: box sys::RWLock::new(),
- poison: poison::Flag::new(),
- data: UnsafeCell::new(t),
- }
- }
-}
-
-impl<T: ?Sized> RwLock<T> {
- /// Locks this rwlock with shared read access, blocking the current thread
- /// until it can be acquired.
- ///
- /// The calling thread will be blocked until there are no more writers which
- /// hold the lock. There may be other readers currently inside the lock when
- /// this method returns. This method does not provide any guarantees with
- /// respect to the ordering of whether contentious readers or writers will
- /// acquire the lock first.
- ///
- /// Returns an RAII guard which will release this thread's shared access
- /// once it is dropped.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock.
- /// The failure will occur immediately after the lock has been acquired.
- ///
- /// # Panics
- ///
- /// This function might panic when called if the lock is already held by the current thread.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, RwLock};
- /// use std::thread;
- ///
- /// let lock = Arc::new(RwLock::new(1));
- /// let c_lock = lock.clone();
- ///
- /// let n = lock.read().unwrap();
- /// assert_eq!(*n, 1);
- ///
- /// thread::spawn(move || {
- /// let r = c_lock.read();
- /// assert!(r.is_ok());
- /// }).join().unwrap();
- /// ```
- #[inline]
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn read(&self) -> LockResult<RwLockReadGuard<'_, T>> {
- unsafe {
- self.inner.read();
- RwLockReadGuard::new(self)
- }
- }
-
- /// Attempts to acquire this rwlock with shared read access.
- ///
- /// If the access could not be granted at this time, then `Err` is returned.
- /// Otherwise, an RAII guard is returned which will release the shared access
- /// when it is dropped.
- ///
- /// This function does not block.
- ///
- /// This function does not provide any guarantees with respect to the ordering
- /// of whether contentious readers or writers will acquire the lock first.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock. An
- /// error will only be returned if the lock would have otherwise been
- /// acquired.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let lock = RwLock::new(1);
- ///
- /// match lock.try_read() {
- /// Ok(n) => assert_eq!(*n, 1),
- /// Err(_) => unreachable!(),
- /// };
- /// ```
- #[inline]
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn try_read(&self) -> TryLockResult<RwLockReadGuard<'_, T>> {
- unsafe {
- if self.inner.try_read() {
- Ok(RwLockReadGuard::new(self)?)
- } else {
- Err(TryLockError::WouldBlock)
- }
- }
- }
-
- /// Locks this rwlock with exclusive write access, blocking the current
- /// thread until it can be acquired.
- ///
- /// This function will not return while other writers or other readers
- /// currently have access to the lock.
- ///
- /// Returns an RAII guard which will drop the write access of this rwlock
- /// when dropped.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock.
- /// An error will be returned when the lock is acquired.
- ///
- /// # Panics
- ///
- /// This function might panic when called if the lock is already held by the current thread.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let lock = RwLock::new(1);
- ///
- /// let mut n = lock.write().unwrap();
- /// *n = 2;
- ///
- /// assert!(lock.try_read().is_err());
- /// ```
- #[inline]
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn write(&self) -> LockResult<RwLockWriteGuard<'_, T>> {
- unsafe {
- self.inner.write();
- RwLockWriteGuard::new(self)
- }
- }
-
- /// Attempts to lock this rwlock with exclusive write access.
- ///
- /// If the lock could not be acquired at this time, then `Err` is returned.
- /// Otherwise, an RAII guard is returned which will release the lock when
- /// it is dropped.
- ///
- /// This function does not block.
- ///
- /// This function does not provide any guarantees with respect to the ordering
- /// of whether contentious readers or writers will acquire the lock first.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock. An
- /// error will only be returned if the lock would have otherwise been
- /// acquired.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let lock = RwLock::new(1);
- ///
- /// let n = lock.read().unwrap();
- /// assert_eq!(*n, 1);
- ///
- /// assert!(lock.try_write().is_err());
- /// ```
- #[inline]
- #[stable(feature = "rust1", since = "1.0.0")]
- pub fn try_write(&self) -> TryLockResult<RwLockWriteGuard<'_, T>> {
- unsafe {
- if self.inner.try_write() {
- Ok(RwLockWriteGuard::new(self)?)
- } else {
- Err(TryLockError::WouldBlock)
- }
- }
- }
-
- /// Determines whether the lock is poisoned.
