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* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Fixed bug 2423 - timeBeginPeriod & timeEndPeriod mismatchSam Lantinga2014-03-011-2/+8
* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
* Make internal SDL sources include SDL_internal.h instead of SDL_config.hRyan C. Gordon2013-11-241-1/+1
* auto init the ticks if the GetTicks and the like methods are called before SD...Edward Rudd2013-08-171-1/+11
* Happy New Year!Sam Lantinga2013-02-151-1/+1
* Removed executable bit from source filesSam Lantinga2012-09-271-0/+0
* Happy New Year!Sam Lantinga2011-12-311-1/+1
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-19/+18
* Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerform...Sam Lantinga2011-03-251-0/+12
* Happy 2011! :)Sam Lantinga2011-02-111-1/+1
* Improved timer implementationSam Lantinga2011-01-271-53/+1
* Fixed bug #926Sam Lantinga2010-01-241-1/+1
* Updated copyright dateSam Lantinga2008-12-081-1/+1
* SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.Sam Lantinga2006-07-101-31/+40
* Make sure code is only compiled if the appropriate subsystem is enabledSam Lantinga2006-04-141-0/+4
* Added documentation on how to build a completely useless SDL library. :)Sam Lantinga2006-03-081-0/+3
* Use consistent identifiers for the various platforms we support.Sam Lantinga2006-02-211-0/+1
* New configure-based build system. Still work in progress, but much improvedSam Lantinga2006-02-161-0/+83