- ///
- /// If another thread is active, the lock can still become poisoned at any
- /// time. You should not trust a `false` value for program correctness
- /// without additional synchronization.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::{Arc, RwLock};
- /// use std::thread;
- ///
- /// let lock = Arc::new(RwLock::new(0));
- /// let c_lock = lock.clone();
- ///
- /// let _ = thread::spawn(move || {
- /// let _lock = c_lock.write().unwrap();
- /// panic!(); // the lock gets poisoned
- /// }).join();
- /// assert_eq!(lock.is_poisoned(), true);
- /// ```
- #[inline]
- #[stable(feature = "sync_poison", since = "1.2.0")]
- pub fn is_poisoned(&self) -> bool {
- self.poison.get()
- }
-
- /// Consumes this `RwLock`, returning the underlying data.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock. An
- /// error will only be returned if the lock would have otherwise been
- /// acquired.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let lock = RwLock::new(String::new());
- /// {
- /// let mut s = lock.write().unwrap();
- /// *s = "modified".to_owned();
- /// }
- /// assert_eq!(lock.into_inner().unwrap(), "modified");
- /// ```
- #[stable(feature = "rwlock_into_inner", since = "1.6.0")]
- pub fn into_inner(self) -> LockResult<T>
- where
- T: Sized,
- {
- // We know statically that there are no outstanding references to
- // `self` so there's no need to lock the inner lock.
- //
- // To get the inner value, we'd like to call `data.into_inner()`,
- // but because `RwLock` impl-s `Drop`, we can't move out of it, so
- // we'll have to destructure it manually instead.
- unsafe {
- // Like `let RwLock { inner, poison, data } = self`.
- let (inner, poison, data) = {
- let RwLock { ref inner, ref poison, ref data } = self;
- (ptr::read(inner), ptr::read(poison), ptr::read(data))
- };
- mem::forget(self);
- inner.destroy(); // Keep in sync with the `Drop` impl.
- drop(inner);
-
- poison::map_result(poison.borrow(), |_| data.into_inner())
- }
- }
-
- /// Returns a mutable reference to the underlying data.
- ///
- /// Since this call borrows the `RwLock` mutably, no actual locking needs to
- /// take place -- the mutable borrow statically guarantees no locks exist.
- ///
- /// # Errors
- ///
- /// This function will return an error if the RwLock is poisoned. An RwLock
- /// is poisoned whenever a writer panics while holding an exclusive lock. An
- /// error will only be returned if the lock would have otherwise been
- /// acquired.
- ///
- /// # Examples
- ///
- /// ```
- /// use std::sync::RwLock;
- ///
- /// let mut lock = RwLock::new(0);
- /// *lock.get_mut().unwrap() = 10;
- /// assert_eq!(*lock.read().unwrap(), 10);
- /// ```
- #[stable(feature = "rwlock_get_mut", since = "1.6.0")]
- pub fn get_mut(&mut self) -> LockResult<&mut T> {
- // We know statically that there are no other references to `self`, so
- // there's no need to lock the inner lock.
- let data = unsafe { &mut *self.data.get() };
- poison::map_result(self.poison.borrow(), |_| data)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-unsafe impl<#[may_dangle] T: ?Sized> Drop for RwLock<T> {
- fn drop(&mut self) {
- // IMPORTANT: This code needs to be kept in sync with `RwLock::into_inner`.
- unsafe { self.inner.destroy() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized + fmt::Debug> fmt::Debug for RwLock<T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- match self.try_read() {
- Ok(guard) => f.debug_struct("RwLock").field("data", &&*guard).finish(),
- Err(TryLockError::Poisoned(err)) => {
- f.debug_struct("RwLock").field("data", &&**err.get_ref()).finish()
- }
- Err(TryLockError::WouldBlock) => {
- struct LockedPlaceholder;
- impl fmt::Debug for LockedPlaceholder {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.write_str("<locked>")
- }
- }
-
- f.debug_struct("RwLock").field("data", &LockedPlaceholder).finish()
- }
- }
- }
-}
-
-#[stable(feature = "rw_lock_default", since = "1.10.0")]
-impl<T: Default> Default for RwLock<T> {
- /// Creates a new `RwLock<T>`, with the `Default` value for T.
- fn default() -> RwLock<T> {
- RwLock::new(Default::default())
- }
-}
-
-#[stable(feature = "rw_lock_from", since = "1.24.0")]
-impl<T> From<T> for RwLock<T> {
- /// Creates a new instance of an `RwLock<T>` which is unlocked.
- /// This is equivalent to [`RwLock::new`].
- ///
- /// [`RwLock::new`]: ../../std/sync/struct.RwLock.html#method.new
- fn from(t: T) -> Self {
- RwLock::new(t)
- }
-}
-
-impl<'rwlock, T: ?Sized> RwLockReadGuard<'rwlock, T> {
- unsafe fn new(lock: &'rwlock RwLock<T>) -> LockResult<RwLockReadGuard<'rwlock, T>> {
- poison::map_result(lock.poison.borrow(), |_| RwLockReadGuard { lock })
- }
-}
-
-impl<'rwlock, T: ?Sized> RwLockWriteGuard<'rwlock, T> {
- unsafe fn new(lock: &'rwlock RwLock<T>) -> LockResult<RwLockWriteGuard<'rwlock, T>> {
- poison::map_result(lock.poison.borrow(), |guard| RwLockWriteGuard { lock, poison: guard })
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl<T: fmt::Debug> fmt::Debug for RwLockReadGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("RwLockReadGuard").field("lock", &self.lock).finish()
- }
-}
-
-#[stable(feature = "std_guard_impls", since = "1.20.0")]
-impl<T: ?Sized + fmt::Display> fmt::Display for RwLockReadGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- (**self).fmt(f)
- }
-}
-
-#[stable(feature = "std_debug", since = "1.16.0")]
-impl<T: fmt::Debug> fmt::Debug for RwLockWriteGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- f.debug_struct("RwLockWriteGuard").field("lock", &self.lock).finish()
- }
-}
-
-#[stable(feature = "std_guard_impls", since = "1.20.0")]
-impl<T: ?Sized + fmt::Display> fmt::Display for RwLockWriteGuard<'_, T> {
- fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
- (**self).fmt(f)
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Deref for RwLockReadGuard<'_, T> {
- type Target = T;
-
- fn deref(&self) -> &T {
- unsafe { &*self.lock.data.get() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Deref for RwLockWriteGuard<'_, T> {
- type Target = T;
-
- fn deref(&self) -> &T {
- unsafe { &*self.lock.data.get() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> DerefMut for RwLockWriteGuard<'_, T> {
- fn deref_mut(&mut self) -> &mut T {
- unsafe { &mut *self.lock.data.get() }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Drop for RwLockReadGuard<'_, T> {
- fn drop(&mut self) {
- unsafe {
- self.lock.inner.read_unlock();
- }
- }
-}
-
-#[stable(feature = "rust1", since = "1.0.0")]
-impl<T: ?Sized> Drop for RwLockWriteGuard<'_, T> {
- fn drop(&mut self) {
- self.lock.poison.done(&self.poison);
- unsafe {
- self.lock.inner.write_unlock();
- }
- }
-}
-
-#[cfg(all(test, not(target_os = "emscripten")))]
-mod tests {
- use crate::sync::atomic::{AtomicUsize, Ordering};
- use crate::sync::mpsc::channel;
- use crate::sync::{Arc, RwLock, TryLockError};
- use crate::thread;
- use rand::{self, Rng};
-
- #[derive(Eq, PartialEq, Debug)]
- struct NonCopy(i32);
-
- #[test]
- fn smoke() {
- let l = RwLock::new(());
- drop(l.read().unwrap());
- drop(l.write().unwrap());
- drop((l.read().unwrap(), l.read().unwrap()));
- drop(l.write().unwrap());
- }
-
- #[test]
- fn frob() {
- const N: u32 = 10;
- const M: usize = 1000;
-
- let r = Arc::new(RwLock::new(()));
-
- let (tx, rx) = channel::<()>();
- for _ in 0..N {
- let tx = tx.clone();
- let r = r.clone();
- thread::spawn(move || {
- let mut rng = rand::thread_rng();
- for _ in 0..M {
- if rng.gen_bool(1.0 / (N as f64)) {
- drop(r.write().unwrap());
- } else {
- drop(r.read().unwrap());
- }
- }
- drop(tx);
- });
- }
- drop(tx);
- let _ = rx.recv();
- }
-
- #[test]
- fn test_rw_arc_poison_wr() {
- let arc = Arc::new(RwLock::new(1));
- let arc2 = arc.clone();
- let _: Result<(), _> = thread::spawn(move || {
- let _lock = arc2.write().unwrap();
- panic!();
- })
- .join();
- assert!(arc.read().is_err());
- }
-
- #[test]
- fn test_rw_arc_poison_ww() {
- let arc = Arc::new(RwLock::new(1));
- assert!(!arc.is_poisoned());
- let arc2 = arc.clone();
- let _: Result<(), _> = thread::spawn(move || {
- let _lock = arc2.write().unwrap();
- panic!();
- })
- .join();
- assert!(arc.write().is_err());
- assert!(arc.is_poisoned());
- }
-
- #[test]
- fn test_rw_arc_no_poison_rr() {
- let arc = Arc::new(RwLock::new(1));
- let arc2 = arc.clone();
- let _: Result<(), _> = thread::spawn(move || {
- let _lock = arc2.read().unwrap();
- panic!();
- })
- .join();
- let lock = arc.read().unwrap();
- assert_eq!(*lock, 1);
- }
- #[test]
- fn test_rw_arc_no_poison_rw() {
- let arc = Arc::new(RwLock::new(1));
- let arc2 = arc.clone();
- let _: Result<(), _> = thread::spawn(move || {
- let _lock = arc2.read().unwrap();
- panic!()
- })
- .join();
- let lock = arc.write().unwrap();
- assert_eq!(*lock, 1);
- }
-
- #[test]
- fn test_rw_arc() {
- let arc = Arc::new(RwLock::new(0));
- let arc2 = arc.clone();
- let (tx, rx) = channel();
-
- thread::spawn(move || {
- let mut lock = arc2.write().unwrap();
- for _ in 0..10 {
- let tmp = *lock;
- *lock = -1;
- thread::yield_now();
- *lock = tmp + 1;
- }
- tx.send(()).unwrap();
- });
-
- // Readers try to catch the writer in the act
- let mut children = Vec::new();
- for _ in 0..5 {
- let arc3 = arc.clone();
- children.push(thread::spawn(move || {
- let lock = arc3.read().unwrap();
- assert!(*lock >= 0);
- }));
- }
-
- // Wait for children to pass their asserts
- for r in children {
- assert!(r.join().is_ok());
- }
-
- // Wait for writer to finish
- rx.recv().unwrap();
- let lock = arc.read().unwrap();
- assert_eq!(*lock, 10);
- }
-
- #[test]
- fn test_rw_arc_access_in_unwind() {
- let arc = Arc::new(RwLock::new(1));
- let arc2 = arc.clone();
- let _ = thread::spawn(move || -> () {
- struct Unwinder {
- i: Arc<RwLock<isize>>,
- }
- impl Drop for Unwinder {
- fn drop(&mut self) {
- let mut lock = self.i.write().unwrap();
- *lock += 1;
- }
- }
- let _u = Unwinder { i: arc2 };
- panic!();
- })
- .join();
- let lock = arc.read().unwrap();
- assert_eq!(*lock, 2);
- }
-
- #[test]
- fn test_rwlock_unsized() {
- let rw: &RwLock<[i32]> = &RwLock::new([1, 2, 3]);
- {
- let b = &mut *rw.write().unwrap();
- b[0] = 4;
- b[2] = 5;
- }
- let comp: &[i32] = &[4, 2, 5];
- assert_eq!(&*rw.read().unwrap(), comp);
- }
-
- #[test]
- fn test_rwlock_try_write() {
- let lock = RwLock::new(0isize);
- let read_guard = lock.read().unwrap();
-
- let write_result = lock.try_write();
- match write_result {
- Err(TryLockError::WouldBlock) => (),
- Ok(_) => assert!(false, "try_write should not succeed while read_guard is in scope"),
- Err(_) => assert!(false, "unexpected error"),
- }
-
- drop(read_guard);
- }
-
- #[test]
- fn test_into_inner() {
- let m = RwLock::new(NonCopy(10));
- assert_eq!(m.into_inner().unwrap(), NonCopy(10));
- }
-
- #[test]
- fn test_into_inner_drop() {
- struct Foo(Arc<AtomicUsize>);
- impl Drop for Foo {
- fn drop(&mut self) {
- self.0.fetch_add(1, Ordering::SeqCst);
- }
- }
- let num_drops = Arc::new(AtomicUsize::new(0));
- let m = RwLock::new(Foo(num_drops.clone()));
- assert_eq!(num_drops.load(Ordering::SeqCst), 0);
- {
- let _inner = m.into_inner().unwrap();
- assert_eq!(num_drops.load(Ordering::SeqCst), 0);
- }
- assert_eq!(num_drops.load(Ordering::SeqCst), 1);
- }
-
- #[test]
- fn test_into_inner_poison() {
- let m = Arc::new(RwLock::new(NonCopy(10)));
- let m2 = m.clone();
- let _ = thread::spawn(move || {
- let _lock = m2.write().unwrap();
- panic!("test panic in inner thread to poison RwLock");
- })
- .join();
-
- assert!(m.is_poisoned());
- match Arc::try_unwrap(m).unwrap().into_inner() {
- Err(e) => assert_eq!(e.into_inner(), NonCopy(10)),
- Ok(x) => panic!("into_inner of poisoned RwLock is Ok: {:?}", x),
- }
- }
-
- #[test]
- fn test_get_mut() {
- let mut m = RwLock::new(NonCopy(10));
- *m.get_mut().unwrap() = NonCopy(20);
- assert_eq!(m.into_inner().unwrap(), NonCopy(20));
- }
-
- #[test]
- fn test_get_mut_poison() {
- let m = Arc::new(RwLock::new(NonCopy(10)));
- let m2 = m.clone();
- let _ = thread::spawn(move || {
- let _lock = m2.write().unwrap();
- panic!("test panic in inner thread to poison RwLock");
- })
- .join();
-
- assert!(m.is_poisoned());
- match Arc::try_unwrap(m).unwrap().get_mut() {
- Err(e) => assert_eq!(*e.into_inner(), NonCopy(10)),
- Ok(x) => panic!("get_mut of poisoned RwLock is Ok: {:?}", x),
- }
- }
-